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View Full Version : A idea to the workaround to Celestia's DR issue...



knightgf
02-18-2013, 10:52 PM
Here's a simple idea:

If Celestia loses its ability to break all DR with simple changes such as with artificer buffs or epic destinies, why not just give it ALL of the possible properties that break DR, including unbreakable DR, and merely hide the excess damage types? The only downsides I can think of is that any effects that increase light damage might not work on Celestia, and not to mention some of the doors in this game might be turned into mushrooms, but for what it's worth, the loss of amplified light damage is a minor thing compared to losing DR breakage, and the game always risks going into the unknown with each update. Plus, if things go real bad on Lamannia, it can always be retracted, just like PvP restoration.

Your thoughts?

soulaeon
02-19-2013, 01:17 AM
Have not got one yet, but I would like to see them add Spell Casting Implement to this because casters dont seem to have much options in this raid.
Metaline and Aligned could be added as upgrades to make your suggestion work. At least the option of one of something like those.