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View Full Version : Just a thought!



TWDiggs1980
08-21-2012, 07:10 PM
Before releasing any new content which inevitably brings new problems how about you fix most of the issues you currently have in game.

Synsuous
08-21-2012, 07:17 PM
Before releasing any new content which inevitably brings new problems how about you fix most of the issues you currently have in game.

How old do you plan on getting, in the mean time?

FrozenNova
08-21-2012, 07:18 PM
There are a hundred varients of this thread and each one is as meaningless as the last.

Just a thought!

TrinityTurtle
08-21-2012, 09:22 PM
Before releasing any new content which inevitably brings new problems how about you fix most of the issues you currently have in game.

Possibly because a great many of us want new content because we're bored with the old stuff, bugged or not.

Auran82
08-21-2012, 09:25 PM
Why do that when they can just release broken content and break older content.

ALL AT THE SAME TIME.

Chaos Theory Coding.

Dysmetria
08-21-2012, 10:10 PM
Before releasing any new content which inevitably brings new problems how about you fix most of the issues you currently have in game.As noted in numerous previous variations of this tired old thread, the team that does bug fixing is entirely different than the one that makes new content. Telling the latter to stop working for a while will not get the former to work any faster.

Perhaps next time you should do a forum search. Just a thought!

Tenlaar
08-21-2012, 10:42 PM
As noted in numerous previous variations of this tired old thread, the team that does bug fixing is entirely different than the one that makes new content. Telling the latter to stop working for a while will not get the former to work any faster.

The problem seems to be that the new content team is creating bugs faster than the bug fixing team is fixing them. Know what might, just might, happen if the new content team did not release anything until the bug fix team is able to catch up?

The next new content released might not have as many bugs that need fixing in the first place.

HungarianRhapsody
08-21-2012, 10:42 PM
Before releasing any new content which inevitably brings new problems how about you fix most of the issues you currently have in game.

I don't mind if Turbine breaks things individually. I really only mind two things:

1) When they make a change to one piece of code that is called by multiple quests/raids in order to add some new feature and they don't bother to check to see what happens in those other quests raids.

solution: If you're going to make a change to the Go_Get_the_Boss routine, take a quick look to see what other parts of the program call the Go_Get_the_Boss routine and jot down a note for QA to take a quick look at those quests.

2) When they fix a bug and that bug falls back into the live version because of remarkably poor version control. Multiple times. For the same bug.

partial solution: If a bug is fixed and then later falls back into the live code, add that bug to a list of "check this every single time we're going to push out code to the servers or the client" regression tests. And if you see that a bug is going to reappear again and you don't have time to fix it, put a note into the release notes letting us know that you're at least aware that the bug is back.

Qhualor
08-21-2012, 10:56 PM
new content = $

no content = $0.00

bugs and fixes are patches done by a different staff between updates. usually 2 or 3. always at least 1 hotfix usually a week after the update.

updates are done by a different staff than ^^. its $ that is released about every couple months.

these threads pop up all the time. apparently $ is more important than fixes. go figure.

Dysmetria
08-22-2012, 02:07 AM
The problem seems to be that the new content team is creating bugs faster than the bug fixing team is fixing them. Know what might, just might, happen if the new content team did not release anything until the bug fix team is able to catch up?

The next new content released might not have as many bugs that need fixing in the first place.Alternately, the people that want Turbine to hold off releasing new content with bugs can opt to not purchase that content, (or play it if they are VIPs,) until they have waited as long as they want Turbine to hold off releasing it and/or until enough of the bugs from it are fixed.

Doing so would give them the delay in exchange for a less buggy product they want, while still allowing the rest of the playerbase that would rather have the contend released on time to still play it if they want.

Tenlaar
08-22-2012, 04:47 AM
Alternately, the people that want Turbine to hold off releasing new content with bugs can opt to not purchase that content, (or play it if they are VIPs,) until they have waited as long as they want Turbine to hold off releasing it and/or until enough of the bugs from it are fixed.

Doing so would give them the delay in exchange for a less buggy product they want, while still allowing the rest of the playerbase that would rather have the contend released on time to still play it if they want.

That's a nice theory. Tell me this, though. How is the fix team supposed to get the older problems fixed when they are having to deal with new problems, because people want to play the new stuff?

If you have two months between two things being released, and the fixers spend a month and a half of that getting the first release to actually work, when are they supposed to be able to fix all of the other things? New broken quests will get worked on before old broken quests. But the new broken quests just don't stop coming.

Is your stance really that you would prefer new content that is buggy to the point of unplayable as opposed to current content being fixed and newer content spending long enough in development to actually know it will work when it is released?