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~Jenghiz_the_Feared
09-15-2012, 07:07 PM
Sarlonians, Do you guys think Sarlona needs another Merger? :confused:

HungarianRhapsody
09-15-2012, 07:08 PM
It could merge with Wayfarer. No one would notice.

Ilindith
09-15-2012, 07:29 PM
I wouldn't mind.

Bloodhaven
09-15-2012, 07:43 PM
one big server!

donfilibuster
09-15-2012, 08:22 PM
One server to rule them a... no wait wrong game.

zarthak
09-15-2012, 08:27 PM
one server is bad, there would be so much lag that turbine would make a quest called "try to run without lagging"

zarthak
09-15-2012, 08:29 PM
the reason there was a server merge in the 1rst place is becasue the servers werent populated enough, there was 12-16? iirc, could be wrong tho.

djl
09-15-2012, 08:50 PM
Sarlona is in decent shape, comparably speaking. Yeah, it could certainly be better but it is not as bad as Cannith or Orien. I wouldn't object if they merged one of those two servers into Sarlona, though.

Really, the biggest difference I've noticed in activity on Sarlona came during the early morning/afternoon hours which were primetime for the Eastern Hemisphere. Sarlona used to be the central hub for foreign players, particularly the Chinese. A year ago, you'd see lots of Guoren LFMs up from about 1 am to 11 am EST, now you hardly see any. This leads me to believe most of the Chinese players moved on to other games, probably Diablo III and Guild Wars 2.

Dexxaan
09-15-2012, 09:16 PM
NO.


It needs to ostracize the drama and negative rep spewing peeps.


Can that be arranged?


.

Zarquine
09-15-2012, 09:33 PM
one server is bad, there would be so much lag that turbine would make a quest called "try to run without lagging"

That's different to how it is now... How?

Qaliya
09-15-2012, 10:52 PM
Really, the biggest difference I've noticed in activity on Sarlona came during the early morning/afternoon hours which were primetime for the Eastern Hemisphere. Sarlona used to be the central hub for foreign players, particularly the Chinese. A year ago, you'd see lots of Guoren LFMs up from about 1 am to 11 am EST, now you hardly see any. This leads me to believe most of the Chinese players moved on to other games, probably Diablo III and Guild Wars 2.

I've noticed this as well.

There were times over the summer that it was easier to find a PUG with Chinese players during those hours than it was during prime US hours. Now I don't see them nearly as much.

~Jenghiz_the_Feared
09-16-2012, 01:02 AM
Can only wish that the server would be more populated. I remember the good ole' days when Sarlona was happening... I player can only wish :rolleyes:

DarkForte
09-16-2012, 02:40 AM
As a non-chinese speaking person, I'm kinda happy the sheer amount of guo ren lfms has decreased relatively speaking.

Qaliya
09-16-2012, 08:44 AM
I don't speak Chinese either, and at times would feel very out of place in a quest when everyone else was typing in Chinese and I couldn't follow.

But I had to look on the positive side:

1. Usually at least one of the Chinese players could use passable English -- better than I can say for Chinese.
2. More options is better than fewer options. If I was in that group, it's because it was the best group option for me at the time.
3. IMO, Americans can do with an occasional reminder of how it feels to have everyone around you speaking a language you don't understand. :)

djl
09-16-2012, 03:33 PM
I don't speak Chinese either, and at times would feel very out of place in a quest when everyone else was typing in Chinese and I couldn't follow.

But I had to look on the positive side:

1. Usually at least one of the Chinese players could use passable English -- better than I can say for Chinese.
2. More options is better than fewer options. If I was in that group, it's because it was the best group option for me at the time.
3. IMO, Americans can do with an occasional reminder of how it feels to have everyone around you speaking a language you don't understand. :)

This. At least it presented an option -- even if you couldn't understand them, chances are you could still complete quests. At any rate, seeing a bunch of Guoren LFMs is far more inviting when you log in than seeing a blank, black screen.

sireric
09-16-2012, 05:37 PM
I think Sarlona could use a good influx of players, probably like every other server in DDO. Not sure that means it needs a merger with another server. Seems to me like DDO needs to get more people into/to come back to the game.

Zerkul
09-16-2012, 05:57 PM
Cannith could use a server merge.

Juggle
09-17-2012, 02:44 AM
Honestly I would love a merge. It would balance out the economy a bit, involve more lfm's with faster filling (especially during the slow time), get to know new people, and really just pick up the game a bit. With the stretched level cap, and new mod, the game's been kind of split imo. So maybe no Sarlona + Khyber, but something more subtle like with one of the less populated Orien/Cannith servers to pick it up a bit.

Marco_Targaryen
09-17-2012, 06:19 AM
one server is bad, there would be so much lag that turbine would make a quest called "try to run without lagging"

Yep one server is really bad, not all servers have problems with lfms even if we have noticed a significant decrease during certain times.

Dunklerlindwurm
09-17-2012, 06:46 AM
You think Sarlona is bad?

You should see Wayfinder......sometimes only 5-10 people online who are level 20+

And Turbine didnt listen to us either...so dont expect that they do anything about it :)

TrinityTurtle
09-17-2012, 12:03 PM
Cannith could use a server merge.

If we have to merge with someone, I hope it's Cannith. I came to Sarlona to get away from Orien in the first place.

Hafeal
09-17-2012, 12:17 PM
the reason there was a server merge in the 1rst place is becasue the servers werent populated enough, there was 12-16? iirc, could be wrong tho.

You are correct. it was 13 originally, merged in 2007:
Mabar, Argonnessen, Fernia, Ghallanda, Aerenal, Sarlona, Adar, Aundair, Kyhber, Xoriat, Thelanis, Tharashk and Riedra

From the DDO wiki (http://ddowiki.com/page/Server_merge):



Mabar (http://ddowiki.com/page/Mabar) becomes Argonnessen (http://ddowiki.com/page/Argonnessen)
Fernia (http://ddowiki.com/page/Fernia) becomes Ghallanda (http://ddowiki.com/page/Ghallanda)
Lhazaar (http://ddowiki.com/page/Lhazaar) becomes Ghallanda (http://ddowiki.com/page/Ghallanda)
Aerenal (http://ddowiki.com/page/Aerenal) becomes Sarlona (http://ddowiki.com/page/Sarlona)
Adar (http://ddowiki.com/page/Adar) becomes Sarlona (http://ddowiki.com/page/Sarlona)
Aundair (http://ddowiki.com/page/Aundair) becomes Khyber (http://ddowiki.com/page/Khyber)
Riedra (http://ddowiki.com/page/Riedra) becomes Khyber (http://ddowiki.com/page/Khyber)
Xoriat (http://ddowiki.com/page/Xoriat) becomes Thelanis (http://ddowiki.com/page/Thelanis)
Tharashk (http://ddowiki.com/page/Tharashk) becomes Thelanis (http://ddowiki.com/page/Thelanis)

stoerm
09-17-2012, 12:33 PM
As a Cannithite (?) I'd be happy for our server to merge with Sarlona. It's not quite dire here but our LFM scene could use some GH and hage. It would be interesting from just a social perspective. I'd have to rename some alts but it would be worthwhile.

Surely a timely hardware upgrade could provide the extra hamsters to support the increased load.

GermanicusMaximus
09-17-2012, 12:39 PM
If we have to merge with someone, I hope it's Cannith. I came to Sarlona to get away from Orien in the first place.

They might as well merge Cannith, Sarlona and Wayfinder into one. Those are the 3 smallest servers according to the latest unofficial activity statistics that I have seen. The result would be a server that is about the same size as Khyber. Its better to have 6 viable servers than only 5.

Of course, Turbine probably isn't quite ready to throw in the towel and admit a merger is necessary. Someone, somewhere, likely still believes that the expansion will pull in the massive number of players that would be required to avoid a merger.

Mathermune
09-27-2012, 11:56 AM
As a Cannithite (?)... snip

I think I'd use Cannitheer.

djl
09-27-2012, 12:21 PM
They might as well merge Cannith, Sarlona and Wayfinder into one. Those are the 3 smallest servers according to the latest unofficial activity statistics that I have seen. The result would be a server that is about the same size as Khyber. Its better to have 6 viable servers than only 5.

Of course, Turbine probably isn't quite ready to throw in the towel and admit a merger is necessary. Someone, somewhere, likely still believes that the expansion will pull in the massive number of players that would be required to avoid a merger.

Activity is misleading -- PUGing is dead, but the game itself is still quite alive.

-U14 items made the majority of what you get from almost every raid obsolete, so there are far fewer people running raids. Those who do, do it in channels or guild groups because that way they can employ a quid-pro-quo "need before greed" loot sharing, where you're looking for X and your buddies are looking for Y and Z, and you'll give them what they want if you pull it and in return they give you what you want. With raid loot being largely obsolete, most people who run raids only want one or two specific items for their class, so unless you can count on your friends to help you out the prospect of farming for that ONE GODDAMN ITEM YOU CANNOT EVER SEEM TO PULL seems futile. In PUGS, the really desirable loot rarely gets shared or rolled off. I'd half expect someone in a PUG who pulls a Torc on a melee to keep it for a future TR rather than roll it off.

-Stones of EXP created an entire generation of clueless players. This, combined with everyone's desire to run Elite content for Bravery even though they are not even close to being built for it, made pugging a nightmare for anyone who wasn't already powerful enough to solo the quest (and chooses to PUG for the company). As a result, most people again choose to use channels/guild runs instead of pugs if they can help it. I mean seriously, it seems like half the people I encounter don't understand DR and how it works. Every shroud, there's at least one person who asks for Silver weapons at the beginning. Chances are, they don't know WHY they need silver and ask for it because someone told them they need it at some point.

-The IDIOTIC change to the default level range structure means that people unknowingly create LFMs with level ranges that prevent Bravery. I still don't know why Turbine made this change, but it seems like a lot of people don't realize they need to adjust the level range manually if they want to run BB. This ultimately results in quite a few "dead" LFMs because informed players realize the level range is messed up and don't click those groups.

-Finally, many players simply want someone else to do the work for them. They refuse to start their own groups, either because they are afraid or they don't know the quest very well, or whatever reason. If you are sick of waiting on your ship for an hour to find a group, nothing is stopping you from making your OWN. Worst case, you wipe an hour later. So what? The result would be the same as if you just waited there for an hour to join someone else's LFM.

Cyr
09-27-2012, 12:34 PM
I would certainly not mind a wayfinder merger with sarlona as there is basically no downside for either camp.

Sure wayfinder toons would lose all their names...but at least they would have someone/anyone to group with making it worthwhile for them.

Sarlona peps with toons existing longer then wayfinder (many) would have no downside really.

The added population from wayfinder would be fairly neglible also.

A merger with Cannith would need a slight bit more thought, but I must say I am pretty positive on that one also.

Loromir
09-27-2012, 12:42 PM
How would they prioritize who gets what names? I for one have a couple of names that I would be very unhappy to lose.

Also, since Cannith is a newer world than Sarlona...is it possible that the Cannith Hardware is newer? It might be a Sarlona merge into Cannith rather that the opposite.

madmaxhunter
09-27-2012, 12:42 PM
I would certainly not mind a wayfinder merger with sarlona as there is basically no downside for either camp.

Sure wayfinder toons would lose all their names...but at least they would have someone/anyone to group with making it worthwhile for them.

Sarlona peps with toons existing longer then wayfinder (many) would have no downside really.

The added population from wayfinder would be fairly neglible also.

A merger with Cannith would need a slight bit more thought, but I must say I am pretty positive on that one also.

Downside? Poor Wayfinders sitting on the dock in the harbor begging for alms, snooty Sarlonians making rude comments to their mates as they walk by, noses in the air. :p

I'm all for a merger, though I thought Sarlona gets the biggest influx of new players (being we're the first server on the list... or did that change?)

Loromir
09-27-2012, 12:47 PM
-Finally, many players simply want someone else to do the work for them. They refuse to start their own groups, either because they are afraid or they don't know the quest very well, or whatever reason. If you are sick of waiting on your ship for an hour to find a group, nothing is stopping you from making your OWN. Worst case, you wipe an hour later. So what? The result would be the same as if you just waited there for an hour to join someone else's LFM.

I'm not sure I agree with this. I put up a Shroud LFM last nigh (Hard Diff). No other Shroud LFM's up. I spent about 30 mins looking at AH and sorting through inventory before I finally gave up.

30 mins Shroud LFM and not one single hit. Unheard of!!!

Dexxaan
09-27-2012, 03:27 PM
How would they prioritize who gets what names? I for one have a couple of names that I would be very unhappy to lose.

Also, since Cannith is a newer world than Sarlona...is it possible that the Cannith Hardware is newer? It might be a Sarlona merge into Cannith rather that the opposite.

If Hardware is going to dictate who has to rename their Toons, then I call BS.


Nice try though. :rolleyes:


I'm not sure I agree with this. I put up a Shroud LFM last nigh (Hard Diff). No other Shroud LFM's up. I spent about 30 mins looking at AH and sorting through inventory before I finally gave up.

30 mins Shroud LFM and not one single hit. Unheard of!!!


Great piece of data if only the The age of the everlasting Shroud Train (i.e. LFM fills in less than 3 minutes) had not passed. Only about a year and a half ago. :D



" Forum Opinions count for less than 5% of the player base "

I cannot remember who has this on his sig but it keeps coming to mind when reading the "doooom" and the "what will we do" threads.

As far as who keeps what name? It better be based on first come first serve basis. (I.E. Toon Date of Creation)


.

Loromir
09-27-2012, 03:45 PM
If Hardware is going to dictate who has to rename their Toons, then I call BS.


Nice try though. :rolleyes:




Great piece of data if only the The age of the everlasting Shroud Train (i.e. LFM fills in less than 3 minutes) had not passed. Only about a year and a half ago. :D



" Forum Opinions count for less than 5% of the player base "

I cannot remember who has this on his sig but it keeps coming to mind when reading the "doooom" and the "what will we do" threads.

As far as who keeps what name? It better be based on first come first serve basis. (I.E. Toon Date of Creation)


.

I wasn't trying to say newest hardware should keep the name... was really asking 2 seperate questions.

I agree...whoever had the name first should get to keep it.

My other comment referred to the fact that everyone assumes Cannith would be absorbed by Sarlona. Since the cannith hardware might be newer, Logic would say that Sarlona would get absorbed by Cannith.

Cyr
09-27-2012, 03:53 PM
I
" Forum Opinions count for less than 5% of the player base "

I cannot remember who has this on his sig but it keeps coming to mind when reading the "doooom" and the "what will we do" threads.


Yeah, that is a dumb quote.

Seriously, Dex have you never heard of the concept of polling?

Oh and that quote was withdrawn because it was made up numbers...

Pape_27
09-27-2012, 04:18 PM
please, do not merge cannith into sarlona.

thank you.

Gleep_Wurp
09-27-2012, 04:21 PM
/not signed

we dont need a merge

Gleep_Wurp
09-27-2012, 04:25 PM
according to the latest unofficial activity statistics that I have seen. .

what stats have you seen? i call bs. link it

flech
09-27-2012, 05:01 PM
Lemme think about it............Thought about it.

No.

Dexxaan
09-27-2012, 06:03 PM
Yeah, that is a dumb quote.

Seriously, Dex have you never heard of the concept of polling?

Oh and that quote was withdrawn because it was made up numbers...


I would never want to argue with myself when it comes to Finance, Math, Statistics (Polling included).

Same warning goes for you my friend. :D

And the quoted quote was targeted-sarcasm just in case you missed it. ;)

Dexxaan
09-27-2012, 06:05 PM
what stats have you seen? i call bs. link it

TY Gleep.

I actually forgot to ask for this all clarifying & privileged Data.



.

moops
09-29-2012, 07:52 PM
I don't care either way, it won't affect me, I use Guild and then channels to fill a group, and put up an LFM if I still have a spot and bringing a pug won't slow us down ( ie take 10 mins to get to a 5 min quest)

I have been watching the LFM panel for the past week or so and counting--for Pacific times 4 PM to 10 PM or so there are usually 25-31 LFMS. Now keep in mind that I am a VIP and can see every LFM posted, as I also have my settings set up for "show groups I am not eligable for"

However, I do also play in Chinese hours, and this is time is a wasteland recently. Mre games, plus the fact that DDO does not exactly make it easy for the Chinese to play, are both factors.

If you merge servers, perhaps there will be more LFMs, or perhaps people will merge their User channels as well, and you would still see just 25-31 LFMs.

Now that everything can be solo'd by every class on epic normal, and most classes on epic hard, there simply isn't a need to LFM it as much if you don't have enough guildies.

Also, raids, even the new raid, are pretty obsolete. ( yes I see the same 5 people running the new raid ten tmes a night, but they are usually the same class after the same item)) I used to raid all the time so that if there were mroe than 6 guildies on we could all group together, and then put and LFM up for any extra spots-- I've put up maybe 2 raid LFMs in the past 2 months. When I raid now, it's to add to destiny xp without farming, so no shroud.

~Jenghiz_the_Feared
10-03-2012, 04:38 PM
Just looking out for the new folks out there. Not many people have the luxury of being in a top tier guild or knowing the special channels. However I have not forsaken Sarlona and will continue to support my vice of choice.

I hope the population grows on Sarlona and welcomes new folks. Its fool hardy to have server pride. And would embrace a change for the better

Hopefully folks can expierence how wonderful this server used to be when it first came out.

Merlin-ator
10-03-2012, 08:36 PM
Nope. It's the school year. People are going to be busy with school during the week days and homework on weekends. Give it a few months, it'll pick up around winter break.

Chai
10-05-2012, 09:21 PM
Merge more people onto this server? They need to be able to keep it online with this many people first.

http://i49.tinypic.com/r0v4lf.png

GermanicusMaximus
10-05-2012, 10:46 PM
Merge more people onto this server? They need to be able to keep it online with this many people first.

http://i49.tinypic.com/r0v4lf.png

It always makes me a tad queasy when this happens, but I am going to agree with Chai. Aside from the game population issues which indicate server mergers would be beneficial, Turbine should make the required software and hardware investments to keep the servers from crashing before actually doing the mergers.

Turbine, what is causing you to cut so many corners that your servers are crashing? Thrudh and Chai keep telling us that you guys are rocking the MMO universe, so we all know you are loaded with the necessary cash.

Hopefully, this post will make it to the forum server before it crashes as well....

Hendrik
10-06-2012, 11:33 AM
It always makes me a tad queasy when this happens, but I am going to agree with Chai. Aside from the game population issues which indicate server mergers would be beneficial, Turbine should make the required software and hardware investments to keep the servers from crashing before actually doing the mergers.

Turbine, what is causing you to cut so many corners that your servers are crashing? Thrudh and Chai keep telling us that you guys are rocking the MMO universe, so we all know you are loaded with the necessary cash.

Hopefully, this post will make it to the forum server before it crashes as well....

We have had what, TWO server crashes on the last few days and had them back up in no time. Besides these last two, when was the last?

Your post sounds like this is a normal occurrence and it is NOT, this is the exception and not the norm.

Your attempt at Doom has fallen short.

:)

GermanicusMaximus
10-06-2012, 12:19 PM
We have had what, TWO server crashes on the last few days and had them back up in no time. Besides these last two, when was the last?

Your post sounds like this is a normal occurrence and it is NOT, this is the exception and not the norm.

Your attempt at Doom has fallen short.

:)

Yawn, just another petty attack using the trite techniques of categorizing things as "doom", "rage quit", and any other pejorative term that serves to mask the issues rather than deal with them.

NovaNZ
10-06-2012, 04:46 PM
I think I'd use Cannitheer.

Cannithlonian?

Chai
10-06-2012, 05:28 PM
Yawn, just another petty attack using the trite techniques of categorizing things as "doom", "rage quit", and any other pejorative term that serves to mask the issues rather than deal with them.

I count 108 posts now about Turbines game being doomed, one source, 6 months of time. How are the game doing so bad if the servers are crashing due to not being able to handle the load? Many people were being kicked off due to high traffic. Doesnt look like a dead game to me. Theres no attack whatsoever, just direct observation. Server merge? Maybe they need to get some more servers if high traffic is bringing them down.

GrampaBill
10-06-2012, 10:26 PM
I count 108 posts now about Turbines game being doomed, one source, 6 months of time. How are the game doing so bad if the servers are crashing due to not being able to handle the load? Many people were being kicked off due to high traffic. Doesnt look like a dead game to me. Theres no attack whatsoever, just direct observation. Server merge? Maybe they need to get some more servers if high traffic is bringing them down.

Can you point me to where it was said that they crashed due to not being able to handle the player load?

Chai
10-07-2012, 12:44 PM
Can you point me to where it was said that they crashed due to not being able to handle the player load?

People couldnt log in due to a "server full" message, and then finally get on only to see the server crash 45 minutes later.

GermanicusMaximus
10-07-2012, 04:04 PM
I count 108 posts now about Turbines game being doomed, one source, 6 months of time.

LMAO.

I'm impressed that you just went back and read roughly my last 420 posts, although a bit disappointed that you apparently skipped roughly 80 posts which were also there for your education and enlightenment. Since you apparently studied them in detail, in how many did I actually use the word "doom"? I can think of but one, but then you have read them more recently than I.


How are the game doing so bad if the servers are crashing due to not being able to handle the load? Many people were being kicked off due to high traffic. Doesnt look like a dead game to me.

If you really believe that the servers were crashing because a record number of actual players were logged in, I'm beyond amused. What would account for the fact that the servers are not crashing again because of a record number of players logging on again? Did they all run off to play GW2?

In reality, what likely happened, if it was related to the number of players at all, was that some sloppy code got injected into the servers which wasn't freeing upon resources assigned to a player, even when the player logged off. The server restart cleared these hanging references, and allowed Turbine some time to try to figure out what part of its spaghetti code (MadFloyd's assessment) is broken now.


Theres no attack whatsoever, just direct observation.

Who do you think you are kidding? Its just one of the standard slams used by people on these forums when they are confronted with something that makes them uncomfortable, but they can't be bothered to make a positive contribution to discuss it. Frankly, its embarrassing to see Turbine continue to allow that kind of behavior.


Server merge? Maybe they need to get some more servers if high traffic is bringing them down.

You should start a new thread asking for additional servers in addition to the 8 that we have, and watch the "hilarity ensue."

GrampaBill
10-08-2012, 12:16 PM
People couldnt log in due to a "server full" message, and then finally get on only to see the server crash 45 minutes later.

If you truly believe Sarlona hit record breaking login numbers you have moved to a whole new level of self-delusion. The real reason is that the software bugged out. Proven by at least 10 listings in the LFM panel that had no toons populated in the listing. The software was crashing and like a black hole it was sucking up different parts of itself until it imploded and crashed.

And like "Anthony" from tech support in Mumbai will tell you, a reboot fixed everything.

Chai
10-09-2012, 06:22 PM
If you truly believe Sarlona hit record breaking login numbers you have moved to a whole new level of self-delusion.

And like "Anthony" from tech support in Mumbai will tell you, a reboot fixed everything.

Self delusion? The error message literally said: Server full. Attempts to explain that one away are hilarious.


The real reason is that the software bugged out. Proven by at least 10 listings in the LFM panel that had no toons populated in the listing. The software was crashing and like a black hole it was sucking up different parts of itself until it imploded and crashed.

If you tried to explain this to a client in the technical support world, it would be your user base that imploded, and not the servers. We pay attention to those error messages, especially when they have "show error details" buttons on them, and the details point to the exact reason why people could not log in.

Deny this all you want, simply because it doesnt support the current popular theory that the game is dying. Im sure we will be discussing this same topic years from now, after the game hasnt died. Kind of like the same people who have been telling us this game was dying for the last 6 years are still making the same incorrect claim.

Chai
10-09-2012, 06:31 PM
Who do you think you are kidding? Its just one of the standard slams used by people on these forums when they are confronted with something that makes them uncomfortable, but they can't be bothered to make a positive contribution to discuss it. Frankly, its embarrassing to see Turbine continue to allow that kind of behavior.

Its hilarious that they allow any type of negative talk about their company on these boards at all. Most MMOs do not allow that kind of stuff, and when they see extreme repetition of it, they mod it right off their boards. Allowing it just opens the door for people who dont even play the game anymore to troll people who still like to play and continue to make claims of doom and gloom, while not being able to back that up with any evidence whatsoever. The fact that they still do this years later shows how wrong they are on that issue.

The fact that you disagree with me being correct doesnt make my posts lack contribution I assure you. How long will you continue to make these "game is dying" claims before you admit youre wrong? Its been at least a year now. The longer it continues to occur, the more hilarious it becomes. There are people on these boards who told us this game wouldnt last 6 months after release. Some of those same people are on your little bandwagon telling us the game is STILL dying, and are STILL here trying to convince others that this is the case. The longer you do this, the more the "game is dying" claims leak like a siv. Continuing to demand evidence from others but bringing none to the table yourself doesnt patch those holes up either.

If you want to quit its cool. Its not good enough though, because you realize its not a situation where you get to take the ball with you though, and everyone else isnt going to stop playing on the court simply because you want to leave. If this isnt the situation and you try to deny this, then its even more hilarious if youre continually trying to convince people how crappy this game is but are still here playing it yourself, which is about as direct of a contradiction as one could make in this situation.

As far as confronting something that makes people uncomfortable, the number one defense mechanism people usually resort to is repeated denial over long periods of time. Something like...oh,....maybe 108 times in 6 months sounds about right for what I would call pattern based. Go ahead and try to reverse that one on me and demand evidence. Ill just tap the fact that we are still here talking about the game supposedly still dying, years after it was supposed to go bye bye according to many people on the doom bandwagon - something you continually gloss over because you have no answer for.

GermanicusMaximus
10-10-2012, 01:33 AM
Overall, its been another great day, and now I see its about to get even better...


Its hilarious that they allow any type of negative talk about their company on these boards at all. Most MMOs do not allow that kind of stuff, and when they see extreme repetition of it, they mod it right off their boards. Allowing it just opens the door for people who dont even play the game anymore to troll people who still like to play and continue to make claims of doom and gloom, while not being able to back that up with any evidence whatsoever. The fact that they still do this years later shows how wrong they are on that issue.


People who have stopped playing because of quality issues simply represent potential revenue that DDO has lost, and is interested in recapturing. In a world with almost unlimited communication venues, trying to silence dissenting opinion is self defeating.



The fact that you disagree with me being correct doesnt make my posts lack contribution I assure you.

Agreed. It is in no way MY fault. :D



How long will you continue to make these "game is dying" claims before you admit youre wrong?.

I will continue to accurately report the current game trends, whether they be positive or negative. If Turbine can be awakened from its complacency in time to save the game, I will take great pleasure in being part of that process.

It is sad to see the fanbois continue to undermine the future of the game while proclaiming their love for it. Given the increasing player feedback on the forums indicating that all is not well, the life of a fanboi must be getting lonely.



Its been at least a year now.

Actually, it hasn't. I wasn't even posting on these forums a year ago. However, the fact that you no longer claim it has been 6 years is an improvement.



The longer it continues to occur, the more hilarious it becomes.

I see a fairly large number of people on the forums who in no way find the current state of the game to be "hilarious".



If you want to quit its cool.

Thanks for your permission, but as you may have noticed I decided to go on indefinite break without getting your OK.



Its not good enough though, because you realize its not a situation where you get to take the ball with you though, and everyone else isnt going to stop playing on the court simply because you want to leave. If this isnt the situation and you try to deny this, then its even more hilarious if youre continually trying to convince people how crappy this game is but are still here playing it yourself, which is about as direct of a contradiction as one could make in this situation.


I know this is a fantasy game, but I think it would useful if you didn't start listing all your fantasies about what I am doing.



As far as confronting something that makes people uncomfortable, the number one defense mechanism people usually resort to is repeated denial over long periods of time.

That's interesting. I wasn't expecting you to start discussing your constant denials of serious issues with the game...



Ill just tap the fact that we are still here talking about the game supposedly still dying, years after it was supposed to go bye bye according to many people on the doom bandwagon - something you continually gloss over because you have no answer for.

If you say so. I wasn't here then, nor were most other people. I really don't find it that interesting, as it has no relevance to the issues that make people decide to stay or leave the game in 2012. If that is your best answer for why the game will continue to endure into the future, your case is pretty desperate.

BTW, are you going to create that thread demanding a 9th game server?

Jhenissa
10-10-2012, 01:58 AM
I miss the late night/early morning (PST) Guo ren runs. Get in a guo ren group and you could pretty much count on fun zerg runs. I may not have known what was going on but i loved the massive xp.

Chai
10-10-2012, 11:27 AM
I will continue to accurately report the current game trends, whether they be positive or negative. If Turbine can be awakened from its complacency in time to save the game, I will take great pleasure in being part of that process.

It is sad to see the fanbois continue to undermine the future of the game while proclaiming their love for it. Given the increasing player feedback on the forums indicating that all is not well, the life of a fanboi must be getting lonely.


Evidence please. For someone who demands each person they disagree with check their facts, you sure dont provide any yourself. What you provide is your opinion that because you think the game is in a sad state, that the majority must also think this, and the game is somehow dying out because of it. Weve seen these claims on the forums for years now, and they have yet to come true.

These "current trends" you keep reporting have all turned out false. "Indefinate break" for months now, and you somehow know more about the state of the game than those of us who play it? You talk about accurately reporting game trends. You dont even play the game. Its like someone who once drove a 1995 Ford Escort, has never driven a vehicle made in the last decade, who continually talks about how much the current Ford trucks suck.

The whole "game is dying" argument isnt even simply leaking like a siv anymore folks, it has...become......A......DELUGE!!! :p

As far as your claim of the "fanbois" undermining the game, this couldnt be more false. Those of us who enjoy the game, continue to play the game, continue to support the game financially, arent undermining the future of this game whatsoever. We are the customers who help provide that future. Quitting the game, then showing up week after week to troll valuable customers on the boards continually labeling them fanbois and noncontributors, is not doing anything positive for this games future. Thus, I pull your card on your little belief system about your reports on the state of the game, which you dont even play, and therefore know absolutely nothing about. My prediction: You'll be here two years from now telling us the game is still dying and calling us who disagree with your false assessment fanbois. Ill be here reminding you we had this conversation two years ago, and since then the game hasnt died, and the fact that we are still here talking about it makes you incorrect yet again. Oh wait, that already happened, in fact, its happening right now. You see, two years from now, youll have been predicting DDOs demise for 4 years.

stonakai
11-09-2012, 02:18 PM
Last time it only helped make more groups. I dont see why not.

Chai
11-09-2012, 02:25 PM
Last time it only helped make more groups. I dont see why not.

Because it will help make more lag.

Cyr
11-09-2012, 02:52 PM
We have had what, TWO server crashes on the last few days and had them back up in no time. Besides these last two, when was the last?

Your post sounds like this is a normal occurrence and it is NOT, this is the exception and not the norm.


/shrug

I seem to recall them pulling the servers after various ones crashed after updates, patches, and hotfixes a at least a few times in the past year.

slarden
11-10-2012, 07:53 AM
Turbine already went through a layoff cycle so I doubt they are experiencing great financials. I am sure it can happen, but I've never seen layoffs when a division/group is growing at a good pace and meeting their objectives. Nobody wants to mess with something that is working great.

Consolidating servers can also be done to reduce costs and cost may drive the decision more than what players want. Hardware is clearly better each year and unless the software is a limiting factor, they should be able to consolidate servers to save costs without degrading peformance. If the cost saving is great enough they will even devote development resources to server consolidation to make it happen. It sounds like they already fixed some of the lag issues in U16 and based on the description it sounds more like a client issue vs. a server issue.

We'll see, but I am expecting server consolidation not because of lfms or groups, but due to the usual reason businesses consolidate servers - $$$$$

It's easy to understand, easy to explain, easy to quantify. Someone will pitch it to management and it will eventually happen.

Anyone that has been in management for any length of time understands what this means:

"As part of the continual review of our business operations and fluctuating market conditions, we have had to make reductions in our Turbine workforce," said spokeswoman Remi Sklar in a statement. "The group continues to remain an integral part of Warner Bros. Interactive Entertainment."

Translation:

fluctuating market conditions = revenue not what we expected (doesn't mean down)
continual review of our business operations = we had to figure out who we can get rid of
The group continues to remain an integral part of Warner Bros. Interactive Entertainment = we want to encourage our best employees to stay because if they leave we are toast.

I feel real bad for the folks that lost their job and wish we the customers bought a bit from Turbine so it didn't happen.

Keybreaker
11-10-2012, 08:53 AM
Sarlona is in decent shape, comparably speaking. Yeah, it could certainly be better but it is not as bad as Cannith or Orien. I wouldn't object if they merged one of those two servers into Sarlona, though.

I'd mind. Orien's doing fine. I like Orien.

Gempoult
11-11-2012, 10:38 PM
A week ago, prime time for the server (7-9 pm EST), posted a group for hard second chain in Eveningstar, ended up soloing all 4 quests, not a single click for what I thought should be rather popular chain, 2 hours up, ALL epic levels accepted, all classes, no things like byoh or anything discouraging in the lfm - 0 requests, not even someone that's not flagged or a 230 hp level 23 sorc... Yeah, server is doing juuuuust fine :(

Hendrik
11-12-2012, 08:49 AM
A week ago, prime time for the server (7-9 pm EST), posted a group for hard second chain in Eveningstar, ended up soloing all 4 quests, not a single click for what I thought should be rather popular chain, 2 hours up, ALL epic levels accepted, all classes, no things like byoh or anything discouraging in the lfm - 0 requests, not even someone that's not flagged or a 230 hp level 23 sorc... Yeah, server is doing juuuuust fine :(

And wasn't that posted during Mabar?

Gempoult
11-12-2012, 09:50 AM
Yes, it was during Mabar, if the game/server was healthy it shouldn't matter the slightest, I have posted groups and ran things during most or all previous events, why is it any different now? Oh, yeah because the server, or at least PUGs on it are completely dead and gone.

vhortex
11-12-2012, 10:53 AM
Yes, it was during Mabar, if the game/server was healthy it shouldn't matter the slightest, I have posted groups and ran things during most or all previous events, why is it any different now? Oh, yeah because the server, or at least PUGs on it are completely dead and gone.

While mabar in on, 90% of my friendlist and my 2 active guilds are on delera trying to get more motes for selling while waiting for the spectral dragon. strange, i never encountered difficulty on getting a PUG group.

Two of the reason why on some servers and while an event is active have less people doing the tiered chain in evening star...

1. the expansion is not free
2. those who have it knows they can't join the quest

gphysalis
11-12-2012, 10:58 AM
Merge Sarlona with Lamania,
Khyber with Morunlands