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kmoustakas
10-23-2014, 12:41 PM
Please help me... I can't get over the fact I can have superior false life at level 9. I just can't use a regular +30 false life item... I keep looking at my hit points and feel terrible...

Tell me I'm not the only one that uses cove trinket for +10 hp just so the hp looks a little bit more at low levels... Then vitality runearm just so I can equip it at level 9...

axel15810
10-23-2014, 12:55 PM
I don't go that far but...

I'm an HP addict as well. I HATE not having the highest hitpoints possible. Even if I'm wearing a false life +35 instead of +40 it urks me. And I still wear a 45 HP greensteel item at cap. I just can't stand giving it up.

ToastyFred
10-23-2014, 01:13 PM
I had a +10 CON Belt of False Life +50 that I switched out for the Epic Belt of Thoughtful Remembrance. In the Yellow slot, I put a +8 CON Augment. When I can, I'm going to slot a +40 False Life Augment in the Green slot. Sure I'll have 38 fewer HPs but that belt is SO worth it!

:p

bennyson
10-23-2014, 01:17 PM
When I can, I'm going to slot a +40 False Life Augment in the Green slot. Sure I'll have 38 fewer HPs but that belt is SO worth it!

:p

+40 False Life Augment?

Blackheartox
10-23-2014, 01:24 PM
I play til level 11 or so with lesser false life.
Gearing up takes time, which i dont want to lose


Couple years before i was always gearing up to be perfect at level..
Now? Not really idc

Loromir
10-23-2014, 01:30 PM
I play til level 11 or so with lesser false life.
Gearing up takes time, which i dont want to lose


Couple years before i was always gearing up to be perfect at level..
Now? Not really idc

exactly this...I used to think I needed the absolute optimum gear for each level. Now, I think I swtich out gear around lvl 5 when I can get Chrono stuff and then 12 when I can use Greensteel, then again around 16-18. It just takes too long to work out all the gear when I can run through elites with random gear just as easily.

depositbox
10-23-2014, 01:34 PM
I dont have these gimp problems.

Chauncey1
10-23-2014, 01:37 PM
I dont have these gimp problems.

Can't tell if snark or just really rude.

depositbox
10-23-2014, 01:42 PM
Can't tell if snark or just really rude.

Efficient.

Krelar
10-23-2014, 02:06 PM
I had a +10 CON Belt of False Life +50 that I switched out for the Epic Belt of Thoughtful Remembrance. In the Yellow slot, I put a +8 CON Augment. When I can, I'm going to slot a +40 False Life Augment in the Green slot. Sure I'll have 38 fewer HPs but that belt is SO worth it!

:p

I'm kind of hoping you meant either a +2 insightful con augment or a +1 exceptional con augment seeing as the belt already has con 11.... (or you are thinking of a different belt)

Erofen
10-23-2014, 02:19 PM
I had a +10 CON Belt of False Life +50 that I switched out for the Epic Belt of Thoughtful Remembrance. In the Yellow slot, I put a +8 CON Augment. When I can, I'm going to slot a +40 False Life Augment in the Green slot. Sure I'll have 38 fewer HPs but that belt is SO worth it!

:p
Yah I lost net 17 hps switching from GS belt, but was definitely worth it! 11 dodge and resist? heck yah! :D

Erofen
10-23-2014, 02:21 PM
+40 False Life Augment?
Yes, it is ML 28.

Saekee
10-23-2014, 02:46 PM
it is one of the few stats/skills/achievements you can see of other players in your group. That influences some people, anyway.

Paleus
10-23-2014, 02:54 PM
it is one of the few stats/skills/achievements you can see of other players in your group. That influences some people, anyway.

It used to not be that way. There was a time when HP did not display a number to other players. Then one update they introduced it and all of a sudden people freaked right the heck out when they saw things like a warforged wizard having more hitpoints than a fighter in their group. Sometimes, people would just insta-boot people with low hp, but that changed and no one really does it now.

The only thing that I would say is that if a person is an hp addict, at least have the sense to also be a heal amp addict, and preferrably also a general all around don't take unnecessary damage addict as well. And if you can only do two of those three, then drop the hp addiction (and since someone will object, no I'm not saying go straight to 6 con, there is some in-between room from 6 con to HP over 9000 mentality).

Angelic-council
10-23-2014, 03:22 PM
Please help me... I can't get over the fact I can have superior false life at level 9. I just can't use a regular +30 false life item... I keep looking at my hit points and feel terrible...

Tell me I'm not the only one that uses cove trinket for +10 hp just so the hp looks a little bit more at low levels... Then vitality runearm just so I can equip it at level 9...

Almost everyone wants to be a best player, having high hp means you are well prepared. It's not only you OP, majority of players want them to be respected, so that they can feel cool. I'm too HP addict... But I lately come to realize, it's just nonsence pressure.

Nightmanis
10-23-2014, 03:30 PM
Almost everyone wants to be a best player, having high hp means you are well prepared. It's not only you OP, majority of players want them to be respected, so that they can feel cool. I'm too HP addict... But I lately come to realize, it's just nonsence pressure.

There used to be guys who were worse than even the OP on Argo. Warforged Wizard with 1000hp. Don't mind the 1500sp at 25, just admire that he has more HP because he maxed his con instead of, you know, his actual needed stat.a

Or the 20 sorc (before U14) with 700hp and 2000sp. 42con and 18 charisma.

But anyone who questioned it was a NOOB who needed to f*** off and die.

ToastyFred
10-23-2014, 03:37 PM
+40 False Life Augment?

Yes, it's a level 28 blue augment.



I'm kind of hoping you meant either a +2 insightful con augment or a +1 exceptional con augment seeing as the belt already has con 11.... (or you are thinking of a different belt)

Wrong belt. It's an Epic Chord of Reprisals for my swashbuckling Bard. Oops! :o

Tscheuss
10-23-2014, 03:38 PM
Please help me... I can't get over the fact I can have superior false life at level 9. I just can't use a regular +30 false life item... I keep looking at my hit points and feel terrible...

Tell me I'm not the only one that uses cove trinket for +10 hp just so the hp looks a little bit more at low levels... Then vitality runearm just so I can equip it at level 9...

Don't forget 3 Barbarian PL's and a Necklace of Contemplation (http://ddowiki.com/page/Necklace_of_Contemplation) for that +40 to HP at level 1. Must have. :D

schelsullivan
10-23-2014, 03:42 PM
I usually feel this way, but my swashbuckler has blur and displacement, decent dodge. Hit points arent that important for him. My elf ranger has over 1200hp though.

Powskier
10-23-2014, 03:43 PM
i was a con addict..frankly some more skill pts from int go way further than a few hps

axel15810
10-23-2014, 03:47 PM
Almost everyone wants to be a best player, having high hp means you are well prepared. It's not only you OP, majority of players want them to be respected, so that they can feel cool. I'm too HP addict... But I lately come to realize, it's just nonsence pressure.

I think you are right in some circumstances. And it's certainly not true all the time but generally from my experiences if the character has healthy HP for the build it indicative of a good player. If they have way less or way too much HP for the build it usually means the character is so-so or gimpy.

Saekee
10-23-2014, 04:03 PM
It used to not be that way. There was a time when HP did not display a number to other players. Then one update they introduced it and all of a sudden people freaked right the heck out when they saw things like a warforged wizard having more hitpoints than a fighter in their group. Sometimes, people would just insta-boot people with low hp, but that changed and no one really does it now.

The only thing that I would say is that if a person is an hp addict, at least have the sense to also be a heal amp addict, and preferrably also a general all around don't take unnecessary damage addict as well. And if you can only do two of those three, then drop the hp addiction (and since someone will object, no I'm not saying go straight to 6 con, there is some in-between room from 6 con to HP over 9000 mentality).

Hi Paleus, I didn't know that such a change occurred. It was better the old way IMHOP.

Angelic-council
10-23-2014, 04:14 PM
I think you are right in some circumstances. And it's certainly not true all the time but generally from my experiences if the character has healthy HP for the build it indicative of a good player. If they have way less or way too much HP for the build it usually means the character is so-so or gimpy.

Well.. I guess it depends on build. I know a lot of players who try to achieve even 10hp higher than me, but not all of them are that skilled. Sometimes they just have a right tool, but yeah, it's also true.

markverrot
10-23-2014, 04:27 PM
I kinda am, although I would never give up a main stat over con.

Sometimes I wonder how the elite TR players manage to get hundreds HP at a low level (like a lvl 8 monk with 200+ hp).
Does epic PL's also give HP in low level heroics?

Krelar
10-23-2014, 04:53 PM
I kinda am, although I would never give up a main stat over con.

Sometimes I wonder how the elite TR players manage to get hundreds HP at a low level (like a lvl 8 monk with 200+ hp).
Does epic PL's also give HP in low level heroics?

Epic past lives partial apply in heroics.

The primal past life stacks 9 times and gives +3 to Hp at level 1 and an additional +4 per 10 character levels.

EllisDee37
10-23-2014, 05:01 PM
(like a lvl 8 monk with 200+ hp)Well, hmmm, let's see...

15 base con +5 item (crafted) +2 tome +2 ship = 24 con = +7 mod

30 heroic durability
64 monk
56 con mod
30 greater false life (cove hat: Greater False Life of Concentration +10, ML7)
15 Conditioning III (shintao tree)
10 Way of the Patient Tortoise (henshin mystic tree)
20 guild
-----
225 HP

For cove hats, on my alts that wear them I tend to make two: an ML7 version and then a "maxed" version. We can further add:

225 base
+30 three barbarian past lives
+27 nine primal epic past lives
+8 earth stance (+2 con)
-----
290 HP

Talon_Moonshadow
10-23-2014, 05:57 PM
When the game started, I thought anything over a starting 10 Con was a waste. I also thought Toughness was a waste of a feat.

I eventually came around to making all of my toons with a starting 14 Con and taking Toughness at lvl 1.

Then tougness enhancements went away... so I no longer take tougness.

I do place value on Minos Helms, Con items, and false life items......

however, what I really do is just wear the best gear I have and not worry about HP too much.

At epic levels, I place far more value on other things than HP. (technically, I place more value on other things at lower levels too, but there are less protections available at lower levels.)




But let me just say that learn what gear has value (to you.)
Wear the best you have... and try not to worry about HP too much.

Singular
10-23-2014, 07:20 PM
I had a +10 CON Belt of False Life +50 that I switched out for the Epic Belt of Thoughtful Remembrance. In the Yellow slot, I put a +8 CON Augment. When I can, I'm going to slot a +40 False Life Augment in the Green slot. Sure I'll have 38 fewer HPs but that belt is SO worth it!

:p

Uhm...doesn't your new belt have +11 con on it? Why slot a +8 con?

ToastyFred
10-23-2014, 10:52 PM
Uhm...doesn't your new belt have +11 con on it? Why slot a +8 con?

Read the rest of the thread.

moo_cow
10-23-2014, 10:54 PM
Read the rest of the thread.

What? Too much work.

Therigar
10-24-2014, 12:24 AM
DDO is full of HP addicts and there is a cult of HP addicts that feel compelled to only associate with others who have the same problem. They even go so far as to poke fun at those who don't share the addiction.

Made me roll a 6 CON character a while back and run it to L20. Discovered that for heroic content HP really were not that important and that standard gear and good play was sufficient.

Where I ran into trouble was on epic content. Not sure that I'd have that same problem now with AC, PRR and MRR all making such a big impact. Might be possible to get by on minimal HP and just standard tome increases, at level gear and so on.

It definitely cured me of my own attraction to HP, fortunately before I became addicted myself.

kmoustakas
10-24-2014, 12:25 AM
Don't forget 3 Barbarian PL's and a Necklace of Contemplation (http://ddowiki.com/page/Necklace_of_Contemplation) for that +40 to HP at level 1. Must have. :D

Forget? I use large guild slot +20 hp on level 1 and select barbarian past life on level 3 for the extra 20 :/ So tempted to put on vitality armor level 1 for the extra 5!!!

Angelic-council
10-24-2014, 12:29 AM
Epic past lives partial apply in heroics.

The primal past life stacks 9 times and gives +3 to Hp at level 1 and an additional +4 per 10 character levels.

Ikr? It's so good. On top of that, you can activate epic feats: like double rainbow for example.

Njohrd
10-24-2014, 12:43 AM
1- HP
2- selfhealing
3- dps vs mobs (or instakilling)
4- dps vs red bosses
5- a deathblock item

rest is optional

janave
10-24-2014, 01:36 AM
People dont boot low hps players anymore, the design has changed favorably in this respect, even new players can easily hit 300-400 hps way earlier than lvl cap, when i started 160hps lvl20 arcanes were fairly common, running 1 myself, and it was fairly unpleasant to get booted :d.

Actually adding hps made me a much lazier player, i often just stand and soak up tons of damage and heal it out later. Why kite when i can just turtle up and dot/spam sla my way thru.

We gonna see some crazy hps in heroics due to defender splashes :D.
In epics all the bards i recently ran with had 1000-1400hps, they also run and hit like trucks, thats something :D.

HP is still the universal defense but now PRR/MRR is so incredibly useful that id say they are just as much a priority.

Ohh and dont forget Alchemical T2 Earth +2 con :D

Phaeton_Seraph
10-24-2014, 08:05 AM
It used to not be that way. There was a time when HP did not display a number to other players. Then one update they introduced it and all of a sudden people freaked right the heck out when they saw things like a warforged wizard having more hitpoints than a fighter in their group. Sometimes, people would just insta-boot people with low hp, but that changed and no one really does it now.

The only thing that I would say is that if a person is an hp addict, at least have the sense to also be a heal amp addict, and preferrably also a general all around don't take unnecessary damage addict as well. And if you can only do two of those three, then drop the hp addiction (and since someone will object, no I'm not saying go straight to 6 con, there is some in-between room from 6 con to HP over 9000 mentality).

I'm more of a don't take damage addict, as most of my toons are ranged/casters.

HP addicts don't bother me as much as HP snobs.

bartharok
10-24-2014, 08:11 AM
I'm more of a don't take damage addict, as most of my toons are ranged/casters.

HP addicts don't bother me as much as HP snobs.

Yup. Far better to not take damage, than taking a lot of it.

phillymiket
10-24-2014, 08:28 AM
I'm way less of an HP addict then I was before.

I used to do Max Primary Stat/Build Requirements - all else in Con.
Now I tend to not invest beyond 14 points.

Large Guild slot plus Masterful Crafted False Life item and a reasonable starting Con works fine for me at low levels
I don't bother with a Con item until the total = 30 HP gain or so (+4 item).
At high levels getting enough seems quite easy these days.

I prefer to use extra build points for more skills or secondary stats.

As far as others go, when I'm playing a Healer, if a party member has super high HP it does not automatically set my mind at ease.
It's better than a no-HP squish-master type for sure, but I have much more confidence in characters that have a balance because they just seem to cost me less SP supporting them at the end of the day.

Course, there are so many ways to skin a cat nowadays I just stopped judging people based on build and wait to see them in action.

Gremmlynn
10-24-2014, 08:36 AM
1- HP
2- selfhealing
3- dps vs mobs (or instakilling)
4- dps vs red bosses
5- a deathblock item

rest is optionalYou missed Fortification.

Eth
10-24-2014, 08:42 AM
I always keep my HP as low as possible because that way my heals become much more efficient.

Gremmlynn
10-24-2014, 08:46 AM
Yup. Far better to not take damage, than taking a lot of it.Because the ability to take damage somehow takes away the option to avoid it?

Personally, I find it better to be able to take damage when necessary as it gives more options.

Vanhooger
10-24-2014, 08:48 AM
My main as an example is a paladin with 950hp at 28 full geared (I just miss litany for now). I see so many people that have way more Hp then my paladin even some shiradi wiz etc.

Hp helps, but I think that at least on EE, it's much more valuable damage avoidance or damage mitigation.

I prefer:

High prr
High AC
High mrr
concealment % miss chance
Dodge
Incorporeality % miss chance
Etc
Etc

All those things way better then 200hp more or 45hp greensteel item.

bartharok
10-24-2014, 08:54 AM
Because the ability to take damage somehow takes away the option to avoid it?

Personally, I find it better to be able to take damage when necessary as it gives more options.

I FOCUS on avoiding damage. It doesnt mean that im unable to take it.

I doubt that you ignore the the ability to avoid it either.

Gremmlynn
10-24-2014, 09:39 AM
I FOCUS on avoiding damage. It doesnt mean that im unable to take it.

I doubt that you ignore the the ability to avoid it either.I focus on the situation and am able to do whatever that calls for. Rather than building a character to play a certain way, and can only play that way, and try to make the situation match that.

Phaeton_Seraph
10-24-2014, 09:46 AM
I focus on the situation and am able to do whatever that calls for. Rather than building a character to play a certain way, and can only play that way, and try to make the situation match that.

And yet... that extra HP probably comes at the expense of other options doesn't it?

Everything is a trade off. You can't really be superior, either way.

Gremmlynn
10-24-2014, 10:10 AM
And yet... that extra HP probably comes at the expense of other options doesn't it?

Everything is a trade off. You can't really be superior, either way.Only if one does the same thing with HP's as many advocate doing here with those other options. Which is basically making poor trade offs. Starting with 18 dex and 8 con for the extra +1 in one area, rather than 16 and 14 for the extra +3 in another for example. Slotting a +1 exceptional stat item in place of a con item for another. Same goes the other way around if that dex can actually do the character some good.

If being stronger in one area means one must be weak in another, it generally isn't worth it to be stronger as the game allows us to be strong enough in all areas, stronger in others, but also offers us poor trade offs beyond that.

I'm not advocating that everyone have 2k HP's at cap (I know none of my characters is even close to that), just that having under 500 at that point because you never expect to get hit means one must always play to not get hit. Having HP's has never prevented anyone from being able to kite stuff around, not having them can make that the only option though.

bartharok
10-24-2014, 10:25 AM
I focus on the situation and am able to do whatever that calls for. Rather than building a character to play a certain way, and can only play that way, and try to make the situation match that.

Uhh... What in my post makes you believe i do that? I try to avoid damage, but realize its unavoidable, so i make certain i can take it. But since i prefer not to take it i try to minimize the amount i take.

Gremmlynn
10-24-2014, 10:39 AM
Uhh... What in my post makes you believe i do that? I try to avoid damage, but realize its unavoidable, so i make certain i can take it. But since i prefer not to take it i try to minimize the amount i take.
Your post seemed to indicate that it was a major FOCUS, rather than just one of many things everyone should do. While not tying my shoes is likely a bad idea, shoe tying is in no way something I would consider a major FOCUS of mine at the expense of other things.

bartharok
10-24-2014, 10:42 AM
Your post seemed to indicate that it was a major FOCUS, rather than just one of many things everyone should do. While not tying my shoes is likely a bad idea, shoe tying is in no way something I would consider a major FOCUS of mine at the expense of other things.

Its just the thing i consider primary. Not the only thing i take into account.

And you REALLY should tie your shoes, coming in with a broken arm or collarbone because you didnt bother to tie your shoes is embarassing.

Gremmlynn
10-24-2014, 10:54 AM
Its just the thing i consider primary. Not the only thing i take into account.

And you REALLY should tie your shoes, coming in with a broken arm or collarbone because you didnt bother to tie your shoes is embarassing.I do, I just don't consider it primarily and know how to walk without tripping. So it really not something that is needful, just nice.

bartharok
10-24-2014, 10:58 AM
I do, I just don't consider it primarily and know how to walk without tripping. So it really not something that is needful, just nice.

Ordinarily you DO know how to walk without tripping. And ordinarily you DO tie your shoes (as long as they have laces to be tied). But unfortunately, while you are in a condition where you forget to tie your shoes, you are also in a condition where you dont always know how to walk without tripping.

And knowing how to walk without tripping has nothing to do with not tripping when you laces are untied.

Fefnir_2011
10-24-2014, 11:02 AM
I always keep my HP as low as possible because that way my heals become much more efficient.

As always, Eth's got it right.

The more I play, the less important HP seems. I'd rather have +2 to reflex saves than 50 more HP at cap.

As soon as I hit 20 on my wizard this life, I started soloing EE's, despite having less than 500 HP. More often than not, I find that the deaths come when I'm not using terrain or my blue bar effectively. Having more HP wouldn't have helped - but playing smarter would have. The only time I've felt I didn't have enough HP is when I took on EE Crateos in Snitch and when he did hit me, he was hitting for over 200 pts of damage. Even then, keeping the valve between us solved that problem.

EllisDee37
10-24-2014, 12:48 PM
Forget? I use large guild slot +20 hp on level 1 and select barbarian past life on level 3 for the extra 20 :/ So tempted to put on vitality armor level 1 for the extra 5!!!Don't the new ship buffs grant +20 HP, rendering large HP augments pointless? (They also give +20 mana, so a large is still useful for +60 mana.)