Hahr_Jinn
11-11-2014, 02:22 PM
I've got a lvl 15.99 drow ro/wi with a +20 heart that I'm rapidly replacing with a WF with the same build. The drow has a raider's box that I'd like to make use of for a Pinion. I've tried ranged builds before, but found them so slow and low on DPS due to having to stay to less-than optimal critical ranges (20, x3) and slow rate of fire. I played an elf ranger up to 20 for grace, but found it so enhancement intensive to get dex to damage that I wasn't thrilled with the build. With holy sword, bow strength, and the possible reliance on heavy armor for damage mitigation, I am considering rebuilding the drow (less than optimal race, but I want to test the build before I commit a tr to it.
So, 3 possible ideas, all centered around Pa 14 for access to holy sword and the 17-20x4 it makes the bow into, plus the gigantic defensive benefits.
Feats needed: pbs, rs, ps, ic:r, ms, ips, (za, if monk)
Enhancements: likely aa through paralyzing shot; slaying arrow is possible with the first build choice.
6 Ranger: picks up 3 required feats allowing some feats to be spent (retroactively) on a melee style; also picks up that really nice deepwood sniper crit shot
4 ranger/2monk: picks up 3 feats (with one to spare) and allows evasion and master of forms for ac boost and crit multiplier in earth stance. I woory that this will ditch almost all of the prr/mrr from the pali making it far less survivable in higher-level content when it IS going to be hit. However, it also opens up a GMF twist of the +1.5(W) damage skill that helps with the bow's dps.
4 ranger/2 rogue traps and . . . well, light armor and evasion or heavy armor and traps. 15/4/1 would work for this as well.
I love archery, understand how to kite enemies so as to keep melees involved, and would like to be a holy terror at range. Bows have felt underpowered, and i really dislike not having my usual "burst of heartseeking" weapons like i do for my shortswords and khos on other builds.
Thanks!
So, 3 possible ideas, all centered around Pa 14 for access to holy sword and the 17-20x4 it makes the bow into, plus the gigantic defensive benefits.
Feats needed: pbs, rs, ps, ic:r, ms, ips, (za, if monk)
Enhancements: likely aa through paralyzing shot; slaying arrow is possible with the first build choice.
6 Ranger: picks up 3 required feats allowing some feats to be spent (retroactively) on a melee style; also picks up that really nice deepwood sniper crit shot
4 ranger/2monk: picks up 3 feats (with one to spare) and allows evasion and master of forms for ac boost and crit multiplier in earth stance. I woory that this will ditch almost all of the prr/mrr from the pali making it far less survivable in higher-level content when it IS going to be hit. However, it also opens up a GMF twist of the +1.5(W) damage skill that helps with the bow's dps.
4 ranger/2 rogue traps and . . . well, light armor and evasion or heavy armor and traps. 15/4/1 would work for this as well.
I love archery, understand how to kite enemies so as to keep melees involved, and would like to be a holy terror at range. Bows have felt underpowered, and i really dislike not having my usual "burst of heartseeking" weapons like i do for my shortswords and khos on other builds.
Thanks!