View Full Version : Search Disable ?
mondo
01-13-2012, 02:06 PM
I have been contemplating TR'ing one of my toons to Arti, I have some gear that makes it tough to decide to go WF or not. Whats the highest search disable needed for epic end game content. And is there such a thing as (overkill) for search disable.
TY Gem
DragonTroy
01-13-2012, 07:45 PM
http://ddowiki.com/page/DDO_information_project/Traps_and_locks
take a look at that brilliant list
mondo
01-14-2012, 02:19 AM
TY Dragon, alot of ? in the list but still very helpful.
Edit* Do you think it would be worth going fleshy Arti for Epic Utilty Vest, or could I achieve good enough search disable stats with WF
Mubjon
01-14-2012, 12:19 PM
TY Dragon, alot of ? in the list but still very helpful.
Edit* Do you think it would be worth going fleshy Arti for Epic Utilty Vest, or could I achieve good enough search disable stats with WF
If your int is high enough you can do it with a WF. I was able to create a cleric/rogue that was able to hit 30 in Search and Disable with a base of 14 intelligence with a +4 tome.
Add in equipment that is a 45 to disable add in your +9 from tools (I think +5 gives a 9 to disable) and if you have the skill boost for another 2 that is 56 to disable, and at least 50 to search.
DragonTroy
01-14-2012, 10:11 PM
TY Dragon, alot of ? in the list but still very helpful.
Edit* Do you think it would be worth going fleshy Arti for Epic Utilty Vest, or could I achieve good enough search disable stats with WF
i personally do not have an arti yet, but if you go the route most do (max int, enough dex for IPS and good to-hit) and put all your ranks into the skills, i see no reason why you wouldn't be able to get every trap in the game. Trapping is all gear, if i looked i could find at least one rogue build that goes 6 int and can still get every trap in the game. keep your skills high, keep the highest trapping gear for your level and some +5 tools, you should have no problems finding disabling the traps. outside of epic, i don't think there's a search DC above 55-60.
a couple notes, you may also want to invest in spot, makes finding the box on the rare occasion that it can appear in a random place (ex: The Tides Turn, and the end room of Schemes of the Enemy)
also: just because you can find the trap, doesnt mean you can survive the trap, especially on elite or epic. you should have a decent reflex, but traps can still hurt quite a bit, assuming you don't have evasion. be prepared for them to hurt.
wax_on_wax_off
01-14-2012, 10:47 PM
I've recently leveled a rogue with 12 base int with good gear and self buffs and never had a problem.
However, there are some specific traps that are difficult and not necessarily designed to be able to be got:
Von4 on elite the force traps to the last shrine are really high
One of the tombs in necro 3 has a chest with a super high DC trap
Cable for 1 trapped chest is super high
I left these alone. At level 20 with a +15 item (epic spare hand), +5 enhancement (tinkers gloves/goggles), GH clicky/scroll, +6 int item I'm definitely in the overkill realm. However, that's ok as if I should happen to die a few times I'll still get the trap.
I'm really appreciating my high wisdom and +20 spot goggles (epic time sensing) for letting me know where traps are but this probably isn't viable on an arti.
mondo
01-14-2012, 11:14 PM
TY Wax, Dragon, and Mubjon. Very helpful +1 I did alot of number crunching in the character planner and wasnt sure about endgame. I do have alot of good gear, so guess I really shouldnt have worried about it, just wanted to make sure I wasnt building something that would be useless in epics. Thx again -Gem
Ganolyn
01-14-2012, 11:40 PM
(i think +5 gives a 9 to disable)
+5 tools give a +7 to disable/pick
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