View Full Version : ocean stance: 9% dodge instead of 1%
kaipan
06-17-2012, 05:48 PM
I have a 2 lvls monk splash (12 rng, 6 arti, 2 mnk). I've made a few tests and when I activate the ocean step (first step ofc) I get a whopping +9% dodge instead of only +1... anyone else noticed this? I tried to search the forum for this but didn't find anything.
smatt
06-17-2012, 06:09 PM
Youwill be flogged by every monk loving "Poor monks" person for reporting this :D
Keybreaker
06-17-2012, 06:29 PM
May be a decimal place error: 1.0% -> 10%
I think there was a similar error with Druid Spell Power.
Diyon
06-17-2012, 06:33 PM
May be a decimal place error: 1.0% -> 10%
I think there was a similar error with Druid Spell Power.
Similar as in 3000.0 instead of 30 lol.
Edit: Also, *stab, stab, stab....*
gerardIII
07-20-2012, 07:05 PM
Thank you for reporting this bug beneficial to players, it will be fixed today and we will schedule a hotfix for tomorrow morning at 5am. Don't expect any other bug to be fixed, but expect some things to be be broken that will cripple your character for weeks. Also, Warforged will no longer be able to stay underwater without an underwater item, and since their body weight is twice that of other races, they will swim at half speed AND suffer rust damage 2d6/sec.
Enjoy! :D
Lifespawn
07-20-2012, 08:29 PM
Thank you for reporting this bug beneficial to players, it will be fixed today and we will schedule a hotfix for tomorrow morning at 5am. Don't expect any other bug to be fixed, but expect some things to be be broken that will cripple your character for weeks. Also, Warforged will no longer be able to stay underwater without an underwater item, and since their body weight is twice that of other races, they will swim at half speed AND suffer rust damage 2d6/sec.
Enjoy! :D
And they will now cost more:eek:
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