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View Full Version : Requested fix for ranged arti's and Shadowdancer



Jaxom_Faux
08-11-2012, 03:18 AM
simply put. When using shadowdancer's shrouding shot or executioner's shot, if you're crossbow is unloaded, it wastes the clicky and reloads for you.

so would it be possible to just auto-load the crossbow after you fire (thereby every click is a live fire with a load animation following) or have the shots only invoke cooldown if you did damage (thereby i simply click the button 2-3 times till it works).

either one would be serious relief from expecting a hit and getting a dry fire followed by cooldown.

shadereaper33
08-11-2012, 08:35 AM
They could just change it to queue the attack for the next time you actually attack something, and then trigger the attack, reloading prior to the attack if necessary.

khangharu
11-12-2012, 04:07 PM
They could just change it to queue the attack for the next time you actually attack something, and then trigger the attack, reloading prior to the attack if necessary.

^This! Best suggestion so far imo

RobbinB
11-13-2012, 08:14 PM
I believe the same problem exists for Shiradi's whistler and pin. If you activate during reloading you don't get the effect but get put onto countdown.

Kinda pathetic....how long have epic destinies been out?

QuantumFX
11-14-2012, 02:59 AM
I believe the same problem exists for Shiradi's whistler and pin.

It does.

Jay203
11-14-2012, 01:14 PM
Kinda pathetic....how long have epic destinies been out?

has nothing to do with destinies...
even Wrack Construct gets the same treatment.... and those came before epic destinies

Kilnedric
12-03-2012, 11:31 AM
/signed

With Arti as my main, I would love this issue to be fixed as well.