Arlathen
02-13-2012, 05:52 AM
I have a fairly fun build I love to play, and its been rocking through some End Game content and raiding very nicely. I'm looking for some gear layout suggestions.
The basic details of the build itself:
Half-Elf Monk 12/Cleric 7/Fighter 1 - Dil: Paladin, Light Path, Radiant Servant 1
TWF/ITWF/GTWF/PA/StunF/Toughness/Extend/Quicken/Maximise/EmpHeal
The build is all about combining a decent melee offensive platform of 12 Monk, Fire Stance 3 and Stunning Blow, with the self-healing and Self-Buffing abilities of the Cleric 7 angle combined with all the extra Heal Amp of Half-Elf/Monk/Fire stance/Items I could get. Fighter 1 gives the key extra feat slot as well as Haste Boost 1.
I'm not going to get into too much detail, but I need some help with decking the guy out with some gear. He was previously a Cleric, and so some of current gear may seem a bit 'Woah!' for such a melee/support orientated character.
Current Gear: (CC = Cannith Crafted)
Weapons:
CC +5 Metalline of Pure Good
CC +5 Holy of Stunning +8
CC +5 Holy Burst Cold Iron Shuriken of Pure Good
Outfit: DT Outfit - Resistances +5, Heal Amp +20%, Grt. Potency 7
Helm: Minos Legens
Goggles: CC Blindness Ward of Attack Bonus +4
Bracers: GS Tier 3 ConOpp - WizVI, +50SP, +100SP, +6 Wis
Gloves: Epic Brawlers - +7 Strength,
Boots: Cannith Boots of Propulsion
Belt: Vorne's - +6 Con, GFL
Cloak: GS Min2 - +45 HP, Heavy Fort, Prot +5
Necklace: Torc of Prince Raiyum de II - Transform Kinetic Energy!
Ring 1: Epic Bucaneers - +7 Dex, +5 Prot, +2 Good Luck, Slotted: Heavy Fort
Ring 2: Telvi's Ring - +6 Cha, +1 Exc. Wisdom, Slotted Holy Burst
Trinket 1: CC Natural AC +3 Trinket of Melee Alacrity 10%
Trinket 2: CC Natural AC +3 Trinket of True Seeing
Trinket 3: Mysterious Bauble
Key gear changes I was Considering:
1. Slot Exc. Str +1 on Gloves (rounds me out to 34 Str Beholder proof)
2. Change Helm to GS 300SP Item (What recipe??)
3. Change Cloak to to GS 45HP Item with Wis +6 and ConOpp
4. Change Bracers to Epic Jidz Slotted with Con +6 and GFL (Fire stance +25% Heal Amp!)
5. Change Belt to Epic Spare Hand slotted with Toughness
Question 1: Can anyone see anything much beter to swap in/out that may improve my weird/gimp/bizarre build? Epic Mask of Comedy maybe? Some other Epic item I'm missing?
I'm willing to change ToD ring, swap GS around, look for Epic items ...
Key things I want to keep: Stunning Fist Mods, AB+4, ToD Holy Burst, Brawlers Gloves, Heal Amp stuff, Mana Regen (Torc, ConOpp, Bauble as swap in to refill). The Melee Alacrity is also really handy when doing solo/group questing, not reliant on Haste and always have a decent attack speed that isnt like watching paint dry.
Question 2: Can anyone comment on current handwrap bugs and ToD Rings? Im seeing bizarre things things even with the known issue of ToD Ring and Crafted Holy not stacking, such as the Holy Burst not applying when using say my CC Metalline of PG wrap unless I re-equip the ring? What are most people using with there ToD rings these days?
The basic details of the build itself:
Half-Elf Monk 12/Cleric 7/Fighter 1 - Dil: Paladin, Light Path, Radiant Servant 1
TWF/ITWF/GTWF/PA/StunF/Toughness/Extend/Quicken/Maximise/EmpHeal
The build is all about combining a decent melee offensive platform of 12 Monk, Fire Stance 3 and Stunning Blow, with the self-healing and Self-Buffing abilities of the Cleric 7 angle combined with all the extra Heal Amp of Half-Elf/Monk/Fire stance/Items I could get. Fighter 1 gives the key extra feat slot as well as Haste Boost 1.
I'm not going to get into too much detail, but I need some help with decking the guy out with some gear. He was previously a Cleric, and so some of current gear may seem a bit 'Woah!' for such a melee/support orientated character.
Current Gear: (CC = Cannith Crafted)
Weapons:
CC +5 Metalline of Pure Good
CC +5 Holy of Stunning +8
CC +5 Holy Burst Cold Iron Shuriken of Pure Good
Outfit: DT Outfit - Resistances +5, Heal Amp +20%, Grt. Potency 7
Helm: Minos Legens
Goggles: CC Blindness Ward of Attack Bonus +4
Bracers: GS Tier 3 ConOpp - WizVI, +50SP, +100SP, +6 Wis
Gloves: Epic Brawlers - +7 Strength,
Boots: Cannith Boots of Propulsion
Belt: Vorne's - +6 Con, GFL
Cloak: GS Min2 - +45 HP, Heavy Fort, Prot +5
Necklace: Torc of Prince Raiyum de II - Transform Kinetic Energy!
Ring 1: Epic Bucaneers - +7 Dex, +5 Prot, +2 Good Luck, Slotted: Heavy Fort
Ring 2: Telvi's Ring - +6 Cha, +1 Exc. Wisdom, Slotted Holy Burst
Trinket 1: CC Natural AC +3 Trinket of Melee Alacrity 10%
Trinket 2: CC Natural AC +3 Trinket of True Seeing
Trinket 3: Mysterious Bauble
Key gear changes I was Considering:
1. Slot Exc. Str +1 on Gloves (rounds me out to 34 Str Beholder proof)
2. Change Helm to GS 300SP Item (What recipe??)
3. Change Cloak to to GS 45HP Item with Wis +6 and ConOpp
4. Change Bracers to Epic Jidz Slotted with Con +6 and GFL (Fire stance +25% Heal Amp!)
5. Change Belt to Epic Spare Hand slotted with Toughness
Question 1: Can anyone see anything much beter to swap in/out that may improve my weird/gimp/bizarre build? Epic Mask of Comedy maybe? Some other Epic item I'm missing?
I'm willing to change ToD ring, swap GS around, look for Epic items ...
Key things I want to keep: Stunning Fist Mods, AB+4, ToD Holy Burst, Brawlers Gloves, Heal Amp stuff, Mana Regen (Torc, ConOpp, Bauble as swap in to refill). The Melee Alacrity is also really handy when doing solo/group questing, not reliant on Haste and always have a decent attack speed that isnt like watching paint dry.
Question 2: Can anyone comment on current handwrap bugs and ToD Rings? Im seeing bizarre things things even with the known issue of ToD Ring and Crafted Holy not stacking, such as the Holy Burst not applying when using say my CC Metalline of PG wrap unless I re-equip the ring? What are most people using with there ToD rings these days?