oliocean
01-19-2013, 06:23 AM
In a few days I will TR my Fighter into a Dex based Rogue.
Goals for my Rogue life:
level up to at least to 20 and stay there until I have
- farmed 20 dungeon tokens
- capped 1 additional Epic Destiny
- I have done 20 shroud runs
I don't want to invest heavily in farming gear
- In early levels I will use my Carniflex and maybe my MinII Greataxe
- At lv 16 I will use 2 Envenomed Blades
- Maybe I will try to get 2 Sky Pirate's Daggers from 3 Barrel Cove
- At 18 I will use the Tinker's Finesse set
Questions I have:
Is the ability distribution Ok or should I move points from STR to DEX or INT?
Which skills are important?
- For sure I have to cap DD, OL, Search, Spot, Balance, UMD.
- But what about Move Silently, Hide, Bluff and Diplomacy. Which is one important and which I could ignore?
Character Plan by DDO Character Planner Version 03.14.02
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Darri 5 Rogue DEX
Level 20 True Neutral Half-Elf Male
(20 Rogue)
Hit Points: 260
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 9
Reflex: 20
Will: 6
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 20)
Strength 15 18
Dexterity 16 26
Constitution 15 17
Intelligence 16 22
Wisdom 8 10
Charisma 8 10
Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Strength used at level 11
+3 Tome of Dexterity used at level 11
+3 Tome of Intelligence used at level 11
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 7 31
Bluff 3 30
Concentration 2 3
Diplomacy 0 1
Disable Device 7 29
Haggle 3 23
Heal -1 0
Hide 4 36
Intimidate -1 2
Jump 6 27
Listen 0 14
Move Silently 4 36
Open Lock 7 31
Perform n/a n/a
Repair 3 6
Search 7 29
Spot 3 23
Swim 2 4
Tumble 7 12
Use Magic Device 3 23
Level 1 (Rogue)
Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Fighter
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Fighter
Feat: (Selected) Two Weapon Fighting
Level 2 (Rogue)
Level 3 (Rogue)
Feat: (Selected) Past Life: Berserker's Fury
Level 4 (Rogue)
Ability Raise: DEX
Level 5 (Rogue)
Level 6 (Rogue)
Feat: (Selected) Power Attack
Level 7 (Rogue)
Level 8 (Rogue)
Ability Raise: DEX
Level 9 (Rogue)
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Rogue)
Feat: (Rogue Bonus) Improved Evasion
Level 11 (Rogue)
Level 12 (Rogue)
Ability Raise: DEX
Feat: (Selected) Improved Critical: Piercing Weapons
Level 13 (Rogue)
Feat: (Rogue Bonus) Opportunist
Level 14 (Rogue)
Level 15 (Rogue)
Feat: (Selected) Greater Two Weapon Fighting
Level 16 (Rogue)
Ability Raise: DEX
Feat: (Rogue Bonus) Slippery Mind
Level 17 (Rogue)
Level 18 (Rogue)
Feat: (Selected) Precision
Level 19 (Rogue)
Feat: (Rogue Bonus) Crippling Strike
Level 20 (Rogue)
Ability Raise: DEX
Enhancement: Rogue Damage Boost I
Enhancement: Rogue Damage Boost II
Enhancement: Rogue Damage Boost III
Enhancement: Rogue Damage Boost IV
Enhancement: Rogue Extra Action Boost I
Enhancement: Rogue Deadly Shadow
Enhancement: Human Adaptability Intelligence I
Enhancement: Human Improved Recovery I
Enhancement: Human Improved Recovery II
Enhancement: Human Versatility I
Enhancement: Human Versatility II
Enhancement: Human Versatility III
Enhancement: Human Versatility IV
Enhancement: Rogue Subtle Backstabbing I
Enhancement: Rogue Subtle Backstabbing II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Rogue Assassin I
Enhancement: Rogue Assassin II
Enhancement: Rogue Assassin III
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Sneak Attack Accuracy II
Enhancement: Rogue Sneak Attack Accuracy III
Enhancement: Rogue Sneak Attack Accuracy IV
Enhancement: Rogue Sneak Attack Training I
Enhancement: Rogue Sneak Attack Training II
Enhancement: Rogue Sneak Attack Training III
Enhancement: Rogue Sneak Attack Training IV
Enhancement: Improved Bluff I
Enhancement: Improved Hide I
Enhancement: Improved Hide II
Enhancement: Improved Move Silently I
Enhancement: Improved Move Silently II
Enhancement: Rogue Dexterity I
Enhancement: Rogue Dexterity II
Enhancement: Rogue Wand and Scroll Mastery I
Enhancement: Rogue Wand and Scroll Mastery II
Goals for my Rogue life:
level up to at least to 20 and stay there until I have
- farmed 20 dungeon tokens
- capped 1 additional Epic Destiny
- I have done 20 shroud runs
I don't want to invest heavily in farming gear
- In early levels I will use my Carniflex and maybe my MinII Greataxe
- At lv 16 I will use 2 Envenomed Blades
- Maybe I will try to get 2 Sky Pirate's Daggers from 3 Barrel Cove
- At 18 I will use the Tinker's Finesse set
Questions I have:
Is the ability distribution Ok or should I move points from STR to DEX or INT?
Which skills are important?
- For sure I have to cap DD, OL, Search, Spot, Balance, UMD.
- But what about Move Silently, Hide, Bluff and Diplomacy. Which is one important and which I could ignore?
Character Plan by DDO Character Planner Version 03.14.02
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Darri 5 Rogue DEX
Level 20 True Neutral Half-Elf Male
(20 Rogue)
Hit Points: 260
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 9
Reflex: 20
Will: 6
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 20)
Strength 15 18
Dexterity 16 26
Constitution 15 17
Intelligence 16 22
Wisdom 8 10
Charisma 8 10
Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Strength used at level 11
+3 Tome of Dexterity used at level 11
+3 Tome of Intelligence used at level 11
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 7 31
Bluff 3 30
Concentration 2 3
Diplomacy 0 1
Disable Device 7 29
Haggle 3 23
Heal -1 0
Hide 4 36
Intimidate -1 2
Jump 6 27
Listen 0 14
Move Silently 4 36
Open Lock 7 31
Perform n/a n/a
Repair 3 6
Search 7 29
Spot 3 23
Swim 2 4
Tumble 7 12
Use Magic Device 3 23
Level 1 (Rogue)
Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Fighter
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Fighter
Feat: (Selected) Two Weapon Fighting
Level 2 (Rogue)
Level 3 (Rogue)
Feat: (Selected) Past Life: Berserker's Fury
Level 4 (Rogue)
Ability Raise: DEX
Level 5 (Rogue)
Level 6 (Rogue)
Feat: (Selected) Power Attack
Level 7 (Rogue)
Level 8 (Rogue)
Ability Raise: DEX
Level 9 (Rogue)
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Rogue)
Feat: (Rogue Bonus) Improved Evasion
Level 11 (Rogue)
Level 12 (Rogue)
Ability Raise: DEX
Feat: (Selected) Improved Critical: Piercing Weapons
Level 13 (Rogue)
Feat: (Rogue Bonus) Opportunist
Level 14 (Rogue)
Level 15 (Rogue)
Feat: (Selected) Greater Two Weapon Fighting
Level 16 (Rogue)
Ability Raise: DEX
Feat: (Rogue Bonus) Slippery Mind
Level 17 (Rogue)
Level 18 (Rogue)
Feat: (Selected) Precision
Level 19 (Rogue)
Feat: (Rogue Bonus) Crippling Strike
Level 20 (Rogue)
Ability Raise: DEX
Enhancement: Rogue Damage Boost I
Enhancement: Rogue Damage Boost II
Enhancement: Rogue Damage Boost III
Enhancement: Rogue Damage Boost IV
Enhancement: Rogue Extra Action Boost I
Enhancement: Rogue Deadly Shadow
Enhancement: Human Adaptability Intelligence I
Enhancement: Human Improved Recovery I
Enhancement: Human Improved Recovery II
Enhancement: Human Versatility I
Enhancement: Human Versatility II
Enhancement: Human Versatility III
Enhancement: Human Versatility IV
Enhancement: Rogue Subtle Backstabbing I
Enhancement: Rogue Subtle Backstabbing II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Rogue Assassin I
Enhancement: Rogue Assassin II
Enhancement: Rogue Assassin III
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Sneak Attack Accuracy II
Enhancement: Rogue Sneak Attack Accuracy III
Enhancement: Rogue Sneak Attack Accuracy IV
Enhancement: Rogue Sneak Attack Training I
Enhancement: Rogue Sneak Attack Training II
Enhancement: Rogue Sneak Attack Training III
Enhancement: Rogue Sneak Attack Training IV
Enhancement: Improved Bluff I
Enhancement: Improved Hide I
Enhancement: Improved Hide II
Enhancement: Improved Move Silently I
Enhancement: Improved Move Silently II
Enhancement: Rogue Dexterity I
Enhancement: Rogue Dexterity II
Enhancement: Rogue Wand and Scroll Mastery I
Enhancement: Rogue Wand and Scroll Mastery II