Hobgoblin
08-07-2012, 06:18 PM
the original plan with this tr was 3 fighter, 3 pally, 3 ranger, 3 monk and back to human exploter.
i got 1 fighter, 1 pally, 2 ranger done and started on monk.
then i found out 2 things.
1) i have no idea how to build/play a monk.
2) monks are a frigging blast!
so i have this guy at almost 20 on a pure light horc monk and i want to use the free lr on him.
some of my feats may seem questionable, but thats why im posting this.
while i am not a noob, i am a newb to monks so please no hitting below the belt (bruises are ok though)
before i post it - could someone post the pros ands cons of light vrs dark now?
i know a lot of monks go wis based now - would that be benifical on this type of build?
my only requests in the build are this:
no telling me to reroll into a human/helf - this is the free lr so race is stuck with horc
please no telling me to tr -again. i want this guy to experiance epic destinies for a while before i tr.
ok here goes
Character Plan by DDO Character Planner Version 03.12.01
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Lawful Good Half-Orc Male
(20 Monk)
Hit Points: 312
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 16
Reflex: 16
Will: 18
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 20)
Strength 18 28
Dexterity 15 18
Constitution 15 18
Intelligence 8 11
Wisdom 15 23
Charisma 6 9
Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Strength used at level 11
+3 Tome of Dexterity used at level 11
+3 Tome of Constitution used at level 11
+3 Tome of Intelligence used at level 11
+3 Tome of Wisdom used at level 11
+3 Tome of Charisma used at level 11
Starting Feat/Enhancement
Base Skills Modified Skills
didnt put what i put levels in - not a lot of int so mostly just maxing con, then umd
Skills (Level 1) (Level 20)
Balance 6 8
Bluff -2 -1
Concentration 6 22
Diplomacy -2 -1
Disable Device n/a n/a
Haggle -2 -1
Heal 2 6
Hide 2 6
Intimidate -2 -1
Jump 4 9
Listen 2 6
Move Silently 2 6
Open Lock n/a n/a
Perform n/a n/a
Repair -1 0
Search -1 0
Spot 2 6
Swim 4 9
Tumble n/a n/a
Use Magic Device 0 1
Level 1 (Monk)
Feat: (Monk Bonus) Dodge
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Paladin
Feat: (Past Life) Past Life: Paladin
Feat: (Past Life) Past Life: Paladin
Feat: (Past Life) Past Life: Ranger
Feat: (Past Life) Past Life: Ranger
Feat: (Selected) Power Attack
Level 2 (Monk)
Feat: (Monk Bonus) Precision <- seemed the best of the worst choices for shintao
Level 3 (Monk)
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
Feat: (Selected) Two Weapon Fighting
Level 4 (Monk)
Level 5 (Monk)
Level 6 (Monk)
Feat: (Selected) Stunning Fist
Feat: (Monk Bonus) Toughness
Level 7 (Monk)
Level 8 (Monk)
Level 9 (Monk)
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Monk)
Level 11 (Monk)
Level 12 (Monk)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Level 13 (Monk)
Level 14 (Monk)
Level 15 (Monk)
Feat: (Selected) Greater Two Weapon Fighting
Level 16 (Monk)
Level 17 (Monk)
Level 18 (Monk)
Feat: (Selected) Mobility <-really not sure what to put here
Level 19 (Monk)
Level 20 (Monk)
Enhancement: Monk Serenity
Enhancement: Orcish Power Attack I
Enhancement: Orcish Strength I
Enhancement: Orcish Strength II
Enhancement: Way of the Patient Tortoise I
Enhancement: Way of the Patient Tortoise II
Enhancement: Restoring the Balance
Enhancement: Monk Improved Recovery I
Enhancement: Monk Improved Recovery II
Enhancement: Monk Improved Recovery III
Enhancement: Shintao Monk I
Enhancement: Shintao Monk II
Enhancement: Shintao Monk III
Enhancement: Difficulty at the Beginning
Enhancement: Adept of Wind
Enhancement: Master of Thunder
Enhancement: Adept of Rock
Enhancement: Grandmaster of Mountains
Enhancement: Master of Stone
Enhancement: Adept of Rain
Enhancement: Grandmaster of Oceans
Enhancement: Master of the Sea
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Improved Concentration I
Enhancement: Improved Concentration II
Enhancement: Improved Hide I
Enhancement: Improved Hide II
Enhancement: Improved Move Silently I
Enhancement: Improved Move Silently II
Enhancement: Monk Wisdom I
Enhancement: Monk Wisdom II
Enhancement: Monk Wisdom III
thanks guys
hob
i got 1 fighter, 1 pally, 2 ranger done and started on monk.
then i found out 2 things.
1) i have no idea how to build/play a monk.
2) monks are a frigging blast!
so i have this guy at almost 20 on a pure light horc monk and i want to use the free lr on him.
some of my feats may seem questionable, but thats why im posting this.
while i am not a noob, i am a newb to monks so please no hitting below the belt (bruises are ok though)
before i post it - could someone post the pros ands cons of light vrs dark now?
i know a lot of monks go wis based now - would that be benifical on this type of build?
my only requests in the build are this:
no telling me to reroll into a human/helf - this is the free lr so race is stuck with horc
please no telling me to tr -again. i want this guy to experiance epic destinies for a while before i tr.
ok here goes
Character Plan by DDO Character Planner Version 03.12.01
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Lawful Good Half-Orc Male
(20 Monk)
Hit Points: 312
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 16
Reflex: 16
Will: 18
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 20)
Strength 18 28
Dexterity 15 18
Constitution 15 18
Intelligence 8 11
Wisdom 15 23
Charisma 6 9
Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Strength used at level 11
+3 Tome of Dexterity used at level 11
+3 Tome of Constitution used at level 11
+3 Tome of Intelligence used at level 11
+3 Tome of Wisdom used at level 11
+3 Tome of Charisma used at level 11
Starting Feat/Enhancement
Base Skills Modified Skills
didnt put what i put levels in - not a lot of int so mostly just maxing con, then umd
Skills (Level 1) (Level 20)
Balance 6 8
Bluff -2 -1
Concentration 6 22
Diplomacy -2 -1
Disable Device n/a n/a
Haggle -2 -1
Heal 2 6
Hide 2 6
Intimidate -2 -1
Jump 4 9
Listen 2 6
Move Silently 2 6
Open Lock n/a n/a
Perform n/a n/a
Repair -1 0
Search -1 0
Spot 2 6
Swim 4 9
Tumble n/a n/a
Use Magic Device 0 1
Level 1 (Monk)
Feat: (Monk Bonus) Dodge
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Paladin
Feat: (Past Life) Past Life: Paladin
Feat: (Past Life) Past Life: Paladin
Feat: (Past Life) Past Life: Ranger
Feat: (Past Life) Past Life: Ranger
Feat: (Selected) Power Attack
Level 2 (Monk)
Feat: (Monk Bonus) Precision <- seemed the best of the worst choices for shintao
Level 3 (Monk)
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
Feat: (Selected) Two Weapon Fighting
Level 4 (Monk)
Level 5 (Monk)
Level 6 (Monk)
Feat: (Selected) Stunning Fist
Feat: (Monk Bonus) Toughness
Level 7 (Monk)
Level 8 (Monk)
Level 9 (Monk)
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Monk)
Level 11 (Monk)
Level 12 (Monk)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Level 13 (Monk)
Level 14 (Monk)
Level 15 (Monk)
Feat: (Selected) Greater Two Weapon Fighting
Level 16 (Monk)
Level 17 (Monk)
Level 18 (Monk)
Feat: (Selected) Mobility <-really not sure what to put here
Level 19 (Monk)
Level 20 (Monk)
Enhancement: Monk Serenity
Enhancement: Orcish Power Attack I
Enhancement: Orcish Strength I
Enhancement: Orcish Strength II
Enhancement: Way of the Patient Tortoise I
Enhancement: Way of the Patient Tortoise II
Enhancement: Restoring the Balance
Enhancement: Monk Improved Recovery I
Enhancement: Monk Improved Recovery II
Enhancement: Monk Improved Recovery III
Enhancement: Shintao Monk I
Enhancement: Shintao Monk II
Enhancement: Shintao Monk III
Enhancement: Difficulty at the Beginning
Enhancement: Adept of Wind
Enhancement: Master of Thunder
Enhancement: Adept of Rock
Enhancement: Grandmaster of Mountains
Enhancement: Master of Stone
Enhancement: Adept of Rain
Enhancement: Grandmaster of Oceans
Enhancement: Master of the Sea
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Improved Concentration I
Enhancement: Improved Concentration II
Enhancement: Improved Hide I
Enhancement: Improved Hide II
Enhancement: Improved Move Silently I
Enhancement: Improved Move Silently II
Enhancement: Monk Wisdom I
Enhancement: Monk Wisdom II
Enhancement: Monk Wisdom III
thanks guys
hob