View Full Version : is there something new wrong with handwraps...
DelverRootnose1
08-21-2013, 02:22 PM
...or maybe antipodes. While on boat, while hitting the dummy I get something like 5-7 damage type depending on where dummy is according to sense weakness but when I go on a quest most of the damage disappears. I have things like a tod ring with holy burst and spiked gloves and all the things you would think a level 25 monk would have any ideas.?
...or maybe antipodes. While on boat, while hitting the dummy I get something like 5-7 damage type depending on where dummy is according to sense weakness but when I go on a quest most of the damage disappears. I have things like a tod ring with holy burst and spiked gloves and all the things you would think a level 25 monk would have any ideas.?
Are you, or is anyone else you're running with, using summer smoke from the Primal Avatar destiny? It really messes with handwraps.
DelverRootnose1
08-21-2013, 03:11 PM
Are you, or is anyone else you're running with, using summer smoke from the Primal Avatar destiny? It really messes with handwraps.
....and that only seemed to effect alchemical handwraps. But be that as it may I tested that and it didn't seem to matter the same as disrobing and re-equipping everything and swapping handwraps or even resetting enhancements like violence begets violence. Nothing seemed to matter. In quest damage at about 2to 3 types and on training dummy the 5-7 I expect.
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