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Zentrap
12-21-2013, 01:34 PM
Keeping it short and sweet:

36 point build/26 past lives

PDK/Lawful Neutral

Good points:

Good saves
Good Dps
Good dc's
Great self healing

Bad points:

Non

Level split:
16 monk(heal curse/quivering palm/Improved evasion/stance feats)2 fighter(+3 dc from enhancements/2 feats)2 cleric(10 prr/divine might)

Level order:

Personal preference, however i would say get the monk levels in as soon as you can and take the last fighter level last in the event you miss a feat out.

- starting stats:

-Str 14 - +4 tome
-Dex 13 - +5 tome
-Con 12 - +5 tome
-Int 8 - +3 tome
-Wis 18 - +5 tome - Max this from level ups
-Cha 13 - +4 tome

Feats: (heroic)
Dodge
Power attack
Mobility
Stunning fist
Two weapon fighting
Past life monk
Grandmaster of forms
Quicken
Improved critical bludgeoning
Improved two weapon fighting
Weapon focus bludgeoning
Power critical

Feats(epic) *MAY VARY DUE TO TESTING IN PROGRESS*
Blinding speed
Improved martial arts
Tactician

Enhancements:
Racial tree - Core- Damage boost/wisdom t1- Heal amp/Action surge wisdom x3 t2 -Action surge strength x2/Ambidexterity x1
Kensei - Core- Martial arts t1- Martial arts/Haste boost x3 t2- Tactics x3/Martial arts
Shintao - Core- Take all the core enhancements up to and including Argent fist t1- Deft strikes x3/Exemplar x1 t2- Smite tainted creature/Iron skin x3/Conditioning t3- Jade strike/wisdom t4- Tomb of jade/instinctive defense x3/Wisdom t5- All but rise of the phoenix.
Warpriest - Core Smite foe t1- Divine might x3/toughness x1 t2- Wall of steel

Gear:
Gear is one of those things that changes all of the time. You want to focus your gear to have the highest wisdom possible. Yet to include dodge/hp/charisma/strength/resistance/Fortification/prr. There are many different gear set up's to achieve this. I'll let you figure that part out yourself.

Key Notes:

-Use earth stance all the time, if you figure you just don't have the stun dc for some reason hop into water stance every now and then.

-Have displace clickies!

Epic Destiny:

It's a dc based build which means Gmof is the best to stun/QP.

Points are to be spent in the following:

-Wisdom x6/ Everything is nothing/Standing with stone/A dance of flowers/enlightenment/perfect balance(only one point into this)

Twists:

Cocoon/Legendary Tactics/Improved power attack/Sense weakness are all good choices, swap them around until you find the best mix.

Fafnir
12-21-2013, 06:47 PM
A lot is cut off in your screenshot (on my iPad).

Zentrap
12-21-2013, 06:49 PM
A lot is cut off in your screenshot (on my iPad).

Correct, i was in a group and cut them out for there sake.

Fafnir
12-21-2013, 08:03 PM
What wis boosters are you using in the shot?

Zentrap
12-21-2013, 08:20 PM
What wis boosters are you using in the shot?

Store wis +2 and yugo +2 wis - action boost gives another +3 wisdom

unbongwah
12-23-2013, 02:43 PM
2 cleric(15 prr/divine might)
Unless the wiki is wrong, Wall of Steel is 10 PRR, not 15.

Also, why did you take WF:Blunt+Power Crit but not GTWF? Did you consider tweaking your base stats & feats so you could pickup CL/GC/OC chain?

Zentrap
12-23-2013, 04:13 PM
Unless the wiki is wrong, Wall of Steel is 10 PRR, not 15.

Also, why did you take WF:Blunt+Power Crit but not GTWF? Did you consider tweaking your base stats & feats so you could pickup CL/GC/OC chain?


Thanks, edit on the wall of steel, and for cleave chain i just don't like the look of it. It's a bunch of feats and cleave i find on a monk is not as helpful as the likes of having empowered heal or something.