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myliftkk_v2
08-21-2013, 08:11 AM
Have noticed two massive lag instances, and this from someone who virtually never ever lags.

1. Wheloon Prison in a full party, especially in the area around Thrill of the Hunt, somehow went from about 10 mobs to about 30+ in seconds, and game quickly became unplayable, twice. No real zerging was involved. First time, only solution was to wipe, then have someone hold the instance, so we didn't have to clear all the way back. Second time was the same, except we managed to get the gate open to shorten the run from the entrance.

2. Final boss fight Friends in Low Places which I've done a couple times, once spawned, I would guess, 20+ archers (as opposed to a bunch of melee) and quickly became a lagfest with all the arrows. Runs where mostly melee spawned, no issues at all.

I enjoy Wheloon, but the area around Thrill seems to have way too many mobs if normal kill and move forward progression ends up in a brutalized lag wipe where even the trash is "hopping".

Kyshara
08-21-2013, 08:13 AM
I got massive lag in lots of cases yesterday: Tomb of the Unhallowed, Tempest spine and like 6 or more quests. The lag is just intensive.

goldgolem
08-21-2013, 08:18 AM
I never get lag but since Sunday I have been in parties where we have all had major lag spikes. Luckily no problems really but I would not have liked to be in a raid during a spike

I did notice a new lag effect though last night - party member lagged while fighting a boss and I healed him to full. He looked fine for about 10 seconds and then *ping* was dead. Normally if someone lagged the game was good at keeping the real state of everyone between the party but this indicates that the timing is now able to get out of sync during lag