View Full Version : Fastest 6.6 million XP? Lots of Epic Reincarnations to go...
Certon
09-16-2014, 01:54 PM
I'm still looking at Epic Reincarnating 11 more times, and I want to know if anyone here has a 'path' they follow for the quickest XP, because, frankly, the experience tends to feel a bit drawn out.
I've done the basic stuff. I have a Greater Tome of Epic Learning and Voice of the Master. How can I get this XP ground out faster?
slarden
09-16-2014, 01:56 PM
Motu Sagas - run EE only.
Erofen
09-16-2014, 02:05 PM
Von 3> Wizking> Spies> Repeat x50> Otto's Stone
Seikojin
09-16-2014, 02:08 PM
Ering is long and drawn out. I would alternate between quests and explorers until more epic content is released. Also sagas give ok exp for ee runs.
Certon
09-16-2014, 02:11 PM
Ering is long and drawn out. I would alternate between quests and explorers until more epic content is released. Also sagas give ok exp for ee runs.
My biggest worry is I don't get it done before the cap is increased to 30. :/
**cough** buy my otto's box from ASHA **cough**
Other than that, I hear Epic Saga XP really helps
Alavatar
09-16-2014, 02:19 PM
My experience is that it is faster xp gain to do all Forgotten Realms quests on EH x 2 or 3 (plus saga rewards) for an EPL than doing EE, simply due to the time of quest completion. Assuming +30%-50% pots, VotM or equivalent, 5% ship buff, the bigger tome of learning, and +10% VIP.
slarden
09-16-2014, 02:28 PM
My experience is that it is faster xp gain to do all Forgotten Realms quests on EH x 2 or 3 (plus saga rewards) for an EPL than doing EE, simply due to the time of quest completion. Assuming +30%-50% pots, VotM or equivalent, 5% ship buff, the bigger tome of learning, and +10% VIP.
The saga xp is much better for True Elite vs. Hard. It would be tough for me to give up that nice boost to start out a new epic life.
Alavatar
09-16-2014, 02:35 PM
The saga xp is much better for True Elite vs. Hard. It would be tough for me to give up that nice boost to start out a new epic life.
From a time of completion perspective, in my experience, the speed increase of completing Epic Hard is high enough that the xp gain per minute/hour is higher on EH than on EE. Sure, you do more quests, but overall the time spent is lower to get to 6.6 million.
Once again, that is my experience. :)
Nayus
09-16-2014, 03:16 PM
I'm still looking at Epic Reincarnating 11 more times, and I want to know if anyone here has a 'path' they follow for the quickest XP, because, frankly, the experience tends to feel a bit drawn out.
I've done the basic stuff. I have a Greater Tome of Epic Learning and Voice of the Master. How can I get this XP ground out faster?
All I can say is: Running to Level 28 takes a lot of playtime, a lot, especially if you're plannng to get infinite Past Lives, so just have fun and run whatever sounds interesting, don't follow a repetition path, you'll run out of motivation before you reach your goal. It won't really matter if your eTR take a couple days longer.
The Devs said somewhere the Epic XP necessary to reach level 30 will still be 6,6kk and they'll just adjust the curve. Of course, you can't trust the Devs but this might give you some peace of mind.
Also, what's the point of running the highest level content in the game if you're just grinding XP.... at least make it look like "Epic".
Certon
09-16-2014, 03:51 PM
All I can say is: Running to Level 28 takes a lot of playtime, a lot, especially if you're plannng to get infinite Past Lives, so just have fun and run whatever sounds interesting, don't follow a repetition path, you'll run out of motivation before you reach your goal. It won't really matter if your eTR take a couple days longer.
The Devs said somewhere the Epic XP necessary to reach level 30 will still be 6,6kk and they'll just adjust the curve. Of course, you can't trust the Devs but this might give you some peace of mind.
Also, what's the point of running the highest level content in the game if you're just grinding XP.... at least make it look like "Epic".
Twelve Epic PLs is all I'm looking for. Three from each sphere. :) That fourth twist slot is so tempting...
Once I'm done with that, I might pursue one of each heroic PL, though that is still up for consideration.
Kylstrem
09-16-2014, 05:06 PM
Learn how to do Through a Mirror Darkly very fast. If you look at the map on the wiki while you run it, you can quickly get all the orbs while getting the 4 journal pages and killing the beholder. You could add about 20K XP to the two runs if you slow down to kill Aurlace, but I D-door out of there as it takes too long. If you could get two people, you could split up.
Two normal runs takes about 20-25 minutes and will get you 225,000XP with a 50% pot.
What Goes UP can go pretty fast... about 25 minutes for a single run on normal if you are soloing... faster if you can get a group... gets you about 200K XP with a 50% pot. You can invisible yourself all the way to the first shrine where you port through to the place where you have to find Oriphaun and the crest. Do the optional here... worth a ton of XP to kill that rare. and if you found the first jeweled key while inviso'ing through the first part, that's another quick chunk of XP.
Spoonwelder
09-16-2014, 05:51 PM
Von 3> Wizking> Spies> Repeat x50> Otto's Stone
80k(depends on opts)+100k+80k = 260k -> so to get to 6.6M = 25.4 times but lower result if you run more than daily and better if your better run pots also more XP but slightly slower on EH
15min +15min+10min = 40min x 25 = 1000 min or 16 play hours
My favorite path is to do all the saga quests....MOTU, Druids, High Road, GH (and/or 3BC if you like), Wheloon, Stormhorns - by the time you are done you are **** close to cap....on the way I usually fit in a few raids, one or two Von5s' which helps fill it in....then don't take the Saga rewards - ETR hit 50% pot/ship/voice - pickup all sagas and you are pretty close to if not already at 23 already (depends if EE or EH sagas) then start again. That said I have other characters at cap picking up seeds so I don't have to spend any time at cap. If I didn't have that option I would consider tweaking it to take the Motu saga earlier to help get to cap then rerun those quests for seeds as they are all pretty fast quests once at cap (11 quests - so 22seeds in about 2 hours or less) and you should have enough comms from running up to fill in most of the rest of the need for a heart plus the saga filled in again.
dontmater
09-16-2014, 06:01 PM
TR (run 1/3rd epic stuff)- epic reincarnate (run 2/3rds epic stuff) -epic reincarnate (run all epic stuff)
split up the BB and first time compleations
then repeat
EllisDee37
09-16-2014, 06:56 PM
There are no overlevel penalties for epic quests. Meaning a level 27 still gets full xp from running a level 20 quest on EN. With that in mind, here's a (partial) list of high xp/minute epic quests, factoring in the time it takes to run to them given the ability to teleport, greater teleport, and key to eveningstar:
Very Good (>5k/minute)
Spies in the House
VON3
WizKing
Impossible Demands
Rusted Blades
Good (>4k/minute)
An Offering of Blood
Fathom the Depths
Death Undone (may need to drag along the level 23 or 24 rogue hire to hit the 80 open lock)
Trial By Fury
Trial By Fire
Tor
Outbreak
Druid's Curse
Acceptable (>3k/minute)
Thorn and Paw
Overgrowth
Claw of Vulkoor
Big Top
Unquiet Graves
Lords of Dust
Deal and the Demon
Closing the Rift
Don't Drink the Water
I believe Through a Mirror Darkly ends up in the "good" category, but I haven't been including it in my xp farming. (Which is thankfully done for the time being.) Some quests feel like they might be good, but after running a few time trials I found them to be <3k/minute and so discarded them. (Most were in the 2500-2800/minute range.)
Poor
Bargain of Blood (long run out to it, very low xp)
Snitch (it's fun enough to include in a circuit, but it actually takes longer than it feels)
Over the past weekend, with the epic xp bonus days, I buckled down and farmed out 4 million xp to finish off my main's last martial past life. It ended up being five circuits, all between 40-55 minutes long, to maximize my old-style ship buffs. (Namely the 5% xp shrine.) Other than the ones listed above, the Gianthold and High Road quests were barely good enough to include.
Circuit 1
---------
- Trial By Fire (second teleporter option from NPC)
- GT back to Gianthold
- Cry for Help (first teleporter option from NPC)
- GT back to Gianthold
- Cabal for One (super low xp/minute; switching to Feast or Famine might be better)
- GT back to Gianthold
- Tor
Circuit 2
---------
- Key to Eveningstar, acquire all quests in this circuit before starting if needed
- Rest Stop
- A Stay at the Inn
- Lost in the Swamp
- Impossible Demands
- Unquiet Graves
- Acquire MotU quests for circuit 4 (rusted/death/trial/deal/reclaiming)
Circuit 3
---------
- VON3
- Key to Eveningstar, sell/repair at bar
- Acquire Oubreak & Overgrowth if needed
- Outbreak
- Overgrowth
- Sell/repair
- Thorn and Paw
- Druid's Curse
- Collect 3 cleric comms (unbound DW pots)
- Re-acquire chain, outbreak and overgrowth
Circuit 4
---------
- Lords of Dust
- Rusted Blades
- Recall once
- Death Undone
- Recall twice, enter demonweb
- Trial By Fury
- Deal and the Demon
- Reclaiming the Rift
- Key to Eveningstar
- Don't Drink the Water
- Collect rewards and re-acquire all quests in this circuit
Circuit 5
---------
- Offering of Blood
- GT back to zawabi, re-acquire, teleport to House P
- Big Top
- Gate 1: Straight (Blue = Yellow X)
- Gate 2: Left (Green = White Triangle) Right (Yellow = Red Diamond)
- Gate 3: Right (Orange = Green Circle) Left (Purple = Yellow Square)
- Re-acquire, house teleporter to Kundarak, sell/repair in Fens
- Fathom the Depths
- Claw of Vulkoor
- Teleport to Deneith
- Spies in the House
With my 5% cannith pots, master's gift, 5% ship buff and bonus weekend, this generated a little over a million xp a day.
If I ran EE and wasn't soloing, I would probably focus on True Elite sagas instead of blasting through for fast completions.
EDIT: Running 26 different quests each day definitely solves the "too repetitive" problem of xp farming, but fair warning that blasting through all five circuits each day gets very grindy very fast. After four days I was super stoked to be finished.
Singular
09-16-2014, 07:07 PM
The Devs said somewhere the Epic XP necessary to reach level 30 will still be 6,6kk and they'll just adjust the curve. Of course, you can't trust the Devs but this might give you some peace of mind.
Wow, did they seriously make that commitment? All that does is increase power creep if that's true.
Nickademus
09-16-2014, 07:09 PM
My biggest worry is I don't get it done before the cap is increased to 30. :/
I heard that when the cap increases to lvl 30 the experience needed for each level was going to be scaled down so that 20-to-cap still only takes 6.6m xp. No need to rush.
Thalone
09-16-2014, 07:16 PM
Someone posted EN solo XP/min (https://www.ddo.com/forums/showthread.php/447089-An-Epic-Mathematical-Analysis-of-Epic-Experience) for many quests. I've gotten my daily to-do stuff to 600k over 2-2.5 hours, so 4-5k per minute overall. The popular stuff where you can split up really benefits from a party. I also do Claw/Fathom/A Legend Revisted solo stealth (doesn't feel kosher to have the party stand at the entrance...). Then once I get to level 25-26, I start filling out sagas to prep for the next ER.
Also, if you haven't done Eveningstar Challenges, they're all ~100k/10 minutes or ~50k/5 minutes on six stars. I believe the XP is halved for subsequent completions; if that's true, they're still 5k/min on repeats. No Commendations though...
I believe Through a Mirror Darkly ends up in the "good" category, but I haven't been including it in my xp farming.
I typically stealth Mirror for Devious; with the book/beholder optionals, it's ~80k/10 minutes with no pot. Haunted Halls standard is also pretty quick if you can detect secret doors/stealth/split a party; maybe 4k/min.
dontmater
09-16-2014, 07:36 PM
there might not be over lv issues BUT you can still get BB's if done right
EllisDee37
09-16-2014, 07:37 PM
I typically stealth Mirror for Devious; with the book/beholder optionals, it's ~80k/10 minutes with no pot.My chief concern is getting there without spending astral shards. There's a solid 15 minutes at least left over in my "high road" circuit; hitting mirror darkly to start that circuit (after key, before heading to high road) isn't out of the way at all, but how long does it take just to get to mirror darkly from the time you finish keying into eveningstar?
Thalone
09-16-2014, 07:47 PM
If you've completed the chain once (and if you're running Mirror anything except the first time, you have), you can jump up on the roof north of the explorer entry and open the compound's south gate with the magic mouth. (The number of people who shard to the entrance even though I open the shortcut for them frightens me.) The run takes a minute or so; go up the roof ramp and make your way around north/west/south. So adding in the run from Eveningstar maybe two minutes in total?
Wipey
09-16-2014, 07:47 PM
I am lazy so took some notes with best xp / min.
Spies 16.5 k / min
TBF 14.9 k min
Mirror 15.8 k min
Tobias 13.4 min
Army 11.9k
Thrill 10.5k min
Tracker 10.4 k min
WGU 9.7 k min
Friends 9.5k min
Break in Ice 7k min
Stormhorns are ~ 450k, Wheloon Prison is ~ 350k , both done in 2 - 2 and half hours. And you get some okay chain rewards sometimes.
Of course it's good idea to start working on elite sagas at level 27 or such. Rest of the time it's like Harbour zerg - invis what you can, skip opts, breakables, devious is usually much better / faster than killing.
Or EE at level but that can suck for some characters in off destinies.
Sadly, the fastest way to get xp is zerg/blitz high xp/min EH solo/duo unless you have first time or streak bonus.
Powskier
09-16-2014, 09:59 PM
..after finishing so many past lives,wont you be bored as hell with this game by then? my best toon has 3 heroic/3 epic and content is so predictable now,it is BORING...same spawns ..exact same spots...gee how did this game make it so long?
Angelic-council
09-16-2014, 10:18 PM
Von 3> Wizking> Spies> Repeat x50> Otto's Stone
You forgot Mirror and couple others ^-^
EllisDee37
09-16-2014, 11:21 PM
If you've completed the chain once (and if you're running Mirror anything except the first time, you have), you can jump up on the roof north of the explorer entry and open the compound's south gate with the magic mouth. (The number of people who shard to the entrance even though I open the shortcut for them frightens me.) The run takes a minute or so; go up the roof ramp and make your way around north/west/south. So adding in the run from Eveningstar maybe two minutes in total?Nice! I was totally ignorant of that, so thanks much!
Thrudh
09-16-2014, 11:25 PM
I'm still looking at Epic Reincarnating 11 more times, and I want to know if anyone here has a 'path' they follow for the quickest XP, because, frankly, the experience tends to feel a bit drawn out.
I've done the basic stuff. I have a Greater Tome of Epic Learning and Voice of the Master. How can I get this XP ground out faster?
You've only eTRed ONCE, and it already feels a bit drawn out?
You really think you're going to enjoy the game more if you grind through 11 more eTRs, repeating the same high xp/min quests over and over and over?
What happens when you finally get that extra twist slot... THEN you'll play for fun?
Chilldude
09-17-2014, 12:28 AM
It's called progression, and unfortunately this ridiculous XP grind is the best Turbine could come up with. Of course it would be great if one could simply enjoy oneself and play the game while progressing. The problem is that the mathematical wizard who determined the XP milestones required to progress either felt it should take the rest of your natural life to reach epic completionist, or they were motivated to compel the player base into buying XP boosting elixirs and stones.
If you peruse Quests by level and XP (http://ddowiki.com/page/Quests_by_Level_and_XP) you will find that the vast majority of epic quests award less than 25K XP. If one were merely playing solely for the enjoyment of playing, hosting groups, and running the quests as they were meant to be run, exploring all optionals and such, then I think anyone would agree that the quests would easily take 15-20 minutes on average.
Given that the average XP an epic quest awards is ~20K, the amount of XP/min a group of players running the quests in a fashion similar to how they were designed to run would be: 20K XP / 20min = 1K XP/min, or about 60K XP/hour.
At this rate it would take 110 hours to progress from level 20-28. 1320 hours to do it 12 times. Yet if you do it 12 times you might as well do it 14 times because surely in one of the spheres there's something you'd want to stack 3 times, so that'd be 1540 hours total.
If a player plays 2-3 hours a night, 5 nights a week, that would average out to around 12 hours a week. Therefore it would take them 110 weeks to progress to epic completionist. Obviously that's over 2 years. There is a very real possibility DDO won't even be around 2 years, or that the player in question might no longer want to play a game they've played 2-3 hours a night, 5 nights a week, for over 2 years with little progress to show for it.
To chop away at those two years one could either play more or play faster. 10K XP/min is about what you're looking at if you go exceedingly fast. Sometimes less, sometimes more, but there's a lot of running around outside of quests to do as well, so let's just say 10K XP/min. That's 600K XP/hour, meaning you can reach 28 in 11 hours. So 2-3 hours a day, 5 days a week would get you to cap in a week's time.
Then you are looking at 11 more weeks, really 13 because as I've said before, there's at least one sphere you're going to want to stack 3 times. 13 weeks is not only still over 3 months, but it's a very long 3 months of running wide open 2-3 hours a night, 5 nights a week.
So if you plan to play DDO for the next 2 years you can spend the next 3 months zerging out Epic Completionist and then spend the remaining 21 months playing the game with the extra twist slot and all the flexibility it provides, or you can saunter your way through and there's a slight possibility you might get it before you quit.
To each their own. Hate the game, not the playa.
Spies 16.5 k / min
TBF 14.9 k min
Mirror 15.8 k min
Tobias 13.4 min
Army 11.9k
Thrill 10.5k min
Tracker 10.4 k min
WGU 9.7 k min
Friends 9.5k min
Break in Ice 7k min
This is a good list. Wheelon and Stormhorns have really high XP now.
If you run in competent groups I'd also add VoN5, Wiz King and Thorn and Paw to that list.
Makkuroi
09-17-2014, 05:48 AM
What I do when Im on xp tour and high enough level: (11 epls atm, one more to go, maybe two.. last one with 20% epic xp took me like 4-5 days i think, but i had sagas prepped and xp weekend)
von3
wizking(x2 sometimes)-OoB
spies
mirror
break-WGU.
Von5 if im off timer.
rusted blades etc I usually dont run except for sagas since the way there costs too much time. Spies, von3 and dont drink the water are nice since theyre very close to teleport locations, and break in the ice isnt that great on its own but its just on the way to WGU so a nice opportunity to grab another 40-50k. Same goes for OoB, when Im in sands anyway for wizking OoB isnt too far off. I try to keep daily bonus.
When opening an lfm, i start with von3 or spies so i have enough people when wizking starts.
Lords of dust isnt too bad xp either, gianthold tor is ok, and i run sagas, too, but dislike belly of the beast.
Spoonwelder
09-17-2014, 11:05 AM
I am going to throw Old Tomb, New Tenants on my regular farm list.....I have gotten it down to under 6min for ~40k on eH - devious - one kill. Works on my bard since I can fascinate - on my cetus style build it was just over 6min and I just killed my way to the end but didn't stop so no devious - on my DC Wizzie it was 8min but I effed up and hit my death aura so I kept getting agro. No optionals done in any case. (farming for that darn buckler).
I am pretty sure you could slip in Legend of Two Toed Tobias for another quick hit of XP to share the load on the overhead of getting out to 3BC.
I didn't count the time to run in the explorer since I usually get two or three rares in a quick sweep of the explorer looking for chests/loot drops - although not good xp/min it reduces the overhead and if you really want to you can teleport to the entrance.
Vargouille
09-17-2014, 12:07 PM
The Devs said somewhere the Epic XP necessary to reach level 30 will still be 6,6kk and they'll just adjust the curve. Of course, you can't trust the Devs but this might give you some peace of mind.
I heard that when the cap increases to lvl 30 the experience needed for each level was going to be scaled down so that 20-to-cap still only takes 6.6m xp. No need to rush.
Only briefly commenting because I've seen this repeated multiple times as if it were Truth, and accepted as such:
Trusting rumors is a bad idea.
(I'm not trying to indicate or promise anything, except that trusting rumors is unwise.)
Grailhawk
09-17-2014, 12:22 PM
Only briefly commenting because I've seen this repeated multiple times as if it were Truth, and accepted as such:
Trusting rumors is a bad idea.
(I'm not trying to indicate or promise anything, except that trusting rumors is unwise.)
Thanks, I'm glad a dev has finally comment on this, that rumor was really starting to take off.
SillyWallaby
09-17-2014, 12:22 PM
If you've completed the chain once (and if you're running Mirror anything except the first time, you have), you can jump up on the roof north of the explorer entry and open the compound's south gate with the magic mouth. (The number of people who shard to the entrance even though I open the shortcut for them frightens me.) The run takes a minute or so; go up the roof ramp and make your way around north/west/south. So adding in the run from Eveningstar maybe two minutes in total?
Nice! I was totally ignorant of that, so thanks much!
I think you can get that gate open after you've completed Thrill of the Hunt
If you didn't know, you can also talk to the NPC, Darovic Cholney the Oldstonehall Liason, in Wheloon and just port right to the courtyard in front of Mirror after you've completed it once. (The NPC on the bench covered by the map is the harvest hall liason, they take you to the gated area you exit into from Friends in low places. You can port there after completing Friends, and it might be a slightly faster way to Lesson in Deception)
http://i.imgur.com/oKLI01Q.jpg
Silverleafeon
09-17-2014, 12:32 PM
The Devs said somewhere the Epic XP necessary to reach level 30 will still be 6,6kk and they'll just adjust the curve. Of course, you can't trust the Devs but this might give you some peace of mind.
Not true.
At the time of the heroic xp curve adjustment they said something to the effect of
We are not going to adjust the epic xp curve at this time. However when the level cap goes to 30, we might consider adjusting the epic xp curve.
Currently the Devs promise to not promise anything.
Given that paradox, expect anything.
You may thank the Player's Council for pushing the Level Cap away from the present and into the future.
We have put pressure on the Devs to consider the enormous impact of 9.750,000 million xp.
Since the increase in level cap has been put off, so the epic xp curve possible rebalancing discussion have been put off.
So, nothing here at all, no promises, no expectations, its all tomorrow's decisions and perhaps the 2015 Player's Council will have to deal with that. If you are concerned, put your name in the hat next January....
Silverleafeon
09-17-2014, 12:35 PM
Only briefly commenting because I've seen this repeated multiple times as if it were Truth, and accepted as such:
Trusting rumors is a bad idea.
(I'm not trying to indicate or promise anything, except that trusting rumors is unwise.)
There it is in Black and White, folks, nijiaed by the great lurker Varg.
Seikojin
09-17-2014, 12:41 PM
My biggest worry is I don't get it done before the cap is increased to 30. :/
LOL, I am not too concerned about that. Doing heroic lives between epics is a great grind killer.
...snip...
The Devs said somewhere the Epic XP necessary to reach level 30 will still be 6,6kk and they'll just adjust the curve. Of course, you can't trust the Devs but this might give you some peace of mind.
Also, what's the point of running the highest level content in the game if you're just grinding XP.... at least make it look like "Epic".
Only briefly commenting because I've seen this repeated multiple times as if it were Truth, and accepted as such:
Trusting rumors is a bad idea.
(I'm not trying to indicate or promise anything, except that trusting rumors is unwise.)
Citation obviously needed if a dev is all don't believe the hype! LOL
I think the biggest concern that would push for recurving epic exp is karma. Because now you are essentially saying with lvl 30, you potentially need more karma, or less than level cap to get the karma capped, but still have levels in epic before you can epic reincarnate. Buggy ground for sure.
Recurving would make people a little happier since it would mean for the 6.6 mill exp/karma, you get 2 more levels, a feat or two, and a stat point.
However I can hear the easy mode outcry as well.
patang01
09-17-2014, 12:41 PM
Only briefly commenting because I've seen this repeated multiple times as if it were Truth, and accepted as such:
Trusting rumors is a bad idea.
(I'm not trying to indicate or promise anything, except that trusting rumors is unwise.)
As a Dev you can officially put that to rest, just sayin'. I hope that 6.6 will still be the target, because the ramp up from 25 to 28 is brutal. And with only terrible content like Harper quests and Shadowfell It's like dragging your knees across broken glass. Also - figure out a way to reset slayer and such with each ER - it helps lowering the mindnumbing grind. With keeping the flagging; call it a small bonus for suffering the off destiny braincrusher.
Krelar
09-17-2014, 12:50 PM
I think the biggest concern that would push for recurving epic exp is karma. Because now you are essentially saying with lvl 30, you potentially need more karma, or less than level cap to get the karma capped, but still have levels in epic before you can epic reincarnate. Buggy ground for sure.
That's not really anything new. It only takes 6 million karma right now. So you already have to earn another 600K xp after karma cap before you can ER.
poltt48
09-17-2014, 01:28 PM
There are no overlevel penalties for epic quests. Meaning a level 27 still gets full xp from running a level 20 quest on EN. With that in mind, here's a (partial) list of high xp/minute epic quests, factoring in the time it takes to run to them given the ability to teleport, greater teleport, and key to eveningstar:
Very Good (>5k/minute)
Spies in the House
VON3
WizKing
Impossible Demands
Rusted Blades
Good (>4k/minute)
An Offering of Blood
Fathom the Depths
Death Undone (may need to drag along the level 23 or 24 rogue hire to hit the 80 open lock)
Trial By Fury
Trial By Fire
Tor
Outbreak
Druid's Curse
Acceptable (>3k/minute)
Thorn and Paw
Overgrowth
Claw of Vulkoor
Big Top
Unquiet Graves
Lords of Dust
Deal and the Demon
Closing the Rift
Don't Drink the Water
I believe Through a Mirror Darkly ends up in the "good" category, but I haven't been including it in my xp farming. (Which is thankfully done for the time being.) Some quests feel like they might be good, but after running a few time trials I found them to be <3k/minute and so discarded them. (Most were in the 2500-2800/minute range.)
Poor
Bargain of Blood (long run out to it, very low xp)
Snitch (it's fun enough to include in a circuit, but it actually takes longer than it feels)
Over the past weekend, with the epic xp bonus days, I buckled down and farmed out 4 million xp to finish off my main's last martial past life. It ended up being five circuits, all between 40-55 minutes long, to maximize my old-style ship buffs. (Namely the 5% xp shrine.) Other than the ones listed above, the Gianthold and High Road quests were barely good enough to include.
Circuit 1
---------
- Trial By Fire (second teleporter option from NPC)
- GT back to Gianthold
- Cry for Help (first teleporter option from NPC)
- GT back to Gianthold
- Cabal for One (super low xp/minute; switching to Feast or Famine might be better)
- GT back to Gianthold
- Tor
Circuit 2
---------
- Key to Eveningstar, acquire all quests in this circuit before starting if needed
- Rest Stop
- A Stay at the Inn
- Lost in the Swamp
- Impossible Demands
- Unquiet Graves
- Acquire MotU quests for circuit 4 (rusted/death/trial/deal/reclaiming)
Circuit 3
---------
- VON3
- Key to Eveningstar, sell/repair at bar
- Acquire Oubreak & Overgrowth if needed
- Outbreak
- Overgrowth
- Sell/repair
- Thorn and Paw
- Druid's Curse
- Collect 3 cleric comms (unbound DW pots)
- Re-acquire chain, outbreak and overgrowth
Circuit 4
---------
- Lords of Dust
- Rusted Blades
- Recall once
- Death Undone
- Recall twice, enter demonweb
- Trial By Fury
- Deal and the Demon
- Reclaiming the Rift
- Key to Eveningstar
- Don't Drink the Water
- Collect rewards and re-acquire all quests in this circuit
Circuit 5
---------
- Offering of Blood
- GT back to zawabi, re-acquire, teleport to House P
- Big Top
- Gate 1: Straight (Blue = Yellow X)
- Gate 2: Left (Green = White Triangle) Right (Yellow = Red Diamond)
- Gate 3: Right (Orange = Green Circle) Left (Purple = Yellow Square)
- Re-acquire, house teleporter to Kundarak, sell/repair in Fens
- Fathom the Depths
- Claw of Vulkoor
- Teleport to Deneith
- Spies in the House
With my 5% cannith pots, master's gift, 5% ship buff and bonus weekend, this generated a little over a million xp a day.
If I ran EE and wasn't soloing, I would probably focus on True Elite sagas instead of blasting through for fast completions.
EDIT: Running 26 different quests each day definitely solves the "too repetitive" problem of xp farming, but fair warning that blasting through all five circuits each day gets very grindy very fast. After four days I was super stoked to be finished.
Your missing some really good xp quests on here. Cry for help gives >5k per min. Haunted halls extended is >5k per min. Madstone run on EN with full group having people run to each sage at once can be 3-4k per min. Any of the E3bc is about 3-4k per min. If you know the shortcuts in 3 demonweb quests can knock all 3 out in less then 30 min for >5k per min each. Don't see why your saying demon web is bad though guess you don't know the shortcuts on them. You can skip 90% of first 2 quests and third is just kill few waves.
Impaqt
09-17-2014, 01:30 PM
Only briefly commenting because I've seen this repeated multiple times as if it were Truth, and accepted as such:
Trusting rumors is a bad idea.
(I'm not trying to indicate or promise anything, except that trusting rumors is unwise.)
What exactly is the point of being vague here?
what would it hurt to just say
"Yes, we are indeed going to adjust the XP curve so 6.6mil will be what is needed to cap."
or
"This isnt quite right. We are going to adjust the curve but it will still end up a bit more than 6.6mil to cap"
or
"The curve is set and will continue in its current trajectory, you will need 4 Million more XP to cap to 30"
The unnecessary games you devs play are quite frustrating sometimes.
poltt48
09-17-2014, 01:31 PM
Oh also forgot can get over 1 mil xp in 1 hour from all slayers in kings forest if you get the named that spawns 8 mobs every 30 seconds till killed. Just don't kill him and within 1 hour you have 7500 kills. Can only do this one time though since keeps you kill count.
Certon
09-17-2014, 02:13 PM
You've only eTRed ONCE, and it already feels a bit drawn out?
You really think you're going to enjoy the game more if you grind through 11 more eTRs, repeating the same high xp/min quests over and over and over?
What happens when you finally get that extra twist slot... THEN you'll play for fun?
I maxed all my ED's before I started--and maxed karma.
Now, XP from 1-28, 15-28, or 20-28 is all there is other than gear from new quests, and most of that will be unusable until higher levels, creating a conundrum of sorts. Why grind if once you get there, you've got nothing to do?
Grailhawk
09-17-2014, 02:20 PM
What exactly is the point of being vague here?
what would it hurt to just say
"Yes, we are indeed going to adjust the XP curve so 6.6mil will be what is needed to cap."
or
"This isnt quite right. We are going to adjust the curve but it will still end up a bit more than 6.6mil to cap"
or
"The curve is set and will continue in its current trajectory, you will need 4 Million more XP to cap to 30"
The unnecessary games you devs play are quite frustrating sometimes.
He's vague because they haven't made the decision and don't have an answer, and no he can't just make the call himself and even if he could it would not be proper at this stage in this forum.
Krelar
09-17-2014, 02:26 PM
What exactly is the point of being vague here?
what would it hurt to just say
"Yes, we are indeed going to adjust the XP curve so 6.6mil will be what is needed to cap."
or
"This isnt quite right. We are going to adjust the curve but it will still end up a bit more than 6.6mil to cap"
or
"The curve is set and will continue in its current trajectory, you will need 4 Million more XP to cap to 30"
The unnecessary games you devs play are quite frustrating sometimes.
I figured it was more a case of:
"Since we pushed the cap raise way back we haven't really decided what to do with xp at this point."
Silverleafeon
09-17-2014, 02:29 PM
It only takes 6 million karma right now.
I don't expect the Karma numbers to change, but I don't promise anything.
I see no signs of that changing.
Its the XP to cap that is a big concern.
And yes, folks we have already put pressure on the Devs concerning this, that is why the level cap was not raised this Fall.
Silverleafeon
09-17-2014, 02:31 PM
He's vague because they haven't made the decision and don't have an answer, and no he can't just make the call himself and even if he could it would not be proper at this stage in this forum.
I figured it was more a case of:
"Since we pushed the cap raise way back we haven't really decided what to do with xp at this point."
Correct and Correct.
Nothing is decided, if you want to impact this, get on the 2015 player's council might be a good idea.
Or talk to one of them.
Impaqt
09-17-2014, 02:36 PM
He's vague because they haven't made the decision and don't have an answer, and no he can't just make the call himself and even if he could it would not be proper at this stage in this forum.
Then that would be option 4.
"There have been no decisions made regarding the XP curve when the cap is raised to 30 at this time"
Spoonwelder
09-17-2014, 02:37 PM
That's not really anything new. It only takes 6 million karma right now. So you already have to earn another 600K xp after karma cap before you can ER.
I would prefer more XP that is outside of Karma grind - first choice is lowering karma requirement - but second choice is flattening the curve but having karma curve flattened too so you fiinish it in L27 and have 2 levels in your favorite ED to get to cap - third choice is keep the XP going up to something like 9M but hold Karma at 6M - but if you do this the quests from 28-30 need to drop boat loads of XP and have no repeat ransack.
UurlockYgmeov
09-17-2014, 02:53 PM
Only briefly commenting because I've seen this repeated multiple times as if it were Truth, and accepted as such:
Trusting rumors is a bad idea.
(I'm not trying to indicate or promise anything, except that trusting rumors is unwise.)
:D You have a future as a politician. :D
Nickademus
09-17-2014, 03:33 PM
Nothing is decided, if you want to impact this, get on the 2015 player's council might be a good idea.
How. The council was introduced while I was away from the game. I've heard close to nothing about it since.
Then that would be option 4.
"There have been no decisions made regarding the XP curve when the cap is raised to 30 at this time"
That is what he said. Might not have been the wording that you prefer but it was quite clear to me (and others it seems).
bbqzor
09-17-2014, 03:50 PM
Only briefly commenting because I've seen this repeated multiple times as if it were Truth, and accepted as such:
Trusting rumors is a bad idea.
(I'm not trying to indicate or promise anything, except that trusting rumors is unwise.)
This was not a "rumor" players came up with, it was based on a dev post.
There was a dev post stating that the curve would be looked at when lv30 hit, so that the increase was not linear with the current trend (which would result in lv30 taking something like 10 million xp total).
It implied that the new level 30 total would be similar enough to the current one as to not cause Rage(tm) even if it was a small increase (my impression was it might go to like 7 mil or something, but nowhere near the 10 mil a simple curve extension implied).
The entire point of said dev post was to calm any fears over "gotta zerg all my epic TR now before it gets twice as hard later", as such situations have happened many times in the past and people were genuinely concerned over the impact of such changes on their play plans for progression. The other large concern was for Iconic characters, who get saddled with additional grind to do even heroic TRs. Not to say that either group didnt see it coming (this thread is evidence that they see it coming, so its not a question of being informed).
But its one thing to reasonably expect a small bump, and now fear a large one. And such an unspecific post as this one, perhaps legitimately meant only to stop us from assuming things which had yet to be officially decided, can do nothing but force us to now expect the exact opposite. While you likely cant comment on things you really havent decided yet, it might be good to comment that no ones going to get run over here. Thats all the originally remembered quote was trying to do for us: ensure the grind wasnt going to suddenly get twice as long for essentially no reason.
......
Also, I went to find said post for use here to highlight those points, and its no longer there from what I can see. I checked back from now (9/17/14) allllll the way back through last year (8/12/13) when lv30 was first "announced". (Side note, thats 2350 dev posts, or 15% of the entire record the forum has, sheesh). Its possible me (and everyone else here) are all collectively misremembering something, rather than suggesting a tinfoil hat scenario...
Bbut put me in the tinfoil camp, as it seems to be missing now, and we now have a post in its place saying "it wont not go up". If it was just me, thatd be one thing, but its a lot of people. The other possibility is that, given the number of posts I just went through, my eyes glazed over and I missed it. So theres that. If someone else finds it, great, post it up. Until then, tinfoil yo.
The only similar thing remaining I could find was this post (https://www.ddo.com/forums/showthread.php/427649-Reincarnation-reincarnated?p=5135275&viewfull=1#post5135275). Quoted here:
But I am curious, will it really be worth Epic TRing when the level cap reaches level 30? If the total XP requirement will be 9,750,000 to reach level 30 from level 20, then do the TR rewards meet the amount of effort expended to reach that level? We are keeping an eye on epic XP requirements, as well as XP from epic quests. Since content past level 25 is still relatively new we aren't planning any kneejerk changes (which is part of why we've focused more on heroic quests for XP changes), but these are things we may adjust in the future.
The implication there seems to be that, at the time that post was made (10/16/13), Epic TR was "New", and Level 30 was "Far Away" and they didnt want to commit to any plan, other than to say they would look at taking any rebalance action, if any was deemed necessary, at that time. Or, in other words: "Theyll cross that bridge when they get to it."
Same vein as what Vargs saying now at least, although without the reassurance that we dont have to watch behind us in the shower. That reassurance would be nice Varg, just saying.
Grailhawk
09-17-2014, 03:55 PM
This was not a "rumor" players came up with, it was based on a dev post.
There was never a post I'm sure of it now that Varg has chimed in i was skeptical for a long time as i normally see all the dev posts but never saw that one. My guess is some one miss understood a post (probably the one you quoted) and started rumor. Kind of like the telephone game.
FestusHood
09-17-2014, 03:56 PM
Nice! I was totally ignorant of that, so thanks much!
Once you've completed the quest once, it makes the teleport npc located right by the quest giver available for free. He will take you to about 100 feet in front of the quest entrance. You can run up to it in a few seconds without fighting anything.
Krelar
09-17-2014, 03:57 PM
How. The council was introduced while I was away from the game. I've heard close to nothing about it since.
The council is selected for one calender year. It took about a month to select them last time so I suspect we will see an application put again somewhere around the end of November or beginning of December.
Vargouille
09-17-2014, 04:06 PM
What exactly is the point of being vague here?
what would it hurt to just say
"Yes, we are indeed going to adjust the XP curve so 6.6mil will be what is needed to cap."
or
"This isnt quite right. We are going to adjust the curve but it will still end up a bit more than 6.6mil to cap"
or
"The curve is set and will continue in its current trajectory, you will need 4 Million more XP to cap to 30"
The unnecessary games you devs play are quite frustrating sometimes.
It would hurt immensely to say any one of these things, because none of them are known to be true.
The implicit presumption that devs know everything from now until forever, or that devs are capricious and secretive because we want to toy with players, is simply wrong. We haven't (for instance) discussed with Player's Council, or discussed with live, or researched all that we should in order to make a fully informed decision. It would be irresponsible for any dev to "promise" anything here, and harmful to the future of DDO.
Here's a dirty secret I'm probably not supposed to say: Some decisions aren't decided yet. Saying things aren't decided sometimes upsets players. There's usually little good to come from a dev saying something is undecided, often some harm. Case in point, this kind of frustrated response could have been avoided if I'd just shut up. (This also doesn't mean the topic hasn't been discussed at all, but that doesn't mean we're at a point where it's useful to state anything. We may be busy disagreeing with each other (gasp), or just busy with other things, like finishing Update 23. What has been decided is that we're putting off some decisions until later.)
I sincerely hope that helps explain why it's right to be vague sometimes, and also silent sometimes.
The implication there seems to be that, at the time that post was made (10/16/13), Epic TR was "New", and Level 30 was "Far Away" and they didnt want to commit to any plan, other than to say they would look at taking any rebalance action, if any was deemed necessary, at that time. Or, in other words: "Theyll cross that bridge when they get to it."
Same vein as what Vargs saying now at least, although without the reassurance that we dont have to watch behind us in the shower. That reassurance would be nice Varg, just saying.
If you want reassurance that we'll keep trying to do what's best for DDO, that's never changed. If you want to put on tinfoil hats, we can't really stop anyone. If you want promises, your princess is in another castle.
/probablysaidtoomuchmayhavetokillyounow
Certon
09-17-2014, 04:11 PM
Only briefly commenting because I've seen this repeated multiple times as if it were Truth, and accepted as such:
Trusting rumors is a bad idea.
(I'm not trying to indicate or promise anything, except that trusting rumors is unwise.)
I'm sure you know that the amount of XP to Epic Reincarnate is 600k XP more than the karma needed to do so. Increasing the amount of Karma needed to max a pool out would be cruelly gratuitous and wildly unpopular, so I'm assuming the solution would be to have Epic Reincarnation not LR you at all, and instead just zero out your Karma in that pool.
And, if you decide to increase the level needed to 30 and require 9.5 million XP before you can ER, you're increasing the grind by about 45%. With the dearth (in variety) of Epic XP as it is, isn't it already grindy enough?
FestusHood
09-17-2014, 04:12 PM
As a Dev you can officially put that to rest, just sayin'. I hope that 6.6 will still be the target, because the ramp up from 25 to 28 is brutal. And with only terrible content like Harper quests and Shadowfell It's like dragging your knees across broken glass. Also - figure out a way to reset slayer and such with each ER - it helps lowering the mindnumbing grind. With keeping the flagging; call it a small bonus for suffering the off destiny braincrusher.
I actually would rather not have the slayer reset. The way it is now makes reaching the high kill numbers, which do give large chunks of xp, possible without concentrated grinding.
bbqzor
09-17-2014, 04:16 PM
If you want reassurance that we'll keep trying to do what's best for DDO, that's never changed.
Somewhat reassuring, in the sense that I dont think anyone reasonably in touch with the game could see how increasing the epic/iconic grind by ~50% would be "best for DDO". Which, for now, seems to be about as good as we could hope for. Thanks for at least responding with what youre able to, in a less cryptic manner. Thats all anyone could do.
is in another castle.
/probablysaidtoomuchmayhavetokillyounow
/expectsanothercastleinexpansionnow, withawholecastleexplorerareaandanewraid, sawitherefirststraightfromadev
=p
Krelar
09-17-2014, 04:18 PM
I actually would rather not have the slayer reset. The way it is now makes reaching the high kill numbers, which do give large chunks of xp, possible without concentrated grinding.
On the flip side if your going for epic completion (or beyond) you will eventually max out many of these slayers. (I'm on my 8th ER now and have maxed stormhorns out and I wasn't even trying to grind slayers until my most recent life)
Thrudh
09-17-2014, 04:19 PM
Why grind if once you get there, you've got nothing to do?
That's what I'm ASKING you... Why grind through the next 11 lives as fast as possible, playing the exact same quests over and over and over? Why not take it slow, and enjoy playing all different quests... Even throw in a heroic TR once in a while when you get bored of epic quests (Always nice to reset explorer areas, and get first time bonuses again).
Another option is to roll up a completely different character, and goof around with that.
These kind of threads look to me very much like a thread titled "Hey I want to hit myself in the head with a hammer over and over and over... What hammer do you guys suggest?"
patang01
09-17-2014, 05:18 PM
That's what I'm ASKING you... Why grind through the next 11 lives as fast as possible, playing the exact same quests over and over and over? Why not take it slow, and enjoy playing all different quests... Even throw in a heroic TR once in a while when you get bored of epic quests (Always nice to reset explorer areas, and get first time bonuses again).
Another option is to roll up a completely different character, and goof around with that.
These kind of threads look to me very much like a thread titled "Hey I want to hit myself in the head with a hammer over and over and over... What hammer do you guys suggest?"
Maybe that's not the play style? To each and their own. We don't always need 'slow down and smell what's cooking' speeches every time we discuss the dreadful climb. Because if it's antithesis to plays how a gamer play their game it's pointless advice. And bad mechanics never gets better by slowing down. they just take longer to remind you how terrible they are.
patang01
09-17-2014, 05:23 PM
I would prefer more XP that is outside of Karma grind - first choice is lowering karma requirement - but second choice is flattening the curve but having karma curve flattened too so you fiinish it in L27 and have 2 levels in your favorite ED to get to cap - third choice is keep the XP going up to something like 9M but hold Karma at 6M - but if you do this the quests from 28-30 need to drop boat loads of XP and have no repeat ransack.
I think that what could help is to be able to store more Karma XP, say 8 mill or something. That way you get a leg up on the next ER cycle. Right now any play over 6 mill in any circle is a waste, even if you're not capped. So if you're strategic you need to switch, but if you just want to have fun you don't and waste it. Heck, even if you don't feel like ERing right away every single play in a capped karma is wasted and that is a bummer.
EllisDee37
09-17-2014, 05:25 PM
Your missing some really good xp quests on here. Cry for help gives >5k per min. Haunted halls extended is >5k per min. Madstone run on EN with full group having people run to each sage at once can be 3-4k per min. Any of the E3bc is about 3-4k per min. If you know the shortcuts in 3 demonweb quests can knock all 3 out in less then 30 min for >5k per min each. Don't see why your saying demon web is bad though guess you don't know the shortcuts on them. You can skip 90% of first 2 quests and third is just kill few waves.This is all solid advice, but I'm a little confused. I did include Cry for Help and all 3 demonweb quests. As for Madstone, I'm soloing, but it's a good point regardless. And clearly I need to do some more exploring of the newer content. (e3BC & Shadowfell)
Thrudh
09-17-2014, 05:30 PM
Maybe that's not the play style?
Zerging and grinding is obviously not his playstyle, or he wouldn't have started this thread...
If people ENJOY zerging the same quests over and over and over, that's fine... But people on these boards are always COMPLAINING about zerging the same quests over and over and over...
They feel like they HAVE to do it that way.
But they don't... Check my sig... The game really is fun once you stop worrying about xp/min... Really...
xberto
09-17-2014, 05:36 PM
It would hurt immensely to say any one of these things, because none of them are known to be true.
The implicit presumption that devs know everything from now until forever, or that devs are capricious and secretive because we want to toy with players, is simply wrong. We haven't (for instance) discussed with Player's Council, or discussed with live, or researched all that we should in order to make a fully informed decision. It would be irresponsible for any dev to "promise" anything here, and harmful to the future of DDO.
Here's a dirty secret I'm probably not supposed to say: Some decisions aren't decided yet. Saying things aren't decided sometimes upsets players. There's usually little good to come from a dev saying something is undecided, often some harm. Case in point, this kind of frustrated response could have been avoided if I'd just shut up. (This also doesn't mean the topic hasn't been discussed at all, but that doesn't mean we're at a point where it's useful to state anything. We may be busy disagreeing with each other (gasp), or just busy with other things, like finishing Update 23. What has been decided is that we're putting off some decisions until later.)
I sincerely hope that helps explain why it's right to be vague sometimes, and also silent sometimes.
If you want reassurance that we'll keep trying to do what's best for DDO, that's never changed. If you want to put on tinfoil hats, we can't really stop anyone. If you want promises, your princess is in another castle.
/probablysaidtoomuchmayhavetokillyounow
Honest and well said.
cdbd3rd
09-17-2014, 06:04 PM
... If you want to put on tinfoil hats, we can't really stop anyone. If you want promises, your princess is in another castle....
I knew there had to be a Tinfoil Princess out there some where. :)
https://c1.staticflickr.com/9/8357/8311382547_f64b5535f1_z.jpg
streep101
09-17-2014, 06:51 PM
If you want promises, your princess is in another castle.
Awesome! We've been promised a princess in a castle!
Now tell us how many hp she has.
UurlockYgmeov
09-17-2014, 06:52 PM
If you want reassurance that we'll keep trying to do what's best for DDO, that's never changed. If you want to put on tinfoil hats, we can't really stop anyone. If you want promises, your princess is in another castle.
/probablysaidtoomuchmayhavetokillyounow
Uurlock hides in underground bunker... :D
Thalone
09-17-2014, 07:26 PM
I think you can get that gate open after you've completed Thrill of the Hunt
If you didn't know, you can also talk to the NPC, Darovic Cholney the Oldstonehall Liason, in Wheloon and just port right to the courtyard in front of Mirror after you've completed it once. (The NPC on the bench covered by the map is the harvest hall liason, they take you to the gated area you exit into from Friends in low places. You can port there after completing Friends, and it might be a slightly faster way to Lesson in Deception)
http://i.imgur.com/oKLI01Q.jpg
Aaaaah this is even better! Thanks.
droid327
09-17-2014, 08:20 PM
I actually would rather not have the slayer reset. The way it is now makes reaching the high kill numbers, which do give large chunks of xp, possible without concentrated grinding.
Thats the wrong way to look at it. You get more XP/kill for the "low hanging fruit" in the early slayers than you do for the higher ones, even though the chunk of XP is larger for those milestones.
You're better off repeating the first few over and over than lumping them all together to reach the high ones.
Leclaire1
09-17-2014, 09:31 PM
It would hurt immensely to say any one of these things, because none of them are known to be true.
The implicit presumption that devs know everything from now until forever, or that devs are capricious and secretive because we want to toy with players, is simply wrong. We haven't (for instance) discussed with Player's Council, or discussed with live, or researched all that we should in order to make a fully informed decision. It would be irresponsible for any dev to "promise" anything here, and harmful to the future of DDO.
Here's a dirty secret I'm probably not supposed to say: Some decisions aren't decided yet. Saying things aren't decided sometimes upsets players. There's usually little good to come from a dev saying something is undecided, often some harm. Case in point, this kind of frustrated response could have been avoided if I'd just shut up. (This also doesn't mean the topic hasn't been discussed at all, but that doesn't mean we're at a point where it's useful to state anything. We may be busy disagreeing with each other (gasp), or just busy with other things, like finishing Update 23. What has been decided is that we're putting off some decisions until later.)
I sincerely hope that helps explain why it's right to be vague sometimes, and also silent sometimes.
If you want reassurance that we'll keep trying to do what's best for DDO, that's never changed. If you want to put on tinfoil hats, we can't really stop anyone. If you want promises, your princess is in another castle.
/probablysaidtoomuchmayhavetokillyounow
You didn't say too much at all. What you said is simply the epitome of logic. The level cap isn't until next year at the latest, and doubtless there will be lots of feedback on such an issue, so why would there be a set course now? Nonetheless, prob good for you to clarify and stop rumors.
In this vein, I can only hope the reason I havent gotten an answer about whether heroic flagging for Abbott is going to be streamlined along with epic is because this isn't decided (as opposed to there being a decision to not change it), although U23 is getting awfully close to release, and I'm getting really nervous that a massive mistake has been made.......
ufo2013
09-17-2014, 10:55 PM
The Devs said somewhere the Epic XP necessary to reach level 30 will still be 6,6kk and they'll just adjust the curve. Of course, you can't trust the Devs but this might give you some peace of mind.
I heard that when the cap increases to lvl 30 the experience needed for each level was going to be scaled down so that 20-to-cap still only takes 6.6m xp. No need to rush.
Only briefly commenting because I've seen this repeated multiple times as if it were Truth, and accepted as such:
Trusting rumors is a bad idea.
(I'm not trying to indicate or promise anything, except that trusting rumors is unwise.)
Rumors like this hurt sales of fast level up items (otto's, xp pots, even vip subs, etc.). Of course the "no need to rush" comment is a bad idea.
G_Lich
09-18-2014, 01:58 AM
You didn't say too much at all. What you said is simply the epitome of logic. The level cap isn't until next year at the latest, and doubtless there will be lots of feedback on such an issue, so why would there be a set course now? Nonetheless, prob good for you to clarify and stop rumors.
In this vein, I can only hope the reason I havent gotten an answer about whether heroic flagging for Abbott is going to be streamlined along with epic is because this isn't decided (as opposed to there being a decision to not change it), although U23 is getting awfully close to release, and I'm getting really nervous that a massive mistake has been made.......
Not changing a current system that has been annoyingly RNG but easily doable with enough playtime =/= a massive mistake.
By this logic, we're getting glamering kits but they're not adding visible cloaks on player models. (Jack Slater Voice:) BIG MISTAKE.
Devs are vague because we hold their statements as fact. Some people can't manage change if change happens (it always does) and frustration ensues. This clams up the devs which sucks for those of us who can deal with change and want to hear more about the process.
We haven't (for instance) discussed with Player's Council, or discussed with live, or researched all that we should in order to make a fully informed decision. It would be irresponsible for any dev to "promise" anything here, and harmful to the future of DDO.
When you discuss it, please also consider this option:
- epic XP required for lvl 30 is increased
- requirement to use an epic or iconic heart of wood remains lvl 28 (at 6.6 MXP)
Oxarhamar
09-18-2014, 05:40 AM
When you discuss it, please also consider this option:
- epic XP required for lvl 30 is increased
- requirement to use an epic or iconic heart of wood remains lvl 28 (at 6.6 MXP)
This is exactly what I was thinking.
With Epic past lives tied to ED sphere & Karma rather than just level i think this is the correct way to do this.
Chaimberland
09-18-2014, 09:25 AM
If you want reassurance that we'll keep trying to do what's best for DDO, that's never changed. If you want to put on tinfoil hats, we can't really stop anyone. If you want promises, your princess is in another castle.
/probablysaidtoomuchmayhavetokillyounow
OMG that's funny! Thank you Varg for the laugh.
drewrayder
09-18-2014, 09:39 AM
Zerging and grinding is obviously not his playstyle, or he wouldn't have started this thread...
If people ENJOY zerging the same quests over and over and over, that's fine... But people on these boards are always COMPLAINING about zerging the same quests over and over and over...
They feel like they HAVE to do it that way.
But they don't... Check my sig... The game really is fun once you stop worrying about xp/min... Really...
MAN i have been saying that drek for years. Exactly. WELL SPOKEN....stop worrying about fricken xp per minute and you might actually remember its a fun game. all the time I am in groups with all these people yammering about this quest their best time is this, and all that **** about how I got better xp per min from here or there, and without even paying attention i got 800k xp that evening after a few hours of great enjoyment. i didnt sit there with a stop watch and a slide ruler <LOL> and figure it out, i just watched the xp bar go from left to right as I had a great time playing. if more people learn to play that way, and stop this nonsense about xp per min, things would be better all around. so AMEN bro...amen.
Chaimberland
09-18-2014, 09:43 AM
MAN i have been saying that drek for years. Exactly. WELL SPOKEN....stop worrying about fricken xp per minute and you might actually remember its a fun game. all the time I am in groups with all these people yammering about this quest their best time is this, and all that **** about how I got better xp per min from here or there, and without even paying attention i got 800k xp that evening after a few hours of great enjoyment. i didnt sit there with a stop watch and a slide ruler <LOL> and figure it out, i just watched the xp bar go from left to right as I had a great time playing. if more people learn to play that way, and stop this nonsense about xp per min, things would be better all around. so AMEN bro...amen.
I'll 2nd that.
nokowi
09-18-2014, 09:59 AM
I'm still looking at Epic Reincarnating 11 more times, and I want to know if anyone here has a 'path' they follow for the quickest XP, because, frankly, the experience tends to feel a bit drawn out.
I've done the basic stuff. I have a Greater Tome of Epic Learning and Voice of the Master. How can I get this XP ground out faster?
The best semi-legit way is to trade the fun of adventuring for the fastest possible xp quest, and then run this quest until you hate life. Often this involves some unintentional way to run a specific quest. I won't comment on any current examples, but as an example people used to run Impossible Demands in about 40 seconds. This was somewhere around 500k-600k xp per hour, so it was possible to get into a group that would run for 12 hours straight and get an epic life in one day.
Most people, given the choice, actually prefer to run many different quests. Pick 2-3 good xp quests that you run every day and then add variety. If you pick an iconic class (and stay iconic), you can stagger iconic and epic lives which will keep giving you 1st time streak bonuses. With good management you can do 2 epic TR's for each iconic life and still benefit from first time bonuses. You will also get a heroic life each time you iconic TR. As suggested, grab your saga xp reward as you do this. The choice of EE vs EH has more to do with the power of your build as well as the people you run with.
Bridge_Dweller
09-18-2014, 10:05 AM
The best semi-legit way is to trade the fun of adventuring for the fastest possible xp quest, and then run this quest until you hate life.
it's preferable than running off-destiny. i'd rather get something awful done as fast as possible.
BigErkyKid
09-18-2014, 10:35 AM
it's preferable than running off-destiny. i'd rather get something awful done as fast as possible.
Yes, and then what?
Bridge_Dweller
09-18-2014, 10:37 AM
Yes, and then what?
Netflix and other games while we wait for an update ;)
Jokes aside, get the lousy lives done first, then there is a light at the end of a tunnel.
Thrudh
09-18-2014, 10:43 AM
it's preferable than running off-destiny. i'd rather get something awful done as fast as possible.
I'd rather run 1-2 quests a night that is a minor annoyance, and spend the rest of time having fun.
Run VON3 or Wiz-king or Von5 or any other easy high-exp quest you want in an off-destiny once a night....
Use saga exp for off-destinies (zero time really - just collect the reward)
Spend the rest of the time in your favorite destinies doing the quests you like...
Yes, it may take you longer to get to your goal of maxing out that off-destiny ED or karma, but you won't ever have to do something awful. You'll spend 95% of the time in EDs you like.
If you're doing something awful all night long, multiple nights in a row, you really don't grasp the concept of why people play video games. (hint: for fun!)
CHOICE:
(1) Do whatever you want all night long, but for ten minutes a night you have to watch part of a TV show you've seen 100 times before. You have to do this for a month. (mildly annoying)
(2) Hit yourself in the head with a hammer for 4 hours straight every night for a week, then you get 3 weeks to do whatever you want. (something awful, but done fast)
I choose mildly annoying. You say if I have to do something awful, I should do it fast and get it over with. I say, you don't have to do something awful at all.
Thrudh
09-18-2014, 10:52 AM
Jokes aside, get the lousy lives done first, then there is a light at the end of a tunnel.
No, alternate them... Do your fun EDs 95% of the time, but get some points in the others every night by running a high-exp easy quest that doesn't require your good ED. Use saga xp for off-destinies.
Don't run 6 million straight exp in your least favorite sphere. Yeesh.
Bridge_Dweller
09-18-2014, 10:56 AM
No, alternate them... Do your fun EDs 95% of the time, but get some points in the others every night by running a high-exp easy quest that doesn't require your good ED. Use saga xp for off-destinies.
Don't run 6 million straight exp in your least favorite sphere. Yeesh.
If your EDs were done before ETRing you only need to do 2 lives in lousy EDs (assuming you're a melee).
Divine Crusader has made this much better as now 3 of 4 Spheres at least have decent EDs for karma farming. Now if they pimped out whatever the heck the name of the bard one was (for the life of me, can't remember) this situation might even become enjoyable. Who am I kidding, DDO can't make it's whole came fun.
Garretjaxx
09-21-2014, 10:51 PM
I'm still looking at Epic Reincarnating 11 more times, and I want to know if anyone here has a 'path' they follow for the quickest XP, because, frankly, the experience tends to feel a bit drawn out.
I've done the basic stuff. I have a Greater Tome of Epic Learning and Voice of the Master. How can I get this XP ground out faster?
How i ETR -- Complete all sagas avaialble on EE --- from level 20-28 completing all quest on ee from all the Epic sagas ( ES/GH and now 3bc) available should be enough to cap you.... dont claim end rewards until after you etr --so once you hit level 20 again grab your ship buff for xp put on your voice and quaff a xp pot depending on pot bonus u can gain 2 or 3 levels just off of the turn ins claiming saga xp reward.....with a 50% pot burning turining in all 7 sagas you should receive approximately 1.5 million xp or start your new etr life at level 23.... Rinse and repeat
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