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voodoogroves
03-08-2012, 10:58 AM
I need a melee to run at end game who isn't a rogue or a Monk/Ranger/AA.

Eventually, I've got a Paladin coming up I'll be able to use to tank (DM + Fang + healing amp) some content while he works on acquiring AC gear. In the meantime, I need a beater to stick at cap and farm a bit while I TR one of my FVS. My eventual plan is to have a ready-stable of workable and geared-enough toons to fill various roles for most epic questing and raiding, and I'm sorely lacking in a pure beater. Also, having run for a bit and collected gear on the other toons, I think I've got some moderate twink I can equip these role players with involving little investment shortly after they each cap, at least in terms of epic base gear from lower-tier epics or mid/high teens BTA gear.

So ... I've got an existing Monk / Fighter WF split (12th right now, 6 and 6) and I think I may focus on him a bit coming up. I'm kinda burned out on Mindsunder / DD runs and epic scrolls aren't dropping. I'll hit whatever raids my brain can manage, but the thought of romping through the Sands and GH a bit sounds appealing.

Anyway, considering a Monk 6 / Fighter 12 split (and 2 more somewhere obviously, but this is the core). Feat wise, I'm unsure what to take as I'm rolling in them ... but maybe I missed something. Race for this platform is WF (he's 12 already, so not going to toss that).


Feats (not in particular order):

Monk (3): Toughness, Stunning Fist, Dodge

Fighter (7): TxF, ITxF, GTxF, Improved Crit, Focus, Spec, Greater Spec

Normal (7): CE, Improved Trip, Stunning Blow, PA, Improved Sunder, FEAT, FEAT


So ... those last two feats is where I'm stuck - and as I'm 12th now with all the crazy XP bonuses on a first lifer, 15 and 18 don't seem so far away.

Love to hear some options on what to do for those other feats



Toughness - More is always good, though if I'm not tanking I don't think I need the overkill.

Hamstring - Will the Monk Ninja qualify? That'd be a nifty add if so.

Augment Summoning - Call me crazy, but I'd rather not wait for someone to do those hound runs and score my Tharrak wraps.

Sap - One more CC option sounds nice, but honestly I'm going to be swimming in tactics - do I need another?

Cleave / Great-Cleave - Do these even work with TWF handwraps, or does the engine divide by zero?

Improved Crit (slash) - I don't often use Kamas, but when I do, I prefer a better crit range. Actually though this has merit until DR-breaking handwraps and TOD rings land on this dude.

Brutal Throw - Hulk throw car

Skill Focus UMD - Hulk use scroll more betterer

Other defensive / save feats - Like toughness, but different ... Luck of Heroes, Lightning Reflexes, Iron Will, whatever



So, I know other folks have run similar splits - what did y'all pick?

Varashad
03-08-2012, 11:06 AM
You need a meat shield toon? Half-orc barbarian, feats = toughness, power attack, two handed fighting, improved critical: slashing, cleave, improved two hand fighting, greater two handed fighting, in that order. Done. No melee toon is quite as easy to level, or, in my opinion, as fun!

If you insist on a fighter, you might consider the Godhand, which is a 12 fighter/8 monk that can put out reasonable DPS, and switch to hate tanking with some simple gear swaps.

voodoogroves
03-08-2012, 11:17 AM
You need a meat shield toon? Half-orc barbarian, feats = toughness, power attack, two handed fighting, improved critical: slashing, cleave, improved two hand fighting, greater two handed fighting, in that order. Done. No melee toon is quite as easy to level, or, in my opinion, as fun!

If you insist on a fighter, you might consider the Godhand, which is a 12 fighter/8 monk that can put out reasonable DPS, and switch to hate tanking with some simple gear swaps.

Yeah - this is an old toon as mentioned, WF and already Monk 6 / Fighter 6, heavy on the tactics. I don't need help with the base, the other feats though...

Nyvn
03-08-2012, 11:46 AM
Add quick draw and greater weapon focus or brutal throw.

voodoogroves
03-08-2012, 11:49 AM
Add quick draw.

Gah - can't believe I missed that one - got it.

Varashad
03-08-2012, 11:55 AM
Yeah - this is an old toon as mentioned, WF and already Monk 6 / Fighter 6, heavy on the tactics. I don't need help with the base, the other feats though...

Ahhh I missed that part. My apologies. As mentioned, Quick Draw is amazing. Your last feat should just be toughness for simplicities sake. 22 more hp is always nice, and it's not like you need anything else.

Nyvn
03-08-2012, 12:01 PM
Gah - can't believe I missed that one - got it.



All about the low hanging fruit.