Kaytis
08-21-2012, 01:26 PM
Thanks for upping the essence rate when deconstructing items. This will make crafting higher level shards quite a bit easier and it is much appreciated.
But... why is the crafting XP gained from deconstruction capped at 5? Are the extra pittance of crafting XP we might have gotten from high level loot really over powered?
Someone actually had to write code to prevent those xp from applying:
xp = essenceLevel;
if(xp>5) xp = 5; // Make the worst grind even worse cause we hates them all and I needed to get my line count up
I even commented it for you.
It seems a bit silly capping it like that.
But... why is the crafting XP gained from deconstruction capped at 5? Are the extra pittance of crafting XP we might have gotten from high level loot really over powered?
Someone actually had to write code to prevent those xp from applying:
xp = essenceLevel;
if(xp>5) xp = 5; // Make the worst grind even worse cause we hates them all and I needed to get my line count up
I even commented it for you.
It seems a bit silly capping it like that.