View Full Version : Divine might no longer recharging on paladin splash?
Forzah
11-02-2013, 05:58 AM
Today I've played on my juggernaut (16 arti/2 pal/2monk) for the first time in a few months and noticed that paladin divine might had been changed. Instead of infinite charges there are now just 5. Ok, that's fine with me. The bad thing is that these charges no longer recharge. Resting or relogging does not regain those charges. I tried resetting enhancement but to no avail. Does anyone face the same problem? What could be causing it?
edit: Do you maybe need 4 levels of paladin instead of 2, to qualify for turn undead?
Krelar
11-02-2013, 09:57 AM
Today I've played on my juggernaut (16 arti/2 pal/2monk) for the first time in a few months and noticed that paladin divine might had been changed. Instead of infinite charges there are now just 5. Ok, that's fine with me. The bad thing is that these charges no longer recharge. Resting or relogging does not regain those charges. I tried resetting enhancement but to no avail. Does anyone face the same problem? What could be causing it?
edit: Do you maybe need 4 levels of paladin instead of 2, to qualify for turn undead?
Divine might never had unlimited charges, it's always been based on your number of turn undeads. My guess would be that you were leveling up unyielding sentinel and had the ability that gave you regenerating turn undeads and now you've switched destinies.
So you either need 4 paladin to get turn undead or you need to twist it in from unyielding sentinel.
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