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View Full Version : changes to pre-fesitval weapon Min Level -- need a way to convert them please



redoubt
08-21-2013, 06:06 PM
Example:

+1 shock rapier of puncturing. ML:6. I added icy burst back in the day. These (I have a pair) WERE great leveling weapons for my main while accumulating past lives. Now they are ML:10.

This increase greatly devalues these weapons. At level 12 I start using GS. With 6 levels of good use they were good weapons. With only 2 levels of usefulness, these weapons are not actually valuable anymore.

Please give us a way to convert these weapons so that they go back to the original ML like the festival weapons.

Thank you.

Havok.cry
08-21-2013, 07:27 PM
You know, something I have been wondering is: IIRC the reason they could not save those ones is that they didn't have the festival tag that their code could target and then ignore. If they can have their code ignore specific things, why not random loot with three damage mutations?

rest
08-21-2013, 07:35 PM
Example:

+1 shock rapier of puncturing. ML:6. I added icy burst back in the day. These (I have a pair) WERE great leveling weapons for my main while accumulating past lives. Now they are ML:10.

This increase greatly devalues these weapons. At level 12 I start using GS. With 6 levels of good use they were good weapons. With only 2 levels of usefulness, these weapons are not actually valuable anymore.

Please give us a way to convert these weapons so that they go back to the original ML like the festival weapons.

Thank you.

I feel your pain. I have a rapier and a dagger, both +1 Icy Burst/Keen/Pure Good that were ML4. AWESOME Twink weapons. Now they are ML 10. Not so awesome :(

Astarii
08-21-2013, 08:04 PM
i think we all loved our low lvl items, we can only hope that they rehit crafting (master craftsmanship II or III an possibly other things like paralyzing ect) or make very low ML items drop again. So... back to the drawing board on items for low lvls.

redoubt
08-22-2013, 12:38 AM
i think we all loved our low lvl items, we can only hope that they rehit crafting (master craftsmanship II or III an possibly other things like paralyzing ect) or make very low ML items drop again. So... back to the drawing board on items for low lvls.

Yes we love our items. Now turbine should go and fix the ones from the first festival.

This combined with my personal dislike for the enhancement pass has me very close to considering this an NGE moment.

Matuse
08-22-2013, 01:15 AM
I had this:

http://farm8.staticflickr.com/7249/7489242344_8ae0dceb15.jpg

It turned into this:

http://farm6.staticflickr.com/5549/9568885666_5a4341b705.jpg

So...yeah. There's that.

Forzah
08-22-2013, 02:11 AM
I disagree. If an item has stats worth of ML 10, it should be an ML 10 item. The only exception to this should be named weapons.

redoubt
08-22-2013, 02:13 AM
I disagree. If an item has stats worth of ML 10, it should be an ML 10 item. The only exception to this should be named weapons.

festival adjusted weapons were like named items.

Also, in the later Risia festivals they changed the name of the bonus. Those items did not have their levels changed.

redoubt
08-22-2013, 02:15 AM
I had this:


So...yeah. There's that.

but hey, you got and extra d6 damage, so it makes it all okay right?

My caster hanging out at level 20 has one that was level 12 and is now 21... its been on his hotbar for many levels and now he can't equip it.

Please fix this stuff.

CeltEireson
08-22-2013, 01:09 PM
I had this:

http://farm8.staticflickr.com/7249/7489242344_8ae0dceb15.jpg

It turned into this:

http://farm6.staticflickr.com/5549/9568885666_5a4341b705.jpg

So...yeah. There's that.

Ditto, I hate to think of the time I spent jumping during Risia to get sufficient motes to do all the upgrades, was a serious time investment.

CeltEireson
08-22-2013, 01:10 PM
And apologies for including the images - tried to edit but **** forum system won't let me!

moomooprincess
08-22-2013, 01:19 PM
CLICK HERE The player said he had 1200 Risia Ice Games items. (https://www.ddo.com/forums/showthread.php/422426-1200-existing-random-gen-weapons-getting-ml-raised-by-2-to-8-lvls-post-xpack)

That is when Feather of Sun came in and stated that the OLD Risia Ice Games items, from the first year when we had four games in one eight months, those were the items to be affected.

If you had FESTIVAL ICY BURST those would be okey dokey.

mons
08-22-2013, 01:38 PM
Its not just the level increase making those specific weapons pretty much worthless, Racial Restricted along with Bane and Greater Bane weapons no longer drop as random loot. 95% of the weapons I put Icy Burst on fell in either 1 of those categories or both not to mention the Pure Good suffix adding another 2 additional levels on top of everything else. Are those weapons crucial or even needed in lowbie land, of course not. But the time and money both real (DDO Store) and virtual has been wasted at our expense, this is what ****es me off.

HernandoCortez
08-22-2013, 01:41 PM
I had this:

http://farm8.staticflickr.com/7249/7489242344_8ae0dceb15.jpg

It turned into this:

http://farm6.staticflickr.com/5549/9568885666_5a4341b705.jpg

So...yeah. There's that.

I feel your pain. Still didn't check my items though.

CarpeNoctu
08-22-2013, 02:15 PM
Example:

+1 shock rapier of puncturing. ML:6. I added icy burst back in the day. These (I have a pair) WERE great leveling weapons for my main while accumulating past lives. Now they are ML:10.

This increase greatly devalues these weapons. At level 12 I start using GS. With 6 levels of good use they were good weapons. With only 2 levels of usefulness, these weapons are not actually valuable anymore.

Please give us a way to convert these weapons so that they go back to the original ML like the festival weapons.

Thank you.

I'm rather confused. I don't recall a single one of my Festival Icy Burst weapons being affected by the change. The ones on my level 25 Monk may have been (I'm not sure I would have noticed due to her level) but none of the lower level ones were... The only ones that were hit on my characters were things like Banishing of PG, GT of Disrupt and some low level Potency and Magnetism scepters for my lowbie Sorc...

Mercury99
08-22-2013, 02:21 PM
I'm rather confused. I don't recall a single one of my Festival Icy Burst weapons being affected by the change. The ones on my level 25 Monk may have been (I'm not sure I would have noticed due to her level) but none of the lower level ones were... The only ones that were hit on my characters were things like Banishing of PG, GT of Disrupt and some low level Potency and Magnetism scepters for my lowbie Sorc...

Festival Frost and Festival Icy Burst will NOT be affected.
HOWEVER the ORIGIANAL Risa Ice games effects of 'ICY BURST' and 'FROST' added to weapons ARE affected by this change. So basicly if you were around for the FIRST games any weapons you made then are getting ML hiked up. IF you were only playing since the change to 'Festival.......' you are fine. Long term customers are getting hosed.

BUT if you were not around back then nothing to worry about!

As I said in the other thread, not normally the way to treat long term customers.......

mons
08-22-2013, 02:23 PM
Only the First edition batch has been affected (Icy Burst). The second and subsequent batches (Festival I cy Burst) are not affected unless it has a Pure Good suffix or was BTA in which case the level would increase by 2.

redoubt
08-22-2013, 06:23 PM
CLICK HERE The player said he had 1200 Risia Ice Games items. (https://www.ddo.com/forums/showthread.php/422426-1200-existing-random-gen-weapons-getting-ml-raised-by-2-to-8-lvls-post-xpack)

That is when Feather of Sun came in and stated that the OLD Risia Ice Games items, from the first year when we had four games in one eight months, those were the items to be affected.

If you had FESTIVAL ICY BURST those would be okey dokey.

There seem to be several threads on it. All of them seem to go like this:

1. my risia games weapons are useless.
2. what? my festival weapons didn't change at all. What's the big deal?
3. Ah... exactly. Risia (which was the first festival under a different name) weapons have raised MLs and the festival weapons are not.

Devs, please fix this for those of us with the original items.

Thank you.

Astarii
08-22-2013, 07:41 PM
There seem to be several threads on it. All of them seem to go like this:

1. my risia games weapons are useless.
2. what? my festival weapons didn't change at all. What's the big deal?
3. Ah... exactly. Risia (which was the first festival under a different name) weapons have raised MLs and the festival weapons are not.

Devs, please fix this for those of us with the original items.

Thank you.

I don't think they can now... the new "Festival" ones are marked, the old ones are prob not. so, ... its just targeting old items they felt where unbalanced in the game. ie they hit the old dedicated players because.... ? i don't know, the logic eludes me.

Highlander
08-22-2013, 09:16 PM
I had this:

http://farm8.staticflickr.com/7249/7489242344_8ae0dceb15.jpg

It turned into this:

http://farm6.staticflickr.com/5549/9568885666_5a4341b705.jpg

So...yeah. There's that.

Matuse - there is something wonky with the item in the first place, before the change.
There is no way that a +18 item would be ML8.
That being said, the powers it had did not warrant a power rating of +18.
That is why it ended up at ML27.
An interesting item and strange outcome. Thanks for sharing it with us.

Cheers

geoffhanna
08-22-2013, 10:09 PM
My glaciation short sword is now ml28. Sadly, the sorceror that uses it remains only lvl21.

Please fix.

It kills me to think how much plat I spent buying those stupid recipes to upgrade it all the way to Glaciation IX.

Way over 500k. And this was back when 500K was really a lot of plat.

Tellsien
08-22-2013, 10:24 PM
Matuse - there is something wonky with the item in the first place, before the change.
There is no way that a +18 item would be ML8.
That being said, the powers it had did not warrant a power rating of +18.
That is why it ended up at ML27.
An interesting item and strange outcome. Thanks for sharing it with us.

Cheers

The problem is that the +18 item is weaker than it should be for that huge of a minimum level increase. See for instance this comparison:

Pre-U19 item after the update:

http://i.imgur.com/aNnRIrI.png

Random-gen loot from post update:

http://i.imgur.com/eFqgwIw.png

~T

redoubt
08-23-2013, 12:19 AM
The problem is that the +18 item is weaker than it should be for that huge of a minimum level increase. See for instance this comparison:

Pre-U19 item after the update:



Random-gen loot from post update:



~T

This also illustrates the point. When "correction" is made for the risia mods (and others) the weapons actually end up worse than random loot gen due to the ridiculously high MLs.

Matuse
08-23-2013, 01:24 AM
Matuse - there is something wonky with the item in the first place, before the change.
There is no way that a +18 item would be ML8.

It was a +2 Major Ice Lore Club when I initially got it, and it was ML:8.

Then during the second iteration of the Risia Games, after Turbine changed it so that the Glaciation recipes could be put onto a "naked" item, and its spell level and Glaciation amount progressively bumped, I ran it through some 12,000 winter motes and 5 of each level of Risia recipes to give it Superior Glaciation IX.

People said I was nuts...Polar Ray was and is the highest level cold spell, so Superior Glaciation VIII was the highest I needed...but I went and did it anyway. When MotU hit, Superior Glaciation IX became Glaciation 90, and it got the +18 item mod.

Now it's so bad that I cannot fathom anyone at level 27 actually using it, to say nothing of its complete destruction as a twinking item for levels below 27.

redoubt
08-23-2013, 12:17 PM
It was a +2 Major Ice Lore Club when I initially got it, and it was ML:8.

Then during the second iteration of the Risia Games, after Turbine changed it so that the Glaciation recipes could be put onto a "naked" item, and its spell level and Glaciation amount progressively bumped, I ran it through some 12,000 winter motes and 5 of each level of Risia recipes to give it Superior Glaciation IX.

People said I was nuts...Polar Ray was and is the highest level cold spell, so Superior Glaciation VIII was the highest I needed...but I went and did it anyway. When MotU hit, Superior Glaciation IX became Glaciation 90, and it got the +18 item mod.

Now it's so bad that I cannot fathom anyone at level 27 actually using it, to say nothing of its complete destruction as a twinking item for levels below 27.

An excellent example of where the "updates" are not being done right. Many of the best items in the game are turned into junk by these upgrade passes.

Remember when superior potency was a great item? They nerfed them down when everything changed to spell power. Now its happening again.

My request is that they stop wrecking stuff we have. Coming out with something better that I want to go and find is a good thing. Ruining my current stuff so I have to go get new stuff just to return to the level I was already at is bad.

Chai
08-23-2013, 12:51 PM
I disagree. If an item has stats worth of ML 10, it should be an ML 10 item. The only exception to this should be named weapons.

THe issue with this is they should have done it that way from the beginning. TO have people building items for years and years under the pretense that this is how they are, and then change them later on is terribad. Had they added to ML in the beginning people would have used the kits with full knowledge of what they did. Its not like this was a bug (like zero ML rings) or a known issue (like pure good). It was WAI, and now its changed.

redoubt
08-26-2013, 10:23 AM
THe issue with this is they should have done it that way from the beginning. TO have people building items for years and years under the pretense that this is how they are, and then change them later on is terribad. Had they added to ML in the beginning people would have used the kits with full knowledge of what they did. Its not like this was a bug (like zero ML rings) or a known issue (like pure good). It was WAI, and now its changed.

I completely agree. If it raised the ML from the start, there would be no complaining now.

The second half of it is that the "festival" coded items are still not being changed. They are still great twink gear. I think turbine should help us convert our old stuff to festival so it goes back to the original ML and is worth keeping again.

donfilibuster
08-27-2013, 08:22 PM
The argument that the ML should be on par is moot because the festivult bonus is still good.

The glaciation was just too much work to let it pass, if it were just the icy bursts the issue would hold less water.
The icy bursts took some effort or plat, but is nowhere near the amount of motes spent in making the glaciation items.

And they do stand out in the item tables since there's no equivalent, devs should be able to isolate them in some way.
They can add a recipe to make epic glaciation under 90 to be non epic.

Or even adjust the curve of the bonus growth, or at least the progression of the bonus to be on par with rand gen.
Anything really, so that it is not left as it is.

Point is, even when devs practice says old stuff should go obsolete, they can still do some intervention.
It needs not be right away, it could be in a future festivult, or even a one time recipe.
The problem seems to be this doesn't fall into the old gear category, nor a bug to bugfix.
It's a non-ordinary situation where old code gets replaced without upgrade path.

If nothing happens with this how can we look forward to future festivals?
Personally i don't look forward to Mabar, and skipped Cove this last time, dun even know the name of the winter one in eveningstar.
Yet i still remember the thrill of that first Risia, and the laugh of the people that splashed in the bay when it vanished at 7:00 AM :P

centuar1963
10-28-2013, 05:43 PM
My pain is from a trusty +1 holy/pg icy burst falcion that saw me thru many a zerg in Deleras + a holy/pg icy burst +5 great axe that was a standard goto till my level allows greensteel... i put tons of effort to get these + 6 or so other weapons, to get icy on them and now all that effort means I cannot use them till i reach a level where they become useless... This nerf hurts because all the planning and effort to get these in my inventory all those years ago... goodbye old friends....

taurean430
10-28-2013, 06:06 PM
CLICK HERE The player said he had 1200 Risia Ice Games items. (https://www.ddo.com/forums/showthread.php/422426-1200-existing-random-gen-weapons-getting-ml-raised-by-2-to-8-lvls-post-xpack)

That is when Feather of Sun came in and stated that the OLD Risia Ice Games items, from the first year when we had four games in one eight months, those were the items to be affected.

If you had FESTIVAL ICY BURST those would be okey dokey.

Yep.

The level of insult to injury was off the freakin chart.

Thumbed_Servant
10-29-2013, 12:38 AM
If Turbine could at least put in a method by which we could remove old Risia crafting so we could then have back the original and much prized items we carefully farmed/purchased-at-great-price to use exactly for the Risia crafting we could at least then re-craft on them with the newer Risia crafting. It would be something of help.