xberto
11-26-2014, 02:19 AM
Ear Smash: Melee Attack: Deals +0.5/+1/+1.5[W] damage. Damaged enemies can't cast spells for 2/4/6 seconds. (Cooldown: 12 seconds)
Knockout: Ear Smash puts enemies to sleep for 6/12/18 seconds. On Vorpal, enemies are stunned instead
Is there there a save for this attack?
I'm specifically wondering if it would be a compatible 1-2 punch with
Coup de Grace: Multiselector, Melee or Ranged Attack: Make an attack with +3[W]. If it strikes any Fascinated, Sleeping, Dancing, Dazed, Tripped, Mesmerized, Paralyzed, Petrified, or Stunned enemy, it must make a Fortitude save (d20 + your Perform skill) or die instantly. (12 second cooldown)
Knockout: Ear Smash puts enemies to sleep for 6/12/18 seconds. On Vorpal, enemies are stunned instead
Is there there a save for this attack?
I'm specifically wondering if it would be a compatible 1-2 punch with
Coup de Grace: Multiselector, Melee or Ranged Attack: Make an attack with +3[W]. If it strikes any Fascinated, Sleeping, Dancing, Dazed, Tripped, Mesmerized, Paralyzed, Petrified, or Stunned enemy, it must make a Fortitude save (d20 + your Perform skill) or die instantly. (12 second cooldown)