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PlatnyumWizard
12-28-2011, 07:17 PM
I was thinking of a new mechanic build that combined Rogue and Artificer. The best thing I could come up with was 14 Rogue mechanic and 6 Artificer. This way you would be able to use the mechanic enhancement to add INT to cross bow damage, also you could use the "Insightful Damage" to further increase the damage done with the crossbow. If anyone has tried something like this please let me kno. I would love to hear how it worked for you or if it is a fun build.

RedDragonScale
12-28-2011, 07:34 PM
I was thinking of a new mechanic build that combined Rogue and Artificer. The best thing I could come up with was 14 Rogue mechanic and 6 Artificer. This way you would be able to use the mechanic enhancement to add INT to cross bow damage, also you could use the "Insightful Damage" to further increase the damage done with the crossbow. If anyone has tried something like this please let me kno. I would love to hear how it worked for you or if it is a fun build.

The +INT mod to Damage from these two classes (infusion from the Arti and class feature from Rogue Mech I) do not stack unfortunately.

voodoogroves
12-28-2011, 07:51 PM
The +INT mod to Damage from these two classes (infusion from the Arti and class feature from Rogue Mech I) do not stack unfortunately.

Yet.

13/6/1 is the split I would go

PlatnyumWizard
12-29-2011, 01:17 AM
What would be the 1?

unbongwah
12-29-2011, 12:47 PM
The +INT mod to Damage from these two classes (infusion from the Arti and class feature from Rogue Mech I) do not stack unfortunately.
Has Turbine stated this is WAI; or might they patch it someday so they do stack, as voodoogroves hints at - or is that just wishful thinking?

Not that I would make a build based on "might be patched in some day," but it's nice to speculate.