PDA

View Full Version : Addressing Coyle



Bzzzt
11-05-2012, 02:34 PM
So, after attempting the last part of the Eastern Expedition for the 4th time on Casual (and failing), I'm starting to wonder. I'm on a level 10 toon, with a level 9 cleric hire. Why does Coyle just explode the instant two mephits breathe on him. My level 9 hire has 140 hp and at least -10 elemental resists. The same mephits swarm about my hire and barely leave a scratch.
Coyle on the other hand, poor Coyle.
Coyle simply explodes.
On casual.
To two mephits.
Its not the fact that I don't have a healing hire to mend him up to full, its not that I'm leaving a cloud of mephits on his face while I go get a sandwich. No. This is casual and two mephits trundle in and dunk Coyle without hardly pausing...ON CASUAL.
If we give Coyle a comparable amount of health for a hire, he would have between 100-120 hp. A mephit's breath attack deals 20-30 damage on normal. Even if I only reduce the damage the mephits deal with their breath attack by 10% (18-27 damage), Coyle should still be able to withstand roughly 4-6 breath attacks before dying. However on my runs I witness two mephits flap up to Coyle and dunk him from full hp to 0 with a single breath attack each. On casual...
Now I understand that this agony that which is Coyle is something of a DDO vetern tradition, but Ruins of Thernal has some decent loot tucked in its end reward that I would like to access without having to maul my eyeballs out trying to protect Coyle. I do believe that granting Coyle inherent elemental resists would solve 90% of the issues with "protecting" him. In a fashion similar to hires, giving him +10 to his resist stats wouldn't do much much prevent the mephits from spanking Coyle to death with AoE on casual.

tl;dr: Coyle sucks. Give him elemental resists please?

adamkatt
11-05-2012, 02:55 PM
Dressing coyle? Id say put him in some fallout Power Armor.

Gkar
11-05-2012, 02:59 PM
Coyle scales, just like the other mobs do. As a result, while he is always hard to keep alive, he is actually much harder to defend on casual or on a shorted manned normal than with a full group on elite.

Oh, and I should say this is the nicer form of Coyle. He used to also be suicidal in his attacks and be unbuffable and unhealable.

bartharok
11-05-2012, 03:12 PM
If coyle survives, hes an impostor, sez I

Bzzzt
11-05-2012, 03:17 PM
Dressing coyle? Id say put him in some fallout Power Armor.

No, he'd just fall over and drown...in air...


Coyle scales, just like the other mobs do. As a result, while he is always hard to keep alive, he is actually much harder to defend on casual or on a shorted manned normal than with a full group on elite.

Oh, and I should say this is the nicer form of Coyle. He used to also be suicidal in his attacks and be unbuffable and unhealable.

DDOWiki sayz:
Coyle's HP does not scale.
And I understand that this is a nicer version of oldschool TERROR Coyle. That doesn't change the fact that this is still stupid TERROR Coyle and that this quest sucks beyond belief.

Krelar
11-05-2012, 03:34 PM
Coming soon in U16 (http://forums.ddo.com/showthread.php?t=376774)



NEW - Two quest NPCs, Coyle from Threnal and Lars from Korthos now have more hit points and should be easier to keep alive.

myliftkk
11-05-2012, 03:40 PM
Coming soon in U16 (http://forums.ddo.com/showthread.php?t=376774)

Sounds like Coyle has been working out.

TrinityTurtle
11-05-2012, 03:45 PM
Resists don't help.

I went in with a full group of 20's to get the favor once. We buffed him with just about everything out there, and he still died the moment a mephit made googoo eyes at him.

Krelar
11-05-2012, 03:45 PM
Sounds like Coyle has been working out.

Maybe he used his free LR and put a few points into CON?

Ivan_Milic
11-05-2012, 03:55 PM
I think I was looking once at his hp and he doesnt have more than 100 hp,on elite.

Barazon
11-05-2012, 04:08 PM
Several things that you can do to "help" Coyle: talk to him and choose the option to bluff him, bonk him on the head and knock him out. Then cast invisibility on him. A 5-charge clicky lasts 5 * 3 minutes = the length of the quest.

Stand a little ways away from him to fight, so that things come to you and don't breathe on him when they're trying to breathe on you. Periodically he will wake up on his own, so don't let him. Wake him up when no monsters are present, then clock him again to knock him out.

If you're on a caster or fvs, and have mana to burn, put a firewall or blade barrier on him, then move away, that way anything that gets near him aggro's on you (if it isn't dead already).

TrinityTurtle
11-05-2012, 04:11 PM
Another thought, the xp on this quest is freakishly bad. For a mandatory 15 minute no way to shorten it quest as aggravating as it is with coyle being made of paper, it should be netting us more xp than around 2k. You can earn that much in the harbor when you're little, 2k at this level for that touchy a quest is mad.

Gkar
11-05-2012, 04:37 PM
DDOWiki sayz:
Coyle's HP does not scale.
And I understand that this is a nicer version of oldschool TERROR Coyle. That doesn't change the fact that this is still stupid TERROR Coyle and that this quest sucks beyond belief.

Huh, I'd swear they did at one point. Guess it shows you how long its been since I've played that horror of a quest.

Qhualor
11-05-2012, 04:53 PM
Another thought, the xp on this quest is freakishly bad. For a mandatory 15 minute no way to shorten it quest as aggravating as it is with coyle being made of paper, it should be netting us more xp than around 2k. You can earn that much in the harbor when you're little, 2k at this level for that touchy a quest is mad.

but the quest before protecting Coyle, just stepping into the quest was 20k xp. i finished with 24k xp. i guess it evens out :)

Ivan_Milic
11-05-2012, 06:52 PM
but the quest before protecting Coyle, just stepping into the quest was 20k xp. i finished with 24k xp. i guess it evens out :)

Not even 100k quest before this one could even it out for me,15 min of standing and watching over coyle,praying to God something doesnt hit him.
This quest IS the reason why people hate/dislike Threnal,if it wasnt for Coyle this pack would be run by all,would be up there with von.
Is there any other quest in game that is done like this besides challenges?

Bzzzt
11-05-2012, 07:50 PM
Resists don't help.

I went in with a full group of 20's to get the favor once. We buffed him with just about everything out there, and he still died the moment a mephit made googoo eyes at him.

^This. Obviously Coyle has a thing for Mephits and just can't help himself.



Several things that you can do to "help" Coyle: talk to him and choose the option to bluff him, bonk him on the head and knock him out. Then cast invisibility on him. A 5-charge clicky lasts 5 * 3 minutes = the length of the quest.

Stand a little ways away from him to fight, so that things come to you and don't breathe on him when they're trying to breathe on you. Periodically he will wake up on his own, so don't let him. Wake him up when no monsters are present, then clock him again to knock him out.

If you're on a caster or fvs, and have mana to burn, put a firewall or blade barrier on him, then move away, that way anything that gets near him aggro's on you (if it isn't dead already).

Yahuh, I had all of that going (or at least as much of it as you can on what amounts to a level 10 fighter). Coyle still got his butt dunked repeatedly on Casual.


but the quest before protecting Coyle, just stepping into the quest was 20k xp. i finished with 24k xp. i guess it evens out :)

The quest with Coyle? Worth roughly 1.2k on the first clear on normal...

Perhaps Coyle needs a full caster AI, the kobold one, that jumps into impossible corners!

Alrik_Fassbauer
11-06-2012, 06:17 AM
So, after attempting the last part of the Eastern Expedition for the 4th time on Casual (and failing), I'm starting to wonder. I'm on a level 10 toon, with a level 9 cleric hire. Why does Coyle just explode the instant two mephits breathe on him. My level 9 hire has 140 hp and at least -10 elemental resists. The same mephits swarm about my hire and barely leave a scratch.

Wrong tactic. Coyle shouldn't follow you when you clear the area for hiom.

It's as simple as that.

My tactic worked (I died because of Mephits, not him), and it was this :

1. Park him. Let him stand still.
2. Go on and clear a bit of the rea before him.
3. Advise him to folow this bit after that.
4. Park him again, then go ahead and clear.
5. Make him follow.
6. Park him.
7. Clear.
7. Follow.
8. Profit.

I still don't get it why people just assume that they must zerg through everything. This quest appears to be the ideal training and learning lesson for all zergers that zerging is sometimes NOT the right option.

Eth
11-06-2012, 06:25 AM
Wrong tactic. Coyle shouldn't follow you when you clear the area for hiom.

It's as simple as that.

My tactic worked (I died because of Mephits, not him), and it was this :

1. Park him. Let him stand still.
2. Go on and clear a bit of the rea before him.
3. Advise him to folow this bit after that.
4. Park him again, then go ahead and clear.
5. Make him follow.
6. Park him.
7. Clear.
7. Follow.
8. Profit.

I still don't get it why people just assume that they must zerg through everything. This quest appears to be the ideal training and learning lesson for all zergers that zerging is sometimes NOT the right option.
Wrong quest ;)
He was referring to the *last* part of eastern excavation, not the second one.

DocBenway
11-06-2012, 06:26 AM
...if it wasnt for Coyle this pack would be run by all not driven away by the easy to mess up, horrid quest progression flagging dialogue

Just added one lil touch.

Alrik_Fassbauer
11-06-2012, 06:34 AM
Wrong quest ;)
He was referring to the *last* part of eastern excavation, not the second one.

Okay, I see it now.

Ivan_Milic
11-06-2012, 08:18 AM
Just added one lil touch.

Easy to mess up if you dont read,just dont repeat any chain and you wont have problems.

FrancisP.Fancypants
11-06-2012, 08:43 AM
Coyle scales, just like the other mobs do. As a result, while he is always hard to keep alive, he is actually much harder to defend on casual or on a shorted manned normal than with a full group on elite.

Oh, and I should say this is the nicer form of Coyle. He used to also be suicidal in his attacks and be unbuffable and unhealable.

Normal's the easiest to solo IMO (considering how many Threnal LFMs go up); grab a hire with BB and have them defend Coyle. 10-15 seconds at least between waves is plenty to keep Coyle down and healed, and the mobs go down fast enough- although it can get trickier with a melee.

Bzzzt
11-06-2012, 09:53 AM
Normal's the easiest to solo IMO (considering how many Threnal LFMs go up); grab a hire with BB and have them defend Coyle. 10-15 seconds at least between waves is plenty to keep Coyle down and healed, and the mobs go down fast enough- although it can get trickier with a melee.

That's not at level (or at least not available to a level 10 toon) :X

FrancisP.Fancypants
11-06-2012, 10:31 AM
That's not at level (or at least not available to a level 10 toon) :X

Flagon at level 12. Not strictly at-level, but within streak range- assuming you've been on a streak and are willing to break it for Coyle. Or you can run it at 13 and still get a good chunk of experience but without having to break streak.

I usually save this one and the last 3 for later on anyhow; the XP's not worth the headache.

Chaimberland
11-06-2012, 11:18 AM
Several things that you can do to "help" Coyle: talk to him and choose the option to bluff him, bonk him on the head and knock him out. Then cast invisibility on him. A 5-charge clicky lasts 5 * 3 minutes = the length of the quest.

Stand a little ways away from him to fight, so that things come to you and don't breathe on him when they're trying to breathe on you. Periodically he will wake up on his own, so don't let him. Wake him up when no monsters are present, then clock him again to knock him out.

If you're on a caster or fvs, and have mana to burn, put a firewall or blade barrier on him, then move away, that way anything that gets near him aggro's on you (if it isn't dead already).

This is really good advice. The only way to get through this quest is to knock out Coyle. And personally, it gives me great satisfaction to do it. It also helps to have two healers in the party. One focuses on the party while the other focuses solely on Coyle.

Of course if you are soloing then having 2 healers isn't an option. Just make sure you knock him out and buff him as much as possible. Have your hireling cleric splash a heal on him every so often.

The two greatest evils in this country are credit cards and Coyle.

Dimack
11-06-2012, 11:38 AM
Step 1. Wait until 20 run chain once and get Mantle of the Worldshaper (mostly so you can equip some of the very nice trinkets and replace your Voice of the Master or give yourself poor mans TS at lv 5 from time to time while TRing.) (Feel free to run the other parts of this chain as some of them are not all that bad at level.)

Step 2. Never run this dog pile quest again (even on elite its base xp is only 855 and it takes 15 minutes to run. For the level of annoyance this quest contains the base xp should be about as much as shadow crypt!) (I don't complain often but really, would you please stop making protect the stupid worthless gimp npc or fail quests? No one likes them. If you must make one, make that part an optional not mandatory or I don't know, give them a soul stone and allow us to raise their worthless pile of bones at the end of the quest like a hireling. Why is it that everyone else gets a soul stone but not the protected gimps.)

Step 3... profits!

Bzzzt
11-06-2012, 03:53 PM
Or you can run it at 13 and still get a good chunk of experience but without having to break streak. .

No! This is incorrect! This quest is worth !@#$ XP.