Xianio
10-06-2013, 11:29 PM
Hello hello all! I'm trying to see if a S&B Fighter has any potential here and I've come looking for your worldly advice as there are many game mechanics I don't yet understand. So, this is what I've come up with:
Human (28 point) - With more points buff up str/con as high as you can.
Str: 16
Dex: 13
Int: 13
Con: 15
Weapon: Bastard Sword (First Blood - as it becomes available)
Shield: Madstone Aegis (Improved Bashing, Shield Bashing - 20% +8) 2(2d10) damage
Armor/Helmet: Black Dragon
Feats - 18
Dodge - Mobility - Spring Attack - Whirlwind
Cleave - Great Cleave
Power Attack
Expertise
Exotic Weapon Prof
Shield Mastery - Improved Shield Mastery - Improved Shield Bash
Two-handed weapon fighting - Improved - Greater
Weapon Focus - Greater Weapon Focus
Improved Critical
Considerations: Dropping Whirlwind and spring attack for both weapon specializations or improved sunder (I don't know how required that skill is)
Epic Feats:
Overwhelming
Bulwark of Defense
Blinding Speed OR Epic Damage Reduction (probably speed as 10 more PRR most likely won't result in a significant change)
Epic Destiny Feats:
Pierce Damage Reduction
Elusive Target
Enhancement Tree:
41 Kensai (for capstone)
39 StD using Tier 5 to max out Repreisal, Block and Cut, 1 point in Reinforced (Shield) + Defensive Sweep
Destiny - Legendary Dreadnaught
Twists - Legendary Shield Mastery (Unyielding)
Twists - Malicious Weapons (Fury)
Twists - Wild Weapons (Fury)
All told this should give me:
Shield Bash while attacking in melee - 55% proc
Very very high AC
Very strong PRR
While being attacked up to +10 damage (Reprisal - I'm guessing 4-6 consistently)
Nearly all of Kensai's dps-boosting enhancements (no tier 5)
13 action boosts per rest.
Glancing blows (2 per sequence) - 59% damage + 18% chance to proc on-hits
Lots of HP
But most importantly, if I'm understanding the way this works correctly:
60% doublestrike all the time
79% doublestrike 50% of the time (provided your attack does damage)
^ I'll explain this -
15% - First Blood (Enhancement Bonus)
8% - Shield Mastery (untyped - stacks)
7% - Legendary Shield Mastery (untyped - stacks)
3% - Black dragon (artifact)
6% - any item that offers it (Morale)
21% - Kensai (Capstone + SwnT: Previously this Kensai was Competence so I'm making an assumption that this has remained true)
25% - Cut and Block (Morale - doesn't stack)
Caveats: If Kensai is morale this number drops substantially. If SwnT is morale remove 6% from each of the originally listed totals.
So, let me know where I've gone wrong, if it's total garbage or if a mechanic doesn't work the way I think it does. :)
Cheers.
Human (28 point) - With more points buff up str/con as high as you can.
Str: 16
Dex: 13
Int: 13
Con: 15
Weapon: Bastard Sword (First Blood - as it becomes available)
Shield: Madstone Aegis (Improved Bashing, Shield Bashing - 20% +8) 2(2d10) damage
Armor/Helmet: Black Dragon
Feats - 18
Dodge - Mobility - Spring Attack - Whirlwind
Cleave - Great Cleave
Power Attack
Expertise
Exotic Weapon Prof
Shield Mastery - Improved Shield Mastery - Improved Shield Bash
Two-handed weapon fighting - Improved - Greater
Weapon Focus - Greater Weapon Focus
Improved Critical
Considerations: Dropping Whirlwind and spring attack for both weapon specializations or improved sunder (I don't know how required that skill is)
Epic Feats:
Overwhelming
Bulwark of Defense
Blinding Speed OR Epic Damage Reduction (probably speed as 10 more PRR most likely won't result in a significant change)
Epic Destiny Feats:
Pierce Damage Reduction
Elusive Target
Enhancement Tree:
41 Kensai (for capstone)
39 StD using Tier 5 to max out Repreisal, Block and Cut, 1 point in Reinforced (Shield) + Defensive Sweep
Destiny - Legendary Dreadnaught
Twists - Legendary Shield Mastery (Unyielding)
Twists - Malicious Weapons (Fury)
Twists - Wild Weapons (Fury)
All told this should give me:
Shield Bash while attacking in melee - 55% proc
Very very high AC
Very strong PRR
While being attacked up to +10 damage (Reprisal - I'm guessing 4-6 consistently)
Nearly all of Kensai's dps-boosting enhancements (no tier 5)
13 action boosts per rest.
Glancing blows (2 per sequence) - 59% damage + 18% chance to proc on-hits
Lots of HP
But most importantly, if I'm understanding the way this works correctly:
60% doublestrike all the time
79% doublestrike 50% of the time (provided your attack does damage)
^ I'll explain this -
15% - First Blood (Enhancement Bonus)
8% - Shield Mastery (untyped - stacks)
7% - Legendary Shield Mastery (untyped - stacks)
3% - Black dragon (artifact)
6% - any item that offers it (Morale)
21% - Kensai (Capstone + SwnT: Previously this Kensai was Competence so I'm making an assumption that this has remained true)
25% - Cut and Block (Morale - doesn't stack)
Caveats: If Kensai is morale this number drops substantially. If SwnT is morale remove 6% from each of the originally listed totals.
So, let me know where I've gone wrong, if it's total garbage or if a mechanic doesn't work the way I think it does. :)
Cheers.