samthedagger
05-07-2013, 05:08 PM
I rolled up a druid when u14 came out because I had an open character slot and I figured, what the hell right? But at first I found it confusing and a little strange. It was a very different type of character and I didn't understand how to use my animal companion or what spells/combos would work well. Anyway, I got my druid to level 4 and then just kinda stopped playing him.
Well recently a buddy of mine needed a TR pal and I have been hopping on my druid to help out. He farms stuff when I'm not around and I run the elites with him and occasionally other stuff. I have to say I am enjoying the druid a whole lot. Since I had absolutely no idea what I would be doing with the character I just picked a pre-gen, the nature's warrior build. I figured I would just TR him at 20 anyway after I had figured out what the hell I was doing. And I went with half-orc for the bonus strength, figuring it would give me an extra 4 strength and a few other half-orc bennies. Well the pre-gen doesn't seem to make some of the best choices (how many toughness feats do you need? and weapon focus? really?), and I haven't even bothered to really gear the character out besides giving him an abishai set and using what I find as I go along. I tried bear form and didn't like it (too tanky) and prefer wolf form for better dps and speed. But so far it has been an incredibly powerful, versatile, and self-sufficient character. I only really carry curse pots and no other consumables to speak of.
So I was thinking when I get to 20 to TR him and was thinking of doing a split between monk 2 (for the feats, wisdom to AC and evasion), rogue 1 (for traping and bluff as a class skill) and druid 17. I was thinking half-elf (with pally dilly for bonus to saves or barb dilly for bonus hp) or human for the next time around. I don't see a whole lot of druids on my server, but many of them are caster-oriented, not wild-shape oriented. But I am seeing a lot of potential in the wolf-shape druid as a self-sufficient DPS with some utility thrown in. Any advice on builds? A lot from the old forums seem to have been lost to the nether.
Well recently a buddy of mine needed a TR pal and I have been hopping on my druid to help out. He farms stuff when I'm not around and I run the elites with him and occasionally other stuff. I have to say I am enjoying the druid a whole lot. Since I had absolutely no idea what I would be doing with the character I just picked a pre-gen, the nature's warrior build. I figured I would just TR him at 20 anyway after I had figured out what the hell I was doing. And I went with half-orc for the bonus strength, figuring it would give me an extra 4 strength and a few other half-orc bennies. Well the pre-gen doesn't seem to make some of the best choices (how many toughness feats do you need? and weapon focus? really?), and I haven't even bothered to really gear the character out besides giving him an abishai set and using what I find as I go along. I tried bear form and didn't like it (too tanky) and prefer wolf form for better dps and speed. But so far it has been an incredibly powerful, versatile, and self-sufficient character. I only really carry curse pots and no other consumables to speak of.
So I was thinking when I get to 20 to TR him and was thinking of doing a split between monk 2 (for the feats, wisdom to AC and evasion), rogue 1 (for traping and bluff as a class skill) and druid 17. I was thinking half-elf (with pally dilly for bonus to saves or barb dilly for bonus hp) or human for the next time around. I don't see a whole lot of druids on my server, but many of them are caster-oriented, not wild-shape oriented. But I am seeing a lot of potential in the wolf-shape druid as a self-sufficient DPS with some utility thrown in. Any advice on builds? A lot from the old forums seem to have been lost to the nether.