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View Full Version : For you that play with your significant other: The Matrimonial Band



Todkaninchen
02-16-2013, 09:48 AM
Minimum level 1? 2? 4?
Item Type Jewelry / Ring
Slot Finger
Binding Bound to Character on Equip (*See notes*)
Durability 90
Material Gold
Hardness 18
Base Value 6,420pp
Weight 0.10 lbs
Location DDO Store...
Enchantments

Summon Partner - 2 Charges (Recharge 1/day) : Summons your partner to your location. You can only have one partner, chosen at time of equipping. Summoned partner may decline. Can only be used in public areas.
Resistance Save +5 : This item offers magical protection in the form of +5 resistance bonus on all saves.
Raise Dead - 2 Charges (Recharge 2/day): ONLY WORKS ON PARTNER!!!
Yellow or Green Augment Slot.

Description: A simple wedding band linking two characters even beyond death...

Notes: Basically, the binding would have to be done by both people--say at a specific NPC--which would link both rings and therefor characters together. Although the enchantments are powerful, the restrictions to only the partner would offset the power of being able to raise dead at level 1...

Additionally, the level of resistance on the ring and the slot would allow some utility--for couples that play together--even into the higher levels. If you wanted to make an epic version, upgrade raise dead to True Resurrection (spell), add 2 to the resistance, and consider adding two slots...

True Resurrection (Character re-start) would maintain the link and no character could have more than one ring associated...

Phidius
02-16-2013, 09:51 AM
Side Effect: if you group with anyone else than your designated partner, the rings are destroyed and your partner gets half your stuff :D

Todkaninchen
02-16-2013, 03:07 PM
Side Effect: if you group with anyone else than your designated partner, the rings are destroyed and your partner gets half your stuff :D


Hmmm... maybe not group with, but if you try to add another ring while one of the old ones--yours or theirs--still exists, they get all of your unbound goods...

*Smirk*

I mean, hey! Ya'll might be swingers...

TrinityTurtle
02-16-2013, 03:11 PM
No, just now. I have enough of a problem with him following me around the game like a puppy. :)

MsEricka
02-17-2013, 01:31 AM
If you want a wedding ring, go run The Stormreaver Fresco and raid one of the deposit boxes.

Todkaninchen
02-18-2013, 10:13 AM
If you want a wedding ring, go run The Stormreaver Fresco and raid one of the deposit boxes.

See, this one is functional and both comes with benefits--pretty nice ones--costs--potentially costly ones--and that little twist about the significant other being able to haunt you even after death parts you...

See?

And maybe--like an Ioun stone--it should have an outward sign...

Hmmmmm....

Kalari
02-18-2013, 10:23 AM
aw this is a sweet idea :)

they already put in flowers and chocolates why not this? /signed

MsEricka
02-18-2013, 12:12 PM
Yes this one does stuff, but it's completely unrealistic!

Where are all the negatives? Like the Whirlwind of Whining or the infamous Lie in Wait When You Come Home Late or the always dreaded Forgotten Anniversary?

The negatives should be random, and have no real reason to proc other than just because :)

Full_Bleed
02-18-2013, 12:23 PM
I can hear it now: "Virtual marriage is a covenant between a virtual woman and a virtual man. Same sex pairs should not be able to wear those rings."

parowan
02-18-2013, 12:33 PM
+5 resistance on a ML1 item? Uhhhh, sure, that's prolly enough to make me forget about the awkwardness of the wedding night when my main marries my farming mule via dualbox.

Eighnuss
02-18-2013, 01:14 PM
In this game Team Fortress 2, they sell a non functional item called a wedding ring, for $100. Both you and your selected recipient get a copy of the item after is it used. It does absolutely nothing at all, blasts a game wide announcement when one is given, and they sell like hotcakes, multiple every day for at least a year by now. Valve has made literally tens, if not hundreds, of thousands of dollars off these completely useless rings. There is a market for useless love oriented items. I would not mind if Turbine tried to hit that market.

Add 5000 TP marriage rings that announce to the game servers that player X has given one to player Y, Add have no actual desirable effect. The OP's version of the ring seems pretty undesirable aside from res +% and therefore almost acceptable for a flavor item.

http://wiki.teamfortress.com/wiki/Something_Special_For_Someone_Special

They make thousands of dollars a day on these. It doesn't affect the game cause their version has no effect. I see no reason why Turbine wouldn't want essentially free money.

Galeria
02-18-2013, 01:28 PM
I gotta admit, if they came out with this, my husband would be the first to buy it. Just because.

Yes, he has every pet in the game too.

CaptainSpacePony
02-18-2013, 02:01 PM
In this game Team Fortress 2, they sell a non functional item called a wedding ring, for $100. Both you and your selected recipient get a copy of the item after is it used. It does absolutely nothing at all, blasts a game wide announcement when one is given, and they sell like hotcakes, multiple every day for at least a year by now. Valve has made literally tens, if not hundreds, of thousands of dollars off these completely useless rings. There is a market for useless love oriented items. I would not mind if Turbine tried to hit that market.

Add 5000 TP marriage rings that announce to the game servers that player X has given one to player Y, Add have no actual desirable effect. The OP's version of the ring seems pretty undesirable aside from res +% and therefore almost acceptable for a flavor item.

http://wiki.teamfortress.com/wiki/Something_Special_For_Someone_Special

They make thousands of dollars a day on these. It doesn't affect the game cause their version has no effect. I see no reason why Turbine wouldn't want essentially free money.

I had idea. But even before I read Eughnuss' post, I was imagining something similar. I think it would appeal to a portion of the player base--not unlike cosmetic companions but more than enough to turn a profit.

Missing_Minds
02-18-2013, 02:45 PM
In this game Team Fortress 2, they sell a non functional item called a wedding ring, for $100. Both you and your selected recipient get a copy of the item after is it used. It does absolutely nothing at all, blasts a game wide announcement when one is given
Well..that would be the current announcements that Guilds ___such_and_such___ has reached lvl 60.... again.


and again...



and again...



and again...

CaptainSpacePony
02-18-2013, 03:07 PM
Well..that would be the current announcements that Guilds ___such_and_such___ has reached lvl 60.... again.


and again...



and again...



and again...

...which I would not complain about knowing it was making someone very happy and helping subsidize my game play experience.

Todkaninchen
02-19-2013, 07:05 PM
Yes this one does stuff, but it's completely unrealistic!

Where are all the negatives? Like the Whirlwind of Whining or the infamous Lie in Wait When You Come Home Late or the always dreaded Forgotten Anniversary?

The negatives should be random, and have no real reason to proc other than just because :)

1) Only works on each other.

2) If you "divorce", the other partner gets all your unbound gear...

3) Exclusivity.

4) Just turn down those "come here" requests one too many time and your spouse will definitely show you the rest of the negatives...

Although, a hidden effect might be interesting...

Hmmm...

Rage with the associated non-spell casting self-buffing limits when your partner is killed/criticalled/incapacitated? Maybe something like that?

Would suck on a caster, but, I guess if you're a barbarian, you should deserve it.

Still, I'm sure someone would take advantage of it.

"Honey, could you stand just a little closer to Harry? Yeah... one more step back. That's... almost there..."

Suggestions?

Todkaninchen
02-19-2013, 07:07 PM
+5 resistance on a ML1 item? Uhhhh, sure, that's prolly enough to make me forget about the awkwardness of the wedding night when my main marries my farming mule via dualbox.

Yeah, I wanted to make it a worthwhile item for a ring slot through a decently high level, right?

I love resistance and good luck items.

I--er--would never buy one myself, but then again, did the marrying thing in real life once upon a time and not so sure about the idea for me again. Still, for others...

Todkaninchen
02-19-2013, 07:11 PM
Well..that would be the current announcements that Guilds ___such_and_such___ has reached lvl 60.... again.


and again...



and again...



and again...

How about only spamming your friends and guild list?

lorenpechtel
03-16-2013, 06:56 PM
I'd say you get no choice on the summon--they cast it, you are teleported to their position so long as you're both in a public space or both in the same dungeon.

Memnir
03-16-2013, 07:14 PM
Random effect: Spouse Agro.

A non-disspellable Curse and Crushing Despair that lasts until log out. Upon log out, a random timer is started but lasts at least one hour to prevent relogs to get rid of the Spouse Agro effect. Logging in before the timer has expired resumed the Spouse Agro effect unabated.

The Spouse Agro effects get worse by one tier every five minutes after the initial proc, each tier doubling the total debuff of the tier before it, and stacks up to five times. After the fifth tier, the ring experiences the Detonation of Wedlock - an explosion of 100d100 untyped damage, and at which point the game is forcibly shut down for the next five days.

HungarianRhapsody
03-16-2013, 08:07 PM
See, this one is functional and both comes with benefits--pretty nice ones--costs--potentially costly ones--

Every wedding ring comes with benefits and costs.

Those don't need to be represented by game effects.