Delacroix21
07-28-2014, 01:50 AM
With a previous announcement of named Epic Augments being added to Crystal Cove, I would like to add some suggestions. The suggestions I am adding are not improvements on existing augments, but rather should be things not found at all on current augments.
I would LOVE to see the following added as named Epic augments that scale=
1. Repair amp 10/20/30
2. Heal amp 10/20/30 (maybe combine repair/heal in 1 augment? Maybe also add negative energy amp to this?)
3. Vampirism lesser/normal/greater (this would be really cool!)
4. Parrying 2/3/4 (no explanation needed)
5. Combat Mastery 2/4/6
6. Elemental Absorption 5/10/15
7. Enhanced Ki +1 passive ki regen/+1 ki on hit/+1ki on being hit (cool huh? third tier has both of the first 2 tiers effects)
8. Fort bypass 10%/20%/30% (maybe add deception 4/5/6 as well?)
9. Metamagic Mastery 1/2/3 (reduce metamagic cost by 1/2/3)
What do you think? Seem like fun effects!
I would LOVE to see the following added as named Epic augments that scale=
1. Repair amp 10/20/30
2. Heal amp 10/20/30 (maybe combine repair/heal in 1 augment? Maybe also add negative energy amp to this?)
3. Vampirism lesser/normal/greater (this would be really cool!)
4. Parrying 2/3/4 (no explanation needed)
5. Combat Mastery 2/4/6
6. Elemental Absorption 5/10/15
7. Enhanced Ki +1 passive ki regen/+1 ki on hit/+1ki on being hit (cool huh? third tier has both of the first 2 tiers effects)
8. Fort bypass 10%/20%/30% (maybe add deception 4/5/6 as well?)
9. Metamagic Mastery 1/2/3 (reduce metamagic cost by 1/2/3)
What do you think? Seem like fun effects!