View Full Version : Paladin Archer thoughts?
flipstre
11-08-2013, 01:38 AM
Hi guys
I am going to TR into a paladin for heal amp past life and I was thinking of what is your thoughts on a pally ranger monk split. I was thinking of 12/6/2 pally ranger monk. 6 ranger gives me the free stuff and 2 monk gives me feats and evasion.
I got +4 tomes to all stats a spare +5tome (mabar) and +5 con.
My question is what is your thoughts on this please.
Proposed stat
15 dex I think for improved precise shot
Will send proper build later.
Arkadios
11-08-2013, 08:52 AM
This one hasn't been updated for u19 but the basic build and feat selections are good.
https://www.ddo.com/forums/showthread.php/412000-Pyrene-the-Endgame-Paladin
unbongwah
11-08-2013, 12:42 PM
If this is just for a pally PL, I'd go rgr 6 / monk 6 / pal 8 - effectively a 6/6/6 split if you park at 18 to XP farm like every good TRer :) - i.e., a KotC monkcher. You'll want the usual feats - Zen Archery, 10K Stars, Master of Forms, GTWF, PBS, IPS, Imp Crit, Stunning Fist if unarmed - and the race actually doesn't matter all that much, since you can take most of the AA goodies from the rgr tree now.
flipstre
11-11-2013, 01:01 AM
Hi Guys,
The build is the new reincarnation of The Boommmmm
Character Plan by DDO Character Planner Version 04.19.03
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 28 Lawful Good Human Male
(8 Paladin \ 6 Monk \ 6 Ranger \ 8 Epic)
Hit Points: 466
Spell Points: 420
BAB: 18\18\23\28\28
Fortitude: 26
Reflex: 21
Will: 17
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 28)
Strength 15 25
Dexterity 15 19
Constitution 15 20
Intelligence 8 12
Wisdom 12 16
Charisma 15 19
Tomes Used
+1 Tome of Strength used at level 4
+1 Tome of Dexterity used at level 4
+1 Tome of Constitution used at level 4
+1 Tome of Intelligence used at level 4
+1 Tome of Wisdom used at level 4
+1 Tome of Charisma used at level 4
+2 Tome of Strength used at level 8
+2 Tome of Dexterity used at level 8
+2 Tome of Constitution used at level 8
+2 Tome of Intelligence used at level 8
+2 Tome of Wisdom used at level 8
+2 Tome of Charisma used at level 8
+3 Tome of Strength used at level 12
+3 Tome of Dexterity used at level 12
+3 Tome of Constitution used at level 12
+3 Tome of Intelligence used at level 12
+3 Tome of Wisdom used at level 12
+3 Tome of Charisma used at level 12
+4 Tome of Strength used at level 16
+4 Tome of Dexterity used at level 16
+4 Tome of Constitution used at level 16
+4 Tome of Intelligence used at level 16
+4 Tome of Wisdom used at level 16
+4 Tome of Charisma used at level 16
+5 Tome of Constitution used at level 20
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 28)
Balance 2 12
Bluff 2 12
Concentration 2 13
Diplomacy 2 12
Disable Device n/a n/a
Haggle 2 12
Heal 1 11
Hide 2 12
Intimidate 2 12
Jump 2 15
Listen 1 11
Move Silently 2 12
Open Lock n/a n/a
Perform n/a n/a
Repair -1 9
Search -1 9
Spellcraft -1 9
Spot 1 11
Swim 2 15
Tumble n/a n/a
Use Magic Device n/a n/a
Level 1 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Past Life) Past Life: Druid
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Monk
Feat: (Past Life) Past Life: Monk
Feat: (Selected) Point Blank Shot
Feat: (Human Bonus) Toughness
Level 2 (Ranger)
Level 3 (Monk)
Feat: (Selected) Cleave
Feat: (Monk Bonus) Power Attack
Level 4 (Monk)
Feat: (Monk Bonus) Zen Archery
Level 5 (Paladin)
Feat: (Deity) Follower of the Silver Flame
Level 6 (Paladin)
Feat: (Selected) Great Cleave
Level 7 (Ranger)
Level 8 (Ranger)
Level 9 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Feat: (Selected) Improved Critical: Ranged Weapons
Level 10 (Ranger)
Level 11 (Monk)
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
Level 12 (Monk)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 13 (Paladin)
Level 14 (Paladin)
Level 15 (Paladin)
Feat: (Selected) Empower Healing Spell
Level 16 (Paladin)
Level 17 (Monk)
Level 18 (Monk)
Feat: (Selected) Master of Forms
Feat: (Monk Bonus) Ten Thousand Stars
Level 19 (Paladin)
Level 20 (Paladin)
Level 21 (Epic)
Feat: (Selected) Improved Precise Shot
Level 22 (Epic)
Level 23 (Epic)
Level 24 (Epic)
Feat: (Selected) Epic: Overwhelming Critical
Level 25 (Epic)
Level 26 (Epic)
Feat: (Epic Destiny) Epic Destiny: Perfect Two Handed Fighting
Level 27 (Epic)
Feat: (Selected) Epic: Epic Damage Reduction
Level 28 (Epic)
Feat: (Epic Destiny) Epic Destiny: Doubleshot
I probably play it at epic levels to check it out for end game. Other question "there is no point of putting points on UMD, is there?
Arkadios
11-12-2013, 06:47 PM
... Other question "there is no point of putting points on UMD, is there?
Build looks good. On this question, if you can fit it in alongside heal then I don't see any better choice. But no you can rely on pots/wands/cocoon/clw/cmw on this build.
sephiroth1084
11-12-2013, 08:02 PM
If this is just for a pally PL, I'd go rgr 6 / monk 6 / pal 8 - effectively a 6/6/6 split if you park at 18 to XP farm like every good TRer :) - i.e., a KotC monkcher. You'll want the usual feats - Zen Archery, 10K Stars, Master of Forms, GTWF, PBS, IPS, Imp Crit, Stunning Fist if unarmed - and the race actually doesn't matter all that much, since you can take most of the AA goodies from the rgr tree now.
I was going to make the same suggestion.
Basically, paladin has very little synergy with ranged combat in DDO, so a 6/6/8 build essentially lets you level as a monkcher and then get the paladin past life.
If I ever really decide to go after Completionist for my monkcher, my general plan is to run most of the classes like that: 6 monk/6 ranger/8 whatever (exclusions being bard and barbarian due to not being allowed with monk, maybe investing more heavily in the casters since they are pretty easy to level on).
Irenae
02-06-2014, 12:49 AM
This is simple, make a half-elf Paladin and get both bow strength feat and arcane archer potential maxed. There are also unusual feats you may want to take like Manyshot and improved precise shot, and maybe point blank shot. Rapid Shot is great to help out the DPS. Combine all of that and you should deal solid (for ranged anyway) DPS.
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