barryman5000
01-03-2012, 03:46 PM
This has probably been done before and I know its similar to the emerald build that someone has already pointed out to me.
A tank with improved evasion, hp in the 600's, highest threat of any twf'er, great saves, and physical damage reduction of 15%. Is probably very ac capable but that never been something I was after.
Character Plan by DDO Character Planner Version 03.12.01
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Lawful Good Half-Orc Male
(6 Paladin \ 13 Monk \ 1 Rogue)
Hit Points: 317
Spell Points: 95
BAB: 15\15\20\25\25
Fortitude: 20
Reflex: 19
Will: 17
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 17 26
Dexterity 15 17
Constitution 14 16
Intelligence 8 10
Wisdom 12 16
Charisma 10 14
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 7
Bluff 0 2
Concentration 4 29
Diplomacy 0 2
Disable Device n/a n/a
Haggle 4 6
Heal 1 3
Hide 2 3
Intimidate 0 2
Jump 7 12
Listen 1 3
Move Silently 2 3
Open Lock 6 7
Perform n/a n/a
Repair -1 0
Search -1 0
Spot 1 3
Swim 3 8
Tumble n/a n/a
Use Magic Device 4 28
Level 1 (Rogue)
Feat: (Selected) Toughness
Level 2 (Paladin)
Level 3 (Paladin)
Feat: (Selected) Weapon Focus: Slashing Weapons
Level 4 (Paladin)
Level 5 (Paladin)
Level 6 (Paladin)
Feat: (Selected) Diehard
Level 7 (Paladin)
Level 8 (Monk)
Feat: (Monk Bonus) Whirling Steel Strike
Level 9 (Monk)
Feat: (Selected) Improved Two Weapon Fighting
Feat: (Monk Bonus) Two Weapon Fighting
Level 10 (Monk)
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
Level 11 (Monk)
Level 12 (Monk)
Feat: (Selected) Power Attack
Level 13 (Monk)
Feat: (Monk Bonus) Stunning Fist
Level 14 (Monk)
Level 15 (Monk)
Feat: (Selected) Greater Two Weapon Fighting
Level 16 (Monk)
Level 17 (Monk)
Level 18 (Monk)
Feat: (Selected) Skill Focus: Use Magic Device
Level 19 (Monk)
Level 20 (Monk)
Enhancement: Paladin Armor Class Boost I
Enhancement: Rogue Damage Boost I
Enhancement: Rogue Haste Boost I
Enhancement: Rogue Skill Boost I
Enhancement: Follower of the Sovereign Host
Enhancement: Orcish Brute Fighting I
Enhancement: Orcish Brute Fighting II
Enhancement: Orcish Extra Action Boost I
Enhancement: Orcish Extra Action Boost II
Enhancement: Orcish Strength I
Enhancement: Orcish Strength II
Enhancement: Way of the Patient Tortoise I
Enhancement: Fists of Iron
Enhancement: Monk Improved Recovery I
Enhancement: Monk Improved Recovery II
Enhancement: Monk Improved Recovery III
Enhancement: Shintao Monk I
Enhancement: Shintao Monk II
Enhancement: Adept of Wind
Enhancement: Master of Thunder
Enhancement: Adept of Rock
Enhancement: Master of Stone
Enhancement: Paladin Courage of Good I
Enhancement: Paladin Bulwark of Good I
Enhancement: Paladin Focus of Good I
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Divine Righteousness I
Enhancement: Paladin Divine Sacrifice I
Enhancement: Paladin Exalted Smite I
Enhancement: Paladin Extra Smite Evil I
Enhancement: Paladin Extra Smite Evil II
Enhancement: Paladin Defender of Siberys I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Paladin Charisma I
Enhancement: Paladin Charisma II
Enhancement: Monk Wisdom I
Enhancement: Monk Wisdom II
Enhancement: Paladin Toughness I
Enhancement: Paladin Toughness II
UMD is maxed out and concentration is almost (22 ranks). The build will be a longsword user and take advantage of earth stance 3 with fist of iron and divine sacrifice to hit x3/x4 crits very often. I plan to put a lot more of the calculations below when I get it all added up.
A tank with improved evasion, hp in the 600's, highest threat of any twf'er, great saves, and physical damage reduction of 15%. Is probably very ac capable but that never been something I was after.
Character Plan by DDO Character Planner Version 03.12.01
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Lawful Good Half-Orc Male
(6 Paladin \ 13 Monk \ 1 Rogue)
Hit Points: 317
Spell Points: 95
BAB: 15\15\20\25\25
Fortitude: 20
Reflex: 19
Will: 17
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 17 26
Dexterity 15 17
Constitution 14 16
Intelligence 8 10
Wisdom 12 16
Charisma 10 14
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 7
Bluff 0 2
Concentration 4 29
Diplomacy 0 2
Disable Device n/a n/a
Haggle 4 6
Heal 1 3
Hide 2 3
Intimidate 0 2
Jump 7 12
Listen 1 3
Move Silently 2 3
Open Lock 6 7
Perform n/a n/a
Repair -1 0
Search -1 0
Spot 1 3
Swim 3 8
Tumble n/a n/a
Use Magic Device 4 28
Level 1 (Rogue)
Feat: (Selected) Toughness
Level 2 (Paladin)
Level 3 (Paladin)
Feat: (Selected) Weapon Focus: Slashing Weapons
Level 4 (Paladin)
Level 5 (Paladin)
Level 6 (Paladin)
Feat: (Selected) Diehard
Level 7 (Paladin)
Level 8 (Monk)
Feat: (Monk Bonus) Whirling Steel Strike
Level 9 (Monk)
Feat: (Selected) Improved Two Weapon Fighting
Feat: (Monk Bonus) Two Weapon Fighting
Level 10 (Monk)
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
Level 11 (Monk)
Level 12 (Monk)
Feat: (Selected) Power Attack
Level 13 (Monk)
Feat: (Monk Bonus) Stunning Fist
Level 14 (Monk)
Level 15 (Monk)
Feat: (Selected) Greater Two Weapon Fighting
Level 16 (Monk)
Level 17 (Monk)
Level 18 (Monk)
Feat: (Selected) Skill Focus: Use Magic Device
Level 19 (Monk)
Level 20 (Monk)
Enhancement: Paladin Armor Class Boost I
Enhancement: Rogue Damage Boost I
Enhancement: Rogue Haste Boost I
Enhancement: Rogue Skill Boost I
Enhancement: Follower of the Sovereign Host
Enhancement: Orcish Brute Fighting I
Enhancement: Orcish Brute Fighting II
Enhancement: Orcish Extra Action Boost I
Enhancement: Orcish Extra Action Boost II
Enhancement: Orcish Strength I
Enhancement: Orcish Strength II
Enhancement: Way of the Patient Tortoise I
Enhancement: Fists of Iron
Enhancement: Monk Improved Recovery I
Enhancement: Monk Improved Recovery II
Enhancement: Monk Improved Recovery III
Enhancement: Shintao Monk I
Enhancement: Shintao Monk II
Enhancement: Adept of Wind
Enhancement: Master of Thunder
Enhancement: Adept of Rock
Enhancement: Master of Stone
Enhancement: Paladin Courage of Good I
Enhancement: Paladin Bulwark of Good I
Enhancement: Paladin Focus of Good I
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Divine Righteousness I
Enhancement: Paladin Divine Sacrifice I
Enhancement: Paladin Exalted Smite I
Enhancement: Paladin Extra Smite Evil I
Enhancement: Paladin Extra Smite Evil II
Enhancement: Paladin Defender of Siberys I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Paladin Charisma I
Enhancement: Paladin Charisma II
Enhancement: Monk Wisdom I
Enhancement: Monk Wisdom II
Enhancement: Paladin Toughness I
Enhancement: Paladin Toughness II
UMD is maxed out and concentration is almost (22 ranks). The build will be a longsword user and take advantage of earth stance 3 with fist of iron and divine sacrifice to hit x3/x4 crits very often. I plan to put a lot more of the calculations below when I get it all added up.