View Full Version : Looking for EE Palemaster build
Vanhooger
04-25-2014, 06:50 AM
There is any good Sunelf Pale Master build EE capable here in the forum?
I was looking for that, but couldn't find one yet.
Wh070aa
04-25-2014, 07:33 AM
Well that's mostly because most PM builds are EE capable, but the sun elf stuff is just -1 level.
Also what you want to do? Instant killing? CC? Nuking? Archery?
Look up ether PM arcane archer builds (which are kinda meh), or just do normal elf PM build. There is no real synergy.
You get 2 int, a bit of spell pen and Enchantment spell DC,Feywild Tap, from racial stuff. all others are not used/negated useless (light damage? I haven't used sunburst in 2 wizard life's).
You might splash Arti(trapping) or rouge/monk(evasion) for trapping/evasion, but -3 levels **** up the lich form, but since 1rst level is cleric, you get no skill points, so its a waste.
So you can do aether monk 2/rest doesn't matter build(or moncker with 6+ monk or 6+ranger or something, (in which case clonk is better), arcana archer with wasted feats (meh).
Just look up Pale trapper, and skip stuff about traps,evasion, and a lot of skillpoints.. Invest some in elf skill tree if you want, and take some negative energy enchantments from Divine Disciple.
As for deeper splashes, you are decreasing wizard damage, and not getting cleric large level heals. You can go Cleric with tad of archmage (which is less than sub optimal), but yea, you eather heal with positive energy (from cleric) or go PM.
Can you explain what you want to achieve? Because Sunelf Pale Master for me means Wizard that wastes 1 level to start at 16. That will hurt your SP pool, spell pen, and damage, which is kinda bad, and has to be compensated with gear/past life's.
Otherwise just spam shiradi with Evocation archmage Slas, and junk. Then noting really matters.
You will waste a lot of spell points on "O ****" energy burst heals tho.
If you have extra destinies, get eather draconic burst or storm rage (7k damage over time, if combined with solid fog/exc fog, not including the shiradi procs (if you can keep up the kiting)) (and the spellpoint ting from Exalted Angel) as twists.
This is what I came up while planing for purple dragon wizard. Not really tested in action. If you have wiz past life's, you can offset some DC/spell pen investment.
Rest depends on play style. Also you will need epic gear.
Andoris
04-25-2014, 07:39 AM
https://www.ddo.com/forums/showthread.php/405017-Pale-Master-Guide
Vanhooger
04-25-2014, 07:58 AM
Well that's mostly because most PM builds are EE capable, but the sun elf stuff is just -1 level.
Also what you want to do? Instant killing? CC? Nuking? Archery?
Look up ether PM arcane archer builds (which are kinda meh), or just do normal elf PM build. There is no real synergy.
You get 2 int, a bit of spell pen and Enchantment spell DC,Feywild Tap, from racial stuff. all others are not used/negated useless (light damage? I haven't used sunburst in 2 wizard life's).
You might splash Arti(trapping) or rouge/monk(evasion) for trapping/evasion, but -3 levels **** up the lich form, but since 1rst level is cleric, you get no skill points, so its a waste.
So you can do aether monk 2/rest doesn't matter build(or moncker with 6+ monk or 6+ranger or something, (in which case clonk is better), arcana archer with wasted feats (meh).
Just look up Pale trapper, and skip stuff about traps,evasion, and a lot of skillpoints.. Invest some in elf skill tree if you want, and take some negative energy enchantments from Divine Disciple.
As for deeper splashes, you are decreasing wizard damage, and not getting cleric large level heals. You can go Cleric with tad of archmage (which is less than sub optimal), but yea, you eather heal with positive energy (from cleric) or go PM.
Can you explain what you want to achieve? Because Sunelf Pale Master for me means Wizard that wastes 1 level to start at 16. That will hurt your SP pool, spell pen, and damage, which is kinda bad, and has to be compensated with gear/past life's.
Otherwise just spam shiradi with Evocation archmage Slas, and junk. Then noting really matters.
You will waste a lot of spell points on "O ****" energy burst heals tho.
If you have extra destinies, get eather draconic burst or storm rage (7k damage over time, if combined with solid fog/exc fog, not including the shiradi procs (if you can keep up the kiting)) (and the spellpoint ting from Exalted Angel) as twists.
This is what I came up while planing for purple dragon wizard. Not really tested in action. If you have wiz past life's, you can offset some DC/spell pen investment.
Rest depends on play style. Also you will need epic gear.
I love dc based caster and I hate any type of shiradi thing :) I do have all the caster pl plus eroic completionist and soon enough even epic completionist, so I just want an instakill + CC build, that works well even in stormhorn/haunted hall ecc.
Vanhooger
04-25-2014, 07:59 AM
https://www.ddo.com/forums/showthread.php/405017-Pale-Master-Guide
+1 thanks a lot
Portalcat
04-25-2014, 05:29 PM
Well that's mostly because most PM builds are EE capable, but the sun elf stuff is just -1 level...
Generally when someone asks for an endgame EE build, I assume that they're willing to do things like acquire and use a lesser +1 heart.
Sun Elf is the best race for a 20 wiz PM DC caster and it's not close. It gets all the Int bonuses of drow plus your 36 point build, 1 enchant DC, and ~1000sp per rest via Fey Energy Tap.
Arcanegrin
04-26-2014, 01:02 AM
Playing the sunelf PM myself, the SP clicky really comes in handy on the new raid with two red dragons.
Andoris
04-26-2014, 08:54 PM
Generally when someone asks for an endgame EE build, I assume that they're willing to do things like acquire and use a lesser +1 heart.
Sun Elf is the best race for a 20 wiz PM DC caster and it's not close. It gets all the Int bonuses of drow plus your 36 point build, 1 enchant DC, and ~1000sp per rest via Fey Energy Tap.
Drow also get the +1 enchant DC.. however, that doesn't take away from the other points. Sun Elf is the ideal race.. although if you don't want to get a LR+1.. Drow is a great second option. You will have the same DC's, but will have to watch your SP closer.
cave_diver
04-26-2014, 09:24 PM
I've been running a sun-elf build now for a bit since completionist, now in the process of getting epic past lives.
But i have noticed a bug with the SP clicky only getting 156 sp per click instead of 312, I posted it here Fey energy tap bugged (https://www.ddo.com/forums/showthread.php/440809-Sun-Elf-Enhancement-Fey-Energy-Tap-bugged)
Not sure if anyone else noticed or has this happen to them.
Playing the sunelf PM myself, the SP clicky really comes in handy on the new raid with two red dragons.
and ~1000sp per rest via Fey Energy Tap.
Vanhooger
04-27-2014, 11:28 AM
https://www.ddo.com/forums/showthread.php/405017-Pale-Master-Guide
Just one question, how do you handle mob with death ward and boss? That's my biggest thought before I'll try the palemaster
Andoris
04-27-2014, 01:51 PM
Just one question, how do you handle mob with death ward and boss? That's my biggest thought before I'll try the palemaster
Deathward is easy... just Mass hold + Sense weakness + Energy burst = Dead mobs; or in rare cases I'll just dispel it with Mords Disjunction.
As for Red/Purple named... let the 5 minions...err party members beat on him -- you killed everything else.. you don't want them to get bored to you :)
If you are soloing, then its time to mana dump.. necrotic ray hits for about 1k-1.5k, Ruin, Energy Burst, Dragon Breath, DBF, Dots, Etc -- really the only weakness is its red/purple named dps (200k+ hp mobs are a pain), so that is where the rest of the party comes in.
SirValentine
04-27-2014, 03:40 PM
Just one question, how do you handle mob with death ward...
Mass Fro...whoops, wrong thread.
Andoris
04-28-2014, 07:39 AM
Mass Fro...whoops, wrong thread.
I would love a Int based version of Mass Frog.. that spell/feat is a riot.
This did remind me though.. for lower level content, Trap the soul is an excellent spell for bypassing deathward.. downside is that it stops working for mobs with more than 30 HD (ie most EE content)
Vanhooger
04-28-2014, 12:21 PM
Deathward is easy... just Mass hold + Sense weakness + Energy burst = Dead mobs; or in rare cases I'll just dispel it with Mords Disjunction.
As for Red/Purple named... let the 5 minions...err party members beat on him -- you killed everything else.. you don't want them to get bored to you :)
If you are soloing, then its time to mana dump.. necrotic ray hits for about 1k-1.5k, Ruin, Energy Burst, Dragon Breath, DBF, Dots, Etc -- really the only weakness is its red/purple named dps (200k+ hp mobs are a pain), so that is where the rest of the party comes in.
I do massdebuff+ hold/burst on my sorc, cos I have plenty of mana...but I was thinking that it burns too much mana for a wizard isn't it?
Disjunction is working? I never saw anyone using it till now.
As for boss...I thought that PM suck with bosses, so no solo quest :(
Andoris
04-28-2014, 01:17 PM
I do massdebuff+ hold/burst on my sorc, cos I have plenty of mana...but I was thinking that it burns too much mana for a wizard isn't it?
Disjunction is working? I never saw anyone using it till now.
As for boss...I thought that PM suck with bosses, so no solo quest :(
No need for the mass debuff in most cases.. but even so.. 100sp to deal 8-12k+ damage to a pack of mobs seems mana efficient enough for me.
I carry Disjunction mostly for spell wards... I really can only think of one time I actually used it to dispel deathward (and it worked), but 99.9999% of the time.. hold+burst is the plan.
Seikojin
04-28-2014, 01:32 PM
I do massdebuff+ hold/burst on my sorc, cos I have plenty of mana...but I was thinking that it burns too much mana for a wizard isn't it?
Disjunction is working? I never saw anyone using it till now.
As for boss...I thought that PM suck with bosses, so no solo quest :(
Why not make a nice set of conc op gear so you can swap into absorb mode when you want to regain sp. On top of other things mentioned here. You only really need a few things since even not going shiradi and force, you will be spamming sla's to do 90% of your work.
Andoris
04-28-2014, 02:41 PM
Why not make a nice set of conc op gear so you can swap into absorb mode when you want to regain sp. On top of other things mentioned here. You only really need a few things since even not going shiradi and force, you will be spamming sla's to do 90% of your work.
The only SLA's he will be using (if he follows my guide) will be Energy Burst, Dragon Breath, Enervation and Halt Undead. Con Op (and guards in general) are of limited use in EE's as you really don't want to be hit (always displaced, dodge, ghostly, etc).
For EE content the idea of "Torcing Up" is mostly dead.
I do massdebuff+ hold/burst on my sorc, cos I have plenty of mana...but I was thinking that it burns too much mana for a wizard isn't it?
Disjunction is working? I never saw anyone using it till now.
As for boss...I thought that PM suck with bosses, so no solo quest :(
What I'm running for a while now is a DC based wizard in shiradi (pretty much Ash's build, just different gearset+destiny+twists).
You still get high enough DCs to matter (you'll be 3-4 DCs behind) and you get the necessary SP efficient DPS from shiradi.
Andoris
04-29-2014, 09:27 AM
What I'm running for a while now is a DC based wizard in shiradi (pretty much Ash's build, just different gearset+destiny+twists).
You still get high enough DCs to matter (you'll be 3-4 DCs behind) and you get the necessary SP efficient DPS from shiradi.
While it is not for me personally (I like my wizards pure.. and not wild mages :) ) -- Eth's suggestion is a good solution to the red/purple named dps problem. You can also drop 2 levels of wizard for either 2 monk (saves+evasion) or rogue (traps+evasion) for a bit more versatility.
If you have the gear to make it work you will be okay in most content (mid/low-60s DCs if you go Shiradi and a 18/2 split) -- for EE GH and Stormhorns you will need to spend more time debuffing for your spells to reliably land.. but if you are looking to mostly solo, it is a better layout, as you can't count on the other party members to deal with the red/purple named for you.
Ryan220
04-29-2014, 09:47 AM
Why not make a nice set of conc op gear so you can swap into absorb mode when you want to regain sp. On top of other things mentioned here. You only really need a few things since even not going shiradi and force, you will be spamming sla's to do 90% of your work.
Torcing in EE?
You must have balls of steel :-)
fool101
04-29-2014, 09:59 AM
I have a question.
I have been considering using Shadowdancer for an ED that I frequent for tough content. If you are a pure 20, It seems that you lose less than you would if you had an 18/2 split, plus you would still have evasion and other defensive goodies from SD. You would lose out on int due to twisting in DC boosts instead, also lose spell pen and durations (caster levels). But it seems that for some EE content this would be worth considering, especially if grinding martial PLs.
Anyway, just looking for further insight into this, as I often miss something important when doing comparisons.
Andoris
04-29-2014, 10:26 AM
I have a question.
I have been considering using Shadowdancer for an ED that I frequent for tough content. If you are a pure 20, It seems that you lose less than you would if you had an 18/2 split, plus you would still have evasion and other defensive goodies from SD. You would lose out on int due to twisting in DC boosts instead, also lose spell pen and durations (caster levels). But it seems that for some EE content this would be worth considering, especially if grinding martial PLs.
Anyway, just looking for further insight into this, as I often miss something important when doing comparisons.
While I did enjoy Shadowdancer while grinding out my martial ETR's (Consume is very fun), I can't think of any content I would swap to it for normal play.
Evasion is nice, but as long as you are aware of your surroundings it is really not required, and the loss of spell pen can hurt you in more content than you might realize (ideally you want mid 40s spell pen even when not doing Drow content).
For me personally, I run in Draconic for almost everything, and I run a pure 20 wizard. I was just mentioning an 18/2 split as an option for people who really want evasion (it costs -1 DC, 1 feat, and likely PWK).
Vanhooger
04-29-2014, 11:53 AM
While it is not for me personally (I like my wizards pure.. and not wild mages :) ) -- Eth's suggestion is a good solution to the red/purple named dps problem. You can also drop 2 levels of wizard for either 2 monk (saves+evasion) or rogue (traps+evasion) for a bit more versatility.
If you have the gear to make it work you will be okay in most content (mid/low-60s DCs if you go Shiradi and a 18/2 split) -- for EE GH and Stormhorns you will need to spend more time debuffing for your spells to reliably land.. but if you are looking to mostly solo, it is a better layout, as you can't count on the other party members to deal with the red/purple named for you.
I put pug most of the time, but sometimes nobody join and I'll solo the quest...so can be a problem..
Eth suggestion is kinda nice, maybe I will try it.
PM life just for few Iconic/epic tr, and I wil do storm on EE once per life, so that's not much of a problem.
Really appreciate your help guys, thanks.
Powered by vBulletin® Version 4.2.3 Copyright © 2025 vBulletin Solutions, Inc. All rights reserved.