nomaddog
08-14-2012, 12:24 PM
I'm probably coming late to the party, but wanted to just express a few of my observations and thoughts on the new raid. So far, I've ran this raid twice. The first time, the portal keepers all fell off the island and decided to hide out in the abyss of the Demonweb. The second time, Ana fell of the final bridge and bugged out.
I completely understand that there are bugs and we just kinda have to deal with them as we go. I think the most frustrating thing for me is the lack of reward as you progress through the quest. Sure you get some XP from having her drain the artifacts, but that only goes so far.
What I really enjoy about how most raids are set up is the periodic mini-boss fight that results in a chest. Shroud is still one of the best designed raids in terms of how it's structured. The problem with Shroud is that it's now been dominated at all levels (epic shroud would be kinda cool though). I think more people would complain less about Caught in the Web if there were periodic rewards available. Possibly after killing the mini-boss and draining the artifact, have a chest appear. Gives players an incentive to run the quest and not feel like it was a total waste of time if the raid does happen to bug out near the end.
Anyways, just had a desire to give some feedback, even though it's way too late to implement.
I completely understand that there are bugs and we just kinda have to deal with them as we go. I think the most frustrating thing for me is the lack of reward as you progress through the quest. Sure you get some XP from having her drain the artifacts, but that only goes so far.
What I really enjoy about how most raids are set up is the periodic mini-boss fight that results in a chest. Shroud is still one of the best designed raids in terms of how it's structured. The problem with Shroud is that it's now been dominated at all levels (epic shroud would be kinda cool though). I think more people would complain less about Caught in the Web if there were periodic rewards available. Possibly after killing the mini-boss and draining the artifact, have a chest appear. Gives players an incentive to run the quest and not feel like it was a total waste of time if the raid does happen to bug out near the end.
Anyways, just had a desire to give some feedback, even though it's way too late to implement.