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lvillanueva9
07-28-2014, 10:11 AM
Hi all,

Coming back to the game after a 2 year hiatus. Looking to play a ranged Artificer to play with 4 of my friends. I have 32-point build available and would prefer NOT to play warforged. I am considering purchasing the Drow race if that race is the most viable.

Any help would be greatly appreciated.

unbongwah
07-28-2014, 11:17 AM
Don't bother buying drow; you can unlock them easily enough thru Favor (http://ddowiki.com/page/Favor#Total_Favor). Besides, a 32pt Dragonmarked halfling is arguably as good or better than a drow: drow has higher INT, halfling has some self-heals and sneak atk bonuses.

Sample first-life ranged+caster build:

Character Plan by DDO Character Planner Version 04.20.02
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 28 True Neutral Halfling Female
(20 Artificer \ 8 Epic)
Hit Points: 296
Spell Points: 1147
BAB: 15\15\20\25\25
Fortitude: 10
Reflex: 13
Will: 13

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 28)
Strength 8 8
Dexterity 18 21
Constitution 14 14
Intelligence 16 24
Wisdom 8 8
Charisma 8 8

Tomes Used
+2 Tome of Dexterity used at level 23

Level 1 (Artificer)
Feat: (Selected) Least Dragonmark of Healing


Level 2 (Artificer)


Level 3 (Artificer)
Feat: (Selected) Point Blank Shot


Level 4 (Artificer)
Ability Raise: INT
Feat: (Artificer Bonus) Maximize Spell


Level 5 (Artificer)


Level 6 (Artificer)
Feat: (Selected) Precision


Level 7 (Artificer)


Level 8 (Artificer)
Ability Raise: INT
Feat: (Artificer Bonus) Precise Shot


Level 9 (Artificer)
Feat: (Selected) Heighten Spell


Level 10 (Artificer)


Level 11 (Artificer)


Level 12 (Artificer)
Ability Raise: INT
Feat: (Artificer Bonus) Improved Critical: Ranged Weapons
Feat: (Selected) Quicken Spell


Level 13 (Artificer)


Level 14 (Artificer)


Level 15 (Artificer)
Feat: (Selected) Spell Focus: Evocation


Level 16 (Artificer)
Ability Raise: DEX
Feat: (Artificer Bonus) Improved Precise Shot


Level 17 (Artificer)


Level 18 (Artificer)
Feat: (Selected) Greater Spell Focus: Evocation


Level 19 (Artificer)


Level 20 (Artificer)
Ability Raise: INT
Feat: (Artificer Bonus) Rapid Shot
Enhancement: Halfling - Halfling Luck (Rank 1)
Enhancement: Halfling - Jorasco Dragonmark Focus (Rank 1)
Enhancement: Halfling - Jorasco Dragonmark Focus (Rank 2)
Enhancement: Halfling - Jorasco Dragonmark Focus (Rank 3)
Enhancement: Halfling - Cunning (Rank 1)
Enhancement: Halfling - Lesser Dragonmark of Healing (Rank 1)
Enhancement: Halfling - Break Out The Leeches (Rank 1)
Enhancement: Halfling - Guile (Rank 1)
Enhancement: Halfling - Greater Dragonmark of Healing (Rank 1)
Enhancement: Halfling - Guile (Rank 1)
Enhancement: Arcanotechnician (Art) - Arcanotechnician (Rank 1)
Enhancement: Arcanotechnician (Art) - Palliative Admixture (Rank 1)
Enhancement: Arcanotechnician (Art) - Thaumaturgical Battery (Rank 1)
Enhancement: Arcanotechnician (Art) - Lightning Bolt (Rank 1)
Enhancement: Arcanotechnician (Art) - Static Shock (Rank 1)
Enhancement: Arcanotechnician (Art) - Static Shock (Rank 2)
Enhancement: Arcanotechnician (Art) - Static Shock (Rank 3)
Enhancement: Arcanotechnician (Art) - Spell Critical (Rank 1)
Enhancement: Arcanotechnician (Art) - Wand and Scroll Mastery (Rank 1)
Enhancement: Arcanotechnician (Art) - Wand and Scroll Mastery (Rank 2)
Enhancement: Arcanotechnician (Art) - Wand and Scroll Mastery (Rank 3)
Enhancement: Arcanotechnician (Art) - Spell Critical (Rank 1)
Enhancement: Arcanotechnician (Art) - Lightning Sphere (Rank 1)
Enhancement: Arcanotechnician (Art) - Lightning Sphere (Rank 2)
Enhancement: Arcanotechnician (Art) - Lightning Sphere (Rank 3)
Enhancement: Arcanotechnician (Art) - Spell Critical (Rank 1)
Enhancement: Arcanotechnician (Art) - Intelligence (Rank 1)
Enhancement: Arcanotechnician (Art) - Blast Rod (Rank 1)
Enhancement: Arcanotechnician (Art) - Blast Rod (Rank 2)
Enhancement: Arcanotechnician (Art) - Blast Rod (Rank 3)
Enhancement: Arcanotechnician (Art) - Spell Critical (Rank 1)
Enhancement: Battle Engineer (Art) - Battle Engineer (Rank 1)
Enhancement: Battle Engineer (Art) - Infused Weapons (Rank 1)
Enhancement: Battle Engineer (Art) - Infused Armor (Rank 1)
Enhancement: Battle Engineer (Art) - Infused Weapons (Rank 1)
Enhancement: Battle Engineer (Art) - Infused Armor (Rank 1)
Enhancement: Battle Engineer (Art) - Master Engineer (Rank 1)
Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
Enhancement: Battle Engineer (Art) - Thermal Venting (Rank 1)
Enhancement: Battle Engineer (Art) - Thermal Venting (Rank 2)
Enhancement: Battle Engineer (Art) - Thermal Venting (Rank 3)
Enhancement: Battle Engineer (Art) - Item Defense (Rank 1)
Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
Enhancement: Battle Engineer (Art) - Damage Boost (Rank 1)
Enhancement: Battle Engineer (Art) - Damage Boost (Rank 2)
Enhancement: Battle Engineer (Art) - Damage Boost (Rank 3)
Enhancement: Battle Engineer (Art) - Thaumaturgical Conduits (Rank 1)
Enhancement: Battle Engineer (Art) - Thaumaturgical Conduits (Rank 2)
Enhancement: Battle Engineer (Art) - Thaumaturgical Conduits (Rank 3)
Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
Enhancement: Battle Engineer (Art) - Arcane Capacitors (Rank 1)
Enhancement: Battle Engineer (Art) - Intelligence (Rank 1)
Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
Enhancement: Battle Engineer (Art) - Endless Fusilade (Rank 1)
Enhancement: Battle Engineer (Art) - Rune Arm Overcharge (Rank 1)
Enhancement: Battle Engineer (Art) - Arcane Capacitors (Rank 1)
Enhancement: Battle Engineer (Art) - Rune Arm Overcharge (Rank 1)
Enhancement: Battle Engineer (Art) - Tactical Mobility (Rank 1)


Level 21 (Epic)
Feat: (Selected) Epic: Epic Spell Focus: Evocation


Level 22 (Epic)


Level 23 (Epic)


Level 24 (Epic)
Ability Raise: INT
Feat: (Selected) Epic: Combat Archery


Level 25 (Epic)


Level 26 (Epic)
Feat: (Epic Destiny) Epic Destiny: Epic Spell Power: Force


Level 27 (Epic)
Feat: (Selected) Epic: Blinding Speed


Level 28 (Epic)
Ability Raise: INT
Feat: (Epic Destiny) Epic Destiny: Doubleshot


32-pt build can start either CON 16, STR 6 INT 18, or DEX 17 INT 18. [Main reason to bump up STR a little is to avoid getting Enfeebled into helplessness, particularly at low lvls.] Need to hit DEX 19 by lvl 16 for IPS and DEX 21 for lvl 24 for CA; adjust base stats based on what tome(s) you actually have.

Heighten is just for the AT SLAs; if you decide to skip them, you can swap Heighten for something else, like Insightful Reflexes or Empower.

TheGuyYouKnow
07-28-2014, 11:20 AM
my arti does pretty well
8 rog/6 rng/6 arti

crossbow most of the time with ranged attacks from arcane archer(slayer arrow) and deepwood sniper(sniper shot)
manyshot when its off cooldown, not worth using untill 3 hits per shot

16 dex tome+level=21, rest in int
16 int
14 con
14 str

most feats are auto grant so i personally took 5 toughness but you could go with +saves or whatever else takes your fancy

Saekee
07-28-2014, 11:28 AM
I am sure it is possible to make a thrower build using Artificer if you like tossing shurikens--maybe 12 arti, 3 monk, 5 rogue; max out Dex, self-cast Tensors, buff the shurikens with arti power, lots of bonus ranged feats.

lvillanueva9
07-28-2014, 12:36 PM
Thank you for the build. And thanks to the others as well, but I'm more interested in playing pure 20 arty.

Any suggestions on the enhance?

Boombastic
07-28-2014, 01:22 PM
my arti does pretty well
8 rog/6 rng/6 arti

crossbow most of the time with ranged attacks from arcane archer(slayer arrow) and deepwood sniper(sniper shot)
manyshot when its off cooldown, not worth using untill 3 hits per shot

16 dex tome+level=21, rest in int
16 int
14 con
14 str

most feats are auto grant so i personally took 5 toughness but you could go with +saves or whatever else takes your fancy

wouldnt that actually be a rogue? since rogue is what has the most lvls?

unbongwah
07-28-2014, 01:30 PM
Any suggestions on the enhance?
That's up to you, though I would suggest investing enough into halfling to pick up Lesser DM (CSW) ASAP; Maximize is mostly there to boost Least & Lesser DMs as well as the AT SLAs. Then it's a question of whether you focus on ranged DPS (BE) or caster (AT); or try to split evenly.