CountBabcula
01-28-2014, 05:25 PM
Hi guys!
So I'm a PermaDeath player. That's what I love in this game and it's where my focus will stay. I have an Epic PD character, and some near-Epic PD characters; but I've noticed that when running with my guild we tend to do things fast and efficiently. I realized that I really have no idea what the plotline of many major quests is. So I've decided to roll up a character who will be able to solo heroic content, probably on Normal. The goal is to have a fun build that can get through Heroic content; I might respec when I hit 20, or see how well it works. My goal is not Elite Raids, nor is it EE runs; I want to take things slow, on my own or with a few friends. So, I came up with a TWF Elf Wizard. The build starts out using spells and a rapier until it picks up Weapon Finesse, when it switches over to two rapiers; later DPS should explode upwards when I pick up Dex to Damage. I'll rely on Master's Touch while leveling in Pale Master until I start picking up EK enhancements, eventually dropping the spell when I gain proficiency. Also, I will be running around in light or later medium armor.
Without further ado, here is the build:
[code]Character Plan by DDO Character Planner Version 04.20.01
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 21 True Neutral Elf Male
(20 Wizard \ 1 Epic)
Hit Points: 202
Spell Points: 1395
BAB: 10\10\15\20
Fortitude: 8
Reflex: 13
Will: 11
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 21) (Level 21)
Strength 10 10 10
Dexterity 18 23 25
Constitution 14 14 14
Intelligence 16 16 16
Wisdom 8 8 8
Charisma 8 8 8
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 21) (Level 21)
Balance 4 7 8
Bluff -1 -1 0
Concentration 6 25 27
Diplomacy -1 -1 0
Disable Device n/a n/a n/a
Haggle -1 -1 0
Heal 1 10.5 11.5
Hide 4 7 8
Intimidate -1 -1 1
Jump 0 0 1
Listen -1 -1 2
Move Silently 4 7 8
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair 7 26 27
Search 3 3 6
Spellcraft 7 26 28
Spot -1 -1 2
Swim 0 0 1
Tumble n/a n/a n/a
Use Magic Device 1 10.5 11.5
Level 1 (Wizard)
Feat: (Wizard Bonus) Extend Spell
Feat: (Selected) Two Weapon Fighting
Enhancement: Elf - Elven Accuracy (Rank 1)
Enhancement: Elf - Aerenal Weapon Training (Rank 1)
Enhancement: Elf - Arcane Fluidity (Rank 1)
Level 2 (Wizard)
Enhancement: Pale Master (Wiz) - Dark Reaping (Rank 1)
Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy I (Rank 1)
Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 1)
Level 3 (Wizard)
Feat: (Selected) Weapon Finesse
Enhancement: Elf - Arcane Fluidity (Rank 2)
Enhancement: Elf - Arcane Fluidity (Rank 3)
Enhancement: Pale Master (Wiz) - Shroud of the Zombie (Rank 1)
Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 2)
Level 4 (Wizard)
Ability Raise: DEX
Enhancement: Elf - Aerenal Weapon Training (Rank 1)
Enhancement: Elf - Arcanum (Rank 1)
Level 5 (Wizard)
Feat: (Wizard Bonus) Empower Spell
Enhancement: Elf - Aerenal Weapon Training (Rank 1)
Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy II (Rank 1)
Level 6 (Wizard)
Feat: (Selected) Spell Focus: Necromancy
Enhancement: Pale Master (Wiz) - Shroud of the Vampire (Rank 1)
Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Eldritch Strike (Rank 1)
Level 7 (Wizard)
Enhancement: Elf - Arcanum (Rank 2)
Enhancement: Elf - Arcanum (Rank 3)
Level 8 (Wizard)
Ability Raise: DEX
Enhancement: Elf - Aerenal Grace (Rank 1)
Enhancement: Elf - Aerenal Weapon Training (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Toughness (Rank 1)
Level 9 (Wizard)
Feat: (Selected) Precision
Enhancement: Eldritch Knight (Wiz) - Toughness (Rank 2)
Enhancement: Eldritch Knight (Wiz) - Toughness (Rank 3)
Enhancement: Eldritch Knight (Wiz) - Battlemage (Rank 1)
Level 10 (Wizard)
Feat: (Wizard Bonus) Heighten Spell
Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy III (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Spellsword: Shock (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Martial Training (Rank 1)
Level 11 (Wizard)
Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 2)
Enhancement: Eldritch Knight (Wiz) - Light Armor Proficiency (Rank 1)
Level 12 (Wizard)
Ability Raise: DEX
Feat: (Selected) Improved Two Weapon Fighting
Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 3)
Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 3)
Enhancement: Pale Master (Wiz) - Bone Armor (Rank 1)
Level 13 (Wizard)
Enhancement: Pale Master (Wiz) - Shroud of the Wraith (Rank 1)
Enhancement: Pale Master (Wiz) - Bone Armor (Rank 2)
Enhancement: Eldritch Knight (Wiz) - Spellsword: Acid (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Arcane Barrier (Rank 1)
Level 14 (Wizard)
Enhancement: Eldritch Knight (Wiz) - Arcane Barrier (Rank 2)
Enhancement: Eldritch Knight (Wiz) - Arcane Barrier (Rank 3)
Enhancement: Eldritch Knight (Wiz) - Dexterity (Rank 1)
Level 15 (Wizard)
Feat: (Wizard Bonus) Maximize Spell
Feat: (Selected) Quicken Spell
Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 2)
Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 3)
Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 1)
Level 16 (Wizard)
Ability Raise: DEX
Enhancement: Eldritch Knight (Wiz) - Spellsword: Frost (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 2)
Enhancement: Eldritch Knight (Wiz) - Dexterity (Rank 1)
Level 17 (Wizard)
Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 3)
Enhancement: Eldritch Knight (Wiz) - Martial Training (Rank 2)
Enhancement: Eldritch Knight (Wiz) - Critical Accuracy (Rank 1)
Level 18 (Wizard)
Feat: (Selected) Improved Critical: Piercing Weapons
Enhancement: Eldritch Knight (Wiz) - Spellsword: Flame (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Critical Accuracy (Rank 2)
Enhancement: Eldritch Knight (Wiz) - Critical Accuracy (Rank 3)
Enhancement: Eldritch Knight (Wiz) - Tenser's Transformation (Rank 1)
Level 19 (Wizard)
Enhancement: Eldritch Knight (Wiz) - Doublestrike (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Doublestrike (Rank 2)
Enhancement: Eldritch Knight (Wiz) - Eldritch Tempest (Rank 1)
Level 20 (Wizard)
Ability Raise: DEX
Feat: (Wizard Bonus) Enlarge Spell
Enhancement: Eldritch Knight (Wiz) - Eldritch Tempest (Rank 2)
Enhancement: Eldritch Knight (Wiz) - Eldritch Tempest (Rank 3)
Level 21 (Epic)
Thoughts?
So I'm a PermaDeath player. That's what I love in this game and it's where my focus will stay. I have an Epic PD character, and some near-Epic PD characters; but I've noticed that when running with my guild we tend to do things fast and efficiently. I realized that I really have no idea what the plotline of many major quests is. So I've decided to roll up a character who will be able to solo heroic content, probably on Normal. The goal is to have a fun build that can get through Heroic content; I might respec when I hit 20, or see how well it works. My goal is not Elite Raids, nor is it EE runs; I want to take things slow, on my own or with a few friends. So, I came up with a TWF Elf Wizard. The build starts out using spells and a rapier until it picks up Weapon Finesse, when it switches over to two rapiers; later DPS should explode upwards when I pick up Dex to Damage. I'll rely on Master's Touch while leveling in Pale Master until I start picking up EK enhancements, eventually dropping the spell when I gain proficiency. Also, I will be running around in light or later medium armor.
Without further ado, here is the build:
[code]Character Plan by DDO Character Planner Version 04.20.01
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 21 True Neutral Elf Male
(20 Wizard \ 1 Epic)
Hit Points: 202
Spell Points: 1395
BAB: 10\10\15\20
Fortitude: 8
Reflex: 13
Will: 11
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 21) (Level 21)
Strength 10 10 10
Dexterity 18 23 25
Constitution 14 14 14
Intelligence 16 16 16
Wisdom 8 8 8
Charisma 8 8 8
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 21) (Level 21)
Balance 4 7 8
Bluff -1 -1 0
Concentration 6 25 27
Diplomacy -1 -1 0
Disable Device n/a n/a n/a
Haggle -1 -1 0
Heal 1 10.5 11.5
Hide 4 7 8
Intimidate -1 -1 1
Jump 0 0 1
Listen -1 -1 2
Move Silently 4 7 8
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair 7 26 27
Search 3 3 6
Spellcraft 7 26 28
Spot -1 -1 2
Swim 0 0 1
Tumble n/a n/a n/a
Use Magic Device 1 10.5 11.5
Level 1 (Wizard)
Feat: (Wizard Bonus) Extend Spell
Feat: (Selected) Two Weapon Fighting
Enhancement: Elf - Elven Accuracy (Rank 1)
Enhancement: Elf - Aerenal Weapon Training (Rank 1)
Enhancement: Elf - Arcane Fluidity (Rank 1)
Level 2 (Wizard)
Enhancement: Pale Master (Wiz) - Dark Reaping (Rank 1)
Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy I (Rank 1)
Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 1)
Level 3 (Wizard)
Feat: (Selected) Weapon Finesse
Enhancement: Elf - Arcane Fluidity (Rank 2)
Enhancement: Elf - Arcane Fluidity (Rank 3)
Enhancement: Pale Master (Wiz) - Shroud of the Zombie (Rank 1)
Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 2)
Level 4 (Wizard)
Ability Raise: DEX
Enhancement: Elf - Aerenal Weapon Training (Rank 1)
Enhancement: Elf - Arcanum (Rank 1)
Level 5 (Wizard)
Feat: (Wizard Bonus) Empower Spell
Enhancement: Elf - Aerenal Weapon Training (Rank 1)
Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy II (Rank 1)
Level 6 (Wizard)
Feat: (Selected) Spell Focus: Necromancy
Enhancement: Pale Master (Wiz) - Shroud of the Vampire (Rank 1)
Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Eldritch Strike (Rank 1)
Level 7 (Wizard)
Enhancement: Elf - Arcanum (Rank 2)
Enhancement: Elf - Arcanum (Rank 3)
Level 8 (Wizard)
Ability Raise: DEX
Enhancement: Elf - Aerenal Grace (Rank 1)
Enhancement: Elf - Aerenal Weapon Training (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Toughness (Rank 1)
Level 9 (Wizard)
Feat: (Selected) Precision
Enhancement: Eldritch Knight (Wiz) - Toughness (Rank 2)
Enhancement: Eldritch Knight (Wiz) - Toughness (Rank 3)
Enhancement: Eldritch Knight (Wiz) - Battlemage (Rank 1)
Level 10 (Wizard)
Feat: (Wizard Bonus) Heighten Spell
Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy III (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Spellsword: Shock (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Martial Training (Rank 1)
Level 11 (Wizard)
Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 2)
Enhancement: Eldritch Knight (Wiz) - Light Armor Proficiency (Rank 1)
Level 12 (Wizard)
Ability Raise: DEX
Feat: (Selected) Improved Two Weapon Fighting
Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 3)
Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 3)
Enhancement: Pale Master (Wiz) - Bone Armor (Rank 1)
Level 13 (Wizard)
Enhancement: Pale Master (Wiz) - Shroud of the Wraith (Rank 1)
Enhancement: Pale Master (Wiz) - Bone Armor (Rank 2)
Enhancement: Eldritch Knight (Wiz) - Spellsword: Acid (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Arcane Barrier (Rank 1)
Level 14 (Wizard)
Enhancement: Eldritch Knight (Wiz) - Arcane Barrier (Rank 2)
Enhancement: Eldritch Knight (Wiz) - Arcane Barrier (Rank 3)
Enhancement: Eldritch Knight (Wiz) - Dexterity (Rank 1)
Level 15 (Wizard)
Feat: (Wizard Bonus) Maximize Spell
Feat: (Selected) Quicken Spell
Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 2)
Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 3)
Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 1)
Level 16 (Wizard)
Ability Raise: DEX
Enhancement: Eldritch Knight (Wiz) - Spellsword: Frost (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 2)
Enhancement: Eldritch Knight (Wiz) - Dexterity (Rank 1)
Level 17 (Wizard)
Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 3)
Enhancement: Eldritch Knight (Wiz) - Martial Training (Rank 2)
Enhancement: Eldritch Knight (Wiz) - Critical Accuracy (Rank 1)
Level 18 (Wizard)
Feat: (Selected) Improved Critical: Piercing Weapons
Enhancement: Eldritch Knight (Wiz) - Spellsword: Flame (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Critical Accuracy (Rank 2)
Enhancement: Eldritch Knight (Wiz) - Critical Accuracy (Rank 3)
Enhancement: Eldritch Knight (Wiz) - Tenser's Transformation (Rank 1)
Level 19 (Wizard)
Enhancement: Eldritch Knight (Wiz) - Doublestrike (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Doublestrike (Rank 2)
Enhancement: Eldritch Knight (Wiz) - Eldritch Tempest (Rank 1)
Level 20 (Wizard)
Ability Raise: DEX
Feat: (Wizard Bonus) Enlarge Spell
Enhancement: Eldritch Knight (Wiz) - Eldritch Tempest (Rank 2)
Enhancement: Eldritch Knight (Wiz) - Eldritch Tempest (Rank 3)
Level 21 (Epic)
Thoughts?