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View Full Version : Melee is a boring playstyle



XBuX
10-18-2014, 05:36 PM
I know the title is controversial, but it summarizes my feelings.

I am not saying it is weak, but for a caster it is rather uninteresting from an active combat gameplay standpoint.

Aside from hack and slash, the melee playstyle is rather limited. The reason, of course, is that it is weak.

EDIT:
This thread will be probably closed now but let me make it a bit more obvious for you:
https://www.ddo.com/forums/showthread.php/450258-Divine-Crusader-is-a-boring-melee-destiny

Originally I thought that more people will realise what's going on and join the fun but seeing so many of you here being all serious and disagreeing with the statement in the OP actually served me even better and proved the point of this whole thread.

Please don't forget that the diversity is a very important element. Especially in the entertainement industry.

Love,
XBux

MindCakes
10-18-2014, 06:02 PM
I know the title is controversial, but it summarizes my feelings.

I am not saying it is weak, but for a caster it is rather uninteresting from an active combat gameplay standpoint.

Aside from hack and slash, the melee playstyle is rather limited. The reason, of course, is that it is weak.

Well, I'll grant you one thing, playing a weak and ineffective melee who just stands there with auto-attack activated certainly is uninteresting. I'm not 100% sure the issue is with melee though.

Azarddoze
10-18-2014, 06:15 PM
I know the title is controversial, but it summarizes my feelings.

I am not saying it is weak, but for a caster it is rather uninteresting from an active combat gameplay standpoint.

Aside from hack and slash, the melee playstyle is rather limited. The reason, of course, is that it is weak.

What's fun with an action RPG is that you have the power to maximize every second if you want to. With EDs and enhancements, there is usually a short amount of downtime unless you decide to not use the abilities at your disposal. While I found them a bit boring back in time (except twitching/CCing/Insta killing with a monk), I found out that well built melees are not so boring nowaday if combined with an active gameplay.

I agree though that if you're thinking in term of mobility and button smashing, shiradi is on a whole other level. (Edit: One could say though that those buttons are in a limited number and that is kinda boring... which I kinda agree too - nonetheless very active gameplay)

It's just that melees are a bit harder to master in action games compared to casters when it comes purely to "How to DPS". It's also more gear and build dependant.

Caster DPS = button smashing with some basic positioning
Melee DPS = button smashing + positioning + speed at which you will swap to the next target

But yeah... casters are better anyway heh. But not really stronger.

Bridge_Dweller
10-18-2014, 06:43 PM
You're doing it wrong.

Chauncey1
10-18-2014, 07:59 PM
i know the title is controversial, but it summarizes my feelings.

I am not saying it is weak, but for a caster it is rather uninteresting from an active combat gameplay standpoint.

Aside from hack and slash, the melee playstyle is rather limited. The reason, of course, is that it is weak.


ha!

relenttless
10-18-2014, 08:31 PM
I know the title is controversial, but it summarizes my feelings.

I am not saying it is weak, but for a caster it is rather uninteresting from an active combat gameplay standpoint.

Aside from hack and slash, the melee playstyle is rather limited. The reason, of course, is that it is weak.

You have no idea what you are talking about.

krimsonrane
10-18-2014, 11:04 PM
I know the title is controversial, but it summarizes my feelings.

I am not saying it is weak, but for a caster it is rather uninteresting from an active combat gameplay standpoint.

Aside from hack and slash, the melee playstyle is rather limited. The reason, of course, is that it is weak.

Melee is a broad statement. everyone from fighting sorcs to LD bards are melee nowadays.

Angelic-council
10-18-2014, 11:54 PM
It certainly boring in terms of dramatic action like you see in other mmo games: cool effects and such, but melee could be fun in DDO too. I think it's all about how you customize your character in this case.. -.- I think some melee characters deserve AoE CC skill etc

MadCookieQueen
10-19-2014, 12:04 AM
If you like your melee you can keep your melee.


Fair enough?

^^

Rykka
10-19-2014, 12:18 AM
I know the title is controversial, but it summarizes my feelings.

I am not saying it is weak, but for a caster it is rather uninteresting from an active combat gameplay standpoint.

Aside from hack and slash, the melee playstyle is rather limited. The reason, of course, is that it is weak.

If you identify yourself as a "caster" then yeah your not gonna like melee builds. They aren't caster builds. Caster builds also have the luxury of doing massive AOE damage with the "limitation" of a SP pool. The main advantage to casters, at the end of the day, are SP pots. You can just buy your way to victory though superior firepower. I don't find that fun but some might.

XBuX
10-19-2014, 04:14 AM
http://cdn.meme.am/instances/500x/52554454.jpg

ha!

Powskier
10-19-2014, 04:55 AM
mages are the closet locked marys of the battleworld,god forbid you contact an enemy in melee..all a player need to beat one up is spellabsorb item;and they are as common as dressing on salad.At least FS can take a hit or two

Powskier
10-19-2014, 05:00 AM
i have a caster and it is the most Boring style yet.Easy kills w aoes, 1-2-3 dead room of monsters..or the ever dull blade barrier kite on real high hp mobs.

Robai
10-19-2014, 09:19 AM
The only time I have a true joy playing this game is when I play melee toons.
My most powerful toon is Wizard (the only one who can reliably solo EEs), but I'm using him just for farming stuff for my melees.

EDIT:
By melee I mean using a weapon (i.e. non monk melee).
My ranger is playing melee too (TWF), but sadly he is more powerful with a bow, but I melee 95% of time anyway since it's fun.

HastyPudding
10-19-2014, 09:29 AM
Melee is weak and people complain about it. Melee then gets buffed and people say it's too boring. There should be a manual to melee in DDO titled '1001 Ways to Left Click'. It's not difficult to make a functioning, viable melee build with even a modicum of research into feats and enhancement trees.

Seriously? Eat yer damned cake and be happy it doesn't have bugs in it.

Robai
10-19-2014, 09:42 AM
... Seriously? Eat yer damned cake and be happy it doesn't have bugs in it.

It does have bugs! (https://www.ddo.com/forums/showthread.php/432621-Is-Whirlwind-Attack-still-broken?p=5197416&viewfull=1#post5197416)

Qhualor
10-19-2014, 09:43 AM
i have a caster and it is the most Boring style yet.Easy kills w aoes, 1-2-3 dead room of monsters..or the ever dull blade barrier kite on real high hp mobs.

I would think this is more boring. it looks like it to me from the outside anyways. casters/divines round up mobs and BB/wail or run along and use insta kill or high damaging spells that practically insta kill mobs. if people are playing melees and all they do is hit auto attack and click the left mouse button, than they are either a god or doing it wrong.

Blackheartox
10-19-2014, 09:49 AM
Yes melle is weak, we need more buffs moreee buffssss moreeeeeeeeeeee bufffffffffffffffs morrrrrrrrrrrrrrrrrrrrrrrrreeeeeeeeeeeee bufssssssssssssssssssss because we are weakkkkkkkkkkkkkkkkkkkk.
Paladin is autoatack, monk is autoatack we aREEEE WeAkkkkkkkkkkk more buffffssssssssssssssssss










Sigh

Lifespawn
10-19-2014, 12:38 PM
lol lots of people missed the point of the post




nice parody

Hendrik
10-19-2014, 01:09 PM
i have a caster and it is the most Boring style yet.Easy kills w aoes, 1-2-3 dead room of monsters..or the ever dull blade barrier kite on real high hp mobs.

Yep.

Talk about boring, spamming a few spells over and over.....

Literally, 4-5 spells over and over.

*yawn*

axel15810
10-19-2014, 06:27 PM
I know the title is controversial, but it summarizes my feelings.

I am not saying it is weak, but for a caster it is rather uninteresting from an active combat gameplay standpoint.

Aside from hack and slash, the melee playstyle is rather limited. The reason, of course, is that it is weak.

I feel the complete opposite.

I always found playing casters boring which is why I usually go melee. If playing a nuker - you pick your handful of best spells that you use the vast majority of the time, put them on a hotbar and mash away. Position doesn't matter much. Playing a shirardi sorc is about as boring as it gets - mash 3 magic missle spells...repeat x 1,000,000.

Now playing a DC caster/CC caster is different, I'd agree with you there. I have a DC wizard which I enjoy a lot.

As a melee there's lots to consider. Your positioning so you fully take advantage of cleaves. Then there's finishing moves, tactics, ED abilities and the art of twitching. Also jumping/dodging matters a lot more since you're always up in the mobs faces. Generally you take much more damage so you have to pay attention to your defense and healthbar a lot more - and unless you're a bladeforged true melees don't have a "fill up my hp bar now" button so that's another reason you have to pay more attention to your healthbar.

Grace_ana
10-19-2014, 07:56 PM
Then play a caster and leave our melee alone.

;)

cdemeritt
10-19-2014, 08:09 PM
I play all types of characters, but tend to gravitate towards casters... most people have a preferred player type ( Caster/ Melee/ Divine/ Sneak/ other) and often don't find other styles all that much fun. So if you find melee boring, Don't play one. Nothing wrong in that. Play what you like.

Singular
10-19-2014, 08:57 PM
I play all types of characters, but tend to gravitate towards casters... most people have a preferred player type ( Caster/ Melee/ Divine/ Sneak/ other) and often don't find other styles all that much fun. So if you find melee boring, Don't play one. Nothing wrong in that. Play what you like.

If he finds melee so boring, how is he going to get his off destinies and epic past lives all finished?

The only solution is running sub-optimal and farming xp in EH chains. No wonder the OP is complaining.

Robbenklopper
10-20-2014, 06:51 AM
Melee-tactics differ from stay-away-and-nuke-the-room tactic. I find it more challenging with a fighter. And Monk is full-time-Action :)

zwiebelring
10-20-2014, 07:12 AM
I know the title is controversial, but it summarizes my feelings.

I am not saying it is weak, but for a caster it is rather uninteresting from an active combat gameplay standpoint.
I agree completely. The gameplay of melees in DDOis not very well thought out, if you look at all the new special attacks. The gameplay evolved into mobile and versatile melee combatants. This is a development encouraged and demanded from the community, though.*Why would you need a healer?* *Why didn't you skill UMD?* etc. pp. So, there are 2 choices:

1. you stick with the role models and need a dedicated healer for your melee toon, but this is hard these days. More easily in static or guild groups, I guess.

2. you change to be a generalist and live with loss in your dps and have a longterm plan fpr your playstyle. This probably needs you get several past life feats and dedicated gearing.



The reason, of course, is that it is weak.

I don't agree. Give DDO melees the same gameplay like Kratos, Tomb Raider or actually any other action adventure hero, who is converted for gamepad control and melees will be fun to play. Right now, they aren't weak, but they are tough to control. So, you have to think about how you want to play the melee. Like a pro with piano skills on your keyboard or for a more casual approach but then you have to cut down on special attacks for your hotbars. if they made it possible to tumble in a diagonal pattern instead of only 90 degree angles, melees could get another nice niche and gameplay approach, but right now, tumbling is difficult and useless with its restrictions.

Else, your *cuz it's weak* statement contradicts the first paragraph I quoted. Either it is weak, or it isn't. While this might be a subjective impression, you should choose clearly ;P.

Chauncey1
10-20-2014, 07:30 AM
http://cdn.meme.am/instances/500x/52554454.jpg

Sweeeet!

rehakp
10-20-2014, 07:40 AM
Oh yeah if you play fighter and burn all feats on passive feats and maybe toughness so you can autoattack watching movie ... then yes your meelee is boring.
But today some meelee builds can have more buttons to smash than wizard have and alot more than shiradi sorcerer have.
Of course they are still holding left mouse button for autoattacks .. but how is autoattack different from spamming missiles in shiradi ?
Next nice thigie about meelee is they multiclass supereasy compared to casters so if you want more buttons to smash just multiclass into some button smashing class. While meelee can easily multiclass 5 lvls or more into wizzard/sorcccerer and even can get some cool boosts from doing it. Caster splitting more than 2 lvls is pretty mutch broken.
And if you ask me what is boring ... boring is making new caster toon and have only 3-4 builds pure, 18/2, maybe 16/2/2 (basically forced to be shiradi in epics), dont know about mutch else.
If you doing meelee toon there is like bazilion possible builds.

Forzah
10-20-2014, 08:18 AM
If he finds melee so boring, how is he going to get his off destinies and epic past lives all finished?

The only solution is running sub-optimal and farming xp in EH chains. No wonder the OP is complaining.

This holds for any class in any off destiny.

Singular
10-20-2014, 10:08 AM
This holds for any class in any off destiny.

Yes. Yup. Ok. Yes. So, running in off destinies sucks. Totally agree.

zichant
10-20-2014, 11:32 AM
I would personally find a pure fighter or pure barbarian to be boring to play. However, I do enjoy pure monk. I also have several other melee characters that are multiclassed and they are not boring to play at ALL. (13 rogue, 6 monk, 1 druid. Staff build.. and a 10 rogue, 9 bard, 1 wiz. Swashbuckler).

If you really think melee is boring, OB, perhaps you haven't tried builds other than a vanilla pure barb/fighter. And if you try multiclassing and STILL find it boring, you might be doing it wrong, or it might just not be for you. Some people find casters boring and some find melee boring.. some people like bananas and other prefer apples. I think we learned this back in grade primary when we were 5. Maybe you missed that day?

XBuX
10-20-2014, 11:57 AM
Some people find casters boring and some find melee boring.. some people like bananas and other prefer apples. I think we learned this back in grade primary when we were 5. Maybe you missed that day?

And maybe you missed the point of the OP. Please read it again and carefully. It's been there for a few hours now and yet people seem to ignore it even tho it is in a nice blue colour. Do people still read OP or they just make their replies out of the air based on other replies typed in the thread?

Chauncey1
10-20-2014, 12:04 PM
And maybe you missed the point of the OP. Please read it again and carefully. It's been there for a few hours now and yet people seem to ignore it even tho it is in a nice blue colour. Do people still read OP or they just make their replies out of the air based on other replies typed in the thread?

They missed the snarcasm.

Uska
10-20-2014, 01:17 PM
Well I find casters boring and unfun