View Full Version : It is unbelievable that this is what the fans of this game wanted…
Double_O
08-20-2013, 06:55 PM
It is unbelievable that this is what the fans of this game wanted…
I can not believe you all wanted everything in the game nerfed…
Oh well, I am off to find a smarter fan base…
SerPounce
08-20-2013, 07:07 PM
If there's one thing I've learned from the complaints following this pass it's how awful many DDO players are at character building. THis pass was a huge buff to most character concepts, and opened up a plethora of new options.
Shadowy1
08-20-2013, 07:11 PM
For what it's worth, only pure sword and board builds, and DoS/SD got seriously nerfed. Most everything else is at around the same or increased power levels. And monks got a huuuuge bump in power. But then that's monks for you.
SiliconScout
08-20-2013, 07:12 PM
If there's one thing I've learned from the complaints following this pass it's how awful many DDO players are at character building. THis pass was a huge buff to most character concepts, and opened up a plethora of new options.
I am forced to agree. I have done 3 of my 15 so far and by 14th level Barb feels about the same but the others seem stronger thus far.
As much as I was worried I think this really did open up some very cool build options. Yes it sucks to not have that template to build off of but with some care things aren't quite as bad as I was worried they would be.
My Monk is a full fledged monster now and I was sure they were going to get hit with a nerf bat HARD. Seriously, screw hand wraps.... he's a beast!
Qhualor
08-20-2013, 07:13 PM
I will say something positive among the many negative things I have posted recently. I just finished, 2 hours later, doing my enhancements on my barb and I am pleasantly pleased. I had a very tough time figuring out what I wanted. theres plenty of enhancements I still want, but ran out of AP. haven't run a quest yet, but she does feel buffed more than before. I still have a fighter and a ranger to do though, so we shall see how that goes.
PsychoBlonde
08-20-2013, 07:17 PM
My characters are certainly more powerful and versatile, although I'm not currently running a caster so I don't know about that. Everybody I've talked to has *gained* DC's, spell pen, or spellpower, though, some to an impressive degree. All my toons do more damage, have better saves, and more AC/PRR/dodge.
The only thing I've been having difficulty with is traps--I switched to more of an "instant-search" build on my main trapper and some of the stuff in the new content (secret doors in particular) has been unfindable. Maybe the DC's are just that much higher than they were and I'm going to have to locate some better gear. The traps in the new content are all weird "floating" traps instead of the old style with the control box so I've been having difficulty getting a read on it. Think I need to go back and do some older quests to gauge where I stand DC-wise.
Dawnsfire
08-20-2013, 07:27 PM
It is unbelievable that this is what the fans of this game wanted…
I can not believe you all wanted everything in the game nerfed…
Oh well, I am off to find a smarter fan base…
Wow! Another I am smarter than you are post. Have fun with whatever game you find.
Philibusta
08-20-2013, 07:30 PM
Redid my Ranger last night. Was surprisingly easy. And he even has a couple Rogue splash levels for trapping. Also, he's a Helf, so theres the Dilettante thing to deal with.
I just went slowly and carefully, picking enhancements that were close to what I had before. Mostly in the Tempest tree, some in the Racial tree, and a couple AP in the Rogue Mechanic tree.
All in all, I think it turned out well. He has about 50 SP less than before (but tbh I never used up his whole blue bar anyway), 5 more HP, better Disable/Open skills, better PRR, more Spellpower (not alot, but he gets a little more out of self-heals now) a better Action thingermajig for Skill Boost (for them really tough traps) and a couple of clicky attacks. Dunno how fond I am of having to click on the darn clicky thing every 6 seconds to keep it going (might have made sense just to make it a Stance, like Power Attack or such..)...but, it's not a game-breaker for me.
And yeah, I was a doomsayer before. I'm still kind of apprehensive, as the Ranger was easy to rebuild, but I still have a Rogue, a Fighter, a Wizard PM, and a melee Druid to go (meaning the toons in my stable that I actually PLAY heh). I heard pure Fighters got majorly EFFED when it comes to HP. But, we'll see.
Maybe it's time to dust off my monk. Parked him at lvl 7 a LOOONG time ago (just wasnt "feeling" the whole monk thing back then) and hes been collecting dust ever since.
Philibusta
08-20-2013, 07:32 PM
It is unbelievable that this is what the fans of this game wanted…
I can not believe you all wanted everything in the game nerfed…
Oh well, I am off to find a smarter fan base…
I heard "Jeopardy" is running a casting call....those players seem to be pretty smart... :p
Oh....canihazurstuff???
Tscheuss
08-20-2013, 07:36 PM
My characters are certainly more powerful and versatile, although I'm not currently running a caster so I don't know about that. Everybody I've talked to has *gained* DC's, spell pen, or spellpower, though, some to an impressive degree. All my toons do more damage, have better saves, and more AC/PRR/dodge.
The only thing I've been having difficulty with is traps--I switched to more of an "instant-search" build on my main trapper and some of the stuff in the new content (secret doors in particular) has been unfindable. Maybe the DC's are just that much higher than they were and I'm going to have to locate some better gear. The traps in the new content are all weird "floating" traps instead of the old style with the control box so I've been having difficulty getting a read on it. Think I need to go back and do some older quests to gauge where I stand DC-wise.
IIrc, an explicit search handles higher DC's than an 'instant search'. I may need to check again, though.
sdrocky
08-20-2013, 08:01 PM
The enhancement pass has made my crazy wf wiz/rg/ftr build. totaly made it.
Soulfurnace
08-20-2013, 08:03 PM
THis pass was a huge buff to most character concepts, and opened up a plethora of new options.
It truly was. Out of my 9 chars, all but my bard got a buff (I don't know if he changed... he's a bank-toon)
My cleric for example - he gained 50% more from his heals, 2d6 sneak attack (meh), some healbot abilities (meh), -40% threat (ninja spy), and... Well. He lost 20% heal amp. Need more ap's to get the heal amp. Also gained a bunch of saves, some spellpower boosts and a few bits and pieces.
In a few levels, he'll have 30% heal amp, along with other stuff from human tree. I'm gonna say he came out better. Not quite everything I wanted, but still a buff compared to pre-enhancement pass.
Paladins on the other hand... R.I.P. :P
PsychoBlonde
08-20-2013, 08:08 PM
IIrc, an explicit search handles higher DC's than an 'instant search'. I may need to check again, though.
I've got a -4 on the instant search, but I can't find secret doors even with a standard search and a 75 in the skill. Not sure if the DC is just that high. Have had zero trouble disarming anything, just bizarreness with search.
Auran82
08-20-2013, 08:13 PM
I think for the most part, alot of the people complaining are either, those in the group that did lose some, S&B Types etc or just really struggling working out what to take with the new system.
Seriously, this new system has so many options, its often overwhelming to work out what you want to get, and even if it turns out that you lose out on one thing, odds are, there are 5 other extra things you got that some people just ignore because "Its not the same as I had before". Sure, there are some cases where you have to take extra stuff that you don't really want in order to get what you do want (especially in the racial trees, I think the rows there should be based of total spend overall, not just in that tree) but was the old system really that different? The old enhancement system was pretty much pick X PRE you want, take pre-requisites and filler rubbish to get to the point spend where you can get that pre-requisite. Have a couple of choices on stats, toughness enhancements and spellpower enhancements but thats really about it, 75% or more of your enhancement points on many builds were locked in.
I've only done my rogue so far, but I am pretty happy with what I was able to choose (other than the Halfelf tree kinda sucking).
Postumus
08-20-2013, 08:18 PM
If there's one thing I've learned from the complaints following this pass it's how awful many DDO players are at character building. THis pass was a huge buff to most character concepts, and opened up a plethora of new options.
Yeah, I've been thinking the same thing. Pretty soon the 'superuber' builds will be posted, the masses will follow suit, and the tone will be complaining about how easy everything is and how Turbine broke the game with the EP.
Cycle of MMO life I guess.
NaturalHazard
08-20-2013, 08:24 PM
1 is weaker the other 3 are stronger the weaker one is getting a tr as soon as I get the raids to 20ths. A bit disapointed with the one that is weaker its my main, it was kind of fun, wasn't nearly overpowered but the changes killed it, respecced and can pull my weight as that respec (i just changed the enhancements) but I sort of feel nekked :D, but yeah it killed me making that kind of character again oh well back to the drawing board. :D.
Qezuzu
08-20-2013, 08:30 PM
It is unbelievable that this is what the fans of this game wanted…
I can not believe you all wanted everything in the game nerfed…
Oh well, I am off to find a smarter fan base…
Everything?
Everything, you say?
Philibusta
08-20-2013, 08:49 PM
IIrc, an explicit search handles higher DC's than an 'instant search'. I may need to check again, though.
Whats the "instant search vs explicit search thing"? I noticed last night that my Search animation was going much faster. So that must be the Instant Search. How does one do an Explicit Search?
Hendrik
08-20-2013, 09:26 PM
It is unbelievable that this is what the fans of this game wanted…
I can not believe you all wanted everything in the game nerfed…
Oh well, I am off to find a smarter fan base…
I hear Hello Kitty needs players.
Should be your speed.
Zirun
08-20-2013, 09:30 PM
Whats the "instant search vs explicit search thing"? I noticed last night that my Search animation was going much faster. So that must be the Instant Search. How does one do an Explicit Search?
Elves, Drow, Shadar-kai and Morninglords have an enhancement called Nothing is Hidden that Searches passively but at a penalty.
Nightmanis
08-20-2013, 09:31 PM
And yeah, I was a doomsayer before. I'm still kind of apprehensive, as the Ranger was easy to rebuild, but I still have a Rogue, a Fighter, a Wizard PM, and a melee Druid to go (meaning the toons in my stable that I actually PLAY heh). I heard pure Fighters got majorly EFFED when it comes to HP. But, we'll see.
I've been playing my rogue nearly non-stop since the changes. I know some other people who have rogues who are happy as can be with all the changes.
And Fighters only got effed out of hp if you dumped as much as you could into it. In reality most people lost maybe 10hp total, 20 tops. I know my main lost roughly 26hp in the end, and he was a pure stalwart S&B dps build. He's now a Monster build with 2 pally because I didn't think to check when pallies get Turn Undead like an idiot so he'll probably undergo a tr soon.
CarpeNoctu
08-21-2013, 03:39 AM
If there's one thing I've learned from the complaints following this pass it's how awful many DDO players are at character building. THis pass was a huge buff to most character concepts, and opened up a plethora of new options.
Totally agree. I have 22 characters and there are some major changes, yes, but I have yet to find a real nerf. My Helf Sorc is missing about 20 HP over all, but that's the only real issue I'm having with the enhancement system. Now, I'm off to get my (previously) capped Monk to 26... Cant' wait for PERMAHASTE!
Vellrad
08-21-2013, 04:18 AM
It truly was. Out of my 9 chars, all but my bard got a buff (I don't know if he changed... he's a bank-toon)
My cleric for example - he gained 50% more from his heals, 2d6 sneak attack (meh), some healbot abilities (meh), -40% threat (ninja spy), and... Well. He lost 20% heal amp. Need more ap's to get the heal amp. Also gained a bunch of saves, some spellpower boosts and a few bits and pieces.
In a few levels, he'll have 30% heal amp, along with other stuff from human tree. I'm gonna say he came out better. Not quite everything I wanted, but still a buff compared to pre-enhancement pass.
Paladins on the other hand... R.I.P. :P
Interesting.
My CLR17/FTR2/WIZ1 lost:
HP (about 50 after dropping now worthless toughness feat and picking up 2 racials and +4%HP)
force spellpower (about 20)
positive spellpower (about 40)
light spellpower (about 60)
all other spellpowers (but I don't care for them anyway)
~20SP (meh)
turns seem to be regenerating at much slower rate (after spending all AP possible)(old enhancements gave 2 turns instead of 1 in describtion)
heals crits for less
useful divine might
He gained:
DPS (something like 6 points/swing)
better haste boost
invisibility SLA
healing spells crit a little more often
enervation spell
worthless divine might
Overall, I feal weakened. But I'm waiting for a proper warpriest tree, this will either let this build to come back to its former (U17) glory or TR and never ever ever look back.
Soulfurnace
08-21-2013, 04:43 AM
Interesting.
My CLR17/FTR2/WIZ1 lost:
HP (about 50 after dropping now worthless toughness feat and picking up 2 racials and +4%HP)
force spellpower (about 20)
positive spellpower (about 40)
light spellpower (about 60)
all other spellpowers (but I don't care for them anyway)
~20SP (meh)
turns seem to be regenerating at much slower rate (after spending all AP possible)(old enhancements gave 2 turns instead of 1 in describtion)
heals crits for less
useful divine might
He gained:
DPS (something like 6 points/swing)
better haste boost
invisibility SLA
healing spells crit a little more often
enervation spell
worthless divine might
Overall, I feal weakened. But I'm waiting for a proper warpriest tree, this will either let this build to come back to its former (U17) glory or TR and never ever ever look back.
Different cleric. 17/2/1 cleric/monk/ranger.
I said "meh" after spell power because I had none to begin with. Melee with a small focus on HJEALZ MEH.
And I gained a ton of positive spell power from ranger tree.
Sp remained the same (took no sp enhancements, before or after).. I lost 20 hp. I kept the toughness feat. While you can say it's worthless without the enhancements, it's still 20 hp (30 at cap).
And seeming clerics can get toughness from protector tree, we could lose very little hp. Not that I will get that enhancement, but it's an option.
Tossing up whether to drop toughness for a THF feat... or dodge. To be considered.
From monk trees, I gained: 5% heal amp, 10 positive energy, 40% less threat, 2d6 sneak attack, 3% dodge.
From ranger trees, I gained: 75 positive power (yeah), +3 reflex, +3 to saves vs traps. (it helps with evasion. Monks ftw.)
Cleric tree: Well. I lose a bit of positive energy here, but above two made up for it. Slower turns, I didn't notice that. Bugger. Also got wand/scroll mastery at max. Not that I use it, but maybe I will. Who knows.
Before/after enhancement pass: Aura went from 18 -> 30 (at level 15). I managed to slot in that 20% heal amp after all. In general, my cleric/manyshot/[thing] was buffed. I lost some turns, but seeming I used them only for aura, I can't really complain.
So, yes. I'll call that a buff, at least for me.
Philibusta
08-24-2013, 03:45 AM
Elves, Drow, Shadar-kai and Morninglords have an enhancement called Nothing is Hidden that Searches passively but at a penalty.
Ah, got it, thanks. Mebbe I hadnt noticed that cause the only character I've really played at all since the Update has been my Ranger, and he's a Helf. My Drow is a fighter (so I ignore Search with him, cause Fighters trying to use Search is a joke) and I dont have any Elves atm. My Ranger does have a Shiradi Destiny ability that reveals secret doors though :) Anyways thanks again for clearing that up.
Forzah
08-24-2013, 04:01 AM
The enhancement pass worked out great for my melee/ranged 17fvs/2mnk/1ranger. I gained:
Main gains:
-6 reflex save (3 from ranger, 3 from monk)
-perma blur, GH clickies (saves a gear slot and inventory space)
-divine might clickies which also free up a gear slot (no need for insightful str)
-extra damage when using action boosts
-extra ranged damage (1d6 extra and 2d6 sneak, longer PBS range).
-Guess I gained some healing spell power due to the 75 from the ranger level
Main losses:
-ranger sprint boost (that's unfortunate, i loved sprint boost!)
-smiting damage (didn't use offensive spells besides divine punishment anyway)
-scroll healing improvements (if necessary I can get this again... didn't have the points for it now)
Only thing I'm really unhappy about is losing sprint boost. But then again, my evasion is now a lot stronger and I do loads more damage.
Philibusta
08-24-2013, 04:16 AM
Main losses:
-ranger sprint boost (that's unfortunate, i loved sprint boost!)
Only thing I'm really unhappy about is losing sprint boost. But then again, my evasion is now a lot stronger and I do loads more damage.
Why didn't you take Sprint Boost again if you like it so much? (Not trying to be snarky here...just curious, what did you put your AP into instead, that prevented from taking Sprint Boost again?)
Urist
08-24-2013, 05:35 AM
Why didn't you take Sprint Boost again if you like it so much? (Not trying to be snarky here...just curious, what did you put your AP into instead, that prevented from taking Sprint Boost again?)
Ranger sprint boost, like the Barbarian equivalent, now requires 2 levels in the class.
I'm missing out on that one with my 17/2/1 ceric/fighter/barb, too.
Hawkwier
08-24-2013, 06:11 AM
It is unbelievable that this is what the fans of this game wanted…
I can not believe you all wanted everything in the game nerfed…
Oh well, I am off to find a smarter fan base…
You are quite right. Nerfs are not what I wanted at all!
Tell you what. I'll get right back to you just as soon as I find some....
Too late?
Has he gone already?
Shame :)
nikos1313
08-24-2013, 06:43 AM
It is unbelievable that this is what the fans of this game wanted…
I can not believe you all wanted everything in the game nerfed…
Oh well, I am off to find a smarter fan base…
i would recommend u go out there find a life!
bartharok
08-24-2013, 08:03 AM
My S&B (well, axe actually) toon lost some hp and prr, but went up wuite a bit in AC and dps. So i think its more the build than anything else that decides if you lose or not with S&B. Actually my first attempt gained hits and PRR, but i wanted more damage so i traded off some durability for it.
Sianys
08-24-2013, 09:14 AM
I've been *enormously* pleased with the new system - elven Tempest ranger build has become so, so sexy. She's only level 12 so far, but I've maxed her Elven Weapon training (Aerenal - longswords) enhancements to get Grace and Skill, gotten at least three (if not four) of the elven cores, Nothing is Hidden (which has almost eliminated a need to Search so far), four of the Tempest cores (deflecting arrows!!), three of the four Whirling Blades, Dex enhancements, and more. I'm shooting for Dance of Death, maybe with some Bleed Them Out, and also considering splashing a little Deepwood Sniper (for the Favored Enemy enhances) and Arcane Archer (for the arrow-conjuring and bow boosts when I need a bow).
Since I just started running around Gianthold, I'm thinking if I pick up the giantcraft armor, she'll end up like the Tasmanian Devil. :D
Still trying to feel my way around for my cleric character, though; I think I may have picked the wrong stuff I wanted for her, but it's still easily fixable in the long run. Basically, count me among those who feel they've come out ahead with this pass.
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