Virella
10-31-2012, 02:00 AM
these are still listed in the known issues some of which were fixed several updates ago. i have tested these and they all see to be fixed, or atleast unable to be recreated.
Challenges
Life Replenish is described as a regeneration effect when it instead heals in one burst of healing.
this was fixed to be a heal over time several patches ago to match its descrption, seems similar to the virtuoso healing song, so classes that have issues with that may only get a burst of healing.
Hirelings
Paused Hireling Contracts unpause when they are placed into a bank slot. It is best to not put partially used contracts into bank slots to avoid premature expiration.
ive got hireling contracts sitting in bank spaces, shared bank spaces and tr bank spaces none of them seem to experience this.
Quests
Quest: Siegebreaker
Hirelings can't follow you to the final boss fight.
at least now they will teleport down to you after a few seconds or if you control click on the icon that looks like two feet to call them to you, though they like stepping on the pressure plates.
Quest: Blockade Buster
If you are killed by the ship explosion, you can still walk around the ship as a ghost even though the ship was destroyed.
This is either fixed or a rare occurance
Schemes of the Enemy
Dackle appears to not realize that he can use his crossbow as a ranged weapon.
Last 3 times through hes behaved like an archer and shot his crossbow, not sure when this was fixed but it seems to have been
Skills, Feats, & Abilities
Vorpal Strikes currently isn't making unarmed attacks Vorpal.
Is fixed as long as you toggle it on, otherwise description is exactly as it says.
posting this to let the devs know these are currently working and can be removed from the known issues list, if anyone is still having these issues please post so the devs dont remove something that isnt fully working, otherwise it would be nice if the devs cleared their list of known issues of some of the stuff that actually has been fixed. There may be others that are fixed but these are the ones i have noticed that appear to be fixed.
Challenges
Life Replenish is described as a regeneration effect when it instead heals in one burst of healing.
this was fixed to be a heal over time several patches ago to match its descrption, seems similar to the virtuoso healing song, so classes that have issues with that may only get a burst of healing.
Hirelings
Paused Hireling Contracts unpause when they are placed into a bank slot. It is best to not put partially used contracts into bank slots to avoid premature expiration.
ive got hireling contracts sitting in bank spaces, shared bank spaces and tr bank spaces none of them seem to experience this.
Quests
Quest: Siegebreaker
Hirelings can't follow you to the final boss fight.
at least now they will teleport down to you after a few seconds or if you control click on the icon that looks like two feet to call them to you, though they like stepping on the pressure plates.
Quest: Blockade Buster
If you are killed by the ship explosion, you can still walk around the ship as a ghost even though the ship was destroyed.
This is either fixed or a rare occurance
Schemes of the Enemy
Dackle appears to not realize that he can use his crossbow as a ranged weapon.
Last 3 times through hes behaved like an archer and shot his crossbow, not sure when this was fixed but it seems to have been
Skills, Feats, & Abilities
Vorpal Strikes currently isn't making unarmed attacks Vorpal.
Is fixed as long as you toggle it on, otherwise description is exactly as it says.
posting this to let the devs know these are currently working and can be removed from the known issues list, if anyone is still having these issues please post so the devs dont remove something that isnt fully working, otherwise it would be nice if the devs cleared their list of known issues of some of the stuff that actually has been fixed. There may be others that are fixed but these are the ones i have noticed that appear to be fixed.