View Full Version : Things that annoy me in update 14 (so far)
<fixedish>Guild ship lost all its stations, /mourn 120k plat (Edit: THRICE {so far})
<bug>Char swap memory leak not fixed
<bug>Several ingredients still have weight, notably dragonshard fragments
<aesthetic>Tabs on extra hotbars don't hide when locked with ctrl =
<aesthetic>Extra bar at the bottom of the retro-target window - first bar is plenty big enough to hold hps, mana and ki, and the CR of the target would work just fine in the little oval where player level is shown
<opinion>The pc to-hit changes; that was working just fine
<opinion>The low-mid game AC changes; that was working just fine
<opinion>The high-end AC changes; meh, fine, let mediocre AC be meaningful, but people who actually built and spent a lot of time acquiring the resources required to achieve high enough AC to matter should absolutely not have been nerfed.
<fixed>Colorful backgrounds/borders on all items, give me an option to leave it the way it was.
<bug>/ui layout save|load makes rounding errors on object positioning and doesn't save the state of the target window or buff justification
<aesthetic>Cartoony quest entrance window
<aesthetic>Entrance window for explorer areas
<bug>Elite traps reverted to sooner than instant death for inexperienced players...again
<sarcasm>My jboots seem slower
<opinion>Retroactive crafting min level nerfs; +4 vs +2 to hit is not particularly useful anymore, +6 ac vs +4 ac is near worthless now
<wai>Spellpower seems to boost healing much less than it boosts damage
<aesthetic>Extra character information on character select screen makes everything so busy; perhaps right justify everything but character name
<opinion>Spell boosting clickies +# stackable instead of 25% better replacing
<fixed>No Fred because you forgot to put "min level 21" on some epic feats
<opinion>High end trash loot plat value capped very low
<fixed>Binding Chains debuff makes me crash
<bug>Quest end rewards can vary hugely from quest level
<fixed>Audio frequently randomly changes volume; lots of ambient noise still counts as sound effects rather than ambient
<bug>Madstone preventing tons of stuff being activated that worked before
<bug>NPCs with metamagics seem to gain both the new spellpower boosts to damage and the old percentage multipliers to damage
<aesthetic>Blue xp bar; orange, uphill, in the snow, both ways, and we liked it
DarkAlchemist
06-26-2012, 07:59 PM
I died when I logged on and all of my alts with their +4 blindness immunity goggles had them removed. Just the +4 alone is now ML 15 and with the blindness immunity they are ML 17 vs ML 9 before. All of my wasted time gaining crafting levels just so I could make those for my alts.
/sad panda with no understanding why the change, or heck why so many of the changes were made. Something must be coming in U15 to take up the slack. Possibly something new and revamped PrE's?
~Glimrac
06-26-2012, 08:15 PM
Something must be coming in U15 to take up the slack.
Something wicked this way comes, of that I'm sure.
To the OP. Good list!
<fixed>Natural poisons still working even with natural poison immunity item; spider poisons, trog stench, etc
<opinion>Many new gear prefixes and suffixes not deconstructable
<bug>Very high + weapons not usable to charge large energy cells
<bug>Challenge score and star window not remembering location after logout
<bug>FPS indicator not remembering location after logout
<bug>Dodge percentage randomly drops on zoning; swapping gear fixes (hobbit dodge related?)
<aesthetic>6.. and ... for bravery streaks in the quest window, lose the .s!
<opinion>Keys remapped; ctrl c from copy to open char sheet, ctrl m from myddo to (not) monster manual
<aesthetic>Clicking X in the lfm search box after a search doesn't redisplay lfms
<bug>Hotbars near the right edge of the screen get deformed and squished
<fixed>Failing non-supernatural poison saves on a 1 with proof on
<opinion>Getting poisoned/diseased even if the initial save is made
<aesthetic>You got mail! indicator hidden on the optional large health indicator
<bug>XP potions ticking down while logging in in public areas
<bug>Moving a hotbutton within the same hotbar leaves a ghost image
<opinion>Grandmaster of Flowers Flurry of Blows doesn't give any Flurry of Blows bonuses other than the different attack animation; 1d2, low bab, slow
<bug>Temporarily lose favor completing a quest on epic normal that had previously been completed on elite
<opinion>Unarmed Great Cleave animation is super slow with the actual attack on the back end
<aesthetic>LFMs for epic quests that don't allow <20 can advertise for <20
<bug>Group join/tell/items bought or sold audio super quiet
<opinion>Jarilith and Bezekira still happily spamming improved trips
<bug>Some new race restricted items not umdable
<aesthetic>Minimap vanishes when the big map is opened
<bug>Character sheet class/level messed up after gaining an epic level
<bug>Grandmaster of Flowers Wholeness of Spirit can be interrupted
<bug>Grandmaster of Flowers Light as a Feather does not prevent falling damage
<aesthetic>stringtableerrors, DNTs in text
<bug>Bonuses to save vs traps not working against new trap types
<bug>Saving against a bloodrock medusa stone gaze and still getting stoned
<bug>Grandmaster of Flowers Abiding Path suppresses Freedom of Movement, but does not prevent paralysis
<bug/description>Grandmaster of Flowers Lily Petal allows a reflex save
<opinion>Necromancers raising the corpses of shattered/melted/torched/etc mobs
<sarcasm>Elder purple worm didn't even have a chest :b
<bug>Overwhelming Critical: Bludgeon doesn't work with unarmed (edit: or at all)
<bug>Into the Deeps epic broken
<bug>Red Fens epic end rewards still really low levels
<bug>Destiny respec costs raise just for checking the cost
<fixed>Public area Silver Flame favor boosted recovery not working
<bug>Last little span of rock leading to the red dragon in the Underdark becomes fall-through (with no visual indicator) after engaging
<bug>Grandmaster of Flowers Perfection of Body tier 3 still allows automatic failure on fortitude saves with a roll of 1
<bug>Intermittently need to swap back and forth between destiny tabs to enable spending points in the active destiny
<opinion>Grandmaster of Flowers Wholeness of Spirit of spirit does not remove clay golem cursed wounds; also, heals first, then removes negative levels leaving lots of damage
<opinion>Epic normal Servants of the Overlord drastically different CR mobs
<bug>New crafted Proof Against Poison +# items that state they reduce poison damage by # amount...don't
<opinion>None of the Grandmaster of Flowers tactical abilities benefit from passive fighter past life feats' improvement to tactical abilities, but do benefit from the destiny's own improvement to tactical abilities
<aesthetic>So many effects applied upon logging on that the chat history overflows
<aesthetic>Freshly explored explorer zone maps completely wipe when logging out and back while inside
<bug>Some mobs (mephits, djinns, more) are inexplicably immune to Grandmaster of Flowers Drifting Lotus
<bug>Grandmaster of Flowers Balance in All Things knockdown immunity...doesn't work
<opinion>Instant death from falling in the Sschindylryn chasm...even for people with featherfall who are immune to falling damage and can teleport
<bug>Missing explore points in Sschindylryn?
<bug>Pressing a hotkey for a Grandmaster of Flowers tactical ability while it is not ready forces no action for the normal duration of the ability
blerkington
07-05-2012, 01:20 AM
Hi,
Yes, this is a good list.
There are good things about the expansion, but also so many changes which aren't improvements, not to mention the incredible list of bugs.
Checklists like this provide useful feedback and consolidate a lot of isolated reports into one place.
Nice work, Gram. Thank you.
backandforth
07-05-2012, 02:24 AM
<aesthetic>You got mail! indicator hidden on the optional large health indicator
This is what annoys me the most!
Checklists like this provide useful feedback and consolidate a lot of isolated reports into one place.
It's all just stuff that I've found that annoys me; I jot it down in notepad as I go then vent here as a mild form of nerd rage catharsis.
<opinion>Grandmaster of Flowers Scattering of Petals +25% dodge...is capped by the stupid 25% dodge cap
<opinion>The stupid 25% dodge cap; just fix ocean stance and lose it
<bug>Enemy knockdown by Grandmaster of Flowers Drifting Lotus doesn't interrupt spell casting or abilities with windups (plus they can keep moving a bit like with every other immobilizing effect)
<bug>Grandmaster of Flowers Everything is Nothing vaporizes the training dummy
<opinion>Grandmaster of Flowers Everything is Nothing counter resets when using ddoors
<opinion>Nothing from Grandmaster of Flowers is twistable to let me use unarmed combat while levelling other destinies as a non-monk, boo
<bug>Character swap memory leak now makes logging out slower and slower the more swapping that goes on; yay for task manager process killing
<bug>Sometimes get pure misses on 2s and 3s with power attack on
<bug>No ability increase at 24
<BUGbugBUG> @#gnome$%@#%@# @#hobbit%@#% completing a level 21 quest at 24 on normal resets bravery bonus despite it specifically saying it won't, lost my @#$%#gnoming@%$# 620+ elite streak (http://my.ddo.com/gram/wp-content/blogs.dir/10178/files/extras/lost-bravery-bonus.jpg)
<bug>Epic characters can't create or track tickets or make bug reports in game
<opinion>Nobody likes Chains of Flames because you have to run 7 minutes to get there; hint hint
<opinion>Drow priestesses and necromancers do their obnoxious things without line of sight
<bug>In Death Undone, blowing up cauldrons before the quest journal says to do so prevents optionals from being completed
<bug>Entrance to the end fight of Portal Opens has the quest entrance window, confuzzling; problem recalling from this quest if you walk back to chat with Elminster?
<bug>Must walk very close to many motu portals to use them; normal use range is insufficient
<bug>Favor totals for quests with both heroic and epic options don't match what they should be
<bug>Multiple of the same named can spawn in a single instance of the demonweb; second time around doesn't give xp (even at 2/3 penalty)
<bug>Cho'ahz chest in Trial by Fury locked and unpickable; random trash mob fell?
<bug>With mouseattack held down, Legendary Dreadnought hotbuttons sometimes just don't go off on the first push
Dragaer
07-07-2012, 07:48 PM
This thread is full of win
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