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View Full Version : Heads up, you broke Deathwyrm. Again!



Knight_slayer
01-03-2015, 04:54 PM
3 times over the last 2 days Deathwyrm is unplayable again due to party wide lag freezes. This raid has been so good for at least 2 months, what on earth did you do?

Knight_slayer
01-03-2015, 04:57 PM
Do you devs know how frustrating it is to get shadow phlogs when over half all players duped theirs and have no need to run it and when you do get a group together it lag whipes? Lame. At least make phlogs BTA not BTC because getting to 30 is impossable at the moment with how broken that raid is.

Raezar
01-03-2015, 05:07 PM
Unplayable! Lagwiped twice yesterday, was going to make another attempt today but started lagging in the first couple mirrors, causing several deaths. We decided it wasn't going to happen.

Andoris
01-03-2015, 06:34 PM
The lag is really bad as of late.. did two deathwyrms today.. both had full raid party lockups for 10+ minutes.

We completed, but only because we are using lag tactics (have someone jump off the edge at first sign of trouble) to have a chance.

Its pretty bad when you are worried more about the lag monster wiping the party than the content itself.

lugoman
01-03-2015, 07:55 PM
Maybe they should put the traps back in. They were probably keeping the lag down.

kmoustakas
01-04-2015, 05:42 AM
Well now we know it wasn't the spell traps

edit: Can we has mabar back now and light archon's giving light since that wasn't the problem either? When are you guys at turbine realise that your **** lag is instance based and not server wide...

DiQuintino
01-04-2015, 08:58 AM
Stop whining. There is no lag in DDO, which there are features.

(joking)

I have my "mortal fear" but it will be the only one.

No groups and unplayable RAID. Even wich friends to pass Phl.