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Firepants
03-22-2013, 02:43 PM
Hey All,

Just trying to come up with a new twist for my next TR and I'm looking at something along these lines. His basic purpose is burst/aura/quickened heals while lending DPS to melee. I dumped all Smiting enhancements in favor of maxing out heal potential through enhancement lines. Bumped CON twice in level ups to get to Epic Toughness but I am kindof whatever about the level 24 feat. Ideally he's going to have two "modes": DPS with a Greatsword (anything decent is already available to me) using Bladesworn Transformation with burst/aura heals and Intimi-turtle with a tower shield and bursting heals/quickened heals/aura.

For EDs I'm thinking a bounce between US and LD, though EA is available if someone can see use for that on this build.

Gearing suggestions and general tweaks etc for enhancements, feats, leveling process are immensely appreciated.


Character Plan by DDO Character Planner Version 03.16.01
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Halfgar
Level 25 Lawful Good Warforged Male
(1 Fighter \ 2 Paladin \ 17 Cleric \ 5 Epic)
Hit Points: 503
Spell Points: 1519
BAB: 15\15\20\25\25
Fortitude: 26
Reflex: 12
Will: 22

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 25)
Strength 13 17
Dexterity 10 14
Constitution 15 22
Intelligence 10 14
Wisdom 16 24
Charisma 12 19

Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Strength used at level 11
+3 Tome of Dexterity used at level 11
+3 Tome of Constitution used at level 11
+3 Tome of Intelligence used at level 11
+3 Tome of Wisdom used at level 11
+3 Tome of Charisma used at level 11
+4 Tome of Strength used at level 15
+4 Tome of Dexterity used at level 15
+4 Tome of Constitution used at level 15
+4 Tome of Intelligence used at level 15
+4 Tome of Wisdom used at level 15
+4 Tome of Charisma used at level 15

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 25)
Balance 1 6
Bluff 1 9
Concentration 6 31
Diplomacy 1 9
Disable Device n/a n/a
Haggle 1 9
Heal 3 14
Hide 0 5
Intimidate 2 33
Jump 1 7
Listen 3 12
Move Silently 0 5
Open Lock n/a n/a
Perform n/a n/a
Repair 0 7
Search 0 7
Spot 3 12
Swim 1 4
Tumble n/a n/a
Use Magic Device n/a 9

Level 1 (Cleric)
Feat: (Selected) Empower Healing Spell
Feat: (Past Life) Past Life: Cleric
Feat: (Past Life) Past Life: Cleric
Feat: (Past Life) Past Life: Favored Soul


Level 2 (Fighter)
Feat: (Fighter Bonus) Power Attack


Level 3 (Cleric)
Feat: (Selected) Toughness


Level 4 (Paladin)


Level 5 (Cleric)


Level 6 (Cleric)
Feat: (Selected) Mithral Body


Level 7 (Paladin)


Level 8 (Cleric)


Level 9 (Cleric)
Feat: (Selected) Shield Mastery


Level 10 (Cleric)


Level 11 (Cleric)


Level 12 (Cleric)
Feat: (Selected) Quicken Spell


Level 13 (Cleric)


Level 14 (Cleric)


Level 15 (Cleric)
Feat: (Selected) Improved Critical: Slashing Weapons


Level 16 (Cleric)


Level 17 (Cleric)


Level 18 (Cleric)
Feat: (Selected) Maximize Spell


Level 19 (Cleric)


Level 20 (Cleric)
Enhancement: Cleric Radiant Servant I
Enhancement: Cleric Radiant Servant II
Enhancement: Bladesworn Transformation
Enhancement: Follower of the Lord of Blades
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Item Defense I
Enhancement: Paladin Extra Smite Evil I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Improved Heal I
Enhancement: Improved Heal II
Enhancement: Improved Intimidate I
Enhancement: Cleric Prayer of Life I
Enhancement: Cleric Prayer of Life II
Enhancement: Cleric Prayer of Life III
Enhancement: Cleric Prayer of Incredible Life I
Enhancement: Cleric Prayer of Incredible Life II
Enhancement: Cleric Prayer of Incredible Life III
Enhancement: Cleric Life Magic I
Enhancement: Cleric Life Magic II
Enhancement: Cleric Life Magic III
Enhancement: Cleric Life Magic IV
Enhancement: Cleric Charisma I
Enhancement: Cleric Charisma II
Enhancement: Cleric Wisdom I
Enhancement: Cleric Wisdom II
Enhancement: Paladin Toughness I
Enhancement: Cleric Divine Might I
Enhancement: Cleric Divine Might II
Enhancement: Cleric Extra Turning I
Enhancement: Cleric Extra Turning II
Enhancement: Cleric Improved Turning I
Enhancement: Warforged Constitution I
Enhancement: Warforged Healer's Friend I
Enhancement: Warforged Healer's Friend II
Enhancement: Warforged Healer's Friend III
Enhancement: Warforged Power Attack I
Enhancement: Warforged Power Attack II
Enhancement: Warforged Power Attack III


Level 21 (Cleric)
Feat: (Selected) Epic Toughness


Level 22 (Cleric)


Level 23 (Cleric)


Level 24 (Cleric)
Feat: (Selected) Improved Shield Mastery


Level 25 (Cleric)




And yeah I know WF is not the ideal race for a cleric but I wanted to see if I could fit in a decent package using WF.

nni
03-23-2013, 02:22 AM
And yeah I know WF is not the ideal race for a cleric but I wanted to see if I could fit in a decent package using WF.
WF isn't the ideal race for a cleric. :P

Lauf
03-23-2013, 10:38 AM
First off if you're going to be sacrificing stuff to improve melee dps, half-orc would be a far better choice than a wf.

I know you know, but that needed to be said.

as for leveling, take the 2 pally levels AFTER you have 12 cleric levels. the healing aura is a big thing for a cleric, and huge for a melee cleric. the improved saves can wait.

I would also take cleave (if you want to be useful in melee, then BE useful at melee) or empower (free empower on bursts?? yes please!) over shield mastery (10 PRR... meh. IMO empwer on your bursts would heal for more than the 10 PRR would reduce, and would be useful in more situations), and go for adamantite body over mithral body (not like you're gonna have evasion, right? so if you're after AC, might as well go for it). also, I would grab quicken earlier. it affects your bursts, thus making you a much better party healer.