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View Full Version : Menace of the Underdark, Update 14 Patch 2 is Online



KookieKobold
07-12-2012, 02:26 PM
We've just updated Lamannia to the first part of Update 14 patch 2!

The initial portion of the release notes will be posted shortly.


See you all online!

GoldyGopher
07-12-2012, 03:25 PM
Wow!

That was a quick turn around from Patch 1, are we seeing a change in release philosphy?

Zess-wolf
07-12-2012, 03:37 PM
Can we get a word if the drop rate is WAI and also, why we dont have handwraps D: And a few other weapons, like repeaters and such

Zess

eris2323
07-12-2012, 03:40 PM
After updating, Lam is showing as offline....

Editted: 5 mins later, it's up. My bad.

Editted later to include: Woops, I'm back to the "red border on update screen" after update. Which means, crashy crashy, before I hit character selection screen.

Seems to happen every second patch.

Anyone have any ideas?

justagame
07-12-2012, 03:49 PM
Just taking a wild guess:

* The spell deathward has been reduced in duration to 3 seconds per caster level, and instead of providing immunity to death effects, provides a +6 bonus to saves.

* Healing amplification has been changed into a spell power bonus. For example, 30% heal amp provides +30 spell power to incoming cures, and +15 spellpower to incoming heal and mass heal.

* The casting time for mass heal has been doubled, and the spell can no longer be quickened.

* Divine punishment now requires a spell penetration check every damage tick. A single tick resisted clears the stack.

* Holy aura has been changed yet again, and now does absolutely nothing whatsoever when cast. However, its spell point cost has been reduced by 10sp, so this is actually a buff.

danotmano1998
07-12-2012, 03:55 PM
Wow indeed!

That was a fast patch. :eek:

eris2323
07-12-2012, 04:03 PM
Alright, I give up - red border around 'ad screen' before hitting character selection, and then total crash, every time.

If this is your plan to annoy us in the future... it's working even better than chugging potions every 21 seconds or having every defence striped from our toons!

eris2323
07-12-2012, 04:11 PM
Alright, boys and girls, here's your freebie.

The red screen around the load screen means AVAST anti-virus has thought DDO is an EVIL PROGRAM (which it is, it's not programmed very well) and insists on running in 'sandbox mode'.

If you turn off sandbox mode, or turn it to 'ask' before auto-doing it, you will be able to get into the game.

I am so glad someone from turbine commented on this and gave me help both this time, and the other time I mentioned it in the past in the beta forums.

(that last past was sarcasm)

note: this worked for me. I'm not doing any more research on this problem, as it is not my problem, it is turbines. If it does not work for you, sorry; but it's probably related.

Buttkierownsmade
07-12-2012, 04:14 PM
Patch 2, can we get amother loot, plat, and level up event??

Tid12
07-12-2012, 04:36 PM
Release notes! Plox!

PurpleTimb
07-12-2012, 04:40 PM
Bring on the next set of nerfs! Yay!

Qezuzu
07-12-2012, 04:51 PM
\I am so glad someone from turbine commented on this and gave me help both this time, and the other time I mentioned it in the past in the beta forums.

(that last past was sarcasm)

note: this worked for me. I'm not doing any more research on this problem, as it is not my problem, it is turbines. If it does not work for you, sorry; but it's probably related.

If the problem was Avast then it was your problem. Turbine doesn't know what software you have installed, unless you specifically tell them.

Most machines don't have Avast.

eris2323
07-12-2012, 04:54 PM
If the problem was Avast then it was your problem. Turbine doesn't know what software you have installed, unless you specifically tell them.

Most machines don't have Avast.

Actually - I don't think so.

You are welcome to your opinion though.

I have asked about this problem before - and got nary an answer.

It is fine if DDO is not programmed well enough to work with popular virus checkers. I understand the programmers pain, after all the bugs.

Avast ain't bugged. DDO is. Shall we talk about the memory loss from switching characters, after how many years?

Thrudh
07-12-2012, 04:57 PM
I'm not doing any more research on this problem, as it is not my problem, it is turbines. If it does not work for you, sorry; but it's probably related.

LOL.

"I've got some software on my computer that I loaded that won't let me play DDO. But that's not my problem.. That's Turbine's problem. They should write code that changes my anti-virus settings for me."

Krelar
07-12-2012, 04:58 PM
Avast ain't bugged. DDO is.

I'm sorry but if your virus program is identifying a non-virus as a virus it is bugged. Just because it is popular doesn't mean its can't be bugged. :p

eris2323
07-12-2012, 04:59 PM
LOL.

"I've got some software on my computer that I loaded that won't let me play DDO. But that's not my problem.. That's Turbine's problem. They should write code that changes my anti-virus settings for me."

mmHMMmMM, and DDO doesn't work properly with it.

That is not the problem, and you're just being like this because you don't like me.

I didn't ask that.

I did however, mention that I have asked about this problem before; a simple response at some point would have been nice.

Also, an in-game working BUG REPORT system is nice too. Is that fixed yet?

Please, do us all a favor. If you don't like me, just keep it to yourself.

Don't forget though. Math never solved anything. (yes - I'm probably getting my forum people mixed up - but some are just too priceless, and must be repeated, regardless of who)

Thrudh
07-12-2012, 05:04 PM
you don't like me.

Don't flatter yourself... I didn't even notice who made the silly comment about how the programmers at DDO are at fault for all the other software on your PC.

I responded because it was a silly comment, worthy of ridicule.

You're so vain, you probably think this thread is about you... don't you? Don't you?

eris2323
07-12-2012, 05:05 PM
I'm sorry but if your virus program is identifying a non-virus as a virus it is bugged. Just because it is popular doesn't mean its can't be bugged. :p

Could be possible, absolutely - a response from Turbine could have helped - a few simple google searches do point to exactly what the problem is - after DDO caused a blue screen and gave me some details, finally.

Every 2nd update, this happens. In between, it is fine. I asked, to see if this could possibly HELP them with other bugs.

No answers from devs. Fine. I get it. From their actions on Lam and on the forums, most of them don't give a care about it. Just Forum Posters who think they know everything.

Gotcha.

Turbine has failed in this update solely because they listen to forum posters too much, it seems.

It is not just me who sees this - by making the game hard for OMG SHADE or OMG THRUDHHEHEHRHEHR - you have annoyed the rest of us. A lot of people I've been talking to are wondering why DDO wants to drive all their business away to make the game harder (and more annoying) for 1% of the 1% of players.

But this is the path turbine chose. I will put up with it as long as I am able.

eris2323
07-12-2012, 05:06 PM
Don't flatter yourself... I didn't even notice who made the silly comment about how the programmers at DDO are at fault for all the other software on your PC.

I responded because it was a silly comment, worthy of ridicule.

You're so vain, you probably think this thread is about you... don't you? Don't you?

Well, you kindly stop being so insulting to me in every post you show up in, if you wouldn't mind.

Give people a title on the forums - and it goes to their heads. - and no, not you. Unrelated - but still on the forums.

Chai
07-12-2012, 05:06 PM
Avast ain't bugged. DDO is. Shall we talk about the memory loss from switching characters, after how many years?

Which I showed people how to correct, but was piled on for doing so by those who still insist on blaming DDO and will not listen to anything that explains it may not be a DDO issue. Because it must be DDOs fault. Because we must vehemently blame DDO on their forums, then log in and play more DDO after doing so.

Last PC reboot, 14 weeks ago.

In the pro world, we keep our hardware on 24/7 unless theres a real reason to turn it off.

In video editing, we recommend having a dedicated machine and NOT using anti virus applications because they like to eat scripts that point from events to media files on a regular basis.

eris2323
07-12-2012, 05:07 PM
So... about those release notes....

?

NytCrawlr
07-12-2012, 05:08 PM
There is also a very good reason why you shouldn't be using Avast in the first place.


Also, an in-game working BUG REPORT system is nice too. Is that fixed yet?

Yes! Again! At least for me anyways, filed several today.

eris2323
07-12-2012, 05:09 PM
Which I showed people how to correct, but was piled on for doing so by those who still insist on blaming DDO and will not listen to anything that explains it may not be a DDO issue. Because it must be DDOs fault. Because we must vehemently blame DDO on their forums, then log in and play more DDO after doing so.

Last PC reboot, 14 weeks ago.

In the pro world, we keep our hardware on 24/7 unless theres a real reason to turn it off.

Do share....

Turbine can't fix the problem on their end, if it's something I can do on mine, that's fine.

danotmano1998
07-12-2012, 05:11 PM
You're so vain, you probably think this thread is about you... don't you? Don't you?

He had some dreams, but they were clouds in his coffee. ;)

Chai
07-12-2012, 05:17 PM
Could be possible, absolutely - a response from Turbine could have helped - a few simple google searches do point to exactly what the problem is - after DDO caused a blue screen and gave me some details, finally.

Every 2nd update, this happens. In between, it is fine. I asked, to see if this could possibly HELP them with other bugs.

No answers from devs. Fine. I get it. From their actions on Lam and on the forums, most of them don't give a care about it. Just Forum Posters who think they know everything.

Gotcha.

Devs dont do tech support. Tech support does tech support.


Turbine has failed in this update solely because they listen to forum posters too much, it seems.

It is not just me who sees this - by making the game hard for OMG SHADE or OMG THRUDHHEHEHRHEHR - you have annoyed the rest of us. A lot of people I've been talking to are wondering why DDO wants to drive all their business away to make the game harder (and more annoying) for 1% of the 1% of players.

But this is the path turbine chose. I will put up with it as long as I am able.

Is that why 2 out of the 3 difficulties in epics are easier than old epics? Seems to me that the end game was just blown wide open, and epics that were only playable by a smaller percentage of the DDO population in the past are now being enjoyed by more players than they ever have been. This also makes all the gear drops associated with those epics accessible to those players as well.

Ive also seen people who have been on hiatus for longer than a year logging back in to check it out.

Captain_Wizbang
07-12-2012, 05:20 PM
It is not just me who sees this - by making the game hard you have annoyed the rest of us. 1% of players.

The game is too easy as it is!
And you're 100% correct, you are in the 1% bracket/

eris2323
07-12-2012, 05:21 PM
Is that why 2 out of the 3 difficulties in epics are easier than old epics? Seems to me that the end game was just blown wide open, and epics that were only playable by a smaller percentage of the DDO population in the past are now being enjoyed by more players than they ever have been. This also makes all the gear drops associated with those epics accessible to those players as well.

Ive also seen people who have been on hiatus for longer than a year logging back in to check it out.

Easier? Maybe. More annoying? Yes, by about a hundred times. I could go run any epic now. If I am willing to:

chug a pot every 21 seconds (or cast a spell for a minutes protection)

know that my freedom of movement spell is.... well..... working for two spells?

know that spell wards are solely for annoyances.

Gameplay, from level 1-25 is now so annoying - the game is built on annoyances. It's working. Annoying me right out of the game.

Doesn't matter if those 'epic levels' are easier. They are just plain annoying to play.

All of the people *I* saw coming back have already left again - too buggy for them. They'll try again after a few more patches. Barring... I think 2 people off the top of my head.

I'd still like to see the post about how to cure ddo's memory leak from switching characters though...

eris2323
07-12-2012, 05:23 PM
The game is too easy as it is!
And you're 100% correct, you are in the 1% bracket/

The game is not too easy for everyone. I'm sorry, you're wrong. It might be too easy for 6 guys on the forums who complain endlessly.

Casuals and new players are still having difficulties.

Qezuzu
07-12-2012, 05:29 PM
It is fine if DDO is not programmed well enough to work with popular virus checkers.

That's not how antivirus programs work.

There's no such thing as "programmed well" to a computer. Only humans can recognize bugs. Computers do exactly what their programming tells them to.

http://i47.tinypic.com/8zhh5h.png

Avast is as likely to recognize DDO's memory leak as you are able to interpret this QR code.

Cyndrome
07-12-2012, 05:30 PM
The game is not too easy for everyone. I'm sorry, you're wrong. It might be too easy for 6 guys on the forums who complain endlessly.

Casuals and new players are still having difficulties.

There are 3 difficulty settings for casual players to play. Other than epic elite, if you are using pots you are playing wrong.

Chai
07-12-2012, 05:31 PM
Do share....

Turbine can't fix the problem on their end, if it's something I can do on mine, that's fine.

http://forums.ddo.com/showthread.php?t=327861&highlight=fix+gear+swap+lag&page=4

eris2323
07-12-2012, 05:31 PM
There are 3 difficulty settings for casual players to play. Other than epic elite, if you are using pots you are playing wrong.

Yawn - yeah - *I* am playing wrong.

Sure.

Pale masters have no way to fix stat damage from poisons - because of devs not thinking.

But I'm playing wrong.

Sure.

eris2323
07-12-2012, 05:41 PM
http://forums.ddo.com/showthread.php?t=327861&highlight=fix+gear+swap+lag&page=4

Wow, another DDO forum post filled with arguing people...

I guess I'll have to go through it all and see if any devs said anything about it as well.

But thank you - if I see good advice in there, I will follow it.

Cyndrome
07-12-2012, 05:42 PM
Yawn - yeah - *I* am playing wrong.

Sure.

Pale masters have no way to fix stat damage from poisons - because of devs not thinking.

But I'm playing wrong.

Sure.

And that makes the game too hard?

eris2323
07-12-2012, 05:46 PM
And that makes the game too hard?

Makes it more ANNOYING.

It is not hard, for me. It is ANNOYING. Hard for other people, newbies, casuals, people who don't keep up with the forums.

But, no, it's not hard, for me. It's annoying. I shouldn't have to use 16 workarounds to get my class to work through the bugs.

As in, it is no longer as fun as it used to be. It is annoying, and starting to get BORING.

Yes; I understand some of these are bugs; perhaps some code should have NOT been put to live before it was fixed.

But then again.... look at the raid that just went live. Obviously turbine no longer cares if things work or not.

Cordovan
07-12-2012, 06:01 PM
The Lamannia Release Notes for this initial push of Update 14 Patch 2 are now available. Please note that these notes are in a particularly early state, even for Lamannia, so it is very likely that there are omissions and/or changes that will be made to them.

http://forums.ddo.com/showthread.php?t=376774

Quarterling
07-12-2012, 06:03 PM
Gameplay, from level 1-25 is now so annoying - the game is built on annoyances. It's working. Annoying me right out of the game.

So can you leave already so we can live without your inane complaining please? :rolleyes:


So... about those release notes....

And if you were a bit more patient, Cordovan just posted them.

Tid12
07-12-2012, 06:09 PM
The Lamannia Release Notes for this initial push of Update 14 Patch 2 are now available. Please note that these notes are in a particularly early state, even for Lamannia, so it is very likely that there are omissions and/or changes that will be made to them.

http://forums.ddo.com/showthread.php?t=376774

Cordovan, can you please tell us on what you are working or a hint at least? Most curious about Shadowdancer destiny (completely broken), Assassinate and WF heal amp.


And about Epic hirelings, can you give them Heal too?

eris2323
07-12-2012, 06:10 PM
So can you leave already so we can live without your inane complaining please? :rolleyes:



And if you were a bit more patient, Cordovan just posted them.

Just to anger you, no, I won't leave yet.

Thanks for telling Turbine Customers to stop being customers though! I'm sure they LOVE that.

Cordovan
07-12-2012, 06:12 PM
Cordovan, can you please tell us on what you are working or a hint at least? Most curious about Shadowdancer destiny (completely broken), Assassinate and WF heal amp.


And about Epic hirelings, can you give them Heal too?

We'll be updating the notes in the coming week(s), and will have more concrete information then. At this point, it's simply too early for me to even hint at what else will make it into the patch. I'm sure you can imagine that there's a bunch of work being done, and too many things are in an undefined state in terms of their yes/no/in-patch-ness to really get into at this time.

I definitely know your interest in this, though, and we'll do our best to keep you up to date when we can.

Quarterling
07-12-2012, 06:13 PM
Just to anger you, no, I won't leave yet.

Aw shucks, I'm flattered. :o

OT: Unfortunately, I don't see anything reported as a "known bug" about being able to take ISA twice. As far as I know, you can still only take Improved Sneak Attack once.

arkonas
07-12-2012, 06:47 PM
Easier? Maybe. More annoying? Yes, by about a hundred times. I could go run any epic now. If I am willing to:

chug a pot every 21 seconds (or cast a spell for a minutes protection)

know that my freedom of movement spell is.... well..... working for two spells?

know that spell wards are solely for annoyances.

Gameplay, from level 1-25 is now so annoying - the game is built on annoyances. It's working. Annoying me right out of the game.

Doesn't matter if those 'epic levels' are easier. They are just plain annoying to play.

All of the people *I* saw coming back have already left again - too buggy for them. They'll try again after a few more patches. Barring... I think 2 people off the top of my head.

I'd still like to see the post about how to cure ddo's memory leak from switching characters though...

i really wish for one time you would say something positive, but that is like purple hippos flying. reason i say that is your posts just are always so negative. I guess its so hard for me to really take it seriously if all i see is a rant all the time whining or crying.

epic difficulties were the best thing they could ever do. most of the people i talk to are happy. if normal is too easy they do hard if not elite. it appeals to all. powergamers get their challenge of elite casual get normal maybe hard.

Just because you dont like it for whatever reason. this game isnt about you either. its for Everyone. casual moderate and power gamers. We all win. sure there are some bugs some tweaks and a few other things that need to be done. But your seriously demanding instant action. its not going to happen just like no one will take you serious.

Tid12
07-12-2012, 06:53 PM
We'll be updating the notes in the coming week(s), and will have more concrete information then. At this point, it's simply too early for me to even hint at what else will make it into the patch. I'm sure you can imagine that there's a bunch of work being done, and too many things are in an undefined state in terms of their yes/no/in-patch-ness to really get into at this time.

I definitely know your interest in this, though, and we'll do our best to keep you up to date when we can.

Thanks Cordovan, I will keep hoping you will look A LOT to the Shadowdancer Destiny as it is broken much more than any other destiny.

Dragaer
07-12-2012, 07:00 PM
Just taking a wild guess:

* The spell deathward has been reduced in duration to 3 seconds per caster level, and instead of providing immunity to death effects, provides a +6 bonus to saves.

* Healing amplification has been changed into a spell power bonus. For example, 30% heal amp provides +30 spell power to incoming cures, and +15 spellpower to incoming heal and mass heal.

* The casting time for mass heal has been doubled, and the spell can no longer be quickened.

* Divine punishment now requires a spell penetration check every damage tick. A single tick resisted clears the stack.

* Holy aura has been changed yet again, and now does absolutely nothing whatsoever when cast. However, its spell point cost has been reduced by 10sp, so this is actually a buff.
Lol

katz
07-12-2012, 07:26 PM
Just to anger you, no, I won't leave yet.

Thanks for telling Turbine Customers to stop being customers though! I'm sure they LOVE that.

if YOU go away, it will be worth it

you've filled up the forums with bitterness posting it everywhere. some of us are tired of you


oh, and about Avast? suck it up and deal. i have Avast too. it gives me false positives on plenty of stuff i like to use. gave me a false positive on Ron's character planner the other day. add it to your whitelist and move on. thanks for the heads up, tho. i suppose i owe you for that at least

Ertay
07-12-2012, 08:20 PM
Thanks Cordovan, I will keep hoping you will look A LOT to the Shadowdancer Destiny as it is broken much more than any other destiny.

this. all of the more interesting active abilities are broken currently, as well as rogues' assassinate which together really hurts them atm.

axebender
07-12-2012, 08:42 PM
just wondering if the devs know about hardened not working and ward of evil not working also. ive bug reported but not in the known issues..very happy with the changes with the unyielding epic moment even though i have yet to even be able to use it since it isnt working at all at the momment

gphysalis
07-12-2012, 09:18 PM
Murder By Night
The correct werewolves will spawn on elite difficulty.
I'm a little puzzled by this one?
Could you provide some clarification?
Is this related to things getting stuck in the doorway?

Wraith_Sarevok
07-12-2012, 11:40 PM
We'll be updating the notes in the coming week(s), and will have more concrete information then. At this point, it's simply too early for me to even hint at what else will make it into the patch. I'm sure you can imagine that there's a bunch of work being done, and too many things are in an undefined state in terms of their yes/no/in-patch-ness to really get into at this time.

I definitely know your interest in this, though, and we'll do our best to keep you up to date when we can.

You guys just keep fixing obscure and unimportant things... like quest typos? Nobody reads those more than once. They're flavor material.

A spider in Tangleroot Explorer Zone? I'm not going to fight that thing more than once during my entire character's lifetime.

Cosmetic gear of pets? Hello? Like that's the most major bug in the game right now.

How about fixing something I use every day... like Epic Destinies. Madstone Boots being completely broken for an entire class. Or Warforged not getting their Healer's Friend amplification. How about granting classes their +5% melee haste for having a temporary BAB of +25 with buffs? Or fixing the broken Protection From Evil effect on ship buffs, mournelode armor, and Silver Flame Talisman? Or fixing the Fire Shield spell?

Even today, they teach us in school that the most major problems should be fixed BEFORE the minor unimportant ones.

Ertay
07-13-2012, 04:07 AM
You guys just keep fixing obscure and unimportant things... like quest typos? Nobody reads those more than once. They're flavor material.

A spider in Tangleroot Explorer Zone? I'm not going to fight that thing more than once during my entire character's lifetime.

Cosmetic gear of pets? Hello? Like that's the most major bug in the game right now.

How about fixing something I use every day... like Epic Destinies. Madstone Boots being completely broken for an entire class. Or Warforged not getting their Healer's Friend amplification. How about granting classes their +5% melee haste for having a temporary BAB of +25 with buffs? Or fixing the broken Protection From Evil effect on ship buffs, mournelode armor, and Silver Flame Talisman? Or fixing the Fire Shield spell?

Even today, they teach us in school that the most major problems should be fixed BEFORE the minor unimportant ones.

I understand that ususally in projects like this, you have the "level designer guys" and you have the "technical guys" (among others, and with much more obscure designations of course), each doing their respective stuff. Currently, the technical guys are probably busy fixing bugs till their hands bleed, while the level designer guys are just polishing here and there, before they go off to do completely new stuff we'll get to see months ahead.

Of course now, with the state of the game in mind, the technical bugs *are* crippling in some cases, and as a whole they are much more important, but that does not mean you could put a level designer in front of a computer screen and reasonably expect him to fix them when even the programmers who coded them have not managed to do it yet.


I'm not trying to blindly defend their course here, and I think we can't deny Q&A for the expansion was lacking some, but I don't think prioritizing is the issue here.




edit: I just read over this again, and I found it might get across too negative. If a dev reads this, what I meant to say was: You did some awesome work with that expansion. The setting and overall feeling are great, the gameplay feels fresh, new and promising, epic destinies fit in perfectly and some are very well thought out gameplay wise; overall a great addition to the game. But what I'm sad to see is that currently, much of that is plagued by bugs and unfinished parts.

When I look at a destiny tree, I'd really like to think "wow, this ability is awesome and will fit my character perfectly if I build around it." Instead I got used to thinking "wow, this ability sounds awesome on paper. But the underlying mechanics are quite different from what I've seen so far, so it might not be working after all currently. I'll have to search for it on the forums or test it myself to see if it actually does what it says before I get into it too much." To me this is overshadowing what might have been an even greater experience, some of the content is not in the state that does the work that went into it justice, and I sincerely hope it gets to that in due time.

wax_on_wax_off
07-13-2012, 04:11 AM
Just taking a wild guess:

* The spell deathward has been reduced in duration to 3 seconds per caster level, and instead of providing immunity to death effects, provides a +6 bonus to saves.

* Healing amplification has been changed into a spell power bonus. For example, 30% heal amp provides +30 spell power to incoming cures, and +15 spellpower to incoming heal and mass heal.

* The casting time for mass heal has been doubled, and the spell can no longer be quickened.

* Divine punishment now requires a spell penetration check every damage tick. A single tick resisted clears the stack.

* Holy aura has been changed yet again, and now does absolutely nothing whatsoever when cast. However, its spell point cost has been reduced by 10sp, so this is actually a buff.

Lol! That's worth a +1 if there was a "good joke" bar. Oh well, maybe they'll introduce one.

sephiroth1084
07-13-2012, 11:28 AM
I don't see anything in there regarding some quests not registering completion of objectives and being unable to advance.

I see no mention of the numerous bugs with any Destiny other than Unyielding Sentinel.

I see no mention of the problems being causes by Madstone Boots (preventing Barbarian Rage, the sneak action, the search action, swapping of monk stances, activating some Destiny abilities, etc...).

So far, those patch notes look almost worthless.

samthedagger
07-13-2012, 11:56 AM
You guys just keep fixing obscure and unimportant things... like quest typos? Nobody reads those more than once. They're flavor material.

A spider in Tangleroot Explorer Zone? I'm not going to fight that thing more than once during my entire character's lifetime.

Cosmetic gear of pets? Hello? Like that's the most major bug in the game right now.

How about fixing something I use every day... like Epic Destinies. Madstone Boots being completely broken for an entire class. Or Warforged not getting their Healer's Friend amplification. How about granting classes their +5% melee haste for having a temporary BAB of +25 with buffs? Or fixing the broken Protection From Evil effect on ship buffs, mournelode armor, and Silver Flame Talisman? Or fixing the Fire Shield spell?

Even today, they teach us in school that the most major problems should be fixed BEFORE the minor unimportant ones.The mini bugs are the ones that take less than one developer hour to fix I imagine. I doubt the major bugs are being ignored, but instead are works in progress that require a small team of developers working on them at once. Just a guess, based on what I know about programming development.

Text typos take a few minutes to fix and don't really detract significantly from developer time taken to work on other bugs.

fullpozzy
07-13-2012, 01:18 PM
Was a character wipe done??? If not then there is no use to even bother testing. Let the devs bork more stuff so we can figure them out on the live server.

Superspeed_Hi5
07-13-2012, 04:30 PM
I still dont see mention of characters that leveled up to 25 and used the free LR getting a way to get their missing stat point at level 24. Some mention of this would be appreciated. Even a simple - We will reset the one time free LR in order for you to get your stat point.

Please answer this.

Snarglefrump
07-13-2012, 07:22 PM
Cordovan, can you please tell us on what you are working or a hint at least? Most curious about Shadowdancer destiny (completely broken), Assassinate and WF heal amp.

What's broken with Shadowdancer? I only took it to level 3, but everything I tried worked great.


And about Epic hirelings, can you give them Heal too?

And Mass Death Ward! They don't even need it on their bar. Just make them cast Death Ward on any party member who lacks it.

IdyllShade
07-13-2012, 07:49 PM
The Lamannia Release Notes for this initial push of Update 14 Patch 2 are now available. Please note that these notes are in a particularly early state, even for Lamannia, so it is very likely that there are omissions and/or changes that will be made to them.

http://forums.ddo.com/showthread.php?t=376774

A minor quibble... the topic of the post you linked is "Lamannia Release Notes (Last Updated 7-6-2012)", however they have actually been updated today (7-13-2012). Would it be possible to get the thread title updated correctly, or rather than editing a previous post get new release notes posted in a new thread?

Shoemaker
07-13-2012, 10:20 PM
We'll be updating the notes in the coming week(s), and will have more concrete information then. At this point, it's simply too early for me to even hint at what else will make it into the patch. I'm sure you can imagine that there's a bunch of work being done, and too many things are in an undefined state in terms of their yes/no/in-patch-ness to really get into at this time.

I definitely know your interest in this, though, and we'll do our best to keep you up to date when we can.
Please tell me one of the things you are working on is to make the barbarian rage feat work again... If you aren't aware of what I am talking about, then the bug reporting system isn't WAI and I would be happy to enlighten you in pm or on this forum... ;)

Tid12
07-14-2012, 05:44 AM
What's broken with Shadowdancer? I only took it to level 3, but everything I tried worked great.

- Shrouding Strike/Shot not WAI. You gain charges only with Assassinate. If you mark the target and kill it normally, you won't gain charges.
- Consume is broken, not doing anything.
- Executioner Strike broken also.


Basically, the main features of this destiny are broken.

Listance
07-14-2012, 05:49 AM
Are they going to do anything about the Madstone rage and Barbarian rage? It's preventing alotta things which can destroy a whole dps class.

karsion
07-14-2012, 12:50 PM
Are they going to do anything about the Madstone rage and Barbarian rage? It's preventing alotta things which can destroy a whole dps class.

Yes, they will eventually, Until then taking the boots off won't destroy dps class.

Meat-Head
07-14-2012, 01:22 PM
Don't flatter yourself... I didn't even notice who made the silly comment about how the programmers at DDO are at fault for all the other software on your PC.

I responded because it was a silly comment, worthy of ridicule.

You're so vain, you probably think this thread is about you... don't you? Don't you?



eye sea wut ewe did thair

Shoemaker
07-14-2012, 02:42 PM
Are they going to do anything about the Madstone rage and Barbarian rage? It's preventing alotta things which can destroy a whole dps class.
Yes, they will eventually, Until then taking the boots off won't destroy dps class.

You're right, having to take off one item wouldn't be too bad; however, being unable to use multiple various items completely destroys my build at least (and I am sure there are other people that use more than just the boots). I am unable to use my barbarian rage with my Scourge Choker (http://ddowiki.com/page/Scourge_Choker), Madstone Boots (http://ddowiki.com/page/Madstone_Boots), Ring of Rage (http://ddowiki.com/page/Ring_of_Rage), Fabricator's Bracelets (http://ddowiki.com/page/Fabricator%27s_Bracers), Gloves of Titan's Grip (http://ddowiki.com/page/Gloves_of_Titan%27s_Grip), and various potions that use to work with it... There may be other gear that I am not currently trying to use, but I can confirm those 5 items (>1/3 of my items :eek:) aren't playing well together with my feat. :mad:

Edit: Most of these items are not available to use before level 11 (except the Ring of Rage & the Brawn's Spirit which I'm not using currently, but am sure has the same issue), so I think now is a great time to re-TR my barbarian and hope and PRAY they get it fixed by the time I level back up that much!

sephiroth1084
07-14-2012, 04:32 PM
Alright, boys and girls, here's your freebie.

The red screen around the load screen means AVAST anti-virus has thought DDO is an EVIL PROGRAM (which it is, it's not programmed very well) and insists on running in 'sandbox mode'.

If you turn off sandbox mode, or turn it to 'ask' before auto-doing it, you will be able to get into the game.

I am so glad someone from turbine commented on this and gave me help both this time, and the other time I mentioned it in the past in the beta forums.

(that last past was sarcasm)

note: this worked for me. I'm not doing any more research on this problem, as it is not my problem, it is turbines. If it does not work for you, sorry; but it's probably related.
How is it Turbine's problem? They can't make their game to function with every other program that exists that may ever interact with DDO. As for your specific problem, I used Avast! for 3 of the almost 4 and a half year's I've been playing DDO, and have never had this problem. It's YOUR problem.

sephiroth1084
07-14-2012, 04:34 PM
You're right, having to take off one item wouldn't be too bad; however, being unable to use multiple various items completely destroys my build at least (and I am sure there are other people that use more than just the boots). I am unable to use my barbarian rage with my Scourge Choker (http://ddowiki.com/page/Scourge_Choker), Madstone Boots (http://ddowiki.com/page/Madstone_Boots), Ring of Rage (http://ddowiki.com/page/Ring_of_Rage), Fabricator's Bracelets (http://ddowiki.com/page/Fabricator%27s_Bracers), Gloves of Titan's Grip (http://ddowiki.com/page/Gloves_of_Titan%27s_Grip), and various potions that use to work with it... There may be other gear that I am not currently trying to use, but I can confirm those 5 items (>1/3 of my items :eek:) aren't playing well together with my feat. :mad:

Edit: Most of these items are not available to use before level 11 (except the Ring of Rage & the Brawn's Spirit which I'm not using currently, but am sure has the same issue), so I think now is a great time to re-TR my barbarian and hope and PRAY they get it fixed by the time I level back up that much!
Not working how? Are the other clickies preventing barbarian rage, or do you mean that you can't use the clickies while raged? If the former, that's a problem, though this is the first I've seen it mentioned, and haven't experienced it myself. If the latter, that isn't a bug: you cannot use clickies while barbarian/Madstone raged, and haven't been able to. That's WAI.

Shoemaker
07-14-2012, 04:51 PM
You're right, having to take off one item wouldn't be too bad; however, being unable to use multiple various items completely destroys my build at least (and I am sure there are other people that use more than just the boots). I am unable to use my barbarian rage with my Scourge Choker (http://ddowiki.com/page/Scourge_Choker), Madstone Boots (http://ddowiki.com/page/Madstone_Boots), Ring of Rage (http://ddowiki.com/page/Ring_of_Rage), Fabricator's Bracelets (http://ddowiki.com/page/Fabricator%27s_Bracers), Gloves of Titan's Grip (http://ddowiki.com/page/Gloves_of_Titan%27s_Grip), and various potions that use to work with it... There may be other gear that I am not currently trying to use, but I can confirm those 5 items (>1/3 of my items :eek:) aren't playing well together with my feat. :mad:

Edit: Most of these items are not available to use before level 11 (except the Ring of Rage & the Brawn's Spirit which I'm not using currently, but am sure has the same issue), so I think now is a great time to re-TR my barbarian and hope and PRAY they get it fixed by the time I level back up that much!


Not working how? Are the other clickies preventing barbarian rage, or do you mean that you can't use the clickies while raged? If the former, that's a problem, though this is the first I've seen it mentioned, and haven't experienced it myself. If the latter, that isn't a bug: you cannot use clickies while barbarian/Madstone raged, and haven't been able to. That's WAI.
I don't use any of the clickies really (except Ring of Rage and Gloves of Titan's Grip, and I use those before raging and do not expect them to work if I rage first), I mean that the on-hit procs from those items prevent me from using the feat which never used to happen. If your choker, boots, or bracers proc, you can't use you feat = broken.

sephiroth1084
07-14-2012, 04:58 PM
I don't use any of the clickies really (except Ring of Rage and Gloves of Titan's Grip, and I use those before raging and do not expect them to work if I rage first), I mean that the on-hit procs from those items prevent me from using the feat which never used to happen. If your choker, boots, or bracers proc, you can't use you feat = broken.
Okay, that's a problem, but what problem is the Ring of Rage causing? I haven't had any problem receiving the Rage spell before activating barbarian rage, and that's all the ring does.

Shoemaker
07-14-2012, 05:04 PM
Okay, that's a problem, but what problem is the Ring of Rage causing? I haven't had any problem receiving the Rage spell before activating barbarian rage, and that's all the ring does.
Getting Rage cast on me from a caster = no problem, using the ring = same problem as with madstone clickie or titan's grip clickie or any of the procs before feat = no go "You are too raged to perform this action" :eek:

Buttkierownsmade
07-15-2012, 05:04 PM
Hey, Can we get one more Dev event for patch 2 atleast? for like Loot, plat, and XP?

Shoemaker
07-15-2012, 05:41 PM
Hey, Can we get one more Dev event for patch 2 atleast? for like Loot, plat, and XP?
...Scales and draconic tokens too please... I would like to see the changes to Epic Red Dragonscale armors (so some shards of the red dragon too please) and dragontouched armors. Thanks in advance, you Devs are GREAT! :D

Buttkierownsmade
07-15-2012, 06:39 PM
Cordovan... Will you please be kind enough to show up Please for us? Today or tomorrow.

Damian
07-15-2012, 09:02 PM
[QUOTE=Tid12;4583382]Cordovan, can you please tell us on what you are working or a hint at least? Most curious about Shadowdancer destiny (completely broken),


I agree. it's faster to list what is working in the Shadowdancer destiny than what's broken and no word at all in patch 1 or 2... Why is the shadow walk applying and the removing itself at the same time???

Cetus
07-16-2012, 09:36 AM
Wow that list is full of stuff I couldn't care less about...

How about fixing overwhelming critical already!?

Wraith_Sarevok
07-16-2012, 02:12 PM
Getting Rage cast on me from a caster = no problem, using the ring = same problem as with madstone clickie or titan's grip clickie or any of the procs before feat = no go "You are too raged to perform this action" :eek:

Um no. This is a lie.

Rage clickies from my Epic Brawn's Spirits and Titan's Grip clickies from my Gloves of Titan's Grip both work fine when I cast them. They do NOT prevent my barbarian from raging.

ALL guild potions work fine while barbarian raged. ALL resist potions work fine. ALL Yugoloth potions work fine. I use them everyday. Non-guild potions are bugged, but nobody cares since it's so easy to get into a guild nowadays.

I suggest you test them again using the build on live.

Buttkierownsmade
07-16-2012, 03:50 PM
Is Lammainia Down? i'm getting a Completely Different error though.

Certon
07-16-2012, 04:29 PM
Overwhelming Critical? How about fixing Epic Normal quests that have Epic Elite mobs in them?

irnimnode
07-16-2012, 04:39 PM
i can log ito live server but am unable to log into lamannia anyone else having this problem???

Buttkierownsmade
07-16-2012, 10:00 PM
i can log ito live server but am unable to log into lamannia anyone else having this problem???

Ya, I am too what's going on?!?!

irnimnode
07-17-2012, 12:08 AM
not sure what is going on with lamannia but maybe it will be back up sometime tomorrow ?? idk we will just have to wait and see

Buttkierownsmade
07-17-2012, 03:55 AM
The error said "Server was unable to proccess request(arrow)the underlying connection was closed: an unexpected error occured on a receive.(arrow)Unable to read data from the transport connection: an existing connection was forcibly closed by the remote host." So basically the maintainence messed up lammainias client.that's what I'm thinking.

Cordovan
07-17-2012, 11:44 AM
We are currently troubleshooting some issues with logins for Lamannia, and apologize for the inconvenience. We will let you know when Lamannia is back open for preview! We expect to have a further update to Lamannia (possibly) later this week, so at the very least we'll be back when Lamannia is next updated to a new build of Update 14 Patch 2!

irnimnode
07-17-2012, 11:46 AM
thanks for the info
now i get an error 5000 message. Oh well will try again later know your doing the best you can

Buttkierownsmade
07-17-2012, 02:22 PM
Lammania is working now thanks cordovan!! @Irnimnode That was a 1 time error Try again now and you will get it. i did.

Cordovan
07-17-2012, 02:42 PM
Lamannia has reopened! Thanks, and have fun.

fyrst.grok
07-17-2012, 03:35 PM
Still no fix or even an acknowledgement of a broken 'healers friend' for warforged..
Is this really WAI?

irnimnode
07-17-2012, 03:54 PM
yeah i made it in shortly after my post and i have sense died at least 8 times so far lol weapons shipment is a a killer on solo

Cetus
07-17-2012, 03:59 PM
Lamannia has reopened! Thanks, and have fun.

Well my character copy failed as usual...

Buttkierownsmade
07-17-2012, 04:58 PM
Well my character copy failed as usual...

Are Your characters Updating in Myddo? That greatly increases a Failure on Character Copy.

Cetus
07-17-2012, 05:11 PM
Are Your characters Updating in Myddo? That greatly increases a Failure on Character Copy.

The character that failed doesn't update.

Buttkierownsmade
07-17-2012, 05:36 PM
The character that failed doesn't update.

Ah, that might be Why then.

Systern
07-17-2012, 06:01 PM
I just checked on my rogue. Improved Feint is broken, despite the release notes. It worked exactly once.

Granted my character copy is from June 6th, and only level 16, but Bluff 33 should work reliably in Searing Heights... :)

Buttkierownsmade
07-17-2012, 06:20 PM
Why cant i buy anything in the DDO Store?

irnimnode
07-17-2012, 09:44 PM
DDO store worked when first logged in but has not sense around 5 or 6 pm cst

Sarnind
07-18-2012, 07:35 AM
charcopy link not work

Cauthey
07-18-2012, 11:53 AM
Lamannia has reopened! Thanks, and have fun.

Are there release notes yet?

whereispowderedsilve
07-18-2012, 11:56 AM
Are there release notes yet?

http://forums.ddo.com/showthread.php?t=376774

Kinda? >><<! :P! :)! Cheers! xD!

Buttkierownsmade
07-19-2012, 01:38 AM
There is like No one but me on Lammainia right now, So Me and My girl can have the server to our selfs then?!? Insane. @Unpopulatedlammainia

Cordovan
07-19-2012, 10:54 AM
Lamannia has been updated with a new version of Update 14 Patch 2! Click here (http://forums.ddo.com/showthread.php?t=376774) for the updated Release Notes. Have fun!

djl
07-19-2012, 12:04 PM
So, what do you mean by "Certain monsters in Epic Hard had their difficulty slightly adjusted?" How much is slightly?

danotmano1998
07-19-2012, 12:13 PM
So, what do you mean by "Certain monsters in Epic Hard had their difficulty slightly adjusted?" How much is slightly?

:eek:

And which "Certain" monsters?

BTW, I loved the release notes version of this.


Challenges

NEW: The XP on some challenges has been adjusted to provide a more reasonable amount of XP/minute.

Don't you mean "Greatly reduced?"
Yes, yes, I think you do.

Intentionally vague much?

Beldain
07-19-2012, 01:27 PM
Hmmm... I *still* don't see anything about the bug with Epic Roderic's Wand's Augment Summon buff working inconsistantly between summons and hires, that has been 'fixed' several times but not really....has been /bugged in game and reported here....

1) equip wand
2) cast a summon spell
3) summon has Augment buff
4) unequip wand
5) summon keeps the buff, as it is based on if you had the feat/buff at time of summoning.

1) equip wand
2) cast a hire/pet
3) hire/pet has augment buff
4) unequip wand
5) hire/pet loses augment buff


1) cast a hire/pet without wand equipped
2) hire/pet does not have augment buff
3) equip wand
4) hire/pet has augment buff
5) unequip wand
6) hire/pet loses augment buff

Summons Augment state is determined by whether or not you have Augment at time of casting
Hire/Pet Augment state is determined by whether or not you have Augment currently, regardless of status at casting

Buttkierownsmade
07-19-2012, 02:31 PM
Cordovan, may we please get another dev event for patch 2 with loot, plat and, xp, and maybe some green steel Ingredients if you are generous enough please??

Skeald
07-19-2012, 02:55 PM
unable to log in - connection failure

1st attempt started the update and then stalled
2nd + attempts will not even connect

and yes i can still log into the live servers just fine

Hambo
07-19-2012, 03:29 PM
Don't flatter yourself... I didn't even notice who made the silly comment about how the programmers at DDO are at fault for all the other software on your PC.

I responded because it was a silly comment, worthy of ridicule.

You're so vain, you probably think this thread is about you... don't you? Don't you?

^This.

It's a bigger problem when I informed Turbine in the MotU beta forums that after an update (a change they made) DDO stopped working under Windows 8 Release Preview and was told in the forums that DDO doesn't officially support Vista, let alone Win7 :confused:

I do a lot of beta testing and happened to have a second partition with Win8 on it so I also loaded DDO (both live and Lama clients) there to ferret out problems in advance. As of this week we know that Win8 will be available in 10/26/12 for $40 (download) or $70 (DVD). What will happen when new and/or updated systems can't run DDO? Who knows.

Buttkierownsmade
07-19-2012, 03:39 PM
Devs are you having connection issues again or is this meant??

jcoffey
07-19-2012, 04:03 PM
You may have fixed the tooltip for Deadly Weapons but it still does not add the damage to level 21-25 weapons.

irnimnode
07-19-2012, 04:18 PM
was in the game loged out to log in on different toon and now it keeps giving update error can not connect What is up with that

Cauthey
07-19-2012, 04:56 PM
I didn't see anything on the list about warforged Healer's Friend enhancement, and I also seem to believe that this broken "bug" has not been acknowledged anywhere.

Though, it was noted heavily in MadFloyd's thread about "what do you want fixed first." Is Turbine going to pull some kind of "this is WAI" nonsense with this one? When can we expect to see this one fixed?

Cordovan
07-19-2012, 05:05 PM
was in the game loged out to log in on different toon and now it keeps giving update error can not connect What is up with that

Thanks for your (and others') reports. Lamannia is now (back) open! :)

irnimnode
07-19-2012, 05:16 PM
Thanks for your (and others') reports. Lamannia is now (back) open! :)

thanks

Buttkierownsmade
07-19-2012, 05:57 PM
Eshew Metamagic: Keeps turning off everytime i log on

Cetus
07-19-2012, 07:22 PM
Thanks for your (and others') reports. Lamannia is now (back) open! :)

Still no fix for overwhelming critical?

Singular
07-19-2012, 08:40 PM
Easier? Maybe. More annoying? Yes, by about a hundred times. I could go run any epic now. If I am willing to:

chug a pot every 21 seconds (or cast a spell for a minutes protection)

know that my freedom of movement spell is.... well..... working for two spells?

know that spell wards are solely for annoyances.

Gameplay, from level 1-25 is now so annoying - the game is built on annoyances. It's working. Annoying me right out of the game.

Doesn't matter if those 'epic levels' are easier. They are just plain annoying to play.

All of the people *I* saw coming back have already left again - too buggy for them. They'll try again after a few more patches. Barring... I think 2 people off the top of my head.

I'd still like to see the post about how to cure ddo's memory leak from switching characters though...

It sounds like you don't enjoy DDO. Perhaps this game isn't for you?

I think the new content is awesome, loving every second.

Singular
07-19-2012, 08:43 PM
That's not how antivirus programs work.

There's no such thing as "programmed well" to a computer. Only humans can recognize bugs. Computers do exactly what their programming tells them to.

http://i47.tinypic.com/8zhh5h.png

Avast is as likely to recognize DDO's memory leak as you are able to interpret this QR code.

Oh, that's easy!

Two people at dinner. The husband is talking too much, and the wife thinks she cheating on him. Their daughter is feeding the dog her vegetables she doesn't want to eat.

HidalgoXaran
07-20-2012, 12:06 PM
Thanks for that:

-----------------------------
NEW: Shadowdancer: Consume now works correctly.

NEW: Assassinate works correctly again, and no longer breaks sneak attack prior to rolling for the assassinate check.
-----------------------------
from:
http://forums.ddo.com/showthread.php?t=376774


A happy rogue!

HidalgoXaran

Stringer
07-23-2012, 04:17 PM
Easier? Maybe. More annoying? Yes, by about a hundred times. I could go run any epic now. If I am willing to:

chug a pot every 21 seconds (or cast a spell for a minutes protection)

know that my freedom of movement spell is.... well..... working for two spells?

know that spell wards are solely for annoyances.

Gameplay, from level 1-25 is now so annoying - the game is built on annoyances. It's working. Annoying me right out of the game.

Doesn't matter if those 'epic levels' are easier. They are just plain annoying to play.

All of the people *I* saw coming back have already left again - too buggy for them. They'll try again after a few more patches. Barring... I think 2 people off the top of my head.

I'd still like to see the post about how to cure ddo's memory leak from switching characters though...

man i'm sorry to break this to you... but the only person forcing you to play is you.... so if it bothers you that much maybe you should stop... and if you can't maybe its time to seek profesional help?

eris2323
07-23-2012, 04:21 PM
It sounds like you don't enjoy DDO. Perhaps this game isn't for you?

I think the new content is awesome, loving every second.

Perhaps I wasn't clear.

I'm angry with the direction the devs have taken this game, and yes, I'm one of the people angry they spent 80 dollars on a product that is so riddled with bugs that people are leaving.

I'm also angry that yes, people came back for the expansion; and then promptly left, as it's broken.

I'm glad you're having fun.

Kudos.

eris2323
07-23-2012, 04:23 PM
man i'm sorry to break this to you... but the only person forcing you to play is you.... so if it bothers you that much maybe you should stop... and if you can't maybe its time to seek profesional help?

I, and most of my friends, have already stopped playing anywhere near as much as we used to.

Maybe it's time Turbine sought professional help.

If most of the bugs could be fixed, most of us would enjoy it more.

We don't like shelving toons for a month because Turbine can't program their way out of a paper bag.

Sarnind
07-23-2012, 04:46 PM
I just quit my account cause boring and easier end game content. Ill give a turbine only one shot for update 15, but i think this game now is only for casual players.

ddo.rsmo.pt
07-25-2012, 02:25 PM
Wow that list is full of stuff I couldn't care less about...

How about fixing overwhelming critical already!?

Signed, Sealed and hopefully Delivered...

I TR'ed while waiting for this to be solved, hopefully when I get to level 20 again, I can use it... I'm level 16 already, so you guys don't have much time :cool:

Buttkierownsmade
07-25-2012, 03:42 PM
Guys my passwords not working again......

Metaryan
07-26-2012, 08:22 AM
Has anyone noted the XP hit on challenges yet? As someone making a completionist I am pretty interested in how they nerfed one of the reliable xp sources.

wmdearmond
07-26-2012, 04:10 PM
Server went down a little while ago around 130pm MTT i wounder when they will bring it back up and what they are fixing.

Cordovan
07-26-2012, 04:12 PM
Lamannia is being closed at this time until the next preview. Thanks for your participation, and we'll see you back for Update 15!

Buttkierownsmade
07-26-2012, 11:09 PM
Do y'all have an exact date for Update 15?

Buttkierownsmade
07-27-2012, 09:32 PM
When are the point codes coming out??

nayozz
07-30-2012, 03:42 PM
ehy developers: just an opinion about dragon hoard challenge: the quantity of material gathered compared to time spent in is still silly...

(i saw an improvement in some rushmoor, and some kobold island... but the dragon hoard material reward is still abysmal)

fatherpirate
08-01-2012, 09:15 PM
so you just had us down load a ...fairly good size patch
BUT
you don't want us to test it.

?

your call
:-P

eris2323
08-07-2012, 06:47 PM
Tick Tock....

Stones go out of business August 20th...

Will we get a chance to check the beta for bugs before then, or will we be hitting the game running, update 15, with no testing? And just hope for the best?

Tick Tock... Tick Tock... nothing ever stops the clock.

irnimnode
08-07-2012, 10:39 PM
so when will Lamannia reopen