PDA

View Full Version : TWF Trapper vild advice please?



Tylaric
11-13-2013, 08:23 PM
Hi all,

I'm still really new to the game, been back a few weeks now and absolutely loving it =).

I started my game as an Artificer and as I levelled I learned a lot about TR and past life benefits. To that end my final plan is to do Rogue 3-times, Ranger 3-times, then Artificer 2-more times. If all is going well then I might toss some monk in that mix as well. My ultimate goal would be ranged dps trapper.

So, my ask from you rogue builders is how would you suggest I build my rogue to level up 3-times ? I was planning to make a couple Greensteel Heavy Picks for the ranger (Tempest) and thought it would be cool to be able to leverage that on the rogue build as well.

First build will have 34pts available and I've eaten a +4 Dex tome already. I'd also LOVE a suggestion on a couple Pick configurations as well since I don't really understand all that stuff, I just know it's good ! =)

Cheers !

voodoogroves
11-13-2013, 08:54 PM
Hi all,

I'm still really new to the game, been back a few weeks now and absolutely loving it =).

I started my game as an Artificer and as I levelled I learned a lot about TR and past life benefits. To that end my final plan is to do Rogue 3-times, Ranger 3-times, then Artificer 2-more times. If all is going well then I might toss some monk in that mix as well. My ultimate goal would be ranged dps trapper.

So, my ask from you rogue builders is how would you suggest I build my rogue to level up 3-times ? I was planning to make a couple Greensteel Heavy Picks for the ranger (Tempest) and thought it would be cool to be able to leverage that on the rogue build as well.

First build will have 34pts available and I've eaten a +4 Dex tome already. I'd also LOVE a suggestion on a couple Pick configurations as well since I don't really understand all that stuff, I just know it's good ! =)

Cheers !

Do you enjoy the repeater?

I've got a character on whom I'll be doing similar, but I'm going repeater focus for most of those lives. Remember, to get the past life benefit, you don't have to be 20 levels - just the most levels in that class. My ranger plan I've been tossing around - here are a few options:

1 Rogue 1 - Point Blank Shot
2 Arti 1
3 Arti 2 - Precision
4 Ranger 1
5 Ranger 2 (rapid shot)
6 Ranger 3 - Insightful Reflexes
7 Ranger 4 (precise)
8 Rogue 2
9 Rogue 3 - Dodge
10 Rogue 4
11 Rogue 5
12 Rogue 6 - Improved Crit Ranged (here you get INT to damage)
13 Arti 3 -
14 Arti 4 - Improved Precise Shot (here you get fusilade)

1 Rogue 1 - Point Blank
2 Arti
3 Arti - Precision
4 Arti
5 Arti - ARTI FEAT - Augment or Quicken; also Fusilade
6 Arti - Insightful Reflexes
7 Arti (this gets Flame Turret or Insightful Damage)
8 Rogue 2 (evasion)
9 Ranger 1 - Dodge
10 Ranger 2 (rapid shot)
11 Ranger 3
12 Ranger 4 - (precise shot) - Improved Crit Ranged
+ 5 more rogue, the finish with ranger. Will end up Arti 6 / Rogue 7 / Ranger 7 and get the Ranger PL.

Ranger is difficult, as it has some handy feats (Rapid Shot, Precise Shot) that you want early early. But there's no reason you can't repeater your way through ranger lives. Or rogue (my last rogue life was Arti 4 / Rogue 13 / Bard 3). Or artificer, barbarian, fighter, etc.

This has the advantage of allowing you to consolidate gear. It will not let you explore the various fun things more full-class builds have to offer. For me, I do that with different characters - one is traipsing through everything pretty close to pure, one is mostly caster-focused, etc.

voodoogroves
11-13-2013, 08:56 PM
Some more clarification. I find crafting or farming anything to be more and more difficult these days. Less people are running shroud, etc. By contrast, heroic leveling can go faster. If you're thinking about going melee TWF, I'd look at your rogue AND ranger lives and consolidate the crafting. Picks work, but you may find Daggers or Kukris would help you optimize your time as rangers will use them just fine, and rogues will rock them.

Adelair
11-14-2013, 05:46 AM
I just did two Rogue lives. A human mechanic with a repeater, then a drow assassin with TWF daggers. I hated the TWF build, it was very hard to get through that life. The mechanic was far more fun, and much more effective. By level 20 I'd dipped into the Assassin tree and took the Deadly Shadow capstone.

Firing with the repeater even seems to interrupt the bluff animation. :)

Tylaric
11-14-2013, 10:35 AM
Do you enjoy the repeater?

I've got a character on whom I'll be doing similar, but I'm going repeater focus for most of those lives. Remember, to get the past life benefit, you don't have to be 20 levels - just the most levels in that class. My ranger plan I've been tossing around - here are a few options:

1 Rogue 1 - Point Blank Shot
2 Arti 1
3 Arti 2 - Precision
4 Ranger 1
5 Ranger 2 (rapid shot)
6 Ranger 3 - Insightful Reflexes
7 Ranger 4 (precise)
8 Rogue 2
9 Rogue 3 - Dodge
10 Rogue 4
11 Rogue 5
12 Rogue 6 - Improved Crit Ranged (here you get INT to damage)
13 Arti 3 -
14 Arti 4 - Improved Precise Shot (here you get fusilade)

1 Rogue 1 - Point Blank
2 Arti
3 Arti - Precision
4 Arti
5 Arti - ARTI FEAT - Augment or Quicken; also Fusilade
6 Arti - Insightful Reflexes
7 Arti (this gets Flame Turret or Insightful Damage)
8 Rogue 2 (evasion)
9 Ranger 1 - Dodge
10 Ranger 2 (rapid shot)
11 Ranger 3
12 Ranger 4 - (precise shot) - Improved Crit Ranged
+ 5 more rogue, the finish with ranger. Will end up Arti 6 / Rogue 7 / Ranger 7 and get the Ranger PL.

Ranger is difficult, as it has some handy feats (Rapid Shot, Precise Shot) that you want early early. But there's no reason you can't repeater your way through ranger lives. Or rogue (my last rogue life was Arti 4 / Rogue 13 / Bard 3). Or artificer, barbarian, fighter, etc.

This has the advantage of allowing you to consolidate gear. It will not let you explore the various fun things more full-class builds have to offer. For me, I do that with different characters - one is traipsing through everything pretty close to pure, one is mostly caster-focused, etc.

I like where you're going with this and I can definitely see the benefit to consolidating gear ! I was under the impression that you had to have 10+ levels to gain a past life, is that not the case? Just the most levels of ?

Now to find a good green steel repeater build ! =)

voodoogroves
11-14-2013, 11:00 AM
I like where you're going with this and I can definitely see the benefit to consolidating gear ! I was under the impression that you had to have 10+ levels to gain a past life, is that not the case? Just the most levels of ?

Yes, just the most levels. So a 6/6/8 build would get the past life of the level 8 class. In the case of a tie, the classes are chosen based on alphabetical for the core classes, then the order the classes were added to the game.

http://ddowiki.com/page/Past_Life_Feats

Here's another on my theory-doc for my ranger PLs ... it ends up Arti 6 / Rogue 7 / Ranger 7 with a ranger past life.

1 Rogue 1 - point blank shot
2 Arti 1
3 Arti 2 - rapid shot
4 Arti 3
5 Arti 4 -quicken
6 Arti 5 - precision
7 Arti 6
8 Rogue 2
9 Rogue 3 - precise shot
10 Rogue 4
11 Rogue 5
12 Rogue 6 - improved crit ranged
13 ranger
14 ranger - rapid shot (swap rapid for dodge with Fred)
15 ranger - improved precise shot
16 ranger - precise shot - WASTED FEAT
17 ranger
18 rogue
19 ranger
20 ranger


Now to find a good green steel repeater build ! =)
In the early levels I use a master-craftmanship BTA screaming of bleed, then a holy of bleed for most content. I also have a ghost touch of greater incorporeal bane and an anarchic of greater construct bane - but these you could replace with a holy of ghostbane and/or disruptor / smiter.

Greensteel-wise, I made a radiance. I'm toying around with making another one or two - that would be a 3xPos for undead killing and/or an ice one - but I breezed through last life with the radiance, so that's just maybe greedy on my part.

Rune arms I use Strinatis for lower levels (to break barrels), Hand of Tombs later (breaking barrels, disrupting) and a few other for their imbues. Later levels I mostly use a master-crafted Tira's Splendor but have the other BTA ones.

My rad2 (radiance, blinds targets on crits): http://www.iro.umontreal.ca/~delallea/ddo/shroud/cgi-bin/shroud.cgi?forced=radiance_1_&altar=3&weapon=heavy_repeater&item=item&craft=1&effects=holy,radiance_,_flaming,__flaming

Pos3 (greater disruption): http://www.iro.umontreal.ca/~delallea/ddo/shroud/cgi-bin/shroud.cgi?item=item&weapon=heavy_repeater&effects=holy,great_disr_,_good,__good&altar=3

Others enjoy Sundering Ooze and Trap the Soul repeaters.

bsquishwizzy
11-26-2013, 02:19 PM
I have had the exact opposite experience with my Assassin. I LOVE using Assassinate and stealth. The combo makes soloing quests relatively easy, albeit slow.

I can readily see the affection for a repeater build. Ranged builds are a little more stress-free when it comes to combat. Stealth is a little less important than having the ability to see far, and pulling one mob at a time. I can do the same thing with Bluff, but the process is much slower.

If you want a TWF rogue build, go straight Assassin. Once you get Assassinate you get basically an instakill that procs twice per use if you use it right. With the changes to mob AI when it comes to invisibility and sneaking, using appropriate tactics with stealth you can eliminate mobs one-by-one, and never even be noticed. I do it all of the time. It is amazingly fun.

Those greensteel picks, however, might be useless. You’ll most likely go with a DEX / INT build. This means short swords, daggers, and rapiers. Your biggest problems with be with undead and some constructs (make sure you have a pair of smiters).

MartinusWyllt
11-26-2013, 02:51 PM
Since I'm on rogue lives now on a similar path (3xarti, 3xranger and 1xrogue done so far)...

The artificer lives were 20 arti, 18/2 rogue, 18/2 rogue (I like evasion.)

For the ranger lives I did 11 ranger/6 artificer/3 rogue, 8/6/6 and 8/8/4 I think it was.

I went with 12 rogue/8 artificer last life and that went just fine.

I'm going repeater like voodoogroves, but front-loaded 6 artificer levels after the 1st rogue level in later ranger lives, I didn't like waiting for fusillade though delaying precise shot is annoying (feat-swapping being glitchy) as well as getting the turret while it is still particularly useful.

I much prefer kiting to TWF if soloing. Rune arms are still useful, too, with as few as 6 artificer levels.

Current life is going to be 18 arti/2 rogue because I miss blade barrier and I'm going to use the +20 stone for a barb past life.

Contemplating the iconic path via shadar kai for the other 2 rogue lives, but that 4200 comms looks a bit painful.

So...seconded on a repeater focus for this path.

MartinusWyllt
11-26-2013, 02:53 PM
Yes, just the most levels. So a 6/6/8 build would get the past life of the level 8 class. In the case of a tie, the classes are chosen based on alphabetical for the core classes, then the order the classes were added to the game.

http://ddowiki.com/page/Past_Life_Feats

Here's another on my theory-doc for my ranger PLs ... it ends up Arti 6 / Rogue 7 / Ranger 7 with a ranger past life.

1 Rogue 1 - point blank shot
2 Arti 1
3 Arti 2 - rapid shot
4 Arti 3
5 Arti 4 -quicken
6 Arti 5 - precision
7 Arti 6
8 Rogue 2
9 Rogue 3 - precise shot
10 Rogue 4
11 Rogue 5
12 Rogue 6 - improved crit ranged
13 ranger
14 ranger - rapid shot (swap rapid for dodge with Fred)
15 ranger - improved precise shot
16 ranger - precise shot - WASTED FEAT
17 ranger
18 rogue
19 ranger
20 ranger


In the early levels I use a master-craftmanship BTA screaming of bleed, then a holy of bleed for most content. I also have a ghost touch of greater incorporeal bane and an anarchic of greater construct bane - but these you could replace with a holy of ghostbane and/or disruptor / smiter.

Greensteel-wise, I made a radiance. I'm toying around with making another one or two - that would be a 3xPos for undead killing and/or an ice one - but I breezed through last life with the radiance, so that's just maybe greedy on my part.

Rune arms I use Strinatis for lower levels (to break barrels), Hand of Tombs later (breaking barrels, disrupting) and a few other for their imbues. Later levels I mostly use a master-crafted Tira's Splendor but have the other BTA ones.

My rad2 (radiance, blinds targets on crits): http://www.iro.umontreal.ca/~delallea/ddo/shroud/cgi-bin/shroud.cgi?forced=radiance_1_&altar=3&weapon=heavy_repeater&item=item&craft=1&effects=holy,radiance_,_flaming,__flaming

Pos3 (greater disruption): http://www.iro.umontreal.ca/~delallea/ddo/shroud/cgi-bin/shroud.cgi?item=item&weapon=heavy_repeater&effects=holy,great_disr_,_good,__good&altar=3

Others enjoy Sundering Ooze and Trap the Soul repeaters.

Ah, yes, similar to this.

rad II and lit II repeaters are fun, especially with masterful craftsmanship on Toven's Hammer for use at 17th level.

I rarely break-out the vac II anymore, though it is funny to see things occasionally turn into soul gems.

Panzermeyer
11-27-2013, 11:16 AM
I like where you're going with this and I can definitely see the benefit to consolidating gear ! I was under the impression that you had to have 10+ levels to gain a past life, is that not the case? Just the most levels of ?

Nope your past life just has to be the most lives you take on a toon.

I already have 2 rogue lives out of the way.

My final life is going to be arti.

For this kind of adventure a lot of people go 6rog/6arti/8 whatever you want as a past life.

Personally I switched it a little to go for 3rog/8arti/9 whatever. 6 rog only gets me uncanny dodge and an extra sneak attack die. While 8 arti gets me an extra feat and an extra 3rd level spell for both flame turret and insightful damage.

I always start with rog for max skills, then go 6 arti to get flame turret and endless fusilade for the necro quests. Then I go rogue for evasion. I splash the last rogue and last 2 arti throughout the rest with whatever it is I am past lifing to keep skills maxed out.

I have consolidated gear greatly, as I will now be using the same gear each life more or less. This has made things much much easier.


Now to find a good green steel repeater build ! =)

Radiance is best with a rog splash/focus. The no save blind effect means sneak attacks. =)