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View Full Version : Can you change the blue dragon's breath, devs?



Jon_Irenicus
04-15-2014, 04:52 PM
This has got to be the worst looking effect in DDO so far..

From top view, it looks horrendous and of course, it's because this texture is a 2 dimensional material projection. When you cast this spell, you can barely work out where it's pointing. As a fellow programmer, texturer, particle designer and 3-dimensional artist, I think it's constrained to head bone and not the torso bone which causes it to spaz out all over the place. What happened to that 3-dimensional particle effect where you can see it from all angles?
This new effect is just too lazy, so please, do improve this and don't just project a texture.
-- I'm a source engine modder.