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View Full Version : Drinking Jack of all trades! (The cleric who thinks hes a bard. :D)



idle1
03-28-2012, 12:39 PM
I enjoy jack of all trades build and decided to try my hand at creating a cleric version of the famous wiz/rog builds, This guy plays like a bard, can do most traps with find traps spell, has max dcs, +1 DC from monk stance and 20% dam enhantments for bb/cometfall/fire nukes cause he likes his booms, evasion + insiteful relexes+ dwarf spell save bonus for average reflex saves, a sp free shooting with repeater/rapid shot/zen with unlimited bolts, quickened mass heals, can use terror with masters touch, and been a dwarf he loves his ale and is all around tough.

Only real weakness of this build is lack of spell pen, but thats what nuking or battlecat/tank hireling and summons augmented are the damage! (Or you could swap empower, augment summon or quicken for: spell pen/greater, or spell focus evo/nerco.^)

Note this guys not for raid healing, hes for fun, but hes got heal and can use heal scrolls so he could I assume. Bonus point, you get two cute doggys to follow your beerbelly around if you preordered!


Character Plan by DDO Character Planner Version 03.12.01
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Beergutt Aleartillery
Level 20 Lawful Good Dwarf Male
(2 Monk \ 17 Cleric \ 1 Artificer)
Hit Points: 280
Spell Points: 1192
BAB: 13\13\18\23
Fortitude: 17
Reflex: 12
Will: 22

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 8 10
Dexterity 8 10
Constitution 16 18
Intelligence 16 18
Wisdom 18 25
Charisma 6 8

Tomes Used
+1 Tome of Dexterity used at level 3
+1 Tome of Intelligence used at level 3
+2 Tome of Intelligence used at level 11
+2 Tome of Dexterity used at level 12
+2 Tome of Strength used at level 13
+2 Tome of Constitution used at level 13
+2 Tome of Wisdom used at level 13
+2 Tome of Charisma used at level 13

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 1 14
Bluff -2 -1
Concentration 7 26
Diplomacy -2 -1
Disable Device 7 27
Haggle -2 -1
Heal 4 7
Hide -1 0
Intimidate -2 -1
Jump 1 2
Listen 4 7
Move Silently -1 0
Open Lock n/a n/a
Perform n/a n/a
Repair 3 4
Search 7 23
Spot 8 20
Swim -1 0
Tumble 1 2
Use Magic Device n/a n/a

Level 1 (Artificer)
Feat: (Selected) Maximize Spell


Level 2 (Cleric)


Level 3 (Cleric)
Feat: (Selected) Empower Healing Spell


Level 4 (Monk)
Feat: (Monk Bonus) Zen Archery


Level 5 (Cleric)


Level 6 (Cleric)
Feat: (Selected) Insightful Reflexes


Level 7 (Monk)
Feat: (Monk Bonus) Toughness


Level 8 (Cleric)


Level 9 (Cleric)
Feat: (Selected) Heighten Spell


Level 10 (Cleric)


Level 11 (Cleric)


Level 12 (Cleric)
Feat: (Selected) Empower Spell


Level 13 (Cleric)


Level 14 (Cleric)


Level 15 (Cleric)
Feat: (Selected) Augment Summoning


Level 16 (Cleric)


Level 17 (Cleric)


Level 18 (Cleric)
Feat: (Selected) Quicken Spell


Level 19 (Cleric)


Level 20 (Cleric)




Fun build overall, thought I'd share it for those of us who love to try and do everything not be the best!