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Pyrcador
10-08-2012, 09:53 AM
Need advise on my planned Equipment for a 25 Warforged Watersavant:

Main Hand: Twilight Element of Magic (Upgraded with +120 Spellpower for Coldspells for SP, Set-Bonus and +3 Evo)
Second Hand: same
Helm: Epic Helm of Frost slotted with Greater False Life (For Abishai, Char +7 and Greater False Life)
Goggles: Greensteel Concordant Opposition with +45 SP
Armor: Green Dragon Scale Docent (For -10% SP-Cost, Toughness and Resistance)
Necklace Torc of Prince Rayium-de II
Trinket: Planar Focus of Erudition with +3 Insightful Char (For +250 Spellpoints and +3 ins char)
Cloak: Envenomed Cloak (For Abishai, +7 Constitution)
Belt: Greensteel Mineral II with +45 HP (For Fortification and HP)
Gloves: Charged Gauntlets (For Abishai and +7 Strength)
Boots: Boots of the Woodsman (For 30 Striding)
Bracers:
Ring 1:
Ring 2:

So far i got Covered:
+45 SP Greensteel
+45 HP Greensteel
+250 SP
+30 HP (Greater False Life)
Toughness
+7 Strength
+7 Constitution
+7 Charisma
+100 Fortification
+120 Spellpower Cold
+21 Implement Spellpower
+6 Resistance
+10 Proof against Poison
+3 Insightful Charisma
+30 Striding
+3 Evocation DC

Missing (First 3 are essential, rest would be good):
Bonus to Spell crit chance (No idea how to get it)
+2 Exceptional Charisma (Tod Ring?)
Concentration (Generic Loot Ring?)
Improved Empower II
Improved Maximize II
Good Luck +2 (Epic Ring of the Buccaneer?)
Inherent Resistance 5 (Epic Ring of Elements Essence?)

Any Ideas what im missing that i should have?
Any Ideas how to get especially the first 3 missing things?
Any other Ideas?

Purkilius
10-08-2012, 11:10 AM
A few suggestions:

Ring 1: ToD Telvi´s because it ads a critical multiplier of 0.5 instead of 0.25 and craft on it some con or healing amp!
Belt: ToD savant belt for set bonus.
Boots: Min II!
Ring 2: Seal of House Szind esp. for Wizardry IX.
Bracers: Loot gen, Large augment slotted with crafted +2 necro or epic bracers of wind!

Yeah its hard to get Superior lore when wielding Twilight

countfitz
10-08-2012, 11:28 AM
A few suggestions:

Ring 1: ToD Telvi´s because it ads a critical multiplier of 0.5 instead of 0.25 and craft on it some con or healing amp!
Belt: ToD savant belt for set bonus.
Boots: Min II!
Ring 2: Seal of House Szind esp. for Wizardry IX.
Bracers: Loot gen, Large augment slotted with crafted +2 necro or epic bracers of wind!

Yeah its hard to get Superior lore when wielding Twilight

Something like this is better. Basically, your boot slot is wasted in your current set up. You've got a sorc, cast Expedious Retreat once or twice a quest, or haste all the time, and you won't notice not having 30% striding, freeing up a nice slot. Then you've got choices for your belt.

I like this suggestion for what to do with it (but there are other options, I'm sure).

Point is, no need for striding on a capped sorc.

Pyrcador
10-09-2012, 04:52 AM
I got a Seal of House Szind with Charisma +7, but i dont think the +225 SP will stack with the +250 SP from the Erudition Set Bonus and the +7 is covered by the Epic Helm of Frost.

Never got my Hand on a Telvis Ring, but im still trying. Ty for this, because i never recognized the Spelllevel Bonus from the Set. Does it stack with the Bonuses from Twilight and Abishai Set?
I must say, that i collect those Bonus Levels without even knowing what i need them for. Cant find any useful post about the question in which way this helps. All Spells Damge seems to be capped at some level that i already got without any Bonus.

I think you are right with the Boots. Just was too lazy to cast Spells for that up until now. ^^

Large Slot is no Option because im in a small Guild. And im the only Epic in there. :(

Purkilius
10-09-2012, 09:46 AM
Yeah you are right it wont stack thought it did when I first read the description just read the updated one. Ring of the Buccaneer fully upgraded is nice for saves or as you are WF maybe the Ring of Master Artifice could be nice but maybe not worth the slot! Bracers of the Sun Soul, Wisdom +7, Insightful Constiution +2, Superior Parrying which gives you stacking +4 to saves + wisdom for saves and with the +2 con you can craft amp on the ToD ring.

These are just suggestions as I like the gear puzzle and remember good saves should never be underestimated :)

Pyrcador
10-10-2012, 04:55 AM
Yes, the gear puzzle is fun.

My new Idea for the open Slots is to get the whole Abishai Set for the +3 Profane Con Bonus and the Conjuration +3 DC for the Web Spell.
This would cost the Boots Slot, which is ok because of the Expeditous Retreat Spell.
The open Bracers Slot would be gone too, which is also ok.

Free would be 2 Ring Slots.
If i want to get the Watersavant Set from TOD one would go away and i would have to sacrifice my Mineral II Belt. There would be no other Slot for it. So i would loose +45 HP and Fortification.
But Fortification will be slottable into the Envenomed Cloak and with Con +3, which i otherwise wouldnt get, i would only loose 20 HP instead of 45. Since i already got close to 700 this would be ok.

I would also be able to slot +1 Exceptional Char into the Gauntlets, +2 Good Luck into the Boots and +4 Natural Armor or Wisdom +6 into the Bracers.

Last Ring Slot would go for a +15 Concentration Ring.

So from my Wishlist i would miss Improved Empower and Maximise and 3% Spellcrit Chance (The Wish for +2 Insightful Charisma was a failure, because it wouldnt stack with Insightful +3 frim the Trinket)

How about this Idea?

Purkilius
10-10-2012, 06:12 AM
Looks good as you will also get a source of resists.

When I was changing gear on my sorc I was without a concentration item for some time and I really felt the difference but if you have quicken as you are WF maybe not worth the slot!

Azaghan
10-10-2012, 06:34 AM
Yes, the gear puzzle is fun.

My new Idea for the open Slots is to get the whole Abishai Set for the +3 Profane Con Bonus and the Conjuration +3 DC for the Web Spell.


The +3 caster levels from Abishai Set would have absolutely no effect on your DC.

aradelothion
10-10-2012, 06:38 AM
The +3 caster levels from Abishai Set would have absolutely no effect on your DC.
He's talking about the 5 Item Set Bonus: Profane Natural Armor Bonus +3, Profane Strength +3, Profane Constitution +3, Evocation Caster Level Bonus +3, Epic Conjuration Focus.

Symerith
10-10-2012, 06:55 AM
Need advise on my planned Equipment for a 25 Warforged Watersavant:

Main Hand: Twilight Element of Magic (Upgraded with +120 Spellpower for Coldspells for SP, Set-Bonus and +3 Evo)
Second Hand: same
Helm: Epic Helm of Frost slotted with Greater False Life (For Abishai, Char +7 and Greater False Life)
Goggles: Greensteel Concordant Opposition with +45 SP
Armor: Green Dragon Scale Docent (For -10% SP-Cost, Toughness and Resistance)
Necklace Torc of Prince Rayium-de II
Trinket: Planar Focus of Erudition with +3 Insightful Char (For +250 Spellpoints and +3 ins char)
Cloak: Envenomed Cloak (For Abishai, +7 Constitution)
Belt: Greensteel Mineral II with +45 HP (For Fortification and HP)
Gloves: Charged Gauntlets (For Abishai and +7 Strength)
Boots: Boots of the Woodsman (For 30 Striding)
Bracers:
Ring 1:
Ring 2:

So far i got Covered:
+45 SP Greensteel
+45 HP Greensteel
+250 SP
+30 HP (Greater False Life)
Toughness
+7 Strength
+7 Constitution
+7 Charisma
+100 Fortification
+120 Spellpower Cold
+21 Implement Spellpower
+6 Resistance
+10 Proof against Poison
+3 Insightful Charisma
+30 Striding
+3 Evocation DC

Missing (First 3 are essential, rest would be good):
Bonus to Spell crit chance (No idea how to get it)
+2 Exceptional Charisma (Tod Ring?)
Concentration (Generic Loot Ring?)
Improved Empower II
Improved Maximize II
Good Luck +2 (Epic Ring of the Buccaneer?)
Inherent Resistance 5 (Epic Ring of Elements Essence?)

Any Ideas what im missing that i should have?
Any Ideas how to get especially the first 3 missing things?
Any other Ideas?

Get 2 alchem one-handers with your 2 main damage lines (elec & ice most likely). They have everything covered. And when you are in full dmge mode, pull out 120 spell power one-handers.

They are the BEST all around weapons so you can have something along those lines :
-Impulse/Elec/Ice/Nulli 90 Spell power with ice/air guards
-12% & 0.5 on crits with +20 spell power clickies on air/ice
-Efficient Metamagic Empower II, Greater Conjuration Focus, Greater Spell Penetration IX and Efficient Metamagic Maximize II, Greater Evocation Focus, Arcane Augmentation IX

+2 exceptional charisma on tod rings doesn't exist anymore. Frees up ring slot where u can have +2 necro/illusion ring of GFL with large slot. Frees up a slot on abishai for Good luck +2 as well.

You don't need 30% striding on a sorc... frees up another slot.. From what I see you are trying to max out your gear so remove any semi-useful items.


As for an ideal gear setup, http://forums.ddo.com/showthread.php?t=331565

baletraeger
10-10-2012, 06:58 AM
I hate to say it, but the Torc may not be a useful item in epic elite content based on the damage profiles of most mobs at that difficulty.

Pyrcador
10-10-2012, 09:02 AM
Thats right, i meant the Epic Conjuration Focus.

Yes, you are right with Torc. Its much less of a Help in EE.
I did dismiss it for the Battle Arcanist Bonus in EE before i got the same Bonus with my Green Dragonscale Docent. It was a way better use for that Slot. But now i think Torc as the second best is again worth the Slot. But it might be worth a thought to slot the Mineral II Item there that i cant fit anywhere else for EE and change back in EH.

Ill take a closer look into Alchemical....Im not used to that Stuff right now. Im still not sure if Twilight is really worth the 2 Slots and the loss of 3% Crit-chance. But im willing to give it at least a try since i like the look of Staffs. ^^

The linked Setup is fine. But i cant see big differences to mine.

Concentration is a must have for me because i dont have Quicken. I already thought of getting it more then twice, but i would have to sacrifice Maximize for it. Since im able to place my Recons between Enemys attacks i even dont need Concentration most the Time. But when im spammed with attacks, due to Lazyness in Aggromanagement i still need Concentration from Time to Time.

By the way...im not really using a second Element. I know that many people now have the reflex to shout "gimp" but thats not true. I maxed out Water and got some Sonic and Force spells for the few immune Enemys in Endgame. I am right now able to solo most EE and im always high ranked in the Killlists. Only Palemasters get higher on a regular Basis. So i think its a prejudice. But thats worth another Thread. ;)

Tid12
10-10-2012, 10:21 AM
Thats right, i meant the Epic Conjuration Focus.

Yes, you are right with Torc. Its much less of a Help in EE.
I did dismiss it for the Battle Arcanist Bonus in EE before i got the same Bonus with my Green Dragonscale Docent. It was a way better use for that Slot. But now i think Torc as the second best is again worth the Slot. But it might be worth a thought to slot the Mineral II Item there that i cant fit anywhere else for EE and change back in EH.

Ill take a closer look into Alchemical....Im not used to that Stuff right now. Im still not sure if Twilight is really worth the 2 Slots and the loss of 3% Crit-chance. But im willing to give it at least a try since i like the look of Staffs. ^^

The linked Setup is fine. But i cant see big differences to mine.

Concentration is a must have for me because i dont have Quicken. I already thought of getting it more then twice, but i would have to sacrifice Maximize for it. Since im able to place my Recons between Enemys attacks i even dont need Concentration most the Time. But when im spammed with attacks, due to Lazyness in Aggromanagement i still need Concentration from Time to Time.

By the way...im not really using a second Element. I know that many people now have the reflex to shout "gimp" but thats not true. I maxed out Water and got some Sonic and Force spells for the few immune Enemys in Endgame. I am right now able to solo most EE and im always high ranked in the Killlists. Only Palemasters get higher on a regular Basis. So i think its a prejudice. But thats worth another Thread. ;)

Alchemical are a waste of time. Get a random loot gen +5 scepter +120 Spell Power with Superior *element* lore ML24 and you are good to go.

Alchemical are good just for clickies. And that's it.

Symerith
10-10-2012, 11:37 AM
Alchemical are a waste of time. Get a random loot gen +5 scepter +120 Spell Power with Superior *element* lore ML24 and you are good to go.

Alchemical are good just for clickies. And that's it.

Just because you run around with a fully specced DPS sorc that is terribly limited for anything but EE doesn't mean he should do the same. Again, it seems from what the OP wrote that he's going for an all around build and he cares about his DCs. Alchems are a nice all around weapon and as I said the OP can always switch to one-handed sticks when he goes into nuking-only mode. They are still worth the grind (and getting them now really isn't hard) for Divines, AA looking at CC bows, unarmed toons and some casters.

Tid12
10-10-2012, 01:32 PM
Just because you run around with a fully specced DPS sorc that is terribly limited for anything but EE doesn't mean he should do the same. Again, it seems from what the OP wrote that he's going for an all around build and he cares about his DCs. Alchems are a nice all around weapon and as I said the OP can always switch to one-handed sticks when he goes into nuking-only mode. They are still worth the grind (and getting them now really isn't hard) for Divines, AA looking at CC bows, unarmed toons and some casters.

/OT

Terribly limited for anything but EE? That means it can do pretty much everything.

/IT

Anyway. He cares about his DCs, cool. I do also. Get a random item with Greater enchantment/Necromancy/Evocation/everything focus and Spell Pen IX. Pretty much the same as Alchemical but easier to get and can be bought in the AH. And they can still have the +120 Spell Power on the scepter.

I'm not talking about Divines, AA and unarmed toons. This is a Sorcerer thread. They are useless for a Sorc and an excessive grind that isn't worth it.

What's the problem again?

Symerith
10-10-2012, 02:18 PM
Get 2 alchem one-handers with your 2 main damage lines (elec & ice most likely). They have everything covered. And when you are in full dmge mode, pull out 120 spell power one-handers.

They are the BEST all around weapons so you can have something along those lines :
-Impulse/Elec/Ice/Nulli 90 Spell power with ice/air guards
-12% & 0.5 on crits with +20 spell power clickies on air/ice
-Efficient Metamagic Empower II, Greater Conjuration Focus, Greater Spell Penetration IX and Efficient Metamagic Maximize II, Greater Evocation Focus, Arcane Augmentation IX

+2 exceptional charisma on tod rings doesn't exist anymore. Frees up ring slot where u can have +2 necro/illusion ring of GFL with large slot. Frees up a slot on abishai for Good luck +2 as well.

You don't need 30% striding on a sorc... frees up another slot.. From what I see you are trying to max out your gear so remove any semi-useful items.


As for an ideal gear setup, http://forums.ddo.com/showthread.php?t=331565


Alchemical are a waste of time. Get a random loot gen +5 scepter +120 Spell Power with Superior *element* lore ML24 and you are good to go.

Alchemical are good just for clickies. And that's it.


As for an ideal gear setup, http://forums.ddo.com/showthread.php?t=331565[/QUOTE]


/OT

Terribly limited for anything but EE? That means it can do pretty much everything.
So yeah, your only insta kill is whail, you dumped necro completely, no wiz past life, extend and from what you wrote you only use spell power two handers (besides evo. obviously). Sorry, but you haven't played a sorc yet.

/IT

Anyway. He cares about his DCs, cool. I do also. Get a random item with Greater enchantment/Necromancy/Evocation/everything focus and Spell Pen IX. Pretty much the same as Alchemical but easier to get and can be bought in the AH. And they can still have the +120 Spell Power on the scepter.

I'm not talking about Divines, AA and unarmed toons. This is a Sorcerer thread. They are useless for a Sorc and an excessive grind that isn't worth it.

What's the problem again?

Comments in green and highlighted the important parts in red.

1. I say that Alchems make the best all around weapons. In theory, sure it's best to have Staff of the necromancer/max spell power one-handers/+3 enh/evo/nec with Spell pen sticks. Too much switching gets in the way of killing.
2. You say alchems are a waste and advice the OP to go for 120 spell power sticks.
3. I criticize your comment saying that from what the OP wrote, he's not looking for the kind of build you adviced gear for. (DPS only sorc build).
4. You come back on your comment saying that he can also get necro/evo/ench. sticks, which would mean several sets. I still believe not having to switch at all times is a better option unless you are fighting a boss in which case switching to 120 spell power sticks is nice.

Tid12
10-10-2012, 02:30 PM
As for an ideal gear setup, http://forums.ddo.com/showthread.php?t=331565

Ayspam build is a completionist. With 3x casters PLs. And pre-motu. Not ideal gear setup anymore.



Comments in red and colored text for better comprehension.


Lol, since when having extend and not focusing on necromancy =/= not playing a sorc? Please. Enlighten me. As far as I know, to use necro you have to have 40+ Spell Penetration. And neither me or the OP has them.

Oh wait, are we talking about EE? Cause if not, you are more than welcome to use your 30 Spell penetration on those EH mobs. Are we talking about building a char for the best of the best or for ENormal?



1. I say that Alchems make the best all around weapons. In theory, sure it's best to have Staff of the necromancer/max spell power one-handers/+3 enh/evo/nec with Spell pen sticks. Too much switching gets in the way of killing.
2. You say alchems are a waste and advice the OP to go for 120 spell power sticks.
3. I criticize your comment saying that from what the OP wrote, he's not looking for the kind of build you adviced gear for. (DPS only sorc build).
4. You come back on your comment saying that he can also get necro/evo/ench. sticks, which would mean several sets. I still believe not having to switch at all times is a better option unless you are fighting a boss in which case switching to 120 spell power sticks is nice.

1. What you can get on Alchems is easily found on random loot gen. And you don't need much switching. You have 2 hands AFAIK: +5 Scepter of 120 SP Glaciation of Enhanctment mastery, +5 scepter of +120 SP *element* of Evocation/Necromancy mastery. And he doesn't even use 2 elements.
2. Alchems are a waste, FOR A SORC. Better? I thought it was clear since we are in a sorcerer threads.
3. When did I advice such a build? Random loot gen > alchemical. In both Spell power and Spell focuses. And they are readily avaible at AH. Simple enough.
4. Points of view. If you want an "ideal gear setup" that is awesome for all the situations cause you are too lazy, thats your gameplay.

Oh and please, don't derail this thread critizing my build. If you wanna do that, you are more than welcome in that thread. If not, keep it to yourself. I only wanna talk about what is better for the OP and my build has nothing to do with it.

Symerith
10-10-2012, 03:04 PM
Ayspam build is a completionist. With 3x casters PLs. And pre-motu. Not ideal gear setup anymore.

He is a completionist, he has 3xCasters PLs, and no not between MOTU. And if you HAD actually checked the link, Ayspam updated his build a couple of days after MOTU with a new gear setup, epic feats and new weapons. You are a few months late, sorry.

Lol, since when having extend and not focusing on necromancy =/= not playing a sorc? Please. Enlighten me. As far as I know, to use necro you have to have 40+ Spell Penetration. And neither me or the OP has them.

Once more, it's a combination of things.
- You have 1 insta kill spell.
- Your necro DCs suck.
- You don't have a wiz PL.
- You took extend.
- Your gear setup only takes into account DPS spells.

You only play a DPS sorc, you gave advice for a DPS sorc. That's not what the OP is looking for.

So yeah, your only insta kill is whail, you dumped necro completely, no wiz past life, extend and from what you wrote you only use spell power two handers (besides evo. obviously). Sorry, but you haven't played a sorc yet.

Oh wait, are we talking about EE? Cause if not, you are more than welcome to use your 30 Spell penetration on those EH mobs. Are we talking about building a char for the best of the best or for ENormal?

A character for the best of the best can do everything. You can't do everything. You can't do any insta kills. Not every EE has spell pen. So you just built your toon for a couple of quests. Fine by me, but you adviced the OP to go for DPS only sticks. That's what I have a problem with.



1. What you can get on Alchems is easily found on random loot gen. And you don't need much switching. You have 2 hands AFAIK: +5 Scepter of 120 SP Glaciation of Enhanctment mastery, +5 scepter of +120 SP *element* of Evocation/Necromancy mastery. And he doesn't even use 2 elements. They make the best all around weapons. Spell pen, AA, crit chance, 90 SP on 4 different elements and max/em covered. In between our comments the OP added that he only wanted one element in which case what you offer NOW is an okay alternative.
2. Alchems are a waste, FOR A SORC. Better? I thought it was clear since we are in a sorcerer threads. I explained already why they are not a waste.
3. When did I advice such a build? Random loot gen > alchemical. In both Spell power and Spell focuses. And they are readily avaible at AH. Simple enough. Again, you read btw the lines.
I said you adviced gear for a build different than what the OP is going for.
4. Points of view. If you want an "ideal gear setup" that is awesome for all the situations cause you are too lazy, thats your gameplay. It's got nothing to be with being lazy. You lose some spell power but gain much much more. And yes my philosophy is that switching gets in the way of killing. Rather weird that someone who builds for EE wouldn't agree. In general it's a matter of seconds, you want to react fast, not spend a couple of seconds switching for a better weapon for a specific situation.

Oh and please, don't derail this thread critizing my build. If you wanna do that, you are more than welcome in that thread. If not, keep it to yourself. I only wanna talk about what is better for the OP and my build has nothing to do with it.You build your toon the way you want, I couldn't care less. My problem comes in when you bring your ideas to another thread and advice gear in relation with your build idea.

You read between the lines. Comments in green, last time I post in this thread.

Tid12
10-10-2012, 03:23 PM
He is a completionist, he has 3xCasters PLs, and no not between MOTU. And if you HAD actually checked the link, Ayspam updated his build a couple of days after MOTU with a new gear setup, epic feats and new weapons. You are a few months late, sorry.



And if you actually read what he said, even he said that he won't get through EE Spell Pen. Wail is enough to neg level/instakill those without SR.



Once more, it's a combination of things.
- You have 1 insta kill spell.
- Your necro DCs suck.
- You don't have a wiz PL.
- You took extend.
- Your gear setup only takes into account DPS spells.

You only play a DPS sorc, you gave advice for a DPS sorc. That's not what the OP is looking for.


Yeah, my necro DCs suck. So? What's your point?
I don't have a wiz PL so..it's a bad build that can't do stuff. Logic.
I took extend so what? My build isn't good? Oh please. I must be sooo bad with extend.
My gear setup has also a +3 Necro robe, +3 Conjuration focus robe, Spell Pen IX. Yep, only DPS spells.



A character for the best of the best can do everything. You can't do everything. You can't do any insta kills. Not every EE has spell pen. So you just built your toon for a couple of quests. Fine by me, but you adviced the OP to go for DPS only sticks. That's what I have a problem with.

A couple of quests? Sorry, my build can and has soloed most EE quests, new and old. It can CC most quests with ELoop and GShout, can nuke down everything and has a high survaviblity.

You think it's bad cause my necro suck? Meh, it's your opinion that a sorc MUST have necro to be good. But it's not a fact. Point.

Again, I didn't suggest sticks for only DPS. I suggested them coupled with Greater spell focus and Spell Pen IX but you keep not reading it.

Also, not responding to the other stuff. Can't quote the way you answer me so I won't bother answering the rest of it.

goodspeed
10-10-2012, 04:15 PM
For me I took my min 2 hp item and slapped it in gloves. It was originally on the cloak until I made the envenomed cloak. And the boots hold the 3rd abashi piece. (Ya I know not doing much but gives a slot there.)

What ive wondered is, should I keep his abashi set giving the extra str (no biggy but does help with weight management) and the caster levels (this one actually gives the pause, are my spells and sla's actually going higher and being counted or are they really capped at a certain lv like I remember reading so long a time ago)

And I wasn't aware of the 10% thing on the green scales. Might get one of those myself.

Though I wonder if I should switch the cloak out, when they come out with those new cloaks in u16 I believe.

Pyrcador
10-11-2012, 08:53 AM
U16 will bring new Questions. Just saw, that you can upgrade Twilight with +120 Glaciation after U16, what makes it usable for me.

As far as some People here are talking about necro i have to say, that i dont use it except in EH. Im a Sorcerer. My Job is DPS and maybe some Buffing or Backup CC. Thats what im good at. Instakills are the Job of Palemaster Fleshlings. I wont ever be part as good in it as they are so why should i bother with it instead specializing in what im good at....massive DPS. Beeing only part good in a thing just isnt enough for me in EE.

In my Opinion if i want to be of Help in EE i should rely on the Strenghts of my Build and try to max them.

If you are able to also max necro thats great. I have no idea how to max both, but if you got both high enough to use it in EE thats good for you, but i cant. Neither Warforged nor Sorcerer helps me to get strong necro without sacrificing noticabel DPS or Survivability.

In regards of Alchemical i did read a bit and must say, that i think im better with Twilight or 2 Random generated Sticks (1st 120 glaciation with cold mastery and 2nd with +3 evo mastery).

Pyrcador
10-15-2012, 04:38 AM
Latest Version:

Main Hand: Twilight Element of Magic (Upgraded with +120 Spellpower for Coldspells for SP, Set-Bonus and +3 Evo)
Second Hand: same
Helm: Epic Helm of Frost slotted with exc Charisma(For Abishai, Char +7 and +1 exc Charisma)
Goggles: Greensteel Concordant Opposition with +45 SP (For SP and Exceptional Char Skills)
Armor: Green Dragon Scale Docent (For -10% SP-Cost, Toughness and Resistance)
Necklace Torc of Prince Rayium-de II
- Swap in for all not EE = Greensteel Mineral II with +45 HP (For HP and Exceptional Con Skills)
Trinket: Planar Focus of Erudition with +3 Insightful Char (For +250 Spellpoints and +3 ins char)
Cloak: Envenomed Cloak slotted with Fortification (For Abishai, +7 Constitution and Fortification)
Belt: Telvis Sash (For Watersavant Set and Spellpower Clicky)
Gloves: Charged Gauntlets slotted with Greater False Life (For Abishai, +7 Strength and Greater False Life)
Boots: Epic Boots of Corrosion slotted with +2 Good Luck and +6 Dexterity
Bracers: Epic Scorched Bracers slotted with +1 exc Constitution
Ring 1: Telvis Touch with +2 insightful Constitution (For Watersavant Set and more Con)
Ring 2: +7 Wisdom, +15 Concentration random generated Ring

So far i got Covered:
+250 SP
+45 SP Greensteel
+30 HP Greater False Life
+20 HP Toughness
(+45 HP Greensteel)
+7 Strength
+3 Profane Strength
+7 Constitution
+2 Ins Constitution
+1 Exc Constitution
+3 Profane Constitution
+7 Charisma
+3 Ins Charisma
+1 Exc Charisma
+7 Wisdom
+6 Dexterity
+120 Spellpower Cold
+120 Spellpower Force
+21 Implement Spellpower
+15 Psionic Spellpower all Spells
+80 Spellpower all Spells
+3 Evocation DC
+3 Enchantment DC
+3 Conjuration DC
+2 Spelllever Cold Spells
+2 Spelllevel all Spells
+3 Spellevel Evocation Spells
+0,5 Crit Modifier Cold Spells
+0,25 Crit Modifier all Spells
+9% Crit Chance all Spells
Spell Penetration 9
+100 Fortification
+6 Resistance
+2 Good Luck
+10 Proof against Poison
+3 Profane Natural Armor
+11 Armor
+30 Cold, Fire, Lightning Resistance
+40 Acid Resistance
+20% Acid Absorption
+15 Concentration
+6 Exc Char Skills
(+6 Exc Con Skills)
(Transform Kinetic Energy)
-10% Spell Point Cost
+Concordant Opposition
+some Guards and Spell Clickys

Only missing 3 % more Spell Crit Chance and 1 Point more Charisma. Dont think its possible to get those.

Missing something?

Tid12
10-15-2012, 05:25 AM
Ring 2: +7 Wisdom, +15 Concentration random generated Ring

Missing something?

Get a random generated ring with +8 Charisma.