EnjoyTheJourney
10-06-2012, 11:46 PM
I have a build plan roughed out for a Season's Herald who will hopefully be effective solo and teamed, intended to be a healer / caster; feedback to make her stronger would be helpful, and appreciated.
The leveling curve is intended to be as follows:
Level 1 - 6: Summons + melee, SPs mostly for healing and some damage spells / buffs.
Level 7 - 10 (or 12): Use persistent AOEs to whittle down groups of foes, use DOTs on bosses, heal as needed; summons are bascially a distraction. Use flame blade or other means to melee, as a way of keeping SP expenditures down.
Level 11 (or 13) onward: Mostly focused on AOEs, DOTs, using Season's Herlad abilities as needed. Melee (hopefully) won't be used very much.
This character will need to find her own gear, as the "lead" character on a server, and so gear will be a challenge to put together.
As one note of some chagrin, I'm guessing that I won't be making many reflex saves, with this character.
Here is the plan:
Character Plan by DDO Character Planner Version 03.14.02
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Windbeam
Level 20 Neutral Good Human Female
(20 Druid)
Hit Points: 312
Spell Points: 1626
BAB: 15\15\20\25\25
Fortitude: 15
Reflex: 6
Will: 21
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 10 10
Dexterity 10 10
Constitution 16 16
Intelligence 8 8
Wisdom 18 29
Charisma 10 10
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 1 11
Bluff 0 0
Concentration 7 26
Diplomacy 4 23
Disable Device n/a n/a
Haggle 0 0
Heal 4 9
Hide 0 0
Intimidate 0 0
Jump 0 0
Listen 4 9
Move Silently 0 0
Open Lock n/a n/a
Perform n/a n/a
Repair -1 -1
Search -1 -1
Spot 4 9
Swim 0 0
Tumble 1 1
Use Magic Device 2 11
Level 1 (Druid)
Feat: (Selected) Spell Focus: Evocation
Feat: (Human Bonus) Toughness
Level 2 (Druid)
Feat: (Druid Wild Shape) Wild Shape: Bear
Level 3 (Druid)
Feat: (Selected) Empower Healing Spell
Level 4 (Druid)
Level 5 (Druid)
Feat: (Druid Wild Shape) Wild Shape: Wolf
Level 6 (Druid)
Feat: (Selected) Maximize Spell
Enhancement: Druid Season's Herald I
Enhancement: Human Improved Recovery I
Enhancement: Racial Toughness I
Enhancement: Druid Waxing Hoarfrost I
Enhancement: Druid Waxing Sun I
Enhancement: Druid Waxing Life I
Enhancement: Druid Zenith of the Sun I
Enhancement: Druid Energy of the Locus I
Enhancement: Druid Eminence of Hoarfrost I
Enhancement: Druid Eminence of Hoarfrost II
Enhancement: Druid Eminence of the Sun I
Enhancement: Druid Eminence of the Sun II
Enhancement: Druid Eminence of Life I
Enhancement: Druid Wisdom I
Enhancement: Druid Toughness I
Enhancement: Druid Toughness II
Level 7 (Druid)
Level 8 (Druid)
Feat: (Druid Wild Shape) Wild Shape: Dire Bear
Level 9 (Druid)
Feat: (Selected) Heighten Spell
Level 10 (Druid)
Level 11 (Druid)
Feat: (Druid Wild Shape) Wild Shape: Winter Wolf
Level 12 (Druid)
Feat: (Selected) Quicken Spell
Enhancement: Druid Autumnal Susurrus
Enhancement: Druid Season's Herald II
Enhancement: Druid Spring's Resurgence
Enhancement: Human Adaptability Wisdom I
Enhancement: Human Improved Recovery II
Enhancement: Racial Toughness II
Enhancement: Druid Zenith of Life I
Enhancement: Druid Energy of the Locus II
Enhancement: Druid Energy of the Locus III
Enhancement: Druid Eminence of Hoarfrost III
Enhancement: Druid Eminence of the Sun III
Level 13 (Druid)
Feat: (Druid Wild Shape) Wild Shape: Water Elemental
Level 14 (Druid)
Level 15 (Druid)
Feat: (Selected) Empower Spell
Level 16 (Druid)
Level 17 (Druid)
Feat: (Druid Wild Shape) Wild Shape: Fire Elemental
Level 18 (Druid)
Feat: (Selected) Greater Spell Focus: Evocation
Level 19 (Druid)
Level 20 (Druid)
Enhancement: Druid Hierophant
Enhancement: Druid Crown of Summer
Enhancement: Druid Hide of the Crocodile I
Enhancement: Druid Hide of the Crocodile II
Enhancement: Druid Nature's Warden I
Enhancement: Human Improved Recovery III
Enhancement: Human Versatility I
Enhancement: Druid Zenith of Hoarfrost I
Enhancement: Druid Eminence of the Storm I
Enhancement: Druid Wisdom II
Enhancement: Druid Wisdom III
Enhancement: Druid Toughness III
The leveling curve is intended to be as follows:
Level 1 - 6: Summons + melee, SPs mostly for healing and some damage spells / buffs.
Level 7 - 10 (or 12): Use persistent AOEs to whittle down groups of foes, use DOTs on bosses, heal as needed; summons are bascially a distraction. Use flame blade or other means to melee, as a way of keeping SP expenditures down.
Level 11 (or 13) onward: Mostly focused on AOEs, DOTs, using Season's Herlad abilities as needed. Melee (hopefully) won't be used very much.
This character will need to find her own gear, as the "lead" character on a server, and so gear will be a challenge to put together.
As one note of some chagrin, I'm guessing that I won't be making many reflex saves, with this character.
Here is the plan:
Character Plan by DDO Character Planner Version 03.14.02
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Windbeam
Level 20 Neutral Good Human Female
(20 Druid)
Hit Points: 312
Spell Points: 1626
BAB: 15\15\20\25\25
Fortitude: 15
Reflex: 6
Will: 21
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 10 10
Dexterity 10 10
Constitution 16 16
Intelligence 8 8
Wisdom 18 29
Charisma 10 10
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 1 11
Bluff 0 0
Concentration 7 26
Diplomacy 4 23
Disable Device n/a n/a
Haggle 0 0
Heal 4 9
Hide 0 0
Intimidate 0 0
Jump 0 0
Listen 4 9
Move Silently 0 0
Open Lock n/a n/a
Perform n/a n/a
Repair -1 -1
Search -1 -1
Spot 4 9
Swim 0 0
Tumble 1 1
Use Magic Device 2 11
Level 1 (Druid)
Feat: (Selected) Spell Focus: Evocation
Feat: (Human Bonus) Toughness
Level 2 (Druid)
Feat: (Druid Wild Shape) Wild Shape: Bear
Level 3 (Druid)
Feat: (Selected) Empower Healing Spell
Level 4 (Druid)
Level 5 (Druid)
Feat: (Druid Wild Shape) Wild Shape: Wolf
Level 6 (Druid)
Feat: (Selected) Maximize Spell
Enhancement: Druid Season's Herald I
Enhancement: Human Improved Recovery I
Enhancement: Racial Toughness I
Enhancement: Druid Waxing Hoarfrost I
Enhancement: Druid Waxing Sun I
Enhancement: Druid Waxing Life I
Enhancement: Druid Zenith of the Sun I
Enhancement: Druid Energy of the Locus I
Enhancement: Druid Eminence of Hoarfrost I
Enhancement: Druid Eminence of Hoarfrost II
Enhancement: Druid Eminence of the Sun I
Enhancement: Druid Eminence of the Sun II
Enhancement: Druid Eminence of Life I
Enhancement: Druid Wisdom I
Enhancement: Druid Toughness I
Enhancement: Druid Toughness II
Level 7 (Druid)
Level 8 (Druid)
Feat: (Druid Wild Shape) Wild Shape: Dire Bear
Level 9 (Druid)
Feat: (Selected) Heighten Spell
Level 10 (Druid)
Level 11 (Druid)
Feat: (Druid Wild Shape) Wild Shape: Winter Wolf
Level 12 (Druid)
Feat: (Selected) Quicken Spell
Enhancement: Druid Autumnal Susurrus
Enhancement: Druid Season's Herald II
Enhancement: Druid Spring's Resurgence
Enhancement: Human Adaptability Wisdom I
Enhancement: Human Improved Recovery II
Enhancement: Racial Toughness II
Enhancement: Druid Zenith of Life I
Enhancement: Druid Energy of the Locus II
Enhancement: Druid Energy of the Locus III
Enhancement: Druid Eminence of Hoarfrost III
Enhancement: Druid Eminence of the Sun III
Level 13 (Druid)
Feat: (Druid Wild Shape) Wild Shape: Water Elemental
Level 14 (Druid)
Level 15 (Druid)
Feat: (Selected) Empower Spell
Level 16 (Druid)
Level 17 (Druid)
Feat: (Druid Wild Shape) Wild Shape: Fire Elemental
Level 18 (Druid)
Feat: (Selected) Greater Spell Focus: Evocation
Level 19 (Druid)
Level 20 (Druid)
Enhancement: Druid Hierophant
Enhancement: Druid Crown of Summer
Enhancement: Druid Hide of the Crocodile I
Enhancement: Druid Hide of the Crocodile II
Enhancement: Druid Nature's Warden I
Enhancement: Human Improved Recovery III
Enhancement: Human Versatility I
Enhancement: Druid Zenith of Hoarfrost I
Enhancement: Druid Eminence of the Storm I
Enhancement: Druid Wisdom II
Enhancement: Druid Wisdom III
Enhancement: Druid Toughness III