Dagolar
02-18-2013, 12:07 PM
It's about time this shroud was fixed, from the utter faceslap it has been thus far.
You shroud yourself with negative energy and assume many traits of a zombie. While in this form, you hunger for brains and gain
*+2 Strength, +2 Constitution, -2 Intelligence, -4 Charisma
* Damage Reduction 5/Slashing.
* Your unarmed damage is increased by two die steps
* you attack 20% slower than normal.
* You have +100% critical hit resistance, are healed by negative energy, and are unaffected by positive energy or repair effects, but
* take double damage from light effects.
* You are considered undead rather than your original type for the purposes of most effects. This ability costs 25 spell points to activate.
Now, a fixed version:
* Your unarmed damage is increased by two die steps -> Your unarmed damage is increased by 20%
It'd be nice to actually be able to use Shroud of the Zombie in some meaningful way, for once.
Besides, we've been waiting for a long time for an undead multiclass build to be viable.
You shroud yourself with negative energy and assume many traits of a zombie. While in this form, you hunger for brains and gain
*+2 Strength, +2 Constitution, -2 Intelligence, -4 Charisma
* Damage Reduction 5/Slashing.
* Your unarmed damage is increased by two die steps
* you attack 20% slower than normal.
* You have +100% critical hit resistance, are healed by negative energy, and are unaffected by positive energy or repair effects, but
* take double damage from light effects.
* You are considered undead rather than your original type for the purposes of most effects. This ability costs 25 spell points to activate.
Now, a fixed version:
* Your unarmed damage is increased by two die steps -> Your unarmed damage is increased by 20%
It'd be nice to actually be able to use Shroud of the Zombie in some meaningful way, for once.
Besides, we've been waiting for a long time for an undead multiclass build to be viable.