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Hamlin
05-10-2014, 01:44 PM
Way to go turbine. One of the few events you do that I actually enjoy, and you freaking ruined it. Perfect CC run until Jack showed up. What did you give him, 950 negative spell power this year? Who's stupid idea was this?

I'm a huge turbine supporter and I always stick up for you guys. But I am really upset right now. Mainly because I know you won't fix it. It'll just stay that way and MAYBE get fixed next time. So much for getting a shield for my swashbuckler.

DirtySheepdip
05-10-2014, 01:57 PM
ever heard of deathblock or deathward or pale lavender ioun stone or silver flame talisman...?

Hamlin
05-10-2014, 02:04 PM
I made my save. I didn't get hit by the instant death effect. That's the damage that hits you after you save.

Blackheartox
05-10-2014, 02:06 PM
I made my save. I didn't get hit by the instant death effect. That's the damage that hits you after you save.
Deathward, not a issue, we have realy nice lv 5 clickies in game and potions and hires and ...
Well yea...
Anyways, deathward fyi prevents negative energy damage

Nestroy
05-10-2014, 02:23 PM
Well, wasn´t there some complaining going on that DDO grew too easy? Just for the sake of argument, what Level was the run? 30+?

Missing_Minds
05-10-2014, 02:34 PM
I made my save. I didn't get hit by the instant death effect. That's the damage that hits you after you save.

Pretty certain I had to deal with that last year also at high level CC. *shrugs* So they made a boss that makes you think, require teamwork, or micromanage gear.

Yark.

Blackheartox
05-10-2014, 03:59 PM
Are you 2 srsly founders or first rate trolls?
Do you realy after all those years of playing not understand how deathward works?
Just wondering.
Teamwork? Made save?
Srsly, are you guys trolling?
Im failing my troll checks if you are

Missing_Minds
05-10-2014, 04:25 PM
Are you 2 srsly founders or first rate trolls?
Do you realy after all those years of playing not understand how deathward works?
Just wondering.
Teamwork? Made save?
Srsly, are you guys trolling?
Im failing my troll checks if you are

*scrolls back through to look for a second founder post and can't find any*

And yes on teamwork. If they are of mediocre ability, they won't be able to handle it on their own so will need help.

I don't know what skills and character power they have, let alone the OP never stated what level it was set at.

Erdrique
05-10-2014, 04:33 PM
Jack Jibber blew me away as well on Level 20 (I was running a Level 21 Ranger at the time) on Thursday night but once I got raised I used my Visor of the Flesh Render Guards and I didn't have a problem after that. It was a simple fix. I've actually been having a very nice time in the Cove so far :)...knocks on wood...

mobrien316
05-10-2014, 04:55 PM
Way to go turbine. One of the few events you do that I actually enjoy, and you freaking ruined it. Perfect CC run until Jack showed up. What did you give him, 950 negative spell power this year? Who's stupid idea was this?

I'm a huge turbine supporter and I always stick up for you guys. But I am really upset right now. Mainly because I know you won't fix it. It'll just stay that way and MAYBE get fixed next time. So much for getting a shield for my swashbuckler.

What level were you running?

Turbosilk
05-10-2014, 05:23 PM
I shouldn't have to gear or prepare any tactics for fights. Mobs should only be able to punch...with 3 fingers.

DirtySheepdip
05-10-2014, 05:33 PM
I shouldn't have to gear or prepare any tactics for fights. Mobs should only be able to punch...with 3 fingers.

****, mobs are splashing monk for 3-finger strike?

Missing_Minds
05-10-2014, 05:54 PM
****, mobs are splashing monk for 3-finger strike?

It is a special strike in DDO. I think they call it the Three Fingered Thad.

Hamlin
05-10-2014, 06:28 PM
Alright some fun was had at my expense. Looking back I did have another necklace equipped, my silver flame talisman was in my backpack. I've been running without it for a while now, I know for all the questing I've done I've had to have mobs try to finger me before. None slammed me for that negative damage before, not even close. I just thought that Jack's ******** spellpower didn't line up with the difficulty of the rest of the instance (including bosses).

Now I've went away and calmed down. I'll have my talisman on next time. Maybe this thread will save others from underestimating how much Jack can kick your ass even after you save from his finger. Which he will spam. Every 3 seconds. It's actually more like a machine gun, he fingers so fast. Actually, since 9000 spellpower and unlimited spellpoints don't make Jack powerful enough, he casts so fast that he has negative cooldown. His fingers reach into the past and hit you for 500HP no save each.

BTW this was at level 20. No one over level.

sifubob
05-10-2014, 06:36 PM
He also seems to cast Wail of the Banshee (or something similar). I was fightin' him on my 20 Dwarven Fighter, had deathblock but no deathward, and up goes the Wail; *woo* 4 neg levels *woo* 7 neg levels *woo* 11 neg levels and then there was me running away like a wee lad, crying for the cleric to Greater Restoration me. Which he did, and deathwarded me, and the beatdown continued.

I was surprised that he was so tough, but i thinks its a good thing. you know when abouts he will turn up (shortly after reaching quota) so if you dont prepare for it, you are likely to get eaten. seems fair enough

Nayus
05-10-2014, 06:39 PM
how much Jack can kick your ass even after you save from his finger. Which he will spam. Every 3 seconds. It's actually more like a machine gun, he fingers so fast.Wait, was he fingering or going for your ass?

And friend, it's called Deathward, which is available for Favored Souls and Clerics and POTS and Tangleroot Clickies. You can also switch to Shadowdancer, they have an ability to make you immune to negative energy damage.

slarden
05-10-2014, 07:07 PM
Deathward will protect you from the damage when you make a save. If someone in the party can't give it to you, you can get goggles with a deathward clicky from tanglerooot gorge. You can also get potions from the cleric vendor in eveningstar if you have cleric commendations.

IronClan
05-10-2014, 07:35 PM
Way to go turbine. One of the few events you do that I actually enjoy, and you freaking ruined it. Perfect CC run until Jack showed up. What did you give him, 950 negative spell power this year? Who's stupid idea was this?

I'm a huge turbine supporter and I always stick up for you guys. But I am really upset right now. Mainly because I know you won't fix it. It'll just stay that way and MAYBE get fixed next time. So much for getting a shield for my swashbuckler.

300 max damage + 200 Spell power is 600 damage. So Jack rolled less than max damage (200d2 +100) and probably has something like 300 spell power at a guess (I know I've been hit for more than 600).

Also if Jack Gibbers who comes out at the very end, usually after you've collected tons of crystals, keeps you from getting enough to make a swashbuckler (and 1 of every other thing in the event) then you're doing something really wrong.

Would you like the Mobs in DDO to carry Nerf Swords and cast un-maximized Otto's fluffy pillow cantrips at you?

SirValentine
05-10-2014, 07:58 PM
What did you give him, 950 negative spell power this year? Who's stupid idea was this?


What CR Cove were you running? If it was 19 or lower, I'd agree that's pretty high to expect most players to be able to survive.

But if you were in CR 25, say, 514 damage doesn't seem that high at all, or hard to survive. That's probably only around 100 or so Spell Power, and at level 25, you should be able to take a hit that size, right?

SirValentine
05-10-2014, 08:00 PM
300 max damage + 200 Spell power is 600 damage. So Jack rolled less than max damage (200d2 +100) and probably has something like 300 spell power at a guess (I know I've been hit for more than 600).


Nah, Spell Power is additive over the base damage. So zero spell power doesn't mean zero damage, it means base, 100% damage. So 100 spell power gives double base damage. 300 would give quadruple.

Turbosilk
05-10-2014, 08:03 PM
What CR Cove were you running? If it was 19 or lower, I'd agree that's pretty high to expect most players to be able to survive.

But if you were in CR 25, say, 514 damage doesn't seem that high at all, or hard to survive. That's probably only around 100 or so Spell Power, and at level 25, you should be able to take a hit that size, right?

It's no different that eating a big disintegration in the face in heroic or epic. It's nice having stuff that keeps you from sleepwalking thru everything.

Scrapco
05-10-2014, 08:27 PM
There's one big jump at some point... I dimly remember it being like 16->17 where it gets a lot harder if you don't have deathward and spell resists. They start hitting hard.

Missing_Minds
05-10-2014, 08:58 PM
It's no different that eating a big disintegration in the face in heroic or epic. It's nice having stuff that keeps you from sleepwalking thru everything.

Ah, when the Stormreaver got disintegrate and used it to good effect. :) good times.

mobrien316
05-10-2014, 09:46 PM
I'm fairly sure I remember 500-point disintegrates in elite Invaders.

morkahn82
05-11-2014, 12:27 AM
Way to go turbine. One of the few events you do that I actually enjoy, and you freaking ruined it. Perfect CC run until Jack showed up. What did you give him, 950 negative spell power this year? Who's stupid idea was this?

I'm a huge turbine supporter and I always stick up for you guys. But I am really upset right now. Mainly because I know you won't fix it. It'll just stay that way and MAYBE get fixed next time. So much for getting a shield for my swashbuckler.

Finger of Death is a death effect, and as such a Deathblock item, or Deathward spell will provide immunity.

You came unprepared, you died. There is nothing to fix besides your unpreparedness.

Blackheartox
05-11-2014, 01:18 AM
I'm fairly sure I remember 500-point disintegrates in elite Invaders.
Polar rays on new ice flenserers.
Took me some time to adapt

janave
05-11-2014, 02:14 AM
It was the Devs attempt to nerf Necro, still kinda funny they dont dare to touch the most OP builds out there. Yet, when it comes to buff that +1dmg on melees, they go into a season long council to decide -that is really unnecessary. People need to play characters that inherently $hukk;

slarden
05-11-2014, 04:49 AM
It was the Devs attempt to nerf Necro, still kinda funny they dont dare to touch the most OP builds out there. Yet, when it comes to buff that +1dmg on melees, they go into a season long council to decide -that is really unnecessary. People need to play characters that inherently $hukk;

Necro is the most powerful build? Did you stop playing in 2011?

janave
05-11-2014, 05:03 AM
Necro is the most powerful build? Did you stop playing in 2011?

Read again.

But yeah, still top of the line build for 90%+ of the game.

Nédime
05-11-2014, 07:06 AM
I'm fairly sure I remember 500-point disintegrates in elite Invaders.

Just got disintigrated by Cholthulzz for 502 points of damage, friday afternoon.

In Invaders, and PoP elite you also have so very nice Polar rays (yeah exactly, that double no save range spell, shot by a rather stealthy mob).


Finger of Death is a death effect, and as such a Deathblock item, or Deathward spell will provide immunity.

You came unprepared, you died. There is nothing to fix besides your unpreparedness.

DB only prevents the death effect not all the negative damage. With the new DB items you can absorb some of the negative damage. DW prevents death effect AND absorbs all negative effects (level drains, negative energy bursts etc.)

Rakuda13
05-11-2014, 07:55 AM
Jack Jibber blew me away as well on Level 20 (I was running a Level 21 Ranger at the time) on Thursday night but once I got raised I used my Visor of the Flesh Render Guards and I didn't have a problem after that. It was a simple fix. I've actually been having a very nice time in the Cove so far :)...knocks on wood...
Im having a fun time in cove also:)

Silkenwise
05-11-2014, 08:45 AM
300 max damage + 200 Spell power is 600 damage. So Jack rolled less than max damage (200d2 +100) and probably has something like 300 spell power at a guess (I know I've been hit for more than 600).


I play a capped level 28 pure Pale Master, and my Finger of Death hits for around 800 damage a smack when things make their fort save against it. It also has a 16% chance to crit, hitting for 1600+ when it does.

nolifer1
05-11-2014, 09:21 AM
Way to go turbine. One of the few events you do that I actually enjoy, and you freaking ruined it. Perfect CC run until Jack showed up. What did you give him, 950 negative spell power this year? Who's stupid idea was this?

I'm a huge turbine supporter and I always stick up for you guys. But I am really upset right now. Mainly because I know you won't fix it. It'll just stay that way and MAYBE get fixed next time. So much for getting a shield for my swashbuckler.
wow this is just amazing, angry guy blame turbine of its own failure, player since 2006..... FOUNDER, and still don have clue how to play game and use deathward.... AMAZING

HAL
05-11-2014, 09:30 AM
Necro is the most powerful build? Did you stop playing in 2011?


It was the Devs attempt to nerf Necro, still kinda funny

(Emphasis mine)

kmoustakas
05-11-2014, 10:00 AM
I was going to post to make fun of all of you, but then a wildman shaman dared cast slay living on me during a storm the beaches elite run. But instead of trolling you, I rerun the quest and used one of my three deathward clickies before enganging him. I love that quest I'm so happy they are making it epic :D

ZeebaNeighba
05-11-2014, 11:48 AM
So you just slap on a piece of gear or clicky and become immune, otherwise you're screwed. Stupid game design (again, you see similar stuff with heavy fort) but as others have pointed out the workarounds aren't that hard.

Dreppo
05-11-2014, 05:45 PM
****, mobs are splashing monk for 3-finger strike?

That's nothing. In the next update there's a boss named Tobias who can kill you with just two toes.

NaturalHazard
05-11-2014, 07:08 PM
So much for getting a shield for my swashbuckler.

Interesting..............

NaturalHazard
05-11-2014, 07:11 PM
Wait, was he fingering or going for your ass?

.

Maybe he was doing both?

Jack Jibbers, the John Hopoate of DDO?


http://www.youtube.com/watch?v=alYUJbweWjc

moomooprincess
05-11-2014, 07:49 PM
Wow.

I have ran the event since it came out, and I have always told everyone in typed chat they need these buffs

Death Ward
Fire Resistance

They also might need cold resistance if they fight one of the other casters(Drunken sorceror? One of the ghosts in the beginning?)

arkonas
05-11-2014, 07:54 PM
So you just slap on a piece of gear or clicky and become immune, otherwise you're screwed. Stupid game design (again, you see similar stuff with heavy fort) but as others have pointed out the workarounds aren't that hard.

how is it stupid? all he had to do was come prepared and not complain that he failed such a simple concept. if you want all the mobs to run around spamming flowers dancing around singing pleasant songs. you might want to move to another game. there are many things in the game that will kill you through vorpal or spells. that is on the player to adapt and deal with it. don't blame turbine because its an easy fix.

IronClan
05-11-2014, 08:15 PM
Nah, Spell Power is additive over the base damage. So zero spell power doesn't mean zero damage, it means base, 100% damage. So 100 spell power gives double base damage. 300 would give quadruple.

Of course you're right, I did the math in my head, which is always a mistake for me.

Point is 514 negative damage is a modest amount of spell power. As it happens, even less then the low number I guessed.

Nédime
05-11-2014, 08:36 PM
So you just slap on a piece of gear or clicky and become immune, otherwise you're screwed. Stupid game design (again, you see similar stuff with heavy fort) but as others have pointed out the workarounds aren't that hard.

Really ? (https://www.google.fr/search?hl=fr&site=imghp&tbm=isch&source=hp&biw=1173&bih=489&q=facepalm&oq=facpa&gs_l=img.3.0.0i10i19.8277.10474.0.11692.5.5.0.0.0. 0.96.431.5.5.0....0...1ac.1.43.img..0.5.426.sFW-iRoVAb0)

jaegarnel
05-12-2014, 11:22 AM
Finger of death does a lot of negative energy damage even when you make your save. Deathblock will only block the death effect and not the damage.
To take no damage from FoD, you need deathward, which is a divine spell. You can either UMD scrolls of it, ask a divine to cast it on you if you have one in your group, take along a divine hireling who has deathward, or get the visor of the flesh render guard item from tangleroot, which is a dw clicky that lasts 7 minutes.

Frankly I find it a bit surprising that you didn't know this already. It's pretty basic as far as game knowledge goes, considering how many casters use FoD in the game (or destruction or slay living, which do mostly the same thing)

Chai
05-12-2014, 11:29 AM
Damage sounds about right for a made save with no DW on.

alancarp
05-12-2014, 12:46 PM
Wow.

I have ran the event since it came out, and I have always told everyone in typed chat they need these buffs

Death Ward
Fire Resistance

They also might need cold resistance if they fight one of the other casters(Drunken sorceror? One of the ghosts in the beginning?)

The drunken Sorc - plus the orange spectre - spam acid clouds... they can definitely be pretty nasty. But Jibbers is the boss, for sure. All the rest merely hit hard.

---------

As an aside: enjoyed the best pair of runs of my career on Saturday evening on Thelanis. I'm sure there have been other, better runs by some others, but I was pleased to be part of a group that scorched the Cove for 717 and 886 total shards collected at level 28. That second run was a 5 star effort. Everybody did a great job of teamwork (clearly!).

lethargos
05-12-2014, 01:31 PM
Finger of death does a lot of negative energy damage even when you make your save. Deathblock will only block the death effect and not the damage.
To take no damage from FoD, you need deathward, which is a divine spell. You can either UMD scrolls of it, ask a divine to cast it on you if you have one in your group, take along a divine hireling who has deathward, or get the visor of the flesh render guard item from tangleroot, which is a dw clicky that lasts 7 minutes.

Frankly I find it a bit surprising that you didn't know this already. It's pretty basic as far as game knowledge goes, considering how many casters use FoD in the game (or destruction or slay living, which do mostly the same thing)

Right, but deathward scrolls tend to be Quite rare. So UMD:ing scrolls is not a real option.

Dandonk
05-12-2014, 01:37 PM
If I understand the mechanics of the death spells correctly (enlighten me if I'm wrong, please), I think there is a kind of silly thing with death spells and death block. If I have a death block item on, I want to FAIL my save (since death block will block that effect) rather than make it (where death block does not help with the damage - unless you have a new death block item, and only a little at that).

Any mechanic that makes it better to fail a save than to make it sounds silly to me.

But I could be wrong about how it works, of course.

Nédime
05-12-2014, 02:32 PM
If I understand the mechanics of the death spells correctly (enlighten me if I'm wrong, please), I think there is a kind of silly thing with death spells and death block. If I have a death block item on, I want to FAIL my save (since death block will block that effect) rather than make it (where death block does not help with the damage - unless you have a new death block item, and only a little at that).

Any mechanic that makes it better to fail a save than to make it sounds silly to me.

But I could be wrong about how it works, of course.

Death spells have 2 components : an insta-death part which is prevented by DB & DW and a damage part which is partially absorbeb by new DB items (those with a number) and completely negated by DW.

Seikojin
05-12-2014, 02:56 PM
He also seems to cast Wail of the Banshee (or something similar). I was fightin' him on my 20 Dwarven Fighter, had deathblock but no deathward, and up goes the Wail; *woo* 4 neg levels *woo* 7 neg levels *woo* 11 neg levels and then there was me running away like a wee lad, crying for the cleric to Greater Restoration me. Which he did, and deathwarded me, and the beatdown continued.

I was surprised that he was so tough, but i thinks its a good thing. you know when abouts he will turn up (shortly after reaching quota) so if you dont prepare for it, you are likely to get eaten. seems fair enough

Honestly he should wail on melee. I think that would be cool.

Dandonk
05-13-2014, 01:01 AM
Death spells have 2 components : an insta-death part which is prevented by DB & DW and a damage part which is partially absorbeb by new DB items (those with a number) and completely negated by DW.

Ah, so it is actually better to fail the save, then, if you are wearing a death block item. It does seem silly to me that it should ever be better to fail a save than to make it, but oh well.

Nédime
05-13-2014, 06:27 AM
Ah, so it is actually better to fail the save, then, if you are wearing a death block item. It does seem silly to me that it should ever be better to fail a save than to make it, but oh well.

The fort save is only if you're not wearing DB or having DW cast on you.

jaegarnel
05-13-2014, 06:32 AM
Ah, so it is actually better to fail the save, then, if you are wearing a death block item. It does seem silly to me that it should ever be better to fail a save than to make it, but oh well.

No it's not better to fail the save. If you fail the save you die. If you wear an item with DB or have DW on, there will simply be no save at all, just the damage portion, which is absorbed by dw.

It's not that hard to understand really...

Vellrad
05-13-2014, 06:33 AM
The horror... mobs can pose threat to players... tragedy indeed.

morkahn82
05-13-2014, 06:44 AM
DB only prevents the death effect not all the negative damage. With the new DB items you can absorb some of the negative damage. DW prevents death effect AND absorbs all negative effects (level drains, negative energy bursts etc.)

If you wear DB, then you do not have to roll for a save for finger of death, and hence get no negative damage from finger of death at all, right? I think the OP was just talkin about the presumptive overpowerdness of negative damage from finger of death on a successful save of a high level rednamed boss from crystal cove.

Nédime
05-13-2014, 03:19 PM
If you wear DB, then you do not have to roll for a save for finger of death, and hence get no negative damage from finger of death at all, right? I think the OP was just talkin about the presumptive overpowerdness of negative damage from finger of death on a successful save of a high level rednamed boss from crystal cove.

Right, as stated by Jaegarnel, wearing items prevent death effect. No save required thus no additional damage. OP took damage because he had no DB/DW. He succeeded in his save and took damage. Nothing shocking.

Dandonk
05-13-2014, 03:26 PM
Right, as stated by Jaegarnel, wearing items prevent death effect. No save required thus no additional damage. OP took damage because he had no DB/DW. He succeeded in his save and took damage. Nothing shocking.

Are you sure that's how it works? I seem to recall getting negative energy damage while wearing a DB item. I may be mistaken, of course, but that's what I remember.

Missing_Minds
05-13-2014, 03:35 PM
If you wear DB, then you do not have to roll for a save for finger of death, and hence get no negative damage from finger of death at all, right?
No.


Right, ....
Nope.


Are you sure that's how it works?
It isn't.

DB aka DeathBLOCK means that against finger, if you fail your save you are not instantly killed. Does that mean you take no damage either(if you failed the save)? Or do you just auto take negative damage(because you make your save)? That part I don't know. But DB does NOT protect you from negative energy damage hence you can still be killed by the spell.

DW aka DeathWARD means you will take no ill effects from a Finger of Death as it protects against both death effects (failed save) and negative energy (damage you would have taken because you made your save.)

Blackheartox
05-13-2014, 03:47 PM
Reading this thread makes me really happy

Nédime
05-13-2014, 05:27 PM
No.


Nope.


It isn't.

DB aka DeathBLOCK means that against finger, if you fail your save you are not instantly killed. Does that mean you take no damage either(if you failed the save)? Or do you just auto take negative damage(because you make your save)? That part I don't know. But DB does NOT protect you from negative energy damage hence you can still be killed by the spell.

DW aka DeathWARD means you will take no ill effects from a Finger of Death as it protects against both death effects (failed save) and negative energy (damage you would have taken because you made your save.)

So what you are saying is wearing DB i still take side-effect damages from a FoD ? lol using colors doesn't make you right.

Gremmlynn
05-13-2014, 06:18 PM
how is it stupid? all he had to do was come prepared and not complain that he failed such a simple concept. if you want all the mobs to run around spamming flowers dancing around singing pleasant songs. you might want to move to another game. there are many things in the game that will kill you through vorpal or spells. that is on the player to adapt and deal with it. don't blame turbine because its an easy fix.I think you missed the point. It's "stupid" (I would call it poor myself, but that's just semantics) game design because it's such an easy, all or nothing, fix. I agree.