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View Full Version : The Crystal Cove Preview is live!



Cordovan
02-21-2013, 10:36 AM
Check out a special preview of Euphonia's Challenge: Treasure of Crystal Cove! This special preview will run through today, ending mid-morning Eastern time tomorrow (Friday, February 22nd.) Then from March 1st - 10th, help the Kobold Miner's Union fend off pirates as you delve into the Crystal Cove for plunder!

Looking for our guide to the Heroic tier of the event? Click here! (http://compendium.ddo.com/wiki/Treasure_of_the_Crystal_Cove_Guide) Please note that Update 17 brings Epic levels to Crystal Cove as well.

Grosbeak07
02-21-2013, 10:41 AM
Cue server melt down in 3...2... :)

Charononus
02-21-2013, 10:44 AM
Check out a special preview of Euphonia's Challenge: Treasure of Crystal Cove! This special preview will run through today, ending mid-morning Eastern time tomorrow (Friday, February 22nd.) Then from March 1st - 10th, help the Kobold Miner's Union fend off pirates as you delve into the Crystal Cove for plunder!

Looking for our guide to the Heroic tier of the event? Click here! (http://compendium.ddo.com/wiki/Treasure_of_the_Crystal_Cove_Guide) Please note that Update 17 brings Epic levels to Crystal Cove as well.

When will you hotfix the patch so that those of us who don't want to lose outfits can log on?

Cordovan
02-21-2013, 10:51 AM
When will you hotfix the patch so that those of us who don't want to lose outfits can log on?

Stay tuned, we'll have more information shortly.

Battlehawke
02-21-2013, 11:30 AM
I personally love the Cove! Anything added to it that wasn't in Lamania?

Snarglefrump
02-21-2013, 11:47 AM
I personally love the Cove! Anything added to it that wasn't in Lamania?

I rummaged through the barter box, but didn't see anything new aside from the bottomless rum which was on Lamannia.

madmaxhunter
02-21-2013, 11:51 AM
In the Cove now. No EDs will work, no spells work (public area). You can't lock on a foe, you have to keep your crosshair on them to hit them. Wow, this is a real stinker.

Edit: able to lock on some of the foes, but not all.
Edit 2: You need to expand the leash range on the red named. One popped in the water below the boat (ESE of entrance) ran to the top of the hill (the one that goes to the boat and he rubberbanded. Guess we are supposed to just stand there next to him and fight.

Vellrad
02-21-2013, 11:58 AM
Too bad I cant play, because celestia rapes my eyes when I log in

Sonos
02-21-2013, 12:10 PM
Too bad I cant play, because celestia rapes my eyes when I log in

No means no and all of that, but your eyes were wearing suggestive clothing, just sayin'.

wkavinsky
02-21-2013, 12:14 PM
Cordo / Devs.

You need to go through and fix the description on the upgrades of some items (potency items seem the big changes).

Also some items are simply not upgraded anymore (potency 30 all the way through), some are actual downgrades - 48 elemental -> 30 potency. You might want to look at all of that.

Also, lvl 24 items for existing CC gear would be really useful.

Ytteri
02-21-2013, 12:27 PM
I don't know if this is a bug or not, but my level 25 character is gaining drops from kills on low level enemies. I seem to recall in previous years that was impossible, is that right?

And for the record I wasn't intentionally kill stealing just running by and my death aura killed an entire group that some lowbies were fighting, i tried to make up for it by passing 50 minute blur/GH to all of them.

Devilteck
02-21-2013, 01:39 PM
Just FYI for those of us that tested this stuff on lamm nothing has changed i.e. no upgrades to the existing lvl 20 items. Nothing to see here move along:mad:

AlteredState
02-21-2013, 02:01 PM
Too bad there were not any cove specific augments, because that would be pretty cool.

Raiderone
02-21-2013, 02:03 PM
I would like to see the new CC item upgrades to level 24 like the Mabar items...

One new item is for Arti's...The Cannon.

Have no need for the Cove unless the lvl 24 stuff is available!

Kamode_Corebasher
02-21-2013, 02:15 PM
Just FYI for those of us that tested this stuff on lamm nothing has changed i.e. no upgrades to the existing lvl 20 items. Nothing to see here move along:mad:

I haven't kept up on this...I thought we were getting ML24 for all the CC gear. Can anyone confirm or deny. I would also assume we'd get a tier1 thru Tier3 for that ML24 gear.

Failedlegend
02-21-2013, 02:28 PM
I would like to see the new CC item upgrades to level 24 like the Mabar items...

One new item is for Arti's...The Cannon.

Have no need for the Cove unless the lvl 24 stuff is available!

Speaking of the Runearm...why only a lvl 24 version...why isn't it tiered like everything else

Bimbelbo
02-21-2013, 02:43 PM
Thanks for bringing back the cove. Everybody loves the cove!

stretchcore
02-21-2013, 02:46 PM
Are you going to extend the preview due to the downtime at all?

Silken-Akira
02-21-2013, 02:55 PM
freed up some time especially for the cove (yes i am also a cove lover) but sadly enough the game is down by the time it will be up again it won't matter for me anymore.
But opn the other side better to bring it down to fix then let it brake more stuff I guess.

Samir_Bennal
02-21-2013, 04:51 PM
Stay tuned, we'll have more information shortly.

Poor timing for a preview when a fair amount of players are afraid to log in due to the new clothing bug. Not to mention those that have already logged in and lost there items are possibly not geared for this since they might be waiting for your fix before being able to do any gaming. I, for one, need much convincing to get me to log in before this issue is fixed.

Hendrik
02-21-2013, 05:39 PM
Too bad I cant play, because celestia rapes my eyes when I log in

So you have no other characters and no other weapons?

Singular
02-22-2013, 03:53 AM
In the Cove now. No EDs will work, no spells work (public area). You can't lock on a foe, you have to keep your crosshair on them to hit them. Wow, this is a real stinker.

Edit: able to lock on some of the foes, but not all.
Edit 2: You need to expand the leash range on the red named. One popped in the water below the boat (ESE of entrance) ran to the top of the hill (the one that goes to the boat and he rubberbanded. Guess we are supposed to just stand there next to him and fight.

Fury of the Wild works perfectly fine, Healing Spring works fine, Legendary Dreadnaught works fine. No idea what you mean - the EIN?

Once I shot any given foe, or my doggie attacked them, I could lock on.

Singular
02-22-2013, 03:55 AM
Speaking of the Runearm...why only a lvl 24 version...why isn't it tiered like everything else

It is tiered. Type in Glass and you'll see three tiers for it, each adding something. The second one adds +114 spell power to force lines and an augment slot. The third only boosts that to 120 spell power and something else, which I forget.

But the epic gems take a ridiculous time to pull. I was getting about 4-6 per run on CR 25. So you either have to increase the CR or do gem runes in between normal runs to get enough.

BOgre
02-22-2013, 04:42 AM
too bad no upgrades to existing lvl 20 gear. makes the whole event a Pass for me.

danzig138
02-22-2013, 08:53 AM
too bad no upgrades to existing lvl 20 gear. makes the whole event a Pass for me.

While it's not a complete pass for me (still some trinkets I need ot make), the lack of upgrades for the existing gear does mean I'll be spending less time there.

Nedime
02-22-2013, 10:09 AM
In the Cove now. No EDs will work, no spells work (public area). You can't lock on a foe, you have to keep your crosshair on them to hit them. Wow, this is a real stinker.

Edit: able to lock on some of the foes, but not all.
Edit 2: You need to expand the leash range on the red named. One popped in the water below the boat (ESE of entrance) ran to the top of the hill (the one that goes to the boat and he rubberbanded. Guess we are supposed to just stand there next to him and fight.

Sorc ED works perfectly fine (dragon breathe, burst, fly-by). Healing spring too and LD too. No clue on what you're speaking about.

Mobs have to be attacked first to be lock-able, just like in Mabar.

Loromir
02-22-2013, 10:15 AM
In the Cove now. No EDs will work, no spells work (public area). You can't lock on a foe, you have to keep your crosshair on them to hit them. Wow, this is a real stinker.

Edit: able to lock on some of the foes, but not all.
Edit 2: You need to expand the leash range on the red named. One popped in the water below the boat (ESE of entrance) ran to the top of the hill (the one that goes to the boat and he rubberbanded. Guess we are supposed to just stand there next to him and fight.


Shiradi works fine...no issues. Note, you need to aggro the mobs or they will just stand there and ignore you. Once they are active, you can target them.

wildcard1978
02-22-2013, 11:09 AM
Check out a special preview of Euphonia's Challenge: Treasure of Crystal Cove! This special preview will run through today, ending mid-morning Eastern time tomorrow (Friday, February 22nd.) Then from March 1st - 10th, help the Kobold Miner's Union fend off pirates as you delve into the Crystal Cove for plunder!

Looking for our guide to the Heroic tier of the event? Click here! (http://compendium.ddo.com/wiki/Treasure_of_the_Crystal_Cove_Guide) Please note that Update 17 brings Epic levels to Crystal Cove as well.



down side preview was to short and very bad timing afte releasing major content like epic giant hold ussly ya run a preview for a few days. though i noticed several down sides everyone wanted to run for lvl 20 mats and not epic mats . so geuss what artys end up soloing to try to upgrade the rune arms due to getting the wrong mats since ya can only crunch down and not up.also the cruch rate of 1 for one also needs a by ten option added for thouse of us with all capped charechters aint got to sit there for hours upon hours sundering then into lvl 1 mats for the base item .

MartinusWyllt
02-22-2013, 11:26 AM
Too bad I cant play, because celestia rapes my eyes when I log in

You no like?

http://25.media.tumblr.com/tumblr_lusgfawjvO1r4hwmoo1_500.gif

Kyrryl
02-25-2013, 01:55 PM
Are there any plans to break the Crystal Cove down into level based zones so that the lvl 5 players don't keep getting wiped out because a lvl 25 mob used an area effect spell? I'd love to be able to find a zone suited more specifically to my level range.

Failedlegend
02-25-2013, 02:02 PM
Are there any plans to break the Crystal Cove down into level based zones so that the lvl 5 players don't keep getting wiped out because a lvl 25 mob used an area effect spell? I'd love to be able to find a zone suited more specifically to my level range.

I wish they would just make CC into an explorer zone so only your party is there. The zone of course would scale with highest level in the party