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View Full Version : So what's the intended Stat Twist functionality?



Scraap
09-25-2012, 01:26 PM
The Magister's Charisma/Intelligence enhancement now uses the proper icon for Charisma.

While you're poking at those:

http://imageshack.us/a/img853/7919/dubyateaeff.png
Which one's intentional?

Can't really bug-report two of em without knowing which two need the report, unless ya'll want something as vague as 'this here don't look right'.

Eladrin
09-25-2012, 02:17 PM
While you're poking at those:

http://imageshack.us/a/img853/7919/dubyateaeff.png
Which one's intentional?

Can't really bug-report two of em without knowing which two need the report, unless ya'll want something as vague as 'this here don't look right'.
The Magister one is the correct templating. The AP cost is included in the tooltip on a separate line, and shorter names are better than long ones.

Scraap
09-25-2012, 02:21 PM
The Magister one is the correct templating. The AP cost is included in the tooltip on a separate line, and shorter names are better than long ones.

Pitty given the requirements to twist in a higher tier version, but alright. So that'd be "Grand Master Stat Twists consolidated erroneously", and "Missing Sentinel Stat Twist options" respectively then.

Munkenmo
09-26-2012, 02:47 AM
The Magister one is the correct templating. The AP cost is included in the tooltip on a separate line, and shorter names are better than long ones.

When you change all destinies to have Magisters current look, please consider making the hover over box text more user friendly.

Intelligence +1
Magister
2 Action points

Having the hover over box right now stating

Intelligence
+ 1 Intelligence

Is very redundant.

At the moment, it's a bit of a prick when you're in a different destiny (or swapping destinies), hovering over your stat twists and trying to work out where you've twisted them from. And it will be worse if all epic destiny stats are changed to be like Magisters current implementation.
In the case of destinies with obnoxiously long names, abbreviations will be nicer than no info at all. (ie. G.M.O.F. or U.S, or L.D)

I like cleanliness of the current magister stats in tree view though, it really is the hover over box that needs better info.

It's also a pain requiring a destiny to be active to drag an ability to a twist slot, though that's a different conversation.

K_0tiC
09-26-2012, 05:39 AM
When you change all destinies to have Magisters current look, please consider making the hover over box text more user friendly.

Intelligence +1
Magister
2 Action points

Having the hover over box right now stating

Intelligence
+ 1 Intelligence

Is very redundant.

At the moment, it's a bit of a prick when you're in a different destiny (or swapping destinies), hovering over your stat twists and trying to work out where you've twisted them from. And it will be worse if all epic destiny stats are changed to be like Magisters current implementation.
In the case of destinies with obnoxiously long names, abbreviations will be nicer than no info at all. (ie. G.M.O.F. or U.S, or L.D)

I like cleanliness of the current magister stats in tree view though, it really is the hover over box that needs better info.

It's also a pain requiring a destiny to be active to drag an ability to a twist slot, though that's a different conversation.

You dont need to have it active to twist. Just hit show all down the bottom of the abilities list, then drop in anything you want. Even if it is grey it will twist in just fine and it only shows things you can access that you have put points in to from that destiny things you have not purchased with ap wont be available to twist. Actives are up top then passives at the bottom both alphabetically so not to hard to find what your looking for without going through lag every time you switch destiny.

Rawel_San
09-26-2012, 06:58 AM
You dont need to have it active to twist. Just hit show all down the bottom of the abilities list, then drop in anything you want. Even if it is grey it will twist in just fine and it only shows things you can access that you have put points in to from that destiny things you have not purchased with ap wont be available to twist. Actives are up top then passives at the bottom both alphabetically so not to hard to find what your looking for without going through lag every time you switch destiny.

What he said, just want to add that when you do it that way you need to make sure to swap destinies afterwards
(not necessarily to the one you twisted from, just any old swap will do) since many of the twists don't work
correctly or don't apply until a full recalc of destinies is done.

K_0tiC
09-26-2012, 08:24 PM
What he said, just want to add that when you do it that way you need to make sure to swap destinies afterwards
(not necessarily to the one you twisted from, just any old swap will do) since many of the twists don't work
correctly or don't apply until a full recalc of destinies is done.

Actually it's working correctly now Rawel as of last update even EA +10% sp resets correctly not just goes away. So you can just switch in public/fatespinner then go back to what you were doing without all that extra pausing for large lags.