View Full Version : Shuriken Master
cryptblitzer
01-16-2012, 10:28 AM
Hello all, since i started playing DDO ive wanted to make a viable shuriken build. Now that i have monk i think i have all the classes i would need for it, just not sure of the build.
Was thinking 1lv rogue, with 19lvs monk. Witch would be fine if the monks ki moves worked for anything but melee, so youd be loosing out on all the monks abilitys just for some extra attack speed.
Please post any ideas you have, ill look through them all and repost a build idea. When i do you guys can help me tweak it.
I know shuriken expert feat gives a double throw precentage equal to your dex. Also monk at lv has an enhancment called a Thousand Stars that acts sort of like many-shot, but its based on you wisdom for chance to throw extras.
Those are 2 things i know are a must for the build so so far 6lvs in monk seem at at least a must, from what i can think of at the moment.
Thank you all and gl.
Peace
PS: I cant use Horc, and Helf, or FvS.
le_goat
01-16-2012, 11:03 AM
Drow get the shuriken expertise feat for free, and racial weapon enhancements for shuriken.
Halflings get a bonus +1 on attack with thrown weapons.
a lot of artificer spells can add damage to your shuriken and a rune arm can as well.
basically you want alot of ranged feats to pull this off:
precise shot
point blank shot
quickdraw
rapid shot
improved precise shot
ranger gives most of these feats for free,
maybe like ranger 11/monk 6/ artificer 3 ?
hecate355
01-16-2012, 04:11 PM
shuriken build? you are working with close to nothing, 1d2x2, its the bottom of everything.
just saying...
macubrae
01-16-2012, 04:39 PM
I believe there is an AA/Monk build that you can alternate thousand stars and multi-shot, but again... Why?
Unless you picked up +5 banishing shuriken of smiting.
Dreamshifter
01-16-2012, 05:01 PM
Why build any build? Because it's fun. It might not be optimal, but that might not take away the fun factor...
As for the OP, keep in mind that a pure monk gets passive Ki regeneration as part of their capstone. You can get a couple items that have it as well, and the new and improved Water Stance (tier 3 and 4) gives it as well. So, while there is something to be said for splashing, pure does mean you should have the Ki for 10k shot all the time. And at the very least, you want enough Monk levels to get Water 3. Of course, I'm not sure if you stay centered with a Rune Arm equipped, so that might cause issues with the Arti splash...
Because you can. I have a toon on its second life that had first life monk. Just for the hell of it, I decided to make him a shuriken build (or at least shuriken capable). 12 fighter/7 monk/1 rogue drow kensai 2/ninja spy 1. Gets shuriken expertise for free from drow, 3 monk feats, and 7 fighter feats for a total 18 feats. Off the top of my head those feats are (in no particular order):
1 toughness
2 two weapon fighting
3 improved two weapon fighting
4 greater two weapon fighting
5 weapon focus
6 weapon specialization
7 greater weapon specialization
8 point blank shot
9 rapid shot
10 shuriken expertise
11 quick draw
12 weapon finesse
13 precise shot
14 improved precise shot
15 dodge
16
17
18
Those last 3 feats are some combination of improved crit (x2), power attack, stunning fist and whatever else I think of. Yes this build is dex based. It will probably use shortswords for melee (from ninja-spy). Yes it will almost certainly be gimpy past level 12 or so. If it's too gimpy for me to stand, I'll eat a lesser and switch to 12/8 fighter/monk and forget about shuriken. In the meantime (level 8) it's pretty fun.
MaxwellEdison
01-16-2012, 05:15 PM
Wherever man cries to the darkness looking for a useless shuriken-based build, my signature will be there. See below for pre-U11 builds that will still work the same or better.
Ebuddy
01-16-2012, 05:49 PM
shuriken build? you are working with close to nothing, 1d2x2, its the bottom of everything.
just saying...
Unless you manage to score a vorpal shuriken...THAT is probably one of the coolest non-epic weapons in the game. ;o)
Just sayin'....
Taimasan
01-16-2012, 06:13 PM
Build it right and monk with a shiruken can do normal hits for 50s, crits for 100ish. I did a thread awhile back....
cryptblitzer
01-16-2012, 06:21 PM
Ok based on what has been said, and looking at the other build. Plus taking into a count that a monk becomes uncenterd with a runearm this is my build idea so far. Oh and i chose halfling cuz they get an auto +1 to ALL attacks, then a +1 to attacks with all thrown weapons, as well as racial enhancements. When compared to drow its a trade of +2 attack to thrown versus getting Shuriken Expert for free.
Race: Halfling
Stats(28): 12/16/14/14/12/8
Lv1Rogue- Point Blank Shot(lv1)
Lv2Monk- Dodge(mbf)
Lv3Monk- Quick Draw(lv3), Shuriken Expert(mbf)
Lv4Monk- (dark)
Lv5Fighter- Mobility(fbf)
Lv6Monk- Shot on the run(lv6)
Lv7Fighter- Weapon Focus: Thrown(fbf)
Lv8Monk
Lv9Monk- (Ninja Spy1, Thousand Stars), Toughness(mbf), Precise Shot(lv9)
Lv10Fighter
Lv11Fighter- Improved Critical: Thrown(fbf)
Lv12Fighter- Weapon Specialization: Thrown(lv12)
Lv13Fighter- (Kensai 1), Combat Expertise(fbf)
Lv14Fighter
Lv15Fighter- Toughness(lv15), Greater Weapon Focus: Thrown(fbf)
Lv16Fighter
Lv17Fighter- Improved Precise Shot(fbf)
Lv18Fighter- Toughness(lv18)
Lv19Fighter- (Kensai 2), Greater Weapon Specialization: Thrown
Lv20Monk
Well i hope you guys like it so far, its based on the wind stance of course. You'll need 13 Intell by lv13 for Combat Expert. You'll also need 19 Dex by lv17 for Improved Precise Shot.
Feel free to coment. Thanks all for your time.
Peace
hecate355
01-18-2012, 05:20 PM
Why build any build? Because it's fun. It might not be optimal, but that might not take away the fun factor...
As for the OP, keep in mind that a pure monk gets passive Ki regeneration as part of their capstone. You can get a couple items that have it as well, and the new and improved Water Stance (tier 3 and 4) gives it as well. So, while there is something to be said for splashing, pure does mean you should have the Ki for 10k shot all the time. And at the very least, you want enough Monk levels to get Water 3. Of course, I'm not sure if you stay centered with a Rune Arm equipped, so that might cause issues with the Arti splash...
less OPTIMAL? :D you gotta be kidding, its right at the opposite edge from cookie cutter and optimal. In other words, its not only non optimal, its actually very bad.
You can do whatever stunts with shuriken, throw em insanely fast, buff their d2 to the heavens etc etc, despite all that, they will never be dps anyway. You can vorpal things with em etc, but that can be done with any weapon.
Of course you can build anything you feel like, but it simply has zero potential. Flavor builds usually still find a niche where they are useful.
EDIT: Build whatever you feel like, but dont be too surprised if other players arent too willing in letting you join, because most players have their imaginary line drawn, from where they will consider you dead weigh.
Dreamshifter
01-18-2012, 08:43 PM
less OPTIMAL? :D you gotta be kidding, its right at the opposite edge from cookie cutter and optimal. In other words, its not only non optimal, its actually very bad.
You can do whatever stunts with shuriken, throw em insanely fast, buff their d2 to the heavens etc etc, despite all that, they will never be dps anyway. You can vorpal things with em etc, but that can be done with any weapon.
Of course you can build anything you feel like, but it simply has zero potential. Flavor builds usually still find a niche where they are useful.
EDIT: Build whatever you feel like, but dont be too surprised if other players arent too willing in letting you join, because most players have their imaginary line drawn, from where they will consider you dead weigh.
*shrugs*
If running with other people is the build plan, and people aren't willing to run with the build, then it won't be fun, thus the build fails. But if someone solos a lot, or just wants something different (and sadly, a shuriken based character hasn't been powerful since 3.0, PnP or in DDO, and thus qualifies as "different" by almost everyone's definition) to run when soloing, that isn't much of an issue. And I'll say this, if built right, the character could put away the shuriken and grab some handwraps, and still do quite nicely. Especially if Powerful Throw is used (that's the feat that uses Str for ranged attacks, I think), since it lets you dump (or nearly so) Dex in favor of Strength. At the least, it is an option for those times when you feel you have to group.
Or, you know, run with a bunch of friends who aren't so worried about getting every bit of power from a build. I hear those kind of people exist out there somewhere...:p
voodoogroves
01-18-2012, 09:17 PM
Given Then Thousand Stars is WIS-powered and Shuriken Expertise is DEX powered, I'd probably go with a WIS-based build, likely ...
Monk 6 / Rogue 13 (acrobat) / Fighter or Monk 1 - Half Elf (Rogue dillie)
Not ignore STR, but I'd probably put levels into WIS and slam in stunning fist. Your base damage is going to kinda blow anyway, may as well stun. Farm up some Tharak wraps or Midnight Greetings for more general use. I don't know if you can fire off a showtime + then thousand stars, but it may be fun to try.
In the new world if you can score DWS as well somehow (race change?)
Urjak
01-18-2012, 09:39 PM
*shrugs*
If running with other people is the build plan, and people aren't willing to run with the build, then it won't be fun, thus the build fails. But if someone solos a lot, or just wants something different (and sadly, a shuriken based character hasn't been powerful since 3.0, PnP or in DDO, and thus qualifies as "different" by almost everyone's definition) to run when soloing, that isn't much of an issue. And I'll say this, if built right, the character could put away the shuriken and grab some handwraps, and still do quite nicely. Especially if Powerful Throw is used (that's the feat that uses Str for ranged attacks, I think), since it lets you dump (or nearly so) Dex in favor of Strength. At the least, it is an option for those times when you feel you have to group.
Or, you know, run with a bunch of friends who aren't so worried about getting every bit of power from a build. I hear those kind of people exist out there somewhere...:p
in pnpdnd 3.5 i once created a quite powerful shuriken scout/monk build ... not as powerful as a minotaur barb, dervish or spellsword and far off exploiter builds like colossal hulking hurler or pun-pun ... but definitely a lot better than any standard pnp build ... so saying shurikens were always worthless is simply not true ... in ddo shurikens are unfortunately really **** i have to admit
cryptblitzer
01-19-2012, 01:33 PM
in pnpdnd 3.5 i once created a quite powerful shuriken scout/monk build ... not as powerful as a minotaur barb, dervish or spellsword and far off exploiter builds like colossal hulking hurler or pun-pun ... but definitely a lot better than any standard pnp build ... so saying shurikens were always worthless is simply not true ... in ddo shurikens are unfortunately really **** i have to admit
ya pnp was a lot more 'understanding' lol. If you were willing to spend the time to do the research on feats and classes you could make pretty much any build you wanted work. Unfortunately DDO still hasn't quite mastered that little tid bit :). I do believe tohelp even things out that throwers should be able to at least get a feat were they can double throw, and no i dont mean like throw one it throws 2 i mean being able to weild 2 shurikens at once and when you attack you throw both. Throwers are in need of a boost anyways, and giving us the ability to do that even with only a shuriken would be nice and help make up for the seruis lack of dps.
Just a thought though, just made the build i posted i still have to actualy play it more though, dam is like 5-6 per hit right now without SA. People keep saying to run this build solo but truth is it runs way better in a group cuz you can get SA damage.
Anyways thats all from me right now, gl all and have fun.
Peace
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