View Full Version : 12 Eldritch Knight / 6 Tempest / 2 Rog. Build????
I was think of a 12 Eldritch Knight / 6 Tempest / 2 Rog. race WF build??? Was thinking WF for self healing and rog for soloing. I was thinking of the old moster buld for long ago, lol. An thoughts about this???
I will TRing soon and will have 36pt build.
Thx
DeathsApprentice
11-22-2013, 09:56 AM
You might want to take a look at my build. https://www.ddo.com/forums/showthread.php/429604-Eldritch-Juggerknight
It uses monk to get evasion, but it can be tweaked to use rogue levels.
Lanceroy
12-02-2013, 02:48 PM
Wraith Tempest Knight
If you only have 28 pt build, drop dex by 2 and you'll have 2 extra points to put wherever you want.
If you want more survivability, you can replace Blinding Speed at lv 27 with epic reflex.
Character Plan by DDO Character Planner Version 04.19.03
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 28 Lawful Good Halfling Male
(2 Rogue \ 6 Ranger \ 12 Wizard \ 8 Epic)
Hit Points: 478
Spell Points: 948
BAB: 13\13\18\23
Fortitude: 15
Reflex: 22
Will: 11
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 28)
Strength 6 9
Dexterity 20 28
Constitution 16 21
Intelligence 14 17
Wisdom 8 11
Charisma 8 11
Tomes Used
+3 Tome of Strength used at level 18
+3 Tome of Dexterity used at level 18
+3 Tome of Constitution used at level 18
+3 Tome of Intelligence used at level 18
+3 Tome of Wisdom used at level 18
+3 Tome of Charisma used at level 18
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 28)
Balance 9 21
Bluff -1 8
Concentration 5 15
Diplomacy -1 8
Disable Device 6 34
Haggle -1 8
Heal 1 21
Hide 5 21
Intimidate -1 8
Jump 2 13
Listen -1 10
Move Silently 5 19
Open Lock 9 40
Perform n/a n/a
Repair 2 11
Search 6 34
Spellcraft 4 13
Spot -1 8
Swim -2 7
Tumble 9 21
Use Magic Device 3 12
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Concentration (+2)
Skill: Disable Device (+4)
Skill: Heal (+2)
Skill: Jump (+4)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spellcraft (+2)
Skill: Tumble (+4)
Skill: Use Magic Device (+4)
Feat: (Selected) Dodge
Level 2 (Wizard)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Feat: (Wizard Bonus) Extend Spell
Level 3 (Wizard)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Feat: (Selected) Mobility
Level 4 (Wizard)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Level 5 (Wizard)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Level 6 (Wizard)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Feat: (Selected) Combat Expertise
Feat: (Wizard Bonus) Mental Toughness
Level 7 (Wizard)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Level 8 (Wizard)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Level 9 (Wizard)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Feat: (Selected) Spring Attack
Level 10 (Wizard)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Level 11 (Wizard)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Feat: (Wizard Bonus) Improved Mental Toughness
Level 12 (Wizard)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Feat: (Selected) Whirlwind Attack
Level 13 (Wizard)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Level 14 (Ranger)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+4)
Feat: (Favored Enemy) Favored Enemy: Elemental
Level 15 (Ranger)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+4)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 16 (Ranger)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+4)
Level 17 (Ranger)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+4)
Level 18 (Ranger)
Skill: Disable Device (+1)
Skill: Heal (+3)
Skill: Open Lock (+1)
Skill: Search (+1)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Feat: (Selected) Toughness
Level 19 (Ranger)
Skill: Disable Device (+1)
Skill: Heal (+4)
Skill: Open Lock (+1)
Skill: Search (+1)
Level 20 (Rogue)
Skill: Disable Device (+1)
Skill: Heal (+4)
Skill: Open Lock (+1)
Skill: Search (+1)
Level 21 (Epic)
Feat: (Selected) Epic: Epic Toughness
Level 22 (Epic)
Level 23 (Epic)
Level 24 (Epic)
Feat: (Selected) Greater Two Weapon Fighting
Level 25 (Epic)
Level 26 (Epic)
Level 27 (Epic)
Feat: (Selected) Epic: Blinding Speed
Level 28 (Epic)
Enhancement: Tempest (Rgr) - Shield of Whirling Steel (Rank 1)
Enhancement: Tempest (Rgr) - Tempest (Rank 1)
Enhancement: Tempest (Rgr) - Graceful Death (Rank 1)
Enhancement: Tempest (Rgr) - Improved Reaction (Rank 1)
Enhancement: Tempest (Rgr) - Improved Reaction (Rank 2)
Enhancement: Tempest (Rgr) - Improved Reaction (Rank 3)
Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1)
Enhancement: Tempest (Rgr) - Improved Parry (Rank 1)
Enhancement: Tempest (Rgr) - Improved Dodge (Rank 1)
Enhancement: Tempest (Rgr) - Improved Dodge (Rank 2)
Enhancement: Tempest (Rgr) - Improved Dodge (Rank 3)
Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1)
Enhancement: Tempest (Rgr) - Improved Mobility (Rank 1)
Enhancement: Tempest (Rgr) - Improved Mobility (Rank 2)
Enhancement: Tempest (Rgr) - Improved Mobility (Rank 3)
Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1)
Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1)
Enhancement: Pale Master (Wiz) - Dark Reaping (Rank 1)
Enhancement: Pale Master (Wiz) - Shroud of the Zombie (Rank 1)
Enhancement: Pale Master (Wiz) - Shroud of the Vampire (Rank 1)
Enhancement: Pale Master (Wiz) - Shroud of the Wraith (Rank 1)
Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 1)
Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 2)
Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 3)
Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy I (Rank 1)
Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 1)
Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 2)
Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 3)
Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy II (Rank 1)
Enhancement: Pale Master (Wiz) - Bone Armor (Rank 1)
Enhancement: Pale Master (Wiz) - Bone Armor (Rank 2)
Enhancement: Pale Master (Wiz) - Bone Armor (Rank 3)
Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy III (Rank 1)
Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy IV (Rank 1)
> Enhancement: Eldritch Knight (Wiz) - Eldritch Strike (Rank 1)
> Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 3)
> Enhancement: Eldritch Knight (Wiz) - Toughness (Rank 2)
> Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 3)
> Enhancement: Eldritch Knight (Wiz) - Martial Training (Rank 1)
> Enhancement: Eldritch Knight (Wiz) - Elemental Resistance (Rank 3)
> Enhancement: Eldritch Knight (Wiz) - Critical Accuracy (Rank 3)
> Enhancement: Eldritch Knight (Wiz) - Ability Increase: Dex (Rank 1)
> Enhancement: Eldritch Knight (Wiz) - Ability Increase Dex (Rank 1)
> Enhancement: Eldritch Knight (Wiz) - Critical Damage (Rank 3)
> Enhancement: Eldritch Knight (Wiz) - Spellsword: Acid (Rank 1 )
> Enhancement: Eldritch Knight (Wiz) - Spellsword: Frost (Rank 1)
> Enhancement: Eldritch Knight (Wiz) - Spellsword: Fire (Rank 1)
> Enhancement: Eldritch Knight (Wiz) - Wand and Scroll Mastery (Rank 3)
> Enhancement: Eldritch Knight (Wiz) - Tenser's Transformation (Rank 1)
> Enhancement: Eldritch Knight (Wiz) - Doublestrike (Rank 3)
Phidius
12-03-2013, 09:56 AM
I was think of a 12 Eldritch Knight / 6 Tempest / 2 Rog. race WF build??? Was thinking WF for self healing and rog for soloing. I was thinking of the old moster buld for long ago, lol. An thoughts about this???
I will TRing soon and will have 36pt build.
Thx
I added the EK to my WF 12 Wiz/6 Ranger/2 Rog. If you've already got a 12/6/2, I'd recommend it over spending points in AM, but I wouldn't suggest rolling one up (or TRing into one) just for the EK stuff.
I prefer the Tier 5 Tempest ability "Evasive Dance" over the Tier 5 EK abilities.
My favorite response to people accusing me of being a gimpy Eldritch Knight is "It's not the Eldritch that makes me gimp" :D
Failedlegend
12-04-2013, 01:09 AM
I know your looking into WF so you know feel free to ignore me :D but I've been thinking an Elven Wiz12/Ranger6/Rogue2 Dex/Int Build...if you can afford the extra AP elves have alot going for them as far as an Arcane Melee goes (and to a lesser extent a trapper) including the fact that you can pick up ASF without having to dip into Tier 5 EK stuff if you don't want to and Graceful Death+rapiers (temporarily you can do Imp Wep finess+rapiers for before you get 6 ranger levels)
For me its either that or a THF Bladeforged Sorc16-18/Pally2/Rogue0-2 full tilt Charisma (can't afford the pa/c/gc/oc line anyways)
I'm mostly waiting to see if the devs are going to pull a "Protection Tree -> Warpriest" Rewrite on EK first because honestly its a fairly meh tree.
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